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Thread 713891745

21 posts 16 images /v/
Anonymous No.713891745 [Report] >>713893260 >>713894187 >>713894267 >>713900349 >>713903105
Imagine getting flexed on by a 5 year old PS5
UE5 wouldn't be able to pull this scene off with DLSS and Frame Gen no matter the card.
Anonymous No.713891924 [Report] >>713892809 >>713892994 >>713893195 >>713893260 >>713895230
death stranding is optimized from the ground up for ps5 (amd).

ue5 is optimized from the ground up for pc (nvidia).
Anonymous No.713892809 [Report]
>>713891924
A 5090 has exactly 328% the effective speed of a 2070.
THREE TIMES
Anonymous No.713892994 [Report]
>>713891924
UE5 is optimized for Fortnite
Anonymous No.713893195 [Report]
>>713891924
ground up deez nuts nigga
Anonymous No.713893260 [Report] >>713893834 >>713894426 >>713900509
>>713891745 (OP)
Dude, death stranding 2 and Kojima productions is flexing on the whole realtime raytracing push. This game has zero real-time raytracing, looks this good, and runs on the ps5 lol.
>>713891924
Stupid, consider death stranding 1. 2 will come to pc soon and is going to run great. I did 1 at 4k max settings with a 1080ti and i7 7700k. I would expect the build to match base ps5 when 2 comes to pc.
>doom dark ages guy say real-time raytracing makes their work easier
>so you have to pay more for the card
>and you have to get worse performance
>but look at this scene of a big room and giant statue with nothing going
>see the lighting is dynamic, it COULD change
>not that it will, we're still not baking our lighting btw
Anonymous No.713893834 [Report]
>>713893260
THIS. Raytracing just offsets the cost to the consumer so lazy retards don't have to bake lighting. Also muh 6 months early access. Don't worry, the game will still be broken a year after release.
Anonymous No.713894187 [Report] >>713894247
>>713891745 (OP)
Why do all the skeletons look sad?
Anonymous No.713894247 [Report]
>>713894187
Well they are dead anon
Anonymous No.713894267 [Report] >>713894817
>>713891745 (OP)
You got BTFO so hard in the other thread you went crying and made a new one?
Anonymous No.713894426 [Report] >>713894563
>>713893260
you have to consider that death stranding 1 is basically a ps4 game. a console from 2013. like how metal gear solid v runs on 360/ps3 from 2005.
Anonymous No.713894563 [Report]
>>713894426
Okay, the ps4 did not do 4k 60 fps. 2 is going to come to pc and run very well
Anonymous No.713894817 [Report]
>>713894267
Idk who you are talking about. Game just came out and everyone is excited, retard. How's that Oblivion remaster running at 1440p/50fps on your 5090?
Anonymous No.713895230 [Report]
>>713891924
UE5 is optimised for movie productions.
Anonymous No.713897914 [Report]
kneel before your God
Anonymous No.713898279 [Report] >>713900240
Guerrilla Games must have some tech wizards on board because decima engine looks beautiful and runs like a dream. I think it goes to prove that modern console and PC hardware is legitimately crazy powerful but you'd be fooled into thinking otherwise because of dogshit jeetcode UE5 trash. It almost makes me want to try the Horizon games if only for appreciation of the technical mastery; despite Aloy's uggo face.
Anonymous No.713900059 [Report]
>Imagine getting flexed on by a 5 year old
HNNNNNNNNGGGGGGGG
Anonymous No.713900240 [Report]
>>713898279
>CryEngine
>Decima
>Frostbite
Should dump all other game engines
Anonymous No.713900349 [Report]
>>713891745 (OP)
>ue5 is optimized from the ground up for pc (nvidia).
>optimized
Anon, please.
Anonymous No.713900509 [Report]
>>713893260
Been playing Death Stranding one since it was on the Steam Sale and it still looks good on the default settings. I don't know what black magic Kojima productions uses but that expertise just isn't there for other dev teams and it's sad that's the case.
Anonymous No.713903105 [Report]
>>713891745 (OP)
zlop