>>713778423also in KH2 every enemy move can be countered, parried, blocked, dodged, leaped or avoided in another way.
in FF7R almost every enemy has 1 or more moves that are unavoidable.
so a perfect "no damage" battle on youtube, looks like fuckign shit. people have to resort to cheaply manipulating RNG so they don't do the moves, going into a limit to I-frame exploit through it or melting the enemys HP and stunlocking them so they don't even really get the chance to attack.