Anonymous
6/26/2025, 5:16:33 PM No.713711443
>randomly generated 3D cave systems and traversal tools make every mission constantly engaging
>enemies can go literally anywhere and have different weak point locations
>objective focus encourages aggressive play and creativity
>class based gameplay forces you to make a compromise in one way or another
There will never be another like it. Nothing will ever scratch the same itch.
>enemies can go literally anywhere and have different weak point locations
>objective focus encourages aggressive play and creativity
>class based gameplay forces you to make a compromise in one way or another
There will never be another like it. Nothing will ever scratch the same itch.