>>713789919 (OP)none
The franchise fell apart thematically after Prostreet
The shift games try to be sims, but SMS wasn't able to code a decent driving model to save their lives (weird collisions, cars turning like tanks, input lag)
HP2010 was Burnout Paradise with heavier, real cars, MW2012 was literally just Burnout Paradise with real cars
Ghost era games were developed by people that have never driven a car in their life
Unbound is a ghost era games in a semi cel shaded artstyle that fucking sucks
Just replay the older games with mods, NFSHP2 for the PS2 also has a patch on PCSX2 that allows you to have a modern control scheme (throttle and brake on the triggers)