Thread 714134652 - /v/ [Archived: 676 hours ago]

Anonymous
7/1/2025, 4:32:01 AM No.714134652
71GPiuyNtkL._UF1000,1000_QL80_
71GPiuyNtkL._UF1000,1000_QL80_
md5: 6c3331b5d305a80db016ebee5549d39f🔍
If a game requires you to look up online for "hidden" secrets and mechanics that are not explained in the game itself, I'm sorry but I'm not playing it
I wont even pirate it.

During my PS2 days I never ever wasted my time on forums or gamesfaq. The game should leave the studio as a complete package.
If game requires internet "tips" and is tied to a sign in online connection, it means the game has bad design

That also applies to Death Stranding
Metal Gear Solid was almost perfect: you could beat the game without internet help and you discovered lots of hidden mechanics by yourself

After the PS2 era games are released unfinished and internet gimmicks make people forget about it
Replies: >>714135930 >>714136153
Anonymous
7/1/2025, 4:50:56 AM No.714135801
btw Dark Souls 3 had some of these almost impossible to find hidden bosses but at least the core of the game was offline and decent
Anonymous
7/1/2025, 4:53:20 AM No.714135930
>>714134652 (OP)
It’s not the 90s or early 2000s anymore, anon. The target demographic for games have the internet integrated into every facet of their life. Just the way it is, anon.
Anonymous
7/1/2025, 4:57:24 AM No.714136153
1643666909400
1643666909400
md5: 765739d874eb00a3610ec3dfeab45c56🔍
>>714134652 (OP)
>hes such a fucking casual he complains about Death Stranding being hidden or obscure when it literally explains every mechanic 3x in a row