>>714088205 (OP)I'm working on an idea
Not sure if I should share it or not
Fuck it:
COSMIC IMPERIUM: Multi-Scale Simulation Game
## *From Individual Soldier to Galactic Emperor*
---
## **CORE CONCEPT**
**Vision:** A seamless simulation that transitions from intimate character interactions to grand galactic strategy, where every NPC has agency and the universe evolves with or without player intervention.
**Genre Hybrid:** Turn-Based Strategy + Real-Time Tactics + Character RPG + Space Simulation
---
## **COMBAT & TIME SYSTEMS**
### **Hybrid Time System (Recommended)**
**Strategic Layer:** Turn-Based (Days/Weeks/Months)
- Empire management, diplomacy, research
- Long-term planning and resource allocation
- Political intrigue and faction relationships
**Tactical Layer:** Real-Time with Pause (Minutes/Hours)
- Individual battles, ship boarding, personal combat
- Small squad engagements (1-50 units)
- Crisis response and immediate decisions
**Operational Layer:** Weighted Real-Time (Hours/Days)
- Army movements, siege warfare
- Medium-scale conflicts (50-500 units)
- Campaign progression
Heres my idea, laugh at it
And no, I don't know how to code
I used the AI to help me put down the idea I already sort of had