>>714078002Yeah. Wanted: Dead is a very fun game for the $6 admission, but it's definitely reasonable to mark it down for the normal asking price of like $40.
You can tell most of the Devil's Third and Wanted: Dead truthers here are just Mork fanboys because you never hear them sing the praises of Oneechanbara Z2, a low budget action game with some actually satisfying combat. That, and they talk major shit about P* games like Bayo and Vanquish that regularly go on sale for $5 on Steam because
>hating P* is trendy noweven though most action game fans would realize that the P* hate is because most of their contract work sucks, not because their original work was somehow "always bad".
I'm also tired of Morklike opinions shitting up all action game discussion. Linear levels are fine and even great, but no, a single hallway of action isn't desirable. That doesn't mean Stellar Blade password doors are good either, but his whole point of "devs are out of line designing quiet time in their action video games" only makes sense if the games you like are exclusively quarter munchers. Mork explicitly says this is what he wants in games.