ITT We create the perfect Fallout New Orleans - /v/ (#714132072) [Archived: 610 hours ago]

Anonymous
7/1/2025, 3:44:17 AM No.714132072
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md5: 99055e0d60db02fd6dee93ba479a202c🔍
It should be grounded and somewhat dark. (Fuck you Emil). Horror elements are a must. Get in here and share your ideas, art etc.
Replies: >>714132325 >>714132853 >>714132893 >>714133107 >>714133365 >>714134105 >>714134529 >>714134928 >>714135473 >>714135925 >>714136369 >>714137174 >>714137391 >>714139062 >>714139651 >>714140729 >>714141071 >>714148543
Anonymous
7/1/2025, 3:49:07 AM No.714132325
>>714132072 (OP)
unqiue lemat revolver that plays the tune of dixie land when you pull it out a la the one in FNV
Replies: >>714132692
Anonymous
7/1/2025, 3:56:16 AM No.714132692
>>714132325
I miss all of the unique realistic guns in NV. Lucky was my favorite. A sharps rifle would be a cool addition
Replies: >>714132893
Anonymous
7/1/2025, 3:59:00 AM No.714132853
>>714132072 (OP)
Alligators took over. They aren't even mutated.
Replies: >>714133510
Anonymous
7/1/2025, 3:59:46 AM No.714132893
>>714132072 (OP)
the thing about a fallout game set in NOLA is that there's nothing pre-established to go off of. Which is good because im tired of seeing the same fallout tropes
>>714132692
i really enjoyed the survivalists rifle, very fun if you could afford the ammo on a non gambling build
Replies: >>714133367 >>714139668
Anonymous
7/1/2025, 4:04:07 AM No.714133107
>>714132072 (OP)
Low hanging fruit would be a cult of the dead set up in the cemeteries using/idolising the rotating crypts.
Replies: >>714133367
Anonymous
7/1/2025, 4:08:52 AM No.714133365
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md5: 1f41996d01c508c89cbccb87294a865a🔍
>>714132072 (OP)
I got a realistic idea for a settlement. I’m thinking of a settlement ruled by people of color. All white men are sissified, locked up, and forced to take estrogen. They are only given to the strongest of dark alphas. Then, white women are simply breeding stock for weaker brown men
Replies: >>714133510 >>714135512
Anonymous
7/1/2025, 4:08:53 AM No.714133367
>>714132893
Right. No BOS, no Enclave, no NCR, and no Legion. Just a completely clean slate with all new factions and motivations
>>714133107
Maybe they kidnap people and sacrifice them in those cemeteries? That would be scary
Replies: >>714133468
Anonymous
7/1/2025, 4:10:39 AM No.714133468
>>714133367
>Maybe they kidnap people and sacrifice them in those cemeteries? That would be scary
Yeah, that's what I was thinking, haha.
Could be a religious sacrifice kinda deal with a still standing ornate crypt or they're just fucked up and like kidnapping and killing people.
Anonymous
7/1/2025, 4:11:26 AM No.714133510
>>714133365
Bethesda isn’t making this one so not this time….
>>714132853
Gator infested radioactive swamps surrounded by fog would be very spooky
Anonymous
7/1/2025, 4:21:43 AM No.714134105
1697836919131183
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md5: eba7864538d2a3cfc193228018fe6c34🔍
>>714132072 (OP)
>implying east New Orleans isn't already after the end
Replies: >>714134342
Anonymous
7/1/2025, 4:26:09 AM No.714134342
>>714134105
>poor
>rundown
>ghouls and mutants everywhere
>flooded
>dumb tourists getting killed

But enough about real life it’s the perfect game setting
Anonymous
7/1/2025, 4:29:44 AM No.714134529
df1704053357668b02b90ce22159abdf
df1704053357668b02b90ce22159abdf
md5: 7b0e82eac755adaf0046eb01c620a952🔍
>>714132072 (OP)
Remember how Centaurs in the first game incorporated non-human parts, like the dog's head? Instead of Super Mutants, have a Dr. Moreau figure who's using FEV to create human-marine life hybrids by basically throwing humans into a vat with a bunch of fish.

I'm thinking he did it to himself first, giving him the face of a starfish or jellyfish or something distinctive like that. He might have done it on purpose out of some attempt at immortality, since there are a number of sea creatures that can theoretically live for hundreds of years or even indefinitely given ideal conditions.

Subsequently his creations have started worshiping him as a god-like entity. So whenever you raid the camps, caves, sunken ships, etc. where they congregate you keep finding all these idols and primitive paintings depicting some sort of vast monstrosity, only for it to turn out to be just a scientist with delusions of grandeur.

I like the idea of the scientist being a starfish-hybrid in particular because then he could lop off body parts and grow identical copies of himself as "lab assistants". It would also call into question whether or not you killed the original, or if the original died long ago, or if it even matters since there are still identical clones left anyways.
Replies: >>714134874 >>714138427 >>714139173
Anonymous
7/1/2025, 4:35:19 AM No.714134874
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md5: 3a6e252c5396ac0c4c9785a637db4f25🔍
>>714134529
Already sounds way cooler than the institute. I’d play the hell out of this. He kind of reminds me of the master which is good.
Anonymous
7/1/2025, 4:36:09 AM No.714134928
>>714132072 (OP)
Sexy fucking mutated bipedal alligators.
Anonymous
7/1/2025, 4:38:09 AM No.714135034
anything south of mason dixon and east of the rockies is never being featured in fallout lmao
rightfully so
Replies: >>714135162 >>714135205 >>714136350 >>714139501
Anonymous
7/1/2025, 4:40:38 AM No.714135162
>>714135034
All we’re getting is more west coast drivel because Bethesda is creatively bankrupt. Next Fallout will be in San Francisco and it will be complete sanitized shit
Replies: >>714135615
Anonymous
7/1/2025, 4:41:16 AM No.714135205
>>714135034
I think New Orleans would unironically be a pretty good setting for another Fallout game. I can't think of another city that would come close except maybe Detroit or Denver or Orlando. Seattle might make for a good setting but I don't think it has enough local flavor to justify it imo
Replies: >>714136138 >>714148802
Anonymous
7/1/2025, 4:43:41 AM No.714135362
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md5: 8ad214b0e2a080f4b663778061c04178🔍
Anonymous
7/1/2025, 4:45:34 AM No.714135473
>>714132072 (OP)
Villain is FEV Baron Samedi

Come on, you know you have to. Nawlins without voodoo hoodoo is like Texas without cowboys.
Replies: >>714138427
Anonymous
7/1/2025, 4:46:04 AM No.714135512
>>714133365
i get the feeling that a new vegas fan wrote this...hmmmm...
Anonymous
7/1/2025, 4:47:54 AM No.714135615
>>714135162
better than chudfederate bullshit
Replies: >>714135708
Anonymous
7/1/2025, 4:49:16 AM No.714135708
>>714135615
Shit b8
Anonymous
7/1/2025, 4:53:15 AM No.714135925
>>714132072 (OP)
Idk, j just want irradiated swamp ghouls hidden in a musty bayou
Replies: >>714136291 >>714136345
Anonymous
7/1/2025, 4:57:10 AM No.714136138
>>714135205
Chicago would probably work if you just handwave the BoS as having fucked off towards the Rockies
Replies: >>714137029
Anonymous
7/1/2025, 4:59:43 AM No.714136291
>>714135925
>”THERE YOU IS!!!”
>carries you off to a cemetery and begins to eat you alive
Replies: >>714136345
Anonymous
7/1/2025, 5:00:44 AM No.714136345
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md5: d44449dd8533835535575437c73fc1ad🔍
>>714136291
>>714135925
Forgot pic
Anonymous
7/1/2025, 5:00:49 AM No.714136350
>>714135034
You know that DC is south of the Mason-Dixon Line, right?
Anonymous
7/1/2025, 5:01:09 AM No.714136369
>>714132072 (OP)
No super mutants
No brotherhood of steel
No enclave
Replies: >>714136527 >>714136784
Anonymous
7/1/2025, 5:03:52 AM No.714136527
>>714136369
Based
Anonymous
7/1/2025, 5:08:26 AM No.714136784
>>714136369
Yeah, agreed. I want something new from Fallout. We've seen the same stories/locations/factions repeated for a while now. This whole idea of a Big Bag of the FO universe is terrible (BoS or Enclave).
Replies: >>714137108
Anonymous
7/1/2025, 5:13:15 AM No.714137029
>>714136138
You're right, I think Chicago would be the best setting possible with New Orleans right after.
Anonymous
7/1/2025, 5:13:39 AM No.714137042
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md5: 942f9d439bfd205500e907ad4e81f57d🔍
Anonymous
7/1/2025, 5:14:40 AM No.714137108
>>714136784
Fallout 5 will be San Fran with even more BoS shit. And you will like it
Replies: >>714137220 >>714137658
Anonymous
7/1/2025, 5:15:49 AM No.714137174
>>714132072 (OP)
fallout has so much bullshit that makes it inherently ungrounded. the moment i see a fucking lasergun or plasma ray i lose any semblence of sincere immersion, like 90% of the shit in modern fallout would need to be gutted imo.
anyway my inputs:
>bigass (nuclear)steamboat like in op, functions as mobile player home and base of operations. needs salvaged fusion cores to move.
>no "naval combat" but the boat can be boarded by raiders or swamp monsters.
>speaking of swamp monsters, big fucking swamp leviathans that lurk in certain areas. you cant kill them, you can just stun them for a little bit by dumping a shit ton of ammo
>weather like event where millions of mosquitoes block out the sky and eat anything not taking shelter.
>not much involvement from large factions, irradiated louisiana would be such a shithole that nobody would bother trying to claim it. factions would mostly consist of raider gangs and maybe a big settlement or two
>with louisiana being primarily swampland, radiation would be a lot more prevalent due to spread via contaminated water. very heavy ghoul population because of dis
>no fucking super mutants. no super secret technologically advanced societies, just people trying to scrape out an existence in an irrelevent backwater shithole
Replies: >>714137334 >>714137771 >>714139071 >>714140954
Anonymous
7/1/2025, 5:16:41 AM No.714137220
>>714137108
I’m from Bakersfield and I’m sick of California fallout. Hell I’m sick of California games in general. The setting has been done to death. It’s so generic and boring now.
Anonymous
7/1/2025, 5:18:22 AM No.714137334
>>714137174
The mosquitoes are a good idea. I like that
Anonymous
7/1/2025, 5:19:24 AM No.714137391
>>714132072 (OP)
new orleans is already fallout.
Anonymous
7/1/2025, 5:23:34 AM No.714137658
>>714137108
I've not played Fallout since 4 (no DLCs either), and I'm not about to change.
Anonymous
7/1/2025, 5:25:47 AM No.714137771
>>714137174
To add to this, gotta have a lot of fanboat/hovercraft traveling around the bayous.
I seeing something like a Far Cry 2 but in Fallout: Bayou. You're sick and you need to get medicine (at least for part of the game).
Anonymous
7/1/2025, 5:36:38 AM No.714138427
1aeb931e-0f88-41b4-9753-7d9785d247ca
1aeb931e-0f88-41b4-9753-7d9785d247ca
md5: b75914f82281d2f76bc59b5b617689b5🔍
>>714134529
>>714135473
Mix these two and have him have the personality of a southern snake oil salesman who simultaneously has built a personal kingdom in the swamps, supported by the monstrosities that his followers have begun to worship. Think the master and the cult of unity.

He could have a outwardly southern hospitality personality while secretly being viscous behind the scenes. That way he is a villian, but not just some hostile npc you can only fight. Its possible to travel his lands and trade/help his people; but outsiders are always watched closely and people have a tendency to disappear in the swamp.

Low effort ai picture based on the idea for a cheap concept.
Replies: >>714139327 >>714140313 >>714143365
Anonymous
7/1/2025, 5:39:40 AM No.714138619
Let's talk religion. Suffering breeds faith, and the Fallout games have always lacked in having post-apocalyptic religious beliefs or systems.
A temple dedicated to the swamp gods?
Replies: >>714139071 >>714139327
Anonymous
7/1/2025, 5:46:49 AM No.714139062
images (11)
images (11)
md5: 60ea9efa820642e02c4edee857170fbc🔍
>>714132072 (OP)
Can't be grounded if there has to be voodoo in it
Replies: >>714139247 >>714139416
Anonymous
7/1/2025, 5:47:03 AM No.714139071
>>714137174
>fallout has so much bullshit that makes it inherently ungrounded
feel like thats something you just accept tbqh
fallouts always been aesthetics over everything, even to its own fault in the orignal games and even more so in the bethesda editions
>>714138619
always lowkey bothered me how christianity is completely missing in FO games. No mentions other than one crazy lady in FO3's dlc and mormons in FNV
Religion would naturally grow in a post apocolypse and there's enough living memory, tradition etc. That the pre-existing ones would continue onwards
Replies: >>714139191 >>714139223 >>714139242
Anonymous
7/1/2025, 5:48:53 AM No.714139173
>>714134529
Just realized they replaced the cool Centaurs with bunk ass mutie dogs in 4
turds
Replies: >>714140313
Anonymous
7/1/2025, 5:49:07 AM No.714139191
>>714139071
theres that preacher in diamond city
Replies: >>714140630
Anonymous
7/1/2025, 5:49:41 AM No.714139223
>>714139071
>always lowkey bothered me how christianity is completely missing in FO games. No mentions other than one crazy lady in FO3's dlc and mormons in FNV
>Religion would naturally grow in a post apocolypse and there's enough living memory, tradition etc. That the pre-existing ones would continue onwards
The "non-denominational chapel" in Diamond City was the most retarded piece of failed worldbuilding in Fallout 4.
Replies: >>714140630
Anonymous
7/1/2025, 5:50:11 AM No.714139242
1727284579772260
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md5: 49da43b00c8c251754e45172e7170d1a🔍
>>714139071
>always lowkey bothered me how christianity is completely missing in FO games
I've always found that retarded, Christianity wouldn't go practically extinct in a Western nation if a nuclear apocalypse occurred. Especially one culturally trapped in the 50's.
Replies: >>714140630
Anonymous
7/1/2025, 5:50:18 AM No.714139247
>>714139062
>Can't be grounded if there has to be voodoo in it
Unless the Voodoo can be explained by something genetic/scientific/FEV etc.
Replies: >>714139402
Anonymous
7/1/2025, 5:51:37 AM No.714139327
>>714138619
>>714138427
I like him. /v/ created a cool character today. Make him a highly educated and philosophical starfish man. Someone who’s as smart as he is cryptic
Anonymous
7/1/2025, 5:52:45 AM No.714139402
>>714139247
well then it wouldn't voodoo. Just some kind of normal fag hoopajoop
Replies: >>714139948
Anonymous
7/1/2025, 5:53:05 AM No.714139416
>>714139062
zombies come from voodoo
if only fallout had some kind of zombie adjacent creature...
Anonymous
7/1/2025, 5:55:01 AM No.714139501
21309151.20150322
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md5: 24fd08a180639f9ffe59c2ece1a7aad5🔍
>>714135034
god imagine midwest fallout
Replies: >>714139983
Anonymous
7/1/2025, 5:57:45 AM No.714139651
>>714132072 (OP)
I imagine all the sea walls would have long since failed and it'd be underwater. To what degree though, is another question. Like it could be interesting if there are parts of the city flooded enough that you actually explore underwater, getting some kind of suit and harpoon gun mid-game that lets you run around down there. You could go in there before getting the suit, but you'd have the usual issues with murky underwater swimming and such.
Replies: >>714139947 >>714140039 >>714140050
Anonymous
7/1/2025, 5:58:05 AM No.714139668
>>714132893
i live near the abandoned nuclear bunker in nola, they could honestly make that the vault
Replies: >>714139947
Anonymous
7/1/2025, 5:58:45 AM No.714139705
1714262552471956
1714262552471956
md5: 138d48287beee8103d36367735ef21da🔍
Not sure if I want F5 to take place in Chicago or New Orleans if it takes place on the West Coast I'm gonna be pissed
Anonymous
7/1/2025, 6:03:17 AM No.714139947
>>714139651
>>714139668
There was supposed to be an underwater vault in 4 but for whatever reason they never finished it. Some of the assets are still in the game files. NOLA would be perfect for that.
Anonymous
7/1/2025, 6:03:18 AM No.714139948
>>714139402
Sure, but does Fallout have actual magic, or is it always explainable via radiation/FEV or whatever mad science has been allowed for?
I'm thinking something like the Purple Man from Marvel comics. In one instance his mind control powers are explained by having a particular pheromone profile which increases the suggestibility of whoever experiences it. He's not exactly mind controlling like say Emma Frost or Prof X can (which is total telepathy), he's just making everyone weak to his orders/suggestions via existing scientific principles (albeit amplified for that supervillain effect).
Replies: >>714140039
Anonymous
7/1/2025, 6:03:55 AM No.714139983
>>714139501
>giant mutant tumbleweed swarms that have barbed thorns on them
>when they start rolling through in a huge wave during high winds, fleshy living creatures that don't get out of the way are hooked and dragged along and torn up until they die, fertilizing the ground the tumbleweeds eventually stop on
Anonymous
7/1/2025, 6:04:52 AM No.714140039
>>714139651
Could be a good use of how power armor would walk underwater in f4
>take boat to a flooded city
>equip power armor and jump off, falling all the way down to the streets
>boat has some kind of anchor or diving bell that can bring you back up
>explore as much as you can before oxygen runs out while fighting sharks and waterlogged ghouls who have been drowning for hundreds of years
>>714139948
there is some lovecraftian shit of dubious canonicity
Replies: >>714141371
Anonymous
7/1/2025, 6:05:10 AM No.714140050
>>714139651
Transition from flooded city to rural swamp land would be cool as hell
Anonymous
7/1/2025, 6:11:05 AM No.714140313
wOokI0x
wOokI0x
md5: 2c273b68618dcb7df203cb3e963fba04🔍
>>714138427
I like that silhouette for the character; I can easily see him lopping off an 'arm' and putting it in a vat of nutrients to grow into a fresh clone. I think his snake oil salesman shtick would have a lot of extra mystique if you blew his head off in one of the starter towns, only to encounter him again in the next town over, peddling the same stuff.

>>714139173
The concept art was pretty cool too; it's quadrupedal, but I can also picture it pushing itself up onto two legs with its forelimbs to take a swipe at you or to clamber over an obstacle. Although personally I think Centaurs need some sort of modular system to properly represented, so you can have some with claws, some with spit-attacks, etc. all made with different bodyparts. Having them all look the same wouldn't make sense.
Replies: >>714140515
Anonymous
7/1/2025, 6:14:56 AM No.714140515
>>714140313
Those Centaurs make me think of giant crayfish monsters
Anonymous
7/1/2025, 6:17:30 AM No.714140630
>>714139242
>I've always found that retarded, Christianity wouldn't go practically extinct in a Western nation
in times of hardship stories and means of having hope will always grow
>Especially one culturally trapped in the 50's.
this is where we're gonna split hairs but up until bethesda fallout its never explicitly shown to be "culturally stuck in the 1950's," rather simply having some visual and cultural elements borrowed from then and the outlook they had on the future. If anything the fallout universe pre-war was closer to the 1930's
>>714139191
>>714139223
i thankfully have not played fallout 4
Anonymous
7/1/2025, 6:19:21 AM No.714140729
>>714132072 (OP)
All the enemies say this
https://youtu.be/Sh8zsf57yqE?si=ISNL1Hi88t_CL93F
Anonymous
7/1/2025, 6:23:26 AM No.714140954
>>714137174
>factions would mostly consist of raider gangs and maybe a big settlement or two
Factions should include the descendants of Mardi Gras krewes competing with one another to carry on their traditions. And a post-collapse Angola Prison DLC—you get kidnapped, wake up in a cell and have to compete in the rodeo to escape
Anonymous
7/1/2025, 6:25:39 AM No.714141071
>>714132072 (OP)
I’d probably have it be where most of the main factions are centered in the city and it’s a hub of river trade and one of the few places in the region that can keep and maintain river boats to any real degree. I don’t know much about the surrounding area though. I would also most likely have the various factions that operate within the city be based on elements that already exist. Like a group of voodoo ghouls and a Cajun aristocracy group based on those or maybe have a group that’s based on those orders made up of southern chivalry, but forget their name. Oh and no BoS.
Replies: >>714141239 >>714142007
Anonymous
7/1/2025, 6:26:29 AM No.714141120
I live in New Orleans, it's been adapted in video games quite a few times but never done accurately or that well. The closest you will get is probably Saint Dennis which is just a fictional city based on New Orleans in RDR2.

I think Infamous 2 was in New Orleans too right? I'm sure there's a few other games I can't think of.

The worst I've ever seen though had to be Wolfenstein New Colossus. Holy fucking shit it was embarrassing. I know the devs are swedes or whatever but the entire thing was so bad, in it New orleans has this massive like 30 foot tall sewer system you go into lol, there's nothing like that except drainage basins here and they're not deep because the entire city is below sea level. Then in the game they had that massive submarine that is your home base surface through the water in lake pontchartrain, a lake that is like 40 feet deep at most in a few places but most of it is like less than 10-15 feet deep, and there's no easy way to move any big boats into it since its so shallow, and they had this gigantic submarine come out of it as if it was a deep ocean it makes me cringe so hard. They also made every building in the city just look like the french quarter.

Anyways back to the topic I think we kind of got a preview of what they would do in far harbor back from fallout 3 if they ever did do something like that. If you were to do a fallout game in the gulf south it would be better to focus on a large region just not one city, as new orleans is flat as fuck and there's just not much topography to make it interesting. Like at least if you had Baton Rogue in there as well you could have some hills and shit.
Replies: >>714143739
Anonymous
7/1/2025, 6:28:27 AM No.714141239
>>714141071
>a Cajun aristocracy group based on those or maybe have a group that’s based on those orders made up of southern chivalry
There's your BOS standin.

Honestly after how crowbarred series continuity was in 4 and 76 I'd say, which is going to make the marketing department have an aneurism, the less things copy-pasted from fallout 1, the better. Fuck, lets' speculate on a new currency instead of fucking bottlecaps again... Souf-Innsmouth deep one gold, how about?
Replies: >>714141365 >>714141487 >>714141531
Anonymous
7/1/2025, 6:31:17 AM No.714141365
>>714141239
>currency
Beads, obviously.
Replies: >>714141531
Anonymous
7/1/2025, 6:31:23 AM No.714141371
>>714140039
>Could be a good use of how power armor would walk underwater in f4
>take boat to a flooded city
>equip power armor and jump off, falling all the way down to the streets
>boat has some kind of anchor or diving bell that can bring you back up
>explore as much as you can before oxygen runs out while fighting sharks and waterlogged ghouls who have been drowning for hundreds of years
All of that, yes.
Anonymous
7/1/2025, 6:34:07 AM No.714141487
>>714141239
I thought beads but it might be too gimmicky, I guess you could say that one group implemented it as a way of representing something like ammo.
Replies: >>714141624 >>714141761
Anonymous
7/1/2025, 6:35:04 AM No.714141531
>>714141239
>>714141365
Could just go back to currency, depending on when in the timeline we're talking.
Imagine something like the Louisiana State Bank (I'm not a yank I don't know) took a hit in the war and scattered millions of dollars worth of silver and gold everywhere. Wouldn't be long before someone was smelting it into semi-standard units of currency.
Replies: >>714143425
Anonymous
7/1/2025, 6:36:58 AM No.714141624
>>714141487
you could have 2 currencies, caps for people like foreign people and factions and beads for the more deep rooted societies and settlements
Replies: >>714141712 >>714142086
Anonymous
7/1/2025, 6:38:43 AM No.714141712
>>714141624
I dig that, it could be like NV, maybe this time caps could be the currency that isn’t really trusted in the region.
Replies: >>714142086
Anonymous
7/1/2025, 6:39:49 AM No.714141761
>>714141487
set it up like NV with different currencies. Plastic beads, caps, and poker chips widely accepted in New Orleans; shell necklaces or bandoliers deeper in the bayou.
Replies: >>714141862 >>714142086 >>714142246
Anonymous
7/1/2025, 6:41:44 AM No.714141862
>>714141761
This, also there should be variety in the raiders and develop them into actual groups. You could even have river pirates.
Anonymous
7/1/2025, 6:44:16 AM No.714142007
>>714141071
A cajun faction would be cool, especially one who speaks some kind of a mix between cajun french and english. Maybe have some kind of catholic faith where Mary is the main figure instead of the trinity
You could also have all kinds of vodoo believing tribals in the swamps
Replies: >>714142149
Anonymous
7/1/2025, 6:45:57 AM No.714142086
file
file
md5: a13dd36799454bd7947127133ee0b04e🔍
>>714141712
>>714141624
>>714141761
I like the idea. Its got ties to real-world history and actual currency (and currency issues. I remember a basic forex market was something the devs wanted to implement in NV, but, y'know, time crunch.) and makes the world a lot more interesting.

I also want to put in the ring, if there is some sort of centralized government (a la the NCR or the Commonwealth Provisional Govt.) then they could also issue paper currency. (A la civil war era "Graybacks" issued by the CSA, but, y'know, not a wartime currency) Poker chips are a good idea too, imo.
Replies: >>714142879
Anonymous
7/1/2025, 6:47:09 AM No.714142149
>>714142007
My idea was to have the voodoo faction be made up of mostly ghouls and they see ghoulifacation as a gift from Baron Samedi.
Replies: >>714142282
Anonymous
7/1/2025, 6:49:23 AM No.714142246
>>714141761
the problem with stuff like shell necklaces is that they would be made very easily by regular people, which would completely destroy the value. even plastic beads could be forged without issue with some plastic bottles and a fire source.
Replies: >>714142350 >>714142362
Anonymous
7/1/2025, 6:50:22 AM No.714142282
>>714142149
>see ghoulifacation as a gift from Baron Samedi.
Yeah that's good. Ghouls being their own thing due to their appearance has been done to death. Ghouls being aloof and mysterious cause they believe they were spared death by cajun magicks is dope.
Replies: >>714142435
Anonymous
7/1/2025, 6:51:30 AM No.714142350
>>714142246
Pearls as a currency could be a solution, and just have "beads" be the slang term. Of course, there are problems IRL with consistency and regular "minting" of currency due to natural causes. It could be handwaved, though.
Anonymous
7/1/2025, 6:51:53 AM No.714142362
>>714142246
In regard to the beads I think they would be made of precious/semi precious medals but in the immediate aftermath they used plastic beads. They just kept it as beads for the sake of both remembering tradition and not wanting to shake things up too much.
Replies: >>714143707
Anonymous
7/1/2025, 6:52:59 AM No.714142435
>>714142282
You can even have their leader be a pre war priest that has the ability to control ferals and people see them as his “zombies”.
Replies: >>714142702 >>714143242
Anonymous
7/1/2025, 6:58:23 AM No.714142702
>>714142435
You can even make him a psyker, as long as it remains subtle
Replies: >>714142843 >>714143242
Anonymous
7/1/2025, 7:01:17 AM No.714142843
>>714142702
I imagine it would just be that he has cages of them and tells them to attack and he can keep them docile if need be.
Replies: >>714143242
Anonymous
7/1/2025, 7:01:46 AM No.714142879
>>714142086
The French Quarter has a mint that’s been converted into a museum. Faction quest could be getting the mint up and running to circulate coinage, or sabotaging it.
You could have quests to liberate regions of the city to clear a path for the street car which could unlock “fast travel” segments.
The President’s house at Tulane could be an unlockable player home.
Lots of potential for hauntings based on myths and legends, too, both in the city and deeper into the swamp.
If Besthesda can’t help themselves, they could do an Enclave DLC off the coast somewhere in the gulf.
Anonymous
7/1/2025, 7:08:12 AM No.714143216
oh, and giant mutant crawdads
Anonymous
7/1/2025, 7:08:52 AM No.714143242
>>714142843
>>714142702
>>714142435
You could do a bit of both. The voodoo magic is the priest using a mixture of persuasion techniques and/or a mind control device (made to look like some kind of voodoo trinket, like a staff or a skull) and/or actual latent telepathy from mutation.
Replies: >>714143947
Anonymous
7/1/2025, 7:11:02 AM No.714143365
>>714138427
Have one of his clones to look like regular human. He is one that interacts with outsiders. First you see regular charismatic leader who is well read and spoken. Once you peel away you find mutant starfish man who wants to create next step of humanity.
Anonymous
7/1/2025, 7:12:00 AM No.714143425
>>714141531
Now here's a more important question: What's the Big Shot version of Nuka Cola going to be? Though it would be funnier if it was still just Big Shot.
Anonymous
7/1/2025, 7:16:41 AM No.714143707
>>714142362
Or the beads could be made from a species of tree that's either extinct or so severely mutated that the new wood is very obviously not the "right" one. Rely on the grain, and old industrial staining methods the current populace can't reproduce for verifying if the beads are legit.
Anonymous
7/1/2025, 7:17:31 AM No.714143739
>>714141120
you could always try deadly premonition 2 lmao
Anonymous
7/1/2025, 7:21:00 AM No.714143947
>>714143242
Him being a Master like figure with actual powers who believes in his own stuff sounds more kino than a conman
The best Fallout villains always were the ones with a certain vision
Replies: >>714144159 >>714144781
Anonymous
7/1/2025, 7:25:30 AM No.714144159
>>714143947
ALL fallout villains were visionary. That's a common trend. Its why you can talk them down, since, they're not raving lunatics, and are doing what they do for a very specific reason. Being a visionary and being "the real deal" I think is a requirement to be a villain in a fallout game.

The institute don't count.
Replies: >>714144229 >>714144534
Anonymous
7/1/2025, 7:26:53 AM No.714144229
>>714144159
>The institute don't count.
yeah cause theyre the good guys
Anonymous
7/1/2025, 7:33:03 AM No.714144534
>>714144159
Yeah but that aspect always sucked in Bethesda games. In Fallout 3, Autumn’s vision was wardly explained and I guess Eden had the same goal as the Enclave of Fallout 2
Yeah the Institutes takes the cake. «It’s too complicated for you to understand»
Anonymous
7/1/2025, 7:38:03 AM No.714144781
>>714143947
Personally I don’t think he would be a big villain. Definitely a faction leader but not and a bit antagonistic but not any big bad.
Anonymous
7/1/2025, 8:55:16 AM No.714148543
>>714132072 (OP)
> giant gators everywhere
> all the swamps are home to giant mosquitoes, aforementioned gators, and cannibal savages
> destroyed FEMA camps everywhere
> no sense of organisation, everyone is either killing, looting or raping or being killed, stolen from or raped
Now what would such a place look like after being hit with a nuclear bomb?
Anonymous
7/1/2025, 9:01:36 AM No.714148802
>>714135205
Podt apocalyptic Denver Airport would be kino of the highest order. You could include all the crazy conspiracy theories and have a whole ass mole people / alien / Area-51-style Enclave remnant duking it out in the undergroubd facilities.
Replies: >>714149286
Anonymous
7/1/2025, 9:11:14 AM No.714149286
>>714148802
weren't the mural's painted over?