>>714018932The issue was pannen explaining it poorly.
As you say, it's a binary state with no in-between, but pannen was trying to explain the physical user action of a complete motion, which would be the press and eventual lift of a button on a controller.
For the sake of the zero or minimal A-press challenge, it's improperly defined. Otherwise, the concept of maintaining the pressed state for extended periods, such as between level transitions, is still valid.