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Thread 713891012

227 posts 102 images /v/
Anonymous No.713891012 [Report] >>713891363 >>713891483 >>713891654 >>713891830 >>713891961 >>713892323 >>713892403 >>713892838 >>713892873 >>713893067 >>713895281 >>713904363 >>713910003 >>713910329 >>713912524 >>713912601 >>713913312
https://videocardz.com/newz/nvidias-new-dlss-transformer-model-requires-20-lower-vram-usage

NVIDIA WON

THANK YOU NVIDIA
Anonymous No.713891363 [Report] >>713893894
>>713891012 (OP)
who cares about this unless youre still on 8gb shit lol. useless since i have 32gb of vram
Anonymous No.713891483 [Report] >>713911370
>>713891012 (OP)
I can't use frame gen at 4k dlas without the vram on my fucking 5070ti running out
Anonymous No.713891550 [Report] >>713900324
wow now they can sell 4GB VRAM cards again!
Anonymous No.713891654 [Report] >>713893102 >>713906159
>>713891012 (OP)
Impressive.
I've been starting to love dlss since version 2.5.1 and it keeps getting better, my shitty 3070 can still run games at 60fps thanks to it so I can't complain too much

Think I'm a shill? He's a nigger bomb
Anonymous No.713891725 [Report]
I love playing Quake 1 on source ports that allow up to native 4K, after playing something like Talos Principle 2 (Unreal Engine 5), with DLSS. It's literally the feeling I had when I started wearing glasses as a teenager, after spending a year without being able to see a damn thing because I was too retarded to do something about my eye problem.
DLSS is a myopia simulator.
Anonymous No.713891830 [Report] >>713910953
>>713891012 (OP)
damn that's cool
can't wait to experience more ghosting
Anonymous No.713891961 [Report] >>713892360 >>713918710
>>713891012 (OP)
>dlss
Anonymous No.713891964 [Report] >>713893909
>advertising fake frames
>advertising fake resolution
>you don't need VRAM
>"i'll just ask ChatGPT"
>this just leaked! (the company leaked it)
>the problems of overpopulation are due to a lack of taxation!
>don't discuss your salaries with other workers for the sake of uhh...privacy
>nepotism is fine if it's this one group of people actually

Any other deliberately and blatantly dishonest behaviours we are expected not to question?
Anonymous No.713892072 [Report] >>713892249
dlss is cool
i am glad i bought a 2070
its far more powerful now than when i bought it
Anonymous No.713892249 [Report] >>713892347 >>713892485 >>713893042 >>713894447 >>713894872 >>713896648 >>713904128 >>713906480
>>713892072
dlss means you're not running native

in what world is less pixels better than more?

are you implying that 1707x960 is better than 1080p or 1440p?
Anonymous No.713892284 [Report] >>713892342 >>713892468 >>713893496
There's literally no one with a high end card not using DLSS. The only people who bitch about it are on poorcards.
>but what about that one guy with a 5090?
He's doing it for show. I guarantee he uses DLSS.
Anonymous No.713892323 [Report] >>713892425
>>713891012 (OP)
technically it costs more vram compared to the old DLSS
Anonymous No.713892342 [Report] >>713892384 >>713892410 >>713892520 >>713892651 >>713893040 >>713894150 >>713895525 >>713909442
>>713892284
DLSS is poorfag cope. If you have a 4080+ you're running native because you paid $1000+ for the raw power. Why you such a stupid bitch you cant count transistors?
Anonymous No.713892347 [Report] >>713892396
>>713892249
who cares
dlss looks better than native
Anonymous No.713892360 [Report] >>713892824 >>713892990 >>713905469
>>713891961
DLSS is good no matter if you have a 1000 dollar plus or low end card you retarded faggot. No one is forcing you to use it.
Anonymous No.713892384 [Report] >>713892683 >>713894150
>>713892342
No, people with 4090s like myself and people with 5090s are using DLSS, because nobody wants to play at double digit framerates except poors who don't know better.
Anonymous No.713892396 [Report] >>713892551 >>713892564 >>713892652
>>713892347
In what world is less than 1080p better than real 1080p or 1440p
Anonymous No.713892403 [Report]
>>713891012 (OP)
Maybe they should actually work on further upgrading the visual quality of Transformer model instead of meaningless shit like this. It can still have volumetrics issues.
Anonymous No.713892410 [Report] >>713892683
>>713892342
if you run dlss you get more frames
Anonymous No.713892425 [Report]
>>713892323
nuh uh if you have a 60 dollar product then make it 100 and then back to 80 again you will have saved 20 bucks!
Anonymous No.713892468 [Report] >>713892568 >>713892648
>>713892284
>Buy the most expensive thing
>Proceed to downgrade the experience on purpose
Anonymous No.713892485 [Report] >>713892683
>>713892249
No fucking shit, everyone knows how DLSS works. Sometimes sacrificing resolution is worth the additional framerate especially when you can't even notice it most of the time which is the case with DLSS on quality settings.
Anonymous No.713892520 [Report] >>713892683 >>713892725
>>713892342
>DLSS is poorfag cope. If you have a 4080+ you're running native
If you have a 4080+ you're running 4k (or you should) and if you're running 4k you're using DLSS unless it's a game that does not support it. There is literally no reason to use native 4k or DLAA 4k if you have access to 4k DLSS. At 4k you are going to use DLSS, anyone saying otherwise does not have a 4k monitor and a DLSS capable card.
Anonymous No.713892551 [Report] >>713892683 >>713894663
>>713892396
Are you stupid nigger? Are you implying that DLSS is only an upscaling method and that it doesn't fill in the additional detail?
Anonymous No.713892564 [Report] >>713893412
>>713892396
nigger in this world
dlss looks better than native and has for like 8 years
Anonymous No.713892568 [Report] >>713895612
>>713892468
>it's a downgrade to not play a slideshow
Anonymous No.713892648 [Report]
>>713892468
It looks better than native so what's the problem?
Anonymous No.713892651 [Report]
>>713892342
I have a 5080 and a 9800X3D you retarded faggot, and a 4k 240hz monitor. Tell me again about your bitch ass sour grapes and how nobody with higher end hardware uses DLSS in order to get higher framerates.
Anonymous No.713892652 [Report] >>713893070
>>713892396
you don't get how dlss works kekw
Anonymous No.713892683 [Report] >>713892761 >>713892780 >>713892796 >>713892876 >>713892925 >>713893547
>>713892384
>>713892410
>>713892520
>>713892485
>>713892551

Let me spell it out for you. DEE EL ES ES is poorfag cope. You paid $1200-1800+ for RTX flagship or highend. You paid for the extra cuda cores, transistor count, ROPs, VRAM bandwidth, etc. Why? For better performance at a HARDWARE level. Not for lower resolution cope you all are spamming like stupid underaged iphone jeets who cant prove they even own a high tier GPU using todays date and GPU-Z.

1707X960 is worse than 1080p or 1440p. Because DLSS quality is that at 1440p.
Anonymous No.713892725 [Report] >>713892761 >>713892820
>>713892520
I think you're blind
Anonymous No.713892761 [Report] >>713893070 >>713893074
>>713892683
literally every single test proves that dlss is better
some of us want 400+ frames
>>713892725
>10 year old dlss image
Anonymous No.713892780 [Report] >>713892909
>>713892683
Keep crying I guess. I have literally some of the best hardware money can buy and I still find DLSS incredibly useful. It's clear you have no clue how it works.
Anonymous No.713892796 [Report] >>713892876
>>713892683
>1440p target
>calls someone a poorfag
I upscale FROM your target resolution, dipshit, and it hallucinates details to fill it in. It's not just nearest neighbor.
Anonymous No.713892798 [Report] >>713894304 >>713894387
yeah bro >dlss is better than native

keep gaslighting yourself that you paid for rtx 5090
Anonymous No.713892820 [Report] >>713894304
>>713892725
Native resolutions produce exactly the same problem because of TAA. The thing you're whining about with DLSS has literally been a staple of 3D rendering for the last near-decade because of TAA.

Also the newest DLSS model does not have this issue.
Anonymous No.713892824 [Report]
>>713892360
>DLSS is good
Anonymous No.713892838 [Report]
>>713891012 (OP)
>fake frames
>upscaling
dropped. play with real frames
Anonymous No.713892851 [Report] >>713906743
I am so happy that dlss is better than native
>I have a 5080 and a 9800X3D you retarded faggot, and a 4k 240hz monitor.
lol ur game lo0oks like this
Anonymous No.713892873 [Report]
>>713891012 (OP)
NJUDEA W-ACK
Anonymous No.713892876 [Report] >>713892986
>>713892683
Also, >>713892796 is me. You're a fag.
Anonymous No.713892909 [Report] >>713893045
>>713892780
You paid $1200-1800+ for RTX flagship or highend. You paid for the extra cuda cores, transistor count, ROPs, VRAM bandwidth, etc. Just to play at less than native? Poorfag cope. You play at 2560x1440 I play at 4k.
Anonymous No.713892925 [Report] >>713893070 >>713893303 >>713896290 >>713903195
>>713892683
>1707X960 is worse than 1080p or 1440p. Because DLSS quality is that at 1440p.
Then why does it look better than 1080p?
>inb4 NOOO IT'S NOT POSSIBLE
It literally is. 1440p DLSS Quality looks better than 1080p. You literally have years worth of videos online showing this, and you could test it yourself if you had the hardware.
Anonymous No.713892930 [Report]
The problem with DLSS 4 isn't the vram footprint it's the sheer cost of it, even on a 5xxx series.
DLSS4 also has a bit more occlusion and pixelization issues. I'm big disappointed desu, it's absolutely sharper in general but in motion I prefer DLSS3 unless I can run 4K Dlss4 quality (if not DLAA at 4K, but DLAA4 was bugged since launch and looks worse than Quality).
Less upscaling cost means you can run higher start resolution, too.
Anonymous No.713892986 [Report] >>713893063
>>713892876
>Edge
>Firefox
>Windows 11
>Driver crash issue driver version
the jokes write themselves
Anonymous No.713892990 [Report]
>>713892360
Even the cultist at r/nvidia disagree
Anonymous No.713893040 [Report] >>713893412
>>713892342
I have the 5070ti with UV+OC that's really close to stock 5080. Still needs DLSS in every single games to either reach 120FPS at 4K, or to have decent antialiasing. DLSS4 Quality is sharper than TAA native.
Anonymous No.713893042 [Report] >>713893412
>>713892249
>dlss means you're not running native
>in what world is less pixels better than more?
>are you implying that 1707x960 is better than 1080p or 1440p?
Your premise is flawed. You are not playing at 1707x960 while using 1440p DLSS Quality, you're still outputting at 2560x1440. Of course raw 960p output would look worse than 1440p output, but that's not what DLSS is.
Anonymous No.713893045 [Report]
>>713892909
Imagine calling me a poorfag when you're sitting here in this thread crying about your sour grapes. Have fun with your 10fps at 4K with whatever 5 year old mid range hardware you have bro.
Anonymous No.713893057 [Report]
>anti-dlss schizo
yawn get new material
Anonymous No.713893063 [Report] >>713893217 >>713893261
>>713892986
>no alternative exists
>no alternative exists
>no alternative exists
>Works on my machine.™
Anonymous No.713893067 [Report]
>>713891012 (OP)
Hey OP, do you at least get paid?
Anonymous No.713893070 [Report] >>713893134 >>713893156 >>713894028 >>713905520 >>713905651
>>713892925
>>713892761
>>713892652
Anonymous No.713893074 [Report] >>713893318 >>713893362
>>713892761
>10 year old dlss image
I tested it on Talos Principle Reweakened (released in 2025) using the latest transformer that became available just a few months ago and is supposed to IMPROVE the quality of DLSS in motion, so before it was even worse than that.
To demonstrate the shortcomings of DLSS, I took those pictures in front of a fence. As I moved sideways, the fence constantly blocked my view, which caused DLSS to collapse because it is based on temporal solutions.
But this is just a more extreme version of a permanent problem. Whenever you move the screen using DLSS, you immediately lose definition, and this will be more noticeable if you are used to native resolutions and not crappy solutions, in games where the camera moves faster than a snail (note that all examples of DLSS, even those made by independent testers, always feature extremely slow camera movements).
Anonymous No.713893102 [Report]
>>713891654
It's not shilling to recognize how NVIDIA cards are the best. It's shilling to pretend they suck to bring in views for drama, and it's retarded to parrot the arguments from such JewTubers thinking they're correct lmao. AyyyMD cards are decent, but they don't age like fine wine as NVIDIA ones do
Anonymous No.713893130 [Report]
>pro-dlss schizo saying 1707x960 and 2560x1440 is better than actual 4k
Anonymous No.713893134 [Report] >>713893317
>>713893070
UE5 issue
Anonymous No.713893156 [Report] >>713893317 >>713893356
>>713893070
What game is that? People keep posting that.
Anonymous No.713893217 [Report] >>713893253
>>713893063
Who cares what you think? You're a Blizzard girl faggot.
Anonymous No.713893253 [Report]
>>713893217
I've never played a Warcraft, Starcraft, or Overwatch game. I'm not a Blizzdrone.
Anonymous No.713893261 [Report] >>713893440
>>713893063
It literally doesn't work on your machine. I can force a crash right now several ways on your machine using several games right now but you wont try because u a bitch
Anonymous No.713893298 [Report]
The ghosting in some games with the dlss 4 j and k presets are bad, fix that and dlss 4 will objectively be better than native due to TAA/FXAA being dogshit, super sampling doesn't count IMO due to it technically rendering higher than native.
Anonymous No.713893303 [Report] >>713893413
>>713892925
>Native
>TAA
embarrassing how dlss apologists always have to lie
Anonymous No.713893305 [Report]
Oh no no no! AMD copers, we got screwed over!
https://www.youtube.com/watch?v=k1mDbbwtMm0
Anonymous No.713893317 [Report] >>713893423 >>713893440 >>713894028
>>713893134
>>713893156
dlss nvidia issue
Anonymous No.713893318 [Report] >>713893582
>>713893074
>But this is just a more extreme version of a permanent problem. Whenever you move the screen using DLSS, you immediately lose definition
This is what happens to you at native resolutions too.

This is what you people don't understand. When you're saying "I don't use DLSS, I use native" you are forgetting that native is just temporal anti-aliasing. Which suffers from the exact same problems as DLSS except even worse and it also runs worse. You are literally suffering worse performance and worse image quality solely on the delusion that your image is more "real" when in fact it's the same flavor of shit as DLSS except just worse. People don't use DLSS because they love munching up fake goy frames, they use it because THE STANDARD RENDERING SOLUTION IS EVEN WORSE AND HAS BEEN WORSE FOR YEARS.

And no, playing without temporal antialiasing doesn't work, at least not in new games. It looks like dogshit and worse than either of these.
Anonymous No.713893356 [Report]
>>713893156
Pretty Nikke
Anonymous No.713893362 [Report]
>>713893074
>i intentionally picked a shitty game and did everything to make dlss worse
>believe me that i used the newest version!!!
yeah no retard
Anonymous No.713893365 [Report]
>More fake frames
Anonymous No.713893412 [Report]
>>713893042
>>713893040
>>713892564
you literally overpaid for your gpu just to turn on fake frames and less than native ps5 resolution
Anonymous No.713893413 [Report] >>713895814
>>713893303
>no no bro i play without any TAA or DLSS it looks so good
next retarded thing you'll say is that you still use MSAA in new games
Anonymous No.713893423 [Report] >>713893464
>>713893317
6 year old game issue
Anonymous No.713893440 [Report] >>713895982
>>713893261
I haven't encountered a crash, and the driver's only been out 11 days.
>>713893317
So I have to move slowly and autistically stare at tiny details to notice it. Check.
Anonymous No.713893464 [Report] >>713894028
>>713893423
even sony playstation games on pc cant escape dlss issues
Anonymous No.713893470 [Report] >>713893513 >>713893650
So if fake frames are bad then what's the last GPU worth getting
Anonymous No.713893496 [Report] >>713893591 >>713893643
>>713892284
You mean DLAA? Using DLSS on 5090 sounds pretty retarded.
Anonymous No.713893513 [Report]
>>713893470
5090
fake frames are good
ALL frames are fake
Anonymous No.713893542 [Report] >>713893618 >>713893641 >>713893705
>dLsS is bEtTeR thAn NaTiVe
>i TURN tHiS oN mY RTX 4090
Anonymous No.713893547 [Report]
>>713892683
>1707X960 is worse than 1080p or 1440p. Because DLSS quality is that at 1440p.
What if I told you that upscaling from 1080p to 4k through DLSS not only looks visibly better than 1080p, but visibly better than 1440p as well?
Anonymous No.713893582 [Report]
>>713893318
Slow camera movement, as I said. No one has the balls to show extreme situations because that's when DLSS completely collapses. In fact, even with slow camera movement, you can already notice another problem caused by it, which is noise.
Anonymous No.713893591 [Report]
>>713893496
On a 5090 with DLAA, you're not pulling 165fps in anything recent. You need DLSS Quality and framegen.
>but goyslop
I can ignore you now.
Anonymous No.713893595 [Report] >>713893672 >>713893694 >>713893713
>1707x960 DLSS is better than native 1440p or 4k
Anonymous No.713893618 [Report] >>713893667
>>713893542
>nyooo a slight a smear in the distance!!!!
>i better turn it off and lose 60 fps
Anonymous No.713893641 [Report]
>>713893542
>NOOOOOOOOOO ITS NOT PERFECT I NEED RUN MY GAME WORSE
Anonymous No.713893643 [Report] >>713893713
>>713893496
There is no reason use to DLAA at 4k over DLSS Quality unless you're on a 60 inch TV or something. The visual difference between 4K DLAA and 4K DLSS Quality is less than 1% and the FPS difference is vast. Thinking that only DLAA looks good is what people with sub-4K monitors say.
Anonymous No.713893650 [Report]
>>713893470
Using frame gen literally doesn't matter most of the time. Yes there can be some issues of UI getting muddy in some games but if that's the case for you then just turn it off. And don't use it if you're not already getting at least 60 because it will introduce additional input lag. but if you're over 60 then it's a nice feature.
Anonymous No.713893667 [Report] >>713893734 >>713894028
>>713893618
DLSS IS BETTER THAN NATIVE
Anonymous No.713893672 [Report] >>713893815
>>713893595
the same thing happens irl
Anonymous No.713893694 [Report] >>713893815
>>713893595
>Ultra Performance
That's 33% resolution. Literally 720p to 2160p. Of course it's shit, nobody would dispute that.
Anonymous No.713893705 [Report] >>713893815 >>713896068
>>713893542
This is literally an issue with TAA.
Anonymous No.713893713 [Report] >>713893815
>>713893595
>25% playback speed aka the framerate you get on your AMDreidel card
>zooming in like that
You guys really bitch about anything to justify being poor, don't you?
>>713893643
I play on a 55" monitor and I use Quality unless I can hit 165 or close to it with DLAA.
Anonymous No.713893717 [Report] >>713893826
man look at that AAA DLSS quality
Anonymous No.713893734 [Report] >>713893815
>>713893667
>I HAVE TO KILL MY PERFORMANCE BECAUSE OF SOME MINOR ISSUE
go away dude, the adults are speaking
Anonymous No.713893765 [Report] >>713893843
I could run crysis at native 4k while cucks here need dlss
Anonymous No.713893815 [Report]
>>713893734
>>713893713
>>713893705
>>713893694
>>713893672
Anonymous No.713893826 [Report]
>>713893717
I can lie, too. Look at Crysis at 4k native.
Anonymous No.713893843 [Report]
>>713893765
You can't. Why bother pretending? Also stop pretending you're not an incel because you clearly are. Show some respect.
Anonymous No.713893859 [Report] >>713893927 >>713893994 >>713894259 >>713894464 >>713895115 >>713895147 >>713904713
Okay anti-DLSS fags, what is your alternative?

>FSR3
Infinitely worse.
>FSR4
Basically the same thing as DLSS.
>Native (no AA)
Looks like shit and runs much worse.
>Native (TAA)
Looks like shit and runs much worse.
>MSAA
This doesn't work anymore and you'd know it if you played recent games.
>SMAA or FXAA
This literally does not do anything and you'd know it if you played recent games.
>SSAA
The least bad option but incredibly inefficient in terms of what visuals you get for how many frames you lose.

So what's your solution? Other than just playing old games.
Anonymous No.713893894 [Report] >>713894045 >>713895161 >>713903743
>>713891363
This. My GPU has 96GB of VRAM, like why the fuck would I care about a few megabytes here and there? Poorfags need not apply.
Anonymous No.713893909 [Report]
>>713891964
Nice schizo post. You sound like you're insane.
Anonymous No.713893927 [Report]
>>713893859
>So what's your solution? Other than just playing old games.
they don't actually play games
otherwise they would know dlss is the only option
Anonymous No.713893994 [Report]
>>713893859
The solution is telling everyone with better hardware that they wasted their money. If you say it enough, you'll believe it and won't kill yourself. Also, call all new games goyslop.
Anonymous No.713894028 [Report] >>713895147
Okay Pro-DLSS fags, what is your alternative?

>DLSS3
Infinitely worse.
>DLSS4
Basically the same thing as above but with worse fps on older cards.
>Native (no AA)
Your GPU already costs $850+ and you cant run native 4k.
>Native (TAA)
LOOOOOL $1000+ FOR A GPU THAT CANT EVEN RUN A BLUR FILTER
>MSAA
Your Nvidia VRAM cant cope
>SMAA or FXAA
Why bother? You're already coping with a overpriced Nvidia GPU that cant run native and still has driver issues
>SSAA
Same as MSAA.

So what's your solution? Buy a NEW GPU? A RTX 5090 to play games like >>713893667
>>713893464
>>713893317
>>713893070
Anonymous No.713894045 [Report]
>>713893894
I don't really understand why you would want something like this because if you're after VRAM that badly you probably have the option of buying, say, multiple 3090s or something.
I'm a 4090 owner and I can tell you short of some beefy LLMs nothing is actually using that VRAM
cool card though
Anonymous No.713894098 [Report]
dlss on
Anonymous No.713894150 [Report] >>713894210
>>713892342
/thread
Thank you and fuck meme fake frames.
>>713892384
Stop projecting, imbecile.
Anonymous No.713894164 [Report]
*laughs in rtx*
Anonymous No.713894210 [Report] >>713894516
>>713894150
You're a liar. Nobody with a high end card is running without DLSS unless native framerates are off the charts. The 5090 was only a 33% native jump from the 4090, and I'm struggling with my 4090 without DLSS.
Anonymous No.713894259 [Report]
>>713893859
People who play games for real know DLSS is the best, JewTubers pretend it doesn't matter because they are collectively working on keeping people from buying NVIDIA, they wanted to see how much can they influence the market. They failed miserably lmao
Anonymous No.713894304 [Report] >>713894374
>>713892798
Yikes
>>713892820
I noticed this in certain scenes on PS5 with stellar blade
Anonymous No.713894374 [Report]
>>713894304
Consoles especially suffer, since TAA benefits from high framerates.
Anonymous No.713894387 [Report]
>>713892798
anyone who develops an anime-artstyle 2.5D game around temporal rendering is a certified retard, why would you ever do that? it's like making an 8bit graphics sidescroller and making it have raytracing
Anonymous No.713894447 [Report]
>>713892249
>in what world is less pixels better than more?
In the world where those pixels are not being processed by nothing other than TAA. Got any other stupid questions?
Anonymous No.713894464 [Report] >>713894509
>>713893859
>you'd know it if you played recent games.
Good thing I'm not a little goyslave like you who keeps buying from retarded jeets who refuse to implement proper AA. I'll stick to old actually good games like you suggest thank you very much.
Anonymous No.713894509 [Report]
>>713894464
>I'm not a goy
I bet.
Anonymous No.713894516 [Report] >>713894602
>>713894210
Well, "imbecile" was an understatement in your case.
Anonymous No.713894517 [Report]
Context for the thread: brand wars schizos from /g/'s /pcbg/ thread are becoming more riled up than usual, and they're spreading their spam to other boards.
Anonymous No.713894602 [Report]
>>713894516
>everyone plays native at double digit framerates
>why would you need more than a 60Hz monitor?
You're poor.
Anonymous No.713894663 [Report]
>>713892551
I'd bet you're a nigger AND stupid.
Anonymous No.713894831 [Report] >>713894904
I will not use fake resolutions or fake frames, simple as
Anonymous No.713894872 [Report] >>713895265
>>713892249
>dlss means you're not running native
Humor me and look at this webm. This is 3 scenes from Deep Rock Galactic. One is native 1080p with antialiasing on, one is native 1080p with antialiasing off, one is 1440p dlss quality (so 960p) resolution. Can you guess which is which?
Anonymous No.713894904 [Report] >>713895031 >>713895186 >>713896258
>>713894831
I will not drive a Bugatti. Doesn't it sound like that's by choice, but it's really the fact that I likely will never be able to afford one?
Anonymous No.713895031 [Report]
>>713894904
this is all a post of that quality warrants, enjoy
Anonymous No.713895115 [Report] >>713895179
>>713893859
>Okay anti-DLSS fags, what is your alternative?
An alternative is to program games that run natively at 4K at 60 fps on this generation of consoles. To do this, you will need to give up some things, such as full ray tracing.
Anonymous No.713895147 [Report]
>>713893859
>>713894028
Anonymous No.713895161 [Report] >>713895274
>>713893894
Money can't buy taste. What even is that aesthetic?
Anonymous No.713895179 [Report] >>713895520
>>713895115
>An alternative is to program games that run natively at 4K at 60 fps on this generation of consoles.
How is this 4k60fps game going to render? TAA?
Anonymous No.713895186 [Report]
>>713894904
Bugatti doesn't make fake cars. Your analogy makes you like a fool or a schizo.
Anonymous No.713895221 [Report]
you cant say the n word on v btw thats racism outside of b which is against the rules
Anonymous No.713895265 [Report]
>>713894872
All 3 look like shit compared to native 4k on my $1000+ gpu. why you run less than native 4k poorfag bitch?
Anonymous No.713895274 [Report]
>>713895161
>What even is that aesthetic?
Maximum performance. Who gives a fuck what the inside of a computer looks like?
Anonymous No.713895281 [Report] >>713895421
>>713891012 (OP)
I have 24GB of vram so this shit is useless to me, work on increasing performance, not vram usage. Last i heard there is even a performance hit to this as well, so you lose performance by lowering vram usage, thus fucking over those of us with enough vram. Normalise shipping cards with enough vram to begin with
Anonymous No.713895319 [Report] >>713895353 >>713895418
DLSS is NOT better than native. This is some retard troll.
Anonymous No.713895353 [Report]
>>713895319
ye, every graphics setting on pc scales with internal res. so ergo lower res (dlss) = worse quality.

how is 1024 shadowmaps better than 2048 or 5120?
Anonymous No.713895358 [Report] >>713895410
>there are millions of people who would rather suffer through this because they think it's more real
https://www.youtube.com/watch?v=cogYbHaXgqo
Anonymous No.713895410 [Report]
>>713895358
why you only play UE5 slop on your nvidia toy? shouldnt you be sucking some AI cock oh wait you have no vram and your drivers suck in 2025
Anonymous No.713895418 [Report] >>713895857
>>713895319
>DLSS is NOT better than native.
What is native? Native without AA? Native with TAA? Because both are worse than DLSS.
Anonymous No.713895421 [Report]
>>713895281
this, how about making the hardware better with an actual usable amount of VRAM instead of focusing on shitty AI coping methods?
Anonymous No.713895520 [Report] >>713895648 >>713895667
>>713895179
Forza Horizon 5 runs natively at 1440p on my PC with MSAA, at 72 fps (because I limited it to that, it probably easily exceeds 100 fps). And it's a much more graphically appealing game than Talos Principle Reawakened, which I need to use DLSS quality on the same PC to run at 40-60 fps, with an extremely degraded image not only due to DLSS, but also other things like lumen-based global illumination that adds a lot of noise and artifacts.
Again, the solution is to program games optimized for the current generation of consoles.
Anonymous No.713895525 [Report] >>713895792
>>713892342
nigga even a 5090 cant run modern games native
Anonymous No.713895612 [Report]
>>713892568
>his programming skills are so bad the only alternative from dlss trash is a slideshow
Anonymous No.713895648 [Report] >>713895754
>>713895520
>Forza Horizon 5 runs natively at 1440p on my PC with MSAA
MSAA only works in games with forward rendering. While forward rendering is a good idea, it's not the reality of the situation for most games now. Forward rendered games are basically unicorns in the 2020s.
Anonymous No.713895667 [Report]
>>713895520
Games optimized for the Series S are the ones that look and perform the best, and scale really well. Series S Chads literally can't stop wining
Anonymous No.713895754 [Report] >>713896153
>>713895648
elaborate
Anonymous No.713895792 [Report] >>713895962
>>713895525
Liar
Anonymous No.713895814 [Report]
>>713893413
>playing ((new)) games when they look like this
My 4080 Super is only for rendering call of duty world at war at 1440p 360fps.
Anonymous No.713895857 [Report] >>713896173 >>713896261 >>713898138
>>713895418
DLSS quality at 1440p (1707x960) is not better than native 1440p (2560x1440p)
Anonymous No.713895962 [Report] >>713896941
>>713895792
black myth wukung doesnt even hit 30fps in 4k on a 5090
Anonymous No.713895982 [Report]
>>713893440
>STOP NOTICING THINGS!
ok
Anonymous No.713896068 [Report] >>713896357
>>713893705
TAA is not native
are you mentally impaired?
Anonymous No.713896153 [Report] >>713896337
>>713895754
Geometry and shading are handled differently in deferred pipelines. It needs 4x bandwidth in deferred rendering compared to forward due to how G-buffers are handled, and even if you have enough bandwidth the visual benefits just aren't good enough. Some edge aliasing is addressed by MSAA but lighting aliasing, shader aliasing, transparency issues etc, all still persists.
If you want to see for yourself why MSAA doesn't work in deferred rendering, see the webm. MSAA off, MSAA2x, MSAA4x, MSAA8x, vs TAA+sharpen. MSAA off runs at 130fps, MSAA 8x runs at 11fps, and what do you gain from it?

Ideally we need forward+ or forward clustered rendering as a good compromise that would allow for MSAA to be good again, but it's even rarer than modern forward rendered games.
Anonymous No.713896173 [Report] >>713896267
>>713895857
>with dlss this gpu performs like a 4090
>benchmarks without dlss
>"why isn't it like a 4090?"
Anonymous No.713896258 [Report]
>>713894904
The difference that Bugatti makes real cars. That you can actually drive. Fail analogy.
Anonymous No.713896261 [Report]
>>713895857
>DLSS quality at 1440p (1707x960) is not better than native 1440p (2560x1440p)
I don't think many would argue it's better, apart from games with really really bad TAA. But the question is whether DLSS quality at 1440p (1707x960) is better than 1080p (1920x1080) which many anons cannot seem to mentally process as being true, because they don't understand the issues of how that 1080p is rendered.
Anonymous No.713896267 [Report]
>>713896173
>with dlss
i don't see any asterisks on that jensen marketing slide
Anonymous No.713896290 [Report]
>>713892925
taa fags don't really try to defend this do they?
Anonymous No.713896337 [Report]
>>713896153
>Ideally we need forward+ or forward clustered rendering as a good compromise that would allow for MSAA to be good again, but it's even rarer than modern forward rendered games.

Those rendering options are good for lower end cards but nobody wants to put in the effort to make use of those anymore.
Anonymous No.713896357 [Report]
>>713896068
>TAA is not native
How do you play at native resolutions then?
Anonymous No.713896648 [Report] >>713897064
>>713892249
>are you implying that 1707x960 is better than 1080p or 1440p?
if that 1080p is being forced through a taa-filter or if it does not have any good antialiasing presets, than yes 1440p-dlss will be noticeably better and anyone says otherwise is stuck on a 1080p monitor or has never used dlss
you should not be allowed to discuss these things unless you can offer some kind of PC verification that you have a higher resolution monitor or confirmation that you compared the graphics
Anonymous No.713896941 [Report] >>713897195
>>713895962
That's UE5 being slop and not the card or other engines
Anonymous No.713897064 [Report] >>713897182
>>713896648
>Less pixels is better than more
That's not how computers work
That's like saying less transistors is better
Anonymous No.713897182 [Report]
>>713897064
what if your bigger pile of transistors was too unstable to do their job directly, so you had to run them through an awful dampening field (so antialiasing) that makes the final output of the transistors much much weaker than their original potential? and if the other pile of less transistors could just work directly without dampening, so they ended up doing a better job?
Anonymous No.713897195 [Report]
>>713896941
yeah of course its the incompetent developers fault
but that doesnt change the fact that you need dlss as a crutch no matter how much you spend on your gpu
Anonymous No.713897784 [Report] >>713897842 >>713898578
I've got a question for you: what looks better? 1080p, or 960p upscaled to 1440p with DLSS?

That's right it's it's 1080p, because 1080 is more than 960!
Anonymous No.713897842 [Report]
>>713897784
960p upscaled to 1440p on an oled screen
Anonymous No.713898138 [Report]
>>713895857
Yea it is. With "native" you either get native+TAA which looks like vaseline smeared shit. or you get native+shimmering edges+shimmering textures everywhere. You need at least native 8k before shimmering is almost unnoticeable. DLSS4 looks near perfect in comparison. It's 90% of the best of both worlds.
Anonymous No.713898578 [Report]
>>713897784
kek
Anonymous No.713900324 [Report]
>>713891550
This
/thread
Anonymous No.713902357 [Report]
I was actually pretty impressed with DLSS when I tried it out. I got the Stellar Blade demo to try it out since I don't own any games with it actually supported and I was able to hit 4k60 with an RTX 4060 Ti 16GB and a Ryzen 5 2600x. It didn't look that much different than 1440p upped to 4k on PS5. I did however need to turn on framegen for greater than 60 FPS and I don't recall how clear it looked. It was also my first time with FSR and holy fuck does it look terrible.
Anonymous No.713903195 [Report] >>713903990 >>713905206
>>713892925
Disable TAA, motion blur and anything that resembles antialiasing, then play at native 4k ffs
Anonymous No.713903743 [Report] >>713903863
>>713893894
I would NOT put water anywhere near a $10k card. I guess you're too rich to care.
Anonymous No.713903863 [Report] >>713904041
>>713903743
nigger water setups fail so rarely that its a non-issue
Anonymous No.713903990 [Report] >>713904287 >>713905291 >>713909639
>>713903195
>Disable TAA, motion blur and anything that resembles antialiasing, then play at native 4k ffs
Here's your game as soon as there's even the slightest motion bro.
Anonymous No.713904041 [Report]
>>713903863
not with the custom fittings like he's using
Anonymous No.713904128 [Report]
>>713892249
you CAN run native DLSS
it's called DLAA and it's basically fancy anti-aliasing and is actually really good
Anonymous No.713904287 [Report]
>>713903990
>shimmer or blur
16K when
Anonymous No.713904363 [Report] >>713904645
>>713891012 (OP)
dont care
still having a blast with my 9070 xt
Anonymous No.713904645 [Report]
>>713904363
9070XT has access to FSR4 which is basically DLSS so you're golden as long as you can mod it into games.
Anonymous No.713904713 [Report]
>>713893859
MSAA works if game dev chad uses forward rendering like everyone should
Anonymous No.713905206 [Report]
>>713903195
This is wrong because you're still outputting full 1920x1080 pixels with 1080p DLSS Performance even if you're internally inputting just 960x540 pixels, it's just that some of those 1920x1080 pixels are basically filled-in guesswork from the DLSS algorithm rather than direct raster visualization. I don't know why anti-upscaling fags love to die on this hill of pretending ipscaling is basically just just rendering the lower resolution outright.
Anonymous No.713905218 [Report] >>713908692
Just tested this with TFD after forcing the latest DLSS model through Nvidia Inspector.
DLSS ON = 3670 MB VRAM
DLSS OFF = 3900 MB VRAM
Pretty good.
Anonymous No.713905291 [Report] >>713905457
>>713903990
>Pixelated with clarity.
Or
>Pixelated with blur.
At least in the first there's more detail.
Anonymous No.713905457 [Report] >>713906783
>>713905291
Detail and sharpness are not synonymous.
Anonymous No.713905469 [Report] >>713905737
>>713892360
Yeah bro I love it when objects get smeared across my screen, totally worth it instead of just dropping the texture quality by one setting
Anonymous No.713905520 [Report]
>>713893070
She's fast
Anonymous No.713905651 [Report]
>>713893070
This is not a DLSS issue.
Anonymous No.713905737 [Report] >>713905902
>>713905469
>instead of just dropping the texture quality by one setting
Dropping texture quality has 0 impact on performance unless you're VRAM-blocked. I don't you get how any of this works.
Anonymous No.713905902 [Report]
>>713905737
I don't you get how work English, nigger.
Anonymous No.713906159 [Report]
>>713891654
DLSS is shit at 720p-1080p, resolutions at which the vast majority of PC users and handheld users play. This is the main reason why DLSS has a poor reputation, because its most common use case is people with resolutions from over two decades ago trying to force a software trick intended for 4k.
Anonymous No.713906480 [Report]
>>713892249
High preset with DLSS quality looks better on a 1440p screen than native medium preset now (mostly due to modern temporal anti-aliasing being kind of dogshit)
Anonymous No.713906743 [Report]
>>713892851
>ultra performance

That's an internal resolution of 720p. Even a godlike upscaling algorithm can't do anything with that.
Anonymous No.713906783 [Report]
>>713905457
I know, and?
Enabling TAA and other antialiasing you're deleting detail (unless it's something like SSAA).
Anonymous No.713908692 [Report] >>713909524
>>713905218
>reducing render resolution decreases vram consumption
lmaoing
Anonymous No.713908949 [Report] >>713909137
Basic TAA is shit but TAA + supersampling (even by 10-20%) + reconstruction + negative lod bias is the absolute best for image quality

https://files.catbox.moe/zt28gx.mp4
Anonymous No.713909137 [Report] >>713909780
>>713908949
>supersampling (even by 10-20%)
Increasing the input resolution increases image quality. Who knew?
Anonymous No.713909442 [Report]
>>713892342
>DLSS is poorfag cope.
It's the polar opposite. The higher up you go in output resolution, the better DLSS gets. It is anti-poorfag tech.
Anonymous No.713909524 [Report]
>>713908692
it looks better than native
Anonymous No.713909639 [Report] >>713910492
>>713903990
no-aa fags are crazy and likely legally blind if they prefer it over taa
Anonymous No.713909780 [Report]
>>713909137
not when you are stuck with MSAA, SMAA and all the other dogshit AA methods. SS in that case won't improve image quality or resolve jaggies.
Anonymous No.713910003 [Report]
>>713891012 (OP)
I'm a retard, what's going on
Anonymous No.713910329 [Report]
>>713891012 (OP)
The vram usage for DLSS wasn't high in the first place. Some tiny optimization like this won't even begin to save 8GB cards.
Anonymous No.713910492 [Report]
>>713909639
>Supersampling
>Reconstruction
Of course it looks better.
Anonymous No.713910794 [Report]
the richfag using a 5090 also has a 4k monitor so DLSS on still looks fantastic since his fake frames are still 2k.
the problem is devs are lazy or incompetent and are now crutching on DLSS even at 1080p because they obey their insane compulsion to smear as much grafix all over the screen as possible. Real artists would know to stop smearing more shit all over the screen, game devs are just spergs who keep on cramming more shit into the pipeline until it clogs up
Anonymous No.713910953 [Report]
>>713891830
Transformer has far less ghosting than native TAA
Anonymous No.713911370 [Report]
>>713891483
yeah i expected this bullshit. gonna get the 24gb 5080 super in a couple of months instead.
Anonymous No.713912298 [Report] >>713912460 >>713912703 >>713912976 >>713913725
diss is anti consumer. This is a scheme to limit power of consumer products so they can upsell AI cards to corporations.
Anonymous No.713912460 [Report]
>>713912298
It's not a bad idea, but it should have stayed like DLSS 1 and be limited to 4K and above. It's nice to be able to play games at 120fps 4K on a 3080 when it otherwise never could.
Anonymous No.713912524 [Report] >>713912908
>>713891012 (OP)
... the overpriced bitcoin miner award
Anonymous No.713912601 [Report]
>>713891012 (OP)
it's needed when the 5070 has 12 GB VRAM
Anonymous No.713912703 [Report] >>713914709
>>713912298
>diss is anti consumer.
DLSS pretty much extends the life of you shitty GPU. The RTX2060 can still run stuff today because of it, it would be dead without DLSS.
Anonymous No.713912908 [Report]
>>713912524
Bro just woke up from a 12 year coma
GPU mining hasn't been a thing for at least 5 years now and Bitcoin GPU mining specifically for like a decade
Anonymous No.713912976 [Report]
>>713912298
>they gimp consumer cards on purpose
no they don't, that's a retarded theory
Anonymous No.713913312 [Report]
>>713891012 (OP)
They won't put no GAT damn CNN in my graphical card! I'm a Reepublican through and through I tell yah...
Anonymous No.713913725 [Report] >>713913941
>>713912298
this, retarded devs see DLSS as a excuse to make even more shitty unoptimized UE5 games

you get 45fps? just turn on DLSS it just works lol
Anonymous No.713913941 [Report] >>713914120 >>713914189
>>713913725
This. MH World REQUIRES DLSS framegen to hit 60fps at 1080p medium settings and it looks like absolute shit even maxed out. One of the ugliest games of all time. DLSS has made devs exceptionally lazy.
Anonymous No.713914120 [Report]
>>713913941
That's just MH mainline team being shit devs compounded with RE engine being unsuited for anything that isn't corridor maps
Anonymous No.713914189 [Report] >>713914439
>>713913941
the game would still run like shit even if dlss didnt exist
Anonymous No.713914439 [Report] >>713914564 >>713914647 >>713914671 >>713914751 >>713914762
>>713914189
Yeah, but now they can say "hurr, just turn on DLSS and you'll get 60fps!" and people lap it up. MH Wilds is one of the best selling video games of all time.
Anonymous No.713914564 [Report]
>>713914439
its not even top 10 selling Capcom games you fucking retard
Anonymous No.713914647 [Report]
>>713914439
Its got the worst reviews of any Capcom game ever and has barely broke 1 million sales. Shut the fuck up. People don't accept this crap.
Anonymous No.713914671 [Report]
>>713914439
>MH Wilds is one of the best selling video games of all time.
no it's not. retard
Anonymous No.713914709 [Report]
>>713912703
>DLSS pretty much extends the life of you shitty GPU
I wish that was the reason for its existence, anon...
Anonymous No.713914751 [Report]
>>713914439
>best selling video games of all time
Not even close. It's not even in the top 10,000 selling games of all time.
Anonymous No.713914762 [Report]
>>713914439
>MH Wilds is one of the best selling video games of all time.
Anonymous No.713916632 [Report]
>Not using jitter AA that's literally free as long as your frame rate is already high
Anonymous No.713918710 [Report]
>>713891961
I use DLSS in whichever game I can with my 4k monitor. Why use native 4k? If I am going to choose between 10/10 visual quality with 5/10 performance or 9.5/10 visual quality with 8/10 performance, I'm going to choose the latter. If you think that's not a wortwhile trade then you do you, but I think that's a deranged opinion.