>>713982005I think the first game had the same issue with roads/vehicles, but its also just a shorter game by a wide margin. You can' fast travel, but you get way less likes for delivering cargo therefore if you are doing suborders in the first place then you don't really gain anything by using the fast travel.
Its more to me about how the map is a bit more flat for most of it, and therefore vehicles are much stronger. Getting materials to make roads in DS1 was much more of an issue than in here, and fixing the monorail lets you move large amounts of stuff from the mines forward. Again more QOL cause honestly a sequel isn't going to be able to recreate the feeling of doing it for the first time or how it was to play DS1 trekking along.
The game works best for people who really didn't get into the first, and quicker onboarding with less front-loaded scenes and straight into the core loop with new QOL gets people involved earlier.
>>713981119 (OP)Its good. I think like many sequels the story needing to fill in gaps or explain stuff takes away mystique but otherwise the actual gameplay and stuff is better. Feels a bit underutilized, like quakes, avalanches and flooding barely affect you. The trailer had a nice bait moment by showing a jungle, but its only in Mexico and for like a 10 minute period. I think the biomes in this are a tad disappointing.