>>713908023 (OP)the devs can of course calculate maximum damage and 'perfect' gameplay, but humans are far from perfect, having reflexive idiosyncrasies and internal rhythms, so allowing the player to experiment within his/her own limitations is desirable.
Remember, each year, a new generation of players is born; not everyone's been a Souls player for the last 10 years. We must all learn and adapt and grow.