Thread 713725874 - /v/ [Archived: 811 hours ago]

Anonymous
6/26/2025, 8:17:37 PM No.713725874
Tears-of-the-Kingdom-wallpaper-1170x720-1
Tears-of-the-Kingdom-wallpaper-1170x720-1
md5: 0d1525fd9b3e813927f1ef42ca3cdec7🔍
There's nothing that was bad about it which wasn't already bad in BotW.
Replies: >>713726075 >>713726115 >>713726235 >>713726590 >>713726669 >>713726742 >>713726779 >>713728014
Anonymous
6/26/2025, 8:19:21 PM No.713725991
Yea they're both empty open world slop. Like if Nintendo paid Ubisoft to make skyrim for kids.
Replies: >>713726051 >>713726143
Anonymous
6/26/2025, 8:20:16 PM No.713726051
>>713725991
>Like if Nintendo paid Ubisoft to make skyrim for kids
This makes no sense. You didn't play either game.
Replies: >>713726259
Anonymous
6/26/2025, 8:20:32 PM No.713726075
>>713725874 (OP)
They said it would be a sequel to BOTW, not a $70 dlc expansion pack
Replies: >>713726357
Anonymous
6/26/2025, 8:20:45 PM No.713726095
anti-eric guy coming in 3...2...
Anonymous
6/26/2025, 8:20:59 PM No.713726115
>>713725874 (OP)
No, the story was definitly worse in totk.
Replies: >>713726291 >>713726329 >>713726357 >>713726579
Anonymous
6/26/2025, 8:21:23 PM No.713726143
>>713725991
Eric tranny, you lost and got raped...
Replies: >>713726259
Anonymous
6/26/2025, 8:22:32 PM No.713726235
>>713725874 (OP)
Also where was the dlc wave? Like if totk had gotten a heros balled size expansion post launch it would have probably been able to salvage all the nitpicks.
Anonymous
6/26/2025, 8:22:53 PM No.713726259
>>713726051
Sorry your shallow taste blinds you from the truth I emulated both I'd never pay for this goyslop.

>>713726143
No clue who that is you need to stop assuming everyone here is 1 person.
Replies: >>713726450
Anonymous
6/26/2025, 8:23:16 PM No.713726291
press_A
press_A
md5: 621b011c737110c2e57f8900d485c20a🔍
>>713726115
It was way better. What are you smoking? The finale with Ganondorf and the dragons was way cooler than giant pig ganon
Replies: >>713726412
Anonymous
6/26/2025, 8:23:46 PM No.713726329
SI_Wii_PokeParkWiiPikachusAdventure_enGB_image1600w
SI_Wii_PokeParkWiiPikachusAdventure_enGB_image1600w
md5: 786a5398874d8036f687c3b677291af5🔍
>>713726115
The story in BotW was written by the writer for Pokemon Rangers Mystery Dungeon and Poképark Pikachu's Adventure.

The story in TotK was outsourced to "Qalia Writers", but at least it was outsourced to someone who didn't make literal games for toddlers.
Replies: >>713726538 >>713726719
Anonymous
6/26/2025, 8:24:16 PM No.713726357
>>713726075
>They said it would be a sequel
That was a lie, too many story inconsistencies to be considered a sequel rather than a completely separate timeline.
>>713726115
So that was the imprisoning war
Replies: >>713726518
Anonymous
6/26/2025, 8:25:17 PM No.713726412
>>713726291
>A few good moments
>Good story overall
Very different things
Replies: >>713726520
Anonymous
6/26/2025, 8:25:41 PM No.713726450
>>713726259
Look anon, you don't need to result to your /v/ buzzwords if you disagree with me. I get that the towers unlocking the map is similar to ubisoft, but outside of that its a null comparison. The only thing it has in common with Elder Scrolls is it's genre.
Replies: >>713727168
Anonymous
6/26/2025, 8:26:40 PM No.713726518
>>713726357
>too many story inconsistencies to be considered a sequel rather than a completely separate timeline
>It took a direct-sequel for him to realize that all Zelda games are this inconsistent with each other.
I hate Timeline fags so much.
Replies: >>713726804
Anonymous
6/26/2025, 8:26:42 PM No.713726520
>>713726412
But to say that BotW was better? They both have minimal story, but TotK clearly tried a little harder to make you care.
Replies: >>713726858 >>713727164
Anonymous
6/26/2025, 8:26:58 PM No.713726538
>>713726329
>Pokemon Rangers Mystery Dungeon and Poképark Pikachu's Adventure.
All of these have good stories.
TotK is shit.
Anonymous
6/26/2025, 8:27:31 PM No.713726579
>>713726115
I'll never understand the mind of a person that gives a shit about the story in a Zelda game. It's always the same thing. They did something interesting with it once and it's obvious now that was just a fluke.
Anonymous
6/26/2025, 8:27:40 PM No.713726590
>>713725874 (OP)
What was "bad" about it, was that there was no novelty to any of the dynamic systems-based physic and temperature systems.

It did everything better than BotW, but it didn't really add enough.
It's basically a superior remake of BotW, and doesn't distinguish itself.

Building cool machines is fun but totally superfluous.
Anonymous
6/26/2025, 8:28:33 PM No.713726669
>>713725874 (OP)
true but i mean, its literally the same game so how could it not be?
Anonymous
6/26/2025, 8:29:00 PM No.713726710
Never understood why TOTK's memories didn't just play in a set order given it's a linear story.
Replies: >>713726918
Anonymous
6/26/2025, 8:29:06 PM No.713726719
>>713726329
How is that a bad thing? The PMD games has great stories
Replies: >>713726973
Anonymous
6/26/2025, 8:29:22 PM No.713726742
>>713725874 (OP)
It was fun. But I wish they did stuck to their original DLC plan and just added a few sky dungeons and Ganondorf fight to BotW. Instead of taking 6 years for a revisit to BotW’s world as a “new game”.
It’s frustrating cause I understand there was a lot of work that was done to TotK, and that’s what upsets me. 6 year gap.
Because they have this idea that 3D Zelda games has to match the scale of BotW or be larger so you’re gonna look at an even longer release gap.
Anonymous
6/26/2025, 8:29:49 PM No.713726779
>>713725874 (OP)
Well yeah, the problem is that it was BOTW recycled.
Anonymous
6/26/2025, 8:30:02 PM No.713726804
>>713726518
Nigger, I'm not being a timeline fag.
You should be able to expext direct sequels with the same Link (Majora, Phantom Hourglass) to be consistent with the previous game. TotK doesn't even try.
Replies: >>713727497 >>713727568
Anonymous
6/26/2025, 8:30:44 PM No.713726858
>>713726520
>But to say that BotW was better? They both have minimal story, but TotK clearly tried a little harder to make you care.
To me the only argument that BotW is better is that by being cleaner and less bloated with "stuff" it does become a bit more about just being where you are and paying attention to the environment.

Most of us realize that this is devoid of any real meaning, and we're not THAT impressed with the engine at the end of the day, to really feel the "Wow, SUCH REALISM" that people apparently got from the game.

Personally I just prefer TotK for that exact reason. All I could smell in BotW was my own farts. In TotK I keep running into actual stuff to do, and engage with what's in the world instead of wondering why the fuck there's no point to going anywhere but discovering Shrines everywhere. TotK has those again, but it also had a bit more event-based questing and more level-designy aspects of exploring its world. The Ascend ability was similar to Wall-Link in ALBW, and full of those "ohhh I get it now" moments. BotW missed me with those. Didn't give a shit about using the Ice Blocks or constantly finding magenta-colored chests and rocks I could drag up with Magnesis.

IMO people are just blinded to the fact that they played BotW first and had a "dream" in their heads while exploring the first hours of it, and didn't realize how empty and bland the game truly is. TotK at least takes it from a 7/10 to an 8/10.
Anonymous
6/26/2025, 8:31:25 PM No.713726918
>>713726710
Also yeah. That was so fucked up. It worked for BotW cause of piecing together what happened and it was related to each location.
But the cutscenes in TotK had no relation to where they dropped. It should’ve been sequential.
Replies: >>713727092
Anonymous
6/26/2025, 8:32:00 PM No.713726973
>>713726719
No, they have incredibly basic and doe-eyed writing.
Zelda games like Wind Waker or Link's Awakening at least had a bit of subtext. In BotW it has that same derpy eyed quality as a toddler morning anime.
Anonymous
6/26/2025, 8:33:25 PM No.713727092
>>713726918
What I liked about TotK was going back to Forgotten Temple and following the murals clockwise. Then I would go to where I found those landscape tattoos and find the matching ones. I managed to get a totally linear storyline discovered on my first and only playthrough.

You were just too dumb to figure that out.
Replies: >>713727218
Anonymous
6/26/2025, 8:34:06 PM No.713727164
>>713726520
>They both have minimal story, but TotK clearly tried a little harder to make you care.
Did we play the same games?
>Link wakes up with memory loss
>Slowly find out about his friends who are all dead
>Save their ancestors by reclaiming the giant mechs from the beasts that killed them
>Avenge them
Vs.
>Zelda disappeared into the past
>At least three different ways to find out the only important thing from the past (Zelda's a dragon lmao)
>All post-dungeon cutscenes identical
>Ancient sages nameless and even faceless with no character at all
>Modern sages the same as BotW except for Tulin.
Anonymous
6/26/2025, 8:34:09 PM No.713727168
>>713726450
Things it has in common with ubislop and or TES
>shitty stamina system
>boring open world
>tons of pointless PoI to artificially extend "gameplay"
>mediocre combat system with no depth
>small and pointless enemy encounters spread around that give nothing of value
>story is god awful and so is the voice acting.
>it isn't a Zelda game

Lemme top it off with how terrible the games both look aesthetically and essentially ruined a whole genre of gaming but skyrim actually did the same in the early 2010s. Having breakable weapons is retarded and pointless as well. There's 0 positives because thr soundtrack isn't even too 5 among real zelda games(which this is not).
Replies: >>713727353
Anonymous
6/26/2025, 8:34:35 PM No.713727218
>>713727092
It doesn’t matter cause I datamined it and spoiled them here anyway lol.
Anonymous
6/26/2025, 8:36:03 PM No.713727353
>>713727168
Ah, so you're one of those
Replies: >>713727724
Anonymous
6/26/2025, 8:37:35 PM No.713727497
>>713726804
>You should be able to expext direct sequels with the same Link (Majora, Phantom Hourglass) to be consistent with the previous game. TotK doesn't even try.
The consistency between BotW and TotK is exactly as inexplicable as it is between any of the other "supposedly" connected games. Wind Waker feels like it's based on Ocarina of time because you directly get "Hero of Time" mentions and it fits with the idea of a timeline where Link "vanishes" in the future because he goes back to the past. But once you see Hyrule Castle you get a "Royal Family" you've never seen before, a completely different location for Hyrule Castle and Ganon apparently lives in a Tower, and there's apparently a king that survived even though Ganon obviously killed everybody and took over the castle in OoT. Then you see 7 murals and it looks like Ocarina of Time's characters.

It's constantly like that, and the only reason you noticed it in TotK is because it's a DIRECT sequel, without Link falling into an alternate-reality like Termina. But it has the same thing. One moment it doesn't seem like it matches up, but the next you go up the stairs in Kakariko Village and find the mural of the War against Calamity Ganon, and the old granny explains how that led to this. And Purah has one leftover Guardian on her house.

It's always been like that. Name any 2 adjacent Zelda games and it was always "connected" in that way.
Replies: >>713727697
Anonymous
6/26/2025, 8:38:18 PM No.713727568
>>713726804
Been saying this from the beginning.
Hudson getting married and building Tarry Town was a result of Link and they acknowledge that.
But they forget that Bolson was involved because the only way for Hudson to get married is for Link to contract Bolson. And in TotK Bolson doesn’t know who Link is.
And in addition, I’ve actually 100% catalogued all 413 NPCs in BotW, so many chars were just randomly shuffled with different new roles and no recollection of Link if they were involved in sidequests. Fucking sham.
Replies: >>713727925
Anonymous
6/26/2025, 8:39:56 PM No.713727697
>>713727497
You’re a dumb nigger. You intentionally ignored his specification of games that use the “same Link” as the playable one.
Like OoT to MM, WW to PH. LTTP to LA
Replies: >>713727871
Anonymous
6/26/2025, 8:40:14 PM No.713727724
The_Legend_of_Zelda_Ocarina_of_Time
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md5: f79214f5a22adc676e9dda19f51aabfd🔍
>>713727353
It's not a Zelda game. not a true one anyway.
The core of Zelda is the progressive unlocking of items that provide new mechanics, like in Metroidvania, but instead it's a "go-anywhere" open world that technically lets you go where you want, but eventually you can't cross either a bridge or a rock, because you lack the item that can get you over it mechanically.

This was present in Zelda 1 and it was also present in the OoT formula, despite the huge leap between those game formats. It's even present in Zelda 2, which is a side-scroller.

It is not present in BotW or TotK, and low-key lacking in A Link Between Worlds, because you get everything you need in the intro of the game, and thus the rest of the game lacks any kind of real surprise as it goes on.
Anonymous
6/26/2025, 8:41:58 PM No.713727871
>>713727697
Yes. Those were "side-stories" according to Nintendo, so they all do it in the same way where Link is "whisked away" into a filler episode, so it won't interfere with the existing narrative or really build upon it in any meaningful way.

TotK isn't like that because it's a secondary "main title" in their view. But that also comes with becoming an obviously self-contradicting mess. If Majora's Mask took place in Hyrule, the same thing would've happened.
Anonymous
6/26/2025, 8:42:30 PM No.713727925
>>713727568
>And in addition, I’ve actually 100% catalogued all 413 NPCs in BotW, so many chars were just randomly shuffled with different new roles and no recollection of Link if they were involved in sidequests. Fucking sham.
Based autist
Anonymous
6/26/2025, 8:43:30 PM No.713728014
>>713725874 (OP)
The shrines are the only thing that was worse. They're way too easy to figure out and many of them don't even have a challenge and just give it to you for free
Replies: >>713728537
Anonymous
6/26/2025, 8:49:31 PM No.713728537
>>713728014
This is all a byproduct of frontloading all items in the Great Plateau tutorial area.
The world is never "updated" after the introduction by gaining new abilities. You have one gear and one speed, and the rest of the game is about seeing every location and exhausting anything you find in it, as opposed to the memorization and discovery and sense that things are connected.