>>714157082
She has access to good attacks at any range and easy execution. One of her basic throws leaves the enemy really close after the throw animation plays which is pretty rare and valuable, her other basic throw can ring out. 1B is a vertical low with insane range, 6A is a fast horizontal high with insane rage, both of those become guard break attacks during Soul Charge. FC 1K is a fast low into mid kick whose only downside is that it's unsafe on block, 1[A] is a horizontal low that can ring out backwards, 44A always gives a guaranteed Lethal Hit if the range is right, sidestep B . 6B can easily ring out from great distance, her CE also comboes with sidestep B. Her basic attack strings are mixups with medium range. AAA goes high high low, AAB goes high high mid, BBB goes mid mid mid and BBA goes mid mid low. Oh, and her 2A is a traditional i12. Mina also doesn't have any stances, which makes using her extremely easy.
The execution on both Nightmare and Ivy is more difficult. Nightmare is pretty slow and it's easy to punish his mistakes. Ivy starts having trouble if people get close to her because her 2A is not an i12.