>>713921914Never heard of it till now (is the AI good? Since I like AI in fighting games that are good)
But the point stands, anon.
The biggest problem is knowledge creep and I don't mean 'learn all the frame data' but rather the most basic concept
Like think of say, Street Fighter 2 World Champions or whatever one let you play as Bison/Dictator
Blanka has electricty and outside of projectiles, you can;t do damage to him
>psycho crusher from Bison des damage but it's meleeYou'd only know that shit if you fucking tried it or were told it
sometimes it works, sometimes it doesn't but the point is that it goes literally against every sense of logic since any physical contact with Blanka's body = you get damaged yet this one move works
There's lots of shit like that
I still remember the first time I tried a fighting game online. It was Tekken 6. I've got some very, very basic skills in playing against others locally in tournaments (as in small, like 50 people local tournaments with like $100 being the prize)
Kazuya, uf+4,4,4,4
Everytime the other player would do it with hesitation and then added me after he lost clean 2 rounds easily and proceeded to call me a cheater and hacker because 'I knew how to block and nobody can know how to do that'
The point is, if basics were thought uniquelly to the game, it would make it more accessible