>>713835096 (OP)
oh wow. The most static open world in the fucking industry. No towns, static npcs, zero interactivity, no weather effects, no dynamic day and night cycle, zero traversal options, no physics engine, etc.
>>713835871
Honestly it’s kind of impressive how fun NE is even after you beat the game. Shit I like a 5 hours campaign and it’s all random. Yet the gamba in me wonders if this Wylder run will get me my le epic gear again. I can’t stop. I know it’s an asset flip but I just can’t put it down lol
>>713835915 >The most static open world in the fucking industry. No towns, static npcs, zero interactivity, no weather effects, no dynamic day and night cycle, zero traversal options, no physics engine, etc.
All killer no filler >BOTW/TOTK mog this fucking shit.
those games only have like 15 enemy types lmao
>>713836116
The combat in Elden Ring isn't deep or engaging enough to sustain a 100hr game all on its own.
At least in Zelda there is more than one thing to do.
>>713835096 (OP)
It's too bad about Duskbloods, I was hoping their next souls game after Elden Ring would go back to that bloodborne aesthetic, instead it's getting wasted on nightreign 2.
>>713836241 >The combat in Elden Ring isn't deep or engaging enough to sustain a 100hr game all on its own.
that's why it has so many weapons, enemies, and bosses. They use new content to keep the game fresh
>>713836021 >asset flip >Implying >>713836241 >The combat in Elden Ring isn't deep or engaging enough to sustain a 100hr game all on its own.
Which youtuber told you this?
>>713837259 >Elden Ring doesn't have that much more enemy types either >Enemies & Non-Hostile Creatures Types : 119 (425 variations) >Unique Enemy Types : 24 (43 variations) >Fightable NPCs : 76 >Mini Bosses : 137 >Bosses : 44 >Remembrance Bosses : 26
sure... >Hell a lot of its animations are cut from previous souls games.
That's just smart asset reuse. That's why FromSoft is the best. >>713837357
see >>713836638
>>713835593
Because you are a retard that scales the Realm of Shadow badly
The Southern Shore faces Limgrave and only Caelid and Mountaintops are connected by land. You have to align the Golden Crucible to the Erdtree