>one of the most gameplay heavy genres
>all threads boil down to eceleb worship/hate and shitflinging between fanbases instead of productive discussions
Lack of new games, everything that can be said about these games have already been said ten thousand times, threads will get better once NG4 drops because there will be something to talk about at least
https://www.youtube.com/watch?v=yqM8LtAJBHU
>Essence is not the problem. Some people think that Razor's Edge removing essence is somehow fine, that turning it into internal meter inside Ryu that fills up as you kill enemies is just like dandy.
>No, that's fucking horrible. It's not as bad as the UT spam in 2, there's levels to this shit, but it's really bad and I think essence is better.
>Namely because essence exists in the game world
>You can accidentally suck it up if you don't block, but blocking limits your options. It can disappear in the air. The distance between you and the essence matters so it matters where you kill the enemies
Is he right /v/?
you can't have a productive discussion when fanbases are retarded
thats why they are called FANS. they praise shit like ng3 dmc4-5 and bayonetta 3
>>714185807i ain't clicking your shit vid shill
kill yourself
>>714185807Based Blader shitting on meters. That's why he's the GOAT.
>>714185807While it's true that in black/sigma 1 essence takes a bit more time to reach Ryu when he's charging, it's still fast as fuck, and I never really bothered about positioning when charging. And if I did I was more worried about UT reaching the enemy rather than the enemy being to close and knocking me out of the charge. Furthermore, ng2 specifically whether you like it or not is designed around constant aggression, so the instant UT charge makes sense for that game. Ultimately the essence system can be abused in both games, and while 3re removes essence, some enemies like the alchemists for example are still hard countered by UT spam.
>>714183712 (OP)I play and like many of those games but not to a deep level (no master ninja / dante must die runs and the like) so I don't see any reason to engage on discussion.
I also play Soulslikes in a similar casual way (no level 1 no gear no items runs and the like) so I'm not really welcome either
>>714183712 (OP)Most of the "fans" haven't actually played any of these games.
>>714185807NG2 UT problem is that it locks you in the cutscene.
>>714185807Just sounds like a lot of cope to say NG2 is best 3RE bad. Essence is a cool concept but it's too abusable, 3RE removing it sucks in that it removes and interesting concept but it does prevent chain instant UTs. Ninpo being tied to a meter is fine too since cicada surge also uses the same meter and is an extremely valuable tool in 3RE. There's a lot more nuance in the ninpo meter than the essence system.
The claim about essence disappearing is dumb. Essence timer will delay as long as ryu is doing SOMETHING, including just blocking. He does not "give anything up", you are only punished for not holding block or attacking, that's it. Also distance between essence hardly ever matters ever, it'd be like a .2 second difference at most.
>>714185807Not gonna watch this shit, but the problem was always the overreliance on i-frames and how easily accessible they are.
>no chargable UT>instead of having three flat levels of UT that can instantly be boosted by one orb of essence, essence now fills a meter that runs out if you play over passively and stays static if you perform combat actions>essence orbs fill the meter and at a certain point the meter upgrades to the next level, 3 being the max>balance it in a way that allows you to only gain level 3 maybe once or twice by either playing extremely efficent or during fights with large groups of enemies>if the player opts for level 1/2 UTs then he can obviously access more of those during a fight in comparison to saving up for a level 3, but level 1 and 2 do not give any i-frames and so become risky to use>remove i-frames on guillotine throw and izuna dropThere, fixed the combat.
>>714187449>remove i-frames on guillotine throw and izuna dropYou sound like the guy who suggested removing i-frames from sekiro's deathblows. It just won't work, you might as well remove the moves from the game.
>>714187449>>remove i-frames on guillotine throw and izuna dropI don't know how you can think that you've fixed the combat with that at all.
>people are complaining about UTs now
It's an intended game mechanic that Itagaki himself put in there. Nothing wrong with it. It's a part of the game.
Your punishment for abusing back to back to back UTs is that you don't get to play the game and instead watch cutscenes. So if you want to actually engage with the combat systems you have to be more creative than that.
>>714185807>>You can accidentally suck it up if you don't block, but blocking limits your options. It can disappear in the air. The distance between you and the essence matters so it matters where you kill the enemiesExtremely retarded take. As if you can control this or the level is big enough to care about this.
>>714187793>Your punishment for abusing back to back to back UTs is that you don't get to play the game and instead watch cutscenes.The actual punishment is that you don't get red or blue essence from enemies if you UT them. But it hardly ever matters.
>>714185932>they praise shit like ng2 dmc3 and bayonettaftfy
>>714187793>you don't get to play the game and instead watch cutscenesNG2 fans like this
>>714185807This is oddly similar to what the ChatGPT poster had said about meters and cooldowns being arbitrary and inorganic a few days ago.
>>714187449i-frames are what make NG unique but the problem is how the balance is skewed way too much into UT spam and in NG2, delimb spam.
i-frames are good but when they turn into over reliance on specific moves that have no downsides, it's pretty shit. GT is great in NG1 because it gives you some i-frames while getting an enemy away from you, it gives you breathing room. In NG2 it has a really high delimb rate so it gets spammed just for that. Izuna drop is perfectly fine especially since launchers aren't always guaranteed on enemies just like FS isn't guaranteed to decapitate enemies and in 3RE they can even block them
>>714188929At least I am not a fanboy attached to obsolete games.
>>714189953Yes, it's apparent that you don't play these game and you're here just to stir shit.
>>714189953>attachednah. if i was attached i would be defending the shit games like ng3 and dmc4-5
>obsoleteno homework today kid?
Everyone coming to hate DMC5 is why Capcom buried the franchise for good.
>>714190680How long did people wait for dmc5? I'm sure dmc6 is coming.
>>714190890It's not coming. Maybe a Kamiya-directed DMC1 remake but that's it.
>>714191054I've read the same about nioh 3 here. The "not coming" part that is. Looking forward to what Kamiya does with dmc.
>>714190680>replace dante again with a shit character>ruin dantegood
dead franchise is better than raped franchise
>>714190146>>714190465Nice arguments nostalgic fags. How are you switching styles in menu or holding Y every 5 seconds today?
>>714191583>makes the stages giant instead of claustrophobic because now Dante is faster, attacks farther and has more mobility>retcons Eva into being "actually a super badass amazing immortal witch. Sparda would NEVER fall in love with someone who isn't a demon-killing badass">retcons angels in>forces in references to Okami because recognize it?>you must do the secret missions to get S Ranks>the Space Harrier segment is now significantly longer
Also did bro just forget about UT cutting off your hold attacks?
>>714186405"UT Spam" against alchemists is literally ineffectual, the level 1 charge is weak as is and in worst cases it spreads out the already mid damage across different targets, you take twice the damage while charging so getting past lvl 1 is not an option, and in the same timeframe it takes for level 1 UT to charge and play out you can do much more. Someone should post that shit webm of a retard taking 40 seconds to kill 1 alchemist doing nothing but Lunar UTs so I can post mine where I kill 5 in a minute using just one UT during the fight, all while barely having any prior experience with the weapon.
>>714192742There's no way Bayo 3 is like this, right?
>>714191583Unlike DMC5, Nioh 2 wasn't unanimously hated.
>>714192867>"UT Spam" against alchemists is literally ineffectualNot reading the rest of your post because this is bullshit. UT spam against alchemists is the best strategy bar none in the first levels when you have jack shit unlocked.
>>714192867who gives a shit about time retard
ut spam against alchemists has no risk and that's what makes it good
>>714192742>Implying he won't add Space Harrier, After Burner, Punch Out and even stealth segments to every chapter
>>714193364Neither was dmc5. /v/ used to sing praises for that game and at a point dmc5 fags were as insistant and annoying as the 3re fag previously and now the ng2 fag. Only after years went by the public opinion seemingly changed. I suspect people just grew tired of constant shit flinging and stopped posting.
I've been playing Bayo 3 on my Switch 2 and really enjoying it. Lots of fun weapons, the Demon Slave mechanic is awesome and Bayonetta transforming into various different monster designs is cool. I love the train and clock tower demons, both very unexpected but fun uses of the mechanic.
Viola's stuff is pretty boring however, she's a fun enough idea but I wish she was relegated to a side game or spin-off.
I haven't finished it yet, I think I've got another 2 or 3 chapters to go, but the plot has been crap so far. Luka turning into a big fairy werewolf thing is daft for him when he and Enzo are supposed to be the more normal human side to these crazy adventures, and I know the plot is only going to get worse and shit itself at the end.
Excited to finish it and go back and find all the Umbran Tears and play the side stuff, the core game is great fun.
>>714193607>/v/ used to sing praises for that gameBut after the honeymoon ended everyone realized it was worse than 2 and DmC.
That's why there won't be a new DMC game ever again: 5 poisoned the well.
Capcom is aware of it and that's why they undusted Okami, Onimusha and Dino Crisis.
>>714193642It's pretty good, I had fun with bayo 3. Too bad infinite climax is nothing special in 3, and also while they did try to make weapons more varied, I can't help but feel that you can rougly divide all weapons into 2 categories: ranged and close range. Weapons still feel quite similar to each other.
Is Rise of the Ronin any good? The demo was comfy but actual reviews make it sound like itโs a game โdesigned by a committeeโ to โhave the widest possible audienceโ
>>714193836The honeymoon went on for years.
>That's why there won't be a new DMC game ever againWe'll see how it goes. You wanna bet your anal virginity on this one?
>>714193836>Hates DMC5>Brings up Nu-OnimushaNever watched the trailer?
>>714194024It's just fine that description really nails it imo, if you like the demo you'll like the full game since the combat never changes from hour one to hour 100.
>>714194024I didn't like the combat system. The parry is even worse than in WoLong: RoR deligates an entire separate button Y for the parry which is quite useless otherwise, and the flow of combat is dictated by the stamina bar. Makes most battles feel the same: you whale on the enemies until you run out of stamina or you see the big red spark and you are forced to parry.
>>714193940Yeah, I do notice that, it's very odd that every weapon has a big spinny move and an afterburner kick-type move, I guess they wanted to go quantity over quality considering they've removed the hand and feed equipment system.
I really want to know more about it's development, from the few articles I remember it seemed like a big mess, so I'm impressed what we've got isn't awful.
>>714194035>The honeymoon went on for yearsNot really. If DMC5 had been successful Capcom would have keep pushing like the success of RE7 and RE2R made them push both the first person games and the remakes.
A bad game kills a franchise; it doesn't revitalize it.
>The first idea that comes to his mind is gay sexSeek help.
>>714193836>everyone realized it was worse than 2 and DmC.holy retard
>>714194024>โdesigned by a committeeโ to โhave the widest possible audienceโNobody said that. Why are you even picking up meaningless phrases?
file
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>>714194497Team ninja themselves say this
>>714194607>Wide = Widest Do you even understand English?
>>714194207We aren't talking about the new Onimusha being good or bad; we are talking about how DMC5 was such a disaster Capcom decided to archive it for good and instead giving a new chance to other of their old properties.
>But the Netflix showThe DMC Netflix show was supposed to air years ago as part of Capcom's attempts to create interest on the franchise but due to internal delays DMC5 beat them to the punch.
The director of the Netflix show even discussed it on an interview, complaining that DMC5 stole his show's thunder and he was the one supposed to "revive" DMC
>>714194771Koei wanted this game to sell 5 million copies, they wanted normgroids to play it hence why it's designed the way it is.
>>714194024Mork said it's bad so...
>>714194024It's shallow but you have a ton of moves. Having said that I find the combat incredibly addictive, especially against bosses
>>714194851They're making Onimusha the exact same way as DMC5. That's a sign of Capcom believing DMC5. I don't like that but looks like DMC5 succeeded.
If you look at it from a pragmatic standpoint, Devil May Cry is a franchise where of six games only one, maybe two, are considered good and were commercially successful. That's a 15-30% success rate.
Why would you bother with a flawed, money-losing concept? You can even argue that the good one was more of an accident.
>>714195035I don't even know what you said has anything to do with anon being retarded.
What if we got Kamiya, Itagaki, Mikami and Itsuno together to make an action game?
>>714194851>The director of the Netflix show even discussed it on an interview, complaining that DMC5 stole his show's thunder and he was the one supposed to "revive" DMC>he believes pajeet unironically
>>714195558Great 10 years to create an action game with qtes out of ass
>>714195327>They're making Onimusha the exact same way as DMC5.No they aren't. As bad as DMC5 was, it still resembled a DMC game. Meanwhile New Onimusha is pursuing the parry-centered Sekiro / Wukong / Stellar Blade design philosophy.
That proves better than anything how much of a failure DMC5 was.
Parryslop will save action games, low reaction time losers must learn to cope.
>>714193375Utterly deranged thing to say when you start out with the most extensive level 1 moveset in the series and then have enough karma to buy several abilities before the first alchemist encounter that directly help in dealing with them.
>>714193480Can't relate to your skill issue, I forgot this place is full of bottomfeeders and other lower life forms. With more risk comes more reward and the better you are at the game the more of the risk gets naturally mitigated. Pretty basic concepts if you ask me.
>>714194851Genuinely and completely fucking retarded.
Anyone at Capcom can shit out a RE game and MH has been cycling 2 or 3 directors for almost a decade. Thereโs literally no one at Capcom with balls big enough to tackle a DMC game so they donโt wanna risk a commercial and critical fuck up, you absolute muppet
>>714195819made me replied/10
>>714195586It gets better:
Some journo made an article about this
The Netflix show director bitched on Twitter abou how he never said that
The journo quoted the interview and the time stamp
The director deleted his tweet and went full radio silence.
>>714195936>low reaction>parry window is even more generous than dmc 4-5 rgYikes!
>>714196061>The director deleted his tweet and went full radio silence.KWAB
How are people gonna react if NG4 has a built-in and generous parry mechanic?
>>714195982If Capcom cared about quality we wouldn't get any modern Resident Evil or Monster Hunter games.
DMC is simply a worthless franchise from a business standpoint, like Valkyria Chronicles is to Sega.
>>714196273If it is something akin to dmc rg then meh
If it is something to counter attack from previous games then it is ok
>>714196273Glad they didn't retire a mechanic from previous games?
>>714196425>>714196497I mean a Sekiro parry that you can almost exclusively rely on
>>714196346Do we know the cost of DMC5 from the leak? I think SF5 or SF6 cost $6~7 million. But it didn't outsell DMC5.
>>714194024combat has a lot to dig into if you're someone who knows how to dig beyond the surface
>>714196739I don't think it will be spamable. Even if it does, it can't be more spamable than UT.
>>714194282>parry has consequence so it's badAlso the parry button is literally an attack button, some styles have better uses as attacks than others but it's still an attack and quite fun to use.
>>714195819>Meanwhile New Onimusha is pursuing the parry-centered Sekiro / Wukong / Stellar Blade design philosophy.Wow you sound like a huge Onimusha fan who is very knowledgeable of the series!
>>714192867So you are a retarded nigger. UT lv1 works wonders on alchemists, and you often enough get chances for lv2, sometimes even lv3 especially on the white ones. It gets the job done nice and clean, just not fast. It's not ineffectual, in fact it's probably the safest most effectual way to beat them.
Also
>using the lunarGuess it was about time you came out of the closet, you polesmoking faggot.
>>714197148I love the dojo missions. Only about 15 hours in or so and just unlocked the hayabusa shinobi style. Do you have any general advice from your experience?
>>714197252>parry has consequence so it's badThat's not what I said. It's bad because that's the only option you have to deal with the attack. In sekiro you have to distinguish between thrusts, throws and sweeps all of which are dealt with in different ways. In RoR you see the red spark, you have to press Y.
>>714197650>SekiroIt's literally QTEs anon. You can't press any other buttons for them.
>Red = Y in RoninNot really
>>714197148 Dodge and i-frame moves also exists. You can shoot them out of red attacks with revolver you know.
>>714197950Nice double standards.
>>714197950>You can't press any other buttons for them.You can just move. Or block. Or sometimes attack to interrupt.
>>714198086What? Dodge, shooting, counter and i-frame all works on red attacks and not red attacks.
Now tell us what can you do with a thrust in Sekiro and can you do that with other attacks?
>>714197950The revolver stagger is pretty satisfying. I found shurikens very useful. Even with hyper armour it seems to force enemies to either block or does a brief stagger. I'm still unclear about all the rules, sometimes behaviours seem inconsistent
>>714197638It's been awhile since i've played but i'd definitely try and learn combos when enemies get panicked, at least for bosses. If it wasn't obvious to you already, you can cancel any of your light attacks into countersparks so there is some safety when using them to be aggressive. Enemies are more defensive in this than you might expect and I think a big part of offense is setting up moves that can punish them for blocking or dodging. You can deal massive ki to the opponent or just get some extra hits in for this and be safe if they go for an attack instead, definitely experiment with the weapon skills more to figure out their purpose. Some are good for "option selecting" which can cover all options, some deal massive ki damage if the opponent blocks, some moves only exist to punish panicked enemies. Note that if a skill does a big grab on enemy, you can use it on them when they're out of ki and it will do more damage than the generic one.
Oh and yeah, use the dojo to practice a lot. It's fun.
>>714198508You can either mikiri counter the thrust or deflect it. You can also interrupt them with your R1 or simply jump away.
>open interesting thread
>faggots trying to revise public opinion and history by claiming dmc 5 is hated and bad
Fuck this website. You guys are a bunch of mentally ill fags
>>714198321>There's no tracking grabs from hyperarmored enemy in SekiroI am not a Sekiro expert but I don't believe that
>>714198684it's one guy samefagging, calm down
>>714198684I don't hate DMC5 but I like DMC4 better for the simple fact that I don't have to play as V.
>>714198790Jumping covers enough distance to move away. The game recommends dashing away from grabs, but jumping is the better option since it covers more distance, this is very apparent against the ogre.
For the last time, 3 > 1 > 5 > 4 > 2
>>714198840I like dmc4 better because of the distortion tech. Loved it.
>>714199031>3>4>1>2>5ftfy
>>714198662Thanks for your post. So far I'm loving this game. I'm trying to minimise animation down time when enemies are panicked by using the style switch attack which seems to cancel down time on animations while keeping up pressure. I like how every boss has their own quirks you end up exploiting but generally I try to just be as aggressive as possible when they're panicked
>>714199097>press r1 to awesome!!!!!wow truly the deep gameplay people promised
>>714199238Don't care, it's fun.
>>714198946I didn't consider moving away because anon was obviously talking about situations where you can't do so.
>>714199358You don't get a lot of such situations in sekiro if any. Movevement is not restricted by stamina so you can run and jump around all you like.
>>714198946>but jumping is the better option since it covers more distance, this is very apparent against the ogre.ogre can still grab you if you jump because fromsoft is retarded and put him near a sloped surface which makes his already bad hitboxes even worse
>>714199539But your sword isn't longer than enemy's. And your stagger isn't short enough.
>>714199669>ogreI still don't understand why he's the first boss as if they're trying to teach you not to rely on parrying for everything, then proceed to build then rest of the game around parrying (almost) everything
>>714199238Distortion at least takes some level of timing. DT explosion in 3 is absurdly broken except on DMD where you need it because that games DMD is so fucking bad and aids
>>714199669Maybe if you just jump up, but if you jump away it's not an issue.
>>714199218>by using the style switch attack which seems to cancel down time on animations while keeping up pressure.If you didn't know you can cancel that attack immediately into any weapon skill.
Boss design is great and I love how much variety there is. Probably has the most varied boss movesets among all their games.
>enter action game thread
>people talking about soulslikes
grim
>>714199751Your sword is long enough to play the poking game. You just need to understand that Wolf's walking speed is fast enough for poking. Trying to poke enemies out of dashing is a bad idea because your attack is delayed out of dashing.
>And your stagger isn't short enough.What do you mean?
>>714199904if you jump away you don't get a guaranteed punish and at that point you might as well dodge because dodge has less downtime
>>714199952>If you didn't know you can cancel that attack immediately into any weapon skill.I think I suspected that but when you're in the thick of it you don't notice. Reminds me of chain cancelling from stranger of paradise
>>714187793>It's an intended game mechanicCorrect and optimal strategy.
>>714200014quote one post talking about a soulslike
>>714200071Tracking will fuck you up if you just dodge. I don't need a guaranteed punish after escaping the grab, I can just get back in and attack.
>>714200192I'm being trolled
>>714200060By stagger I mean the downtime after you do any action. If you did something, you are not getting away by just moving away.
>>714200357Well in case you pressed R1 on accident, you can cancel the wind up animation with L1.
>>714197492>Contradiction: The postHad your dogshit method been truly nice and clean then it would also naturally be fast and you wouldn't have to concede to level 1 charges despite saying that they work wonders. I already adressed the safety cope in my response to the other ninja dogs.
This is the only bone I'll be throwing, make sure to savor it.
>>714200476looks exactly like dark souls combat
>>714195150>caring about Mork takes on combatLmao
>>714200476that's just a soulslike with fancy animations
unless you think an action game is just about fancy animations, ronin is not an action game
>>714200583Wtf I like dark souls more than monster hunter now
>714200702
Won't even engage with retarded anon
>>714200435But then you had another animation
>>714187793> So if you want to actually engage with the combat systems you have to be more creative than that.if I want to be creative and set house rules on myself I would be playing dmc. NBG was 100 times more fun on that first playthrough when I didn't know how to abuse the AI or that essence charged UT's fast so I had to actually fight the fucking enemies instead of watching cinematics
>>714200848that's a very dinky lookin' jce
>>714198684Seems like you missed a few threads.
>>714200524It is fast and you are pretty much guaranteed to get lvl3 charge. They stop right in your face to charge their shields, they are pretty much begging you to charge the UT. It is also more reliable, deals more damage and has higher chance to delimb compared to breaking their shields and going stragth for izuna drop.
3re in general is designed around hard counters. When I first fought the alchemists UT spam against them came naturally, because they are the only enemy in the game that stop in their tracks and wait. I don't know why you try to deny it so much, it is the best strategy against this enemy.
>>714200848wtf where did you get this nioh 3 footage
>>714200687He may be autistic when it comes to art or story, but he's 100% correct about gameplay.
>>714200716Sunbreak is character action!
>>714201426he steals all of his opinions from /v/ besides his hyper autistic "if im not being stimulated every microsecond then the gameplay is bad"
What is your favorite weapon from any Spectacle Fighter?
>>714200848The skill where you just drop a bunch of shitposts on the ground and teleport behind the enemy while they attack the papers has to be one of my favourite meme skills in this game. Especially since it works on ranged attacks so you just instantly teleport to the other side of the room
>>714201426>Actually W:D and GORE is more than mediocreLOL
>>714201665but enough about matthewmatosis
>>714201794Shit, I didn't know bayo 1 was /v/'s favorite action game. My hope in /v/ is restored.
>>714202027Fuck off with Kamiya's boobslop
if you haven't 2-all'd dodonpachi you can't claim to be a good gamer
>>714193836>But after the honeymoon ended everyone realized it was worse than 2 and DmC.>That's why there won't be a new DMC game ever again: 5 poisoned the well.>Capcom is aware of it and that's why they undusted Okami, Onimusha and Dino Crisis.statements dreamed up by the utterly deranged
>doubles down on his retardation and continues to spread it
Plague rat behavior.
>>714192742>makes the stages giant instead of claustrophobic most of the game is like this, wide areas with multiple levels of elevation. its only the opening castle bits they designed for a resident evil character and even the castle has big wide areas to fight anything except shitty fodder puppets. all the way in M1 when you lower into the jail to get ambushed at the end its a room so big it needs like 5 camera angles just to show it all and even the hell tunnels at the end need about 2.
you sure you actually played this game?
>>714202893Right before that arena you're posting there's two separate paths where you fight groups of Fetishes in a narrow hallway.
>>714192742All sounds good to me. Literally the only bad thing you said here is making space harrier longer.
>>714199031Mine would be
3 > 1 > 5 > 4 > DmC > hell of shit games > 2
>>714198840>I like DMC4 better for the simple fact that I don't have to play as Vit's a lot easier to mod V out of the game then it is to mod gyro blades, dice minigames, disappearing floor with respawning enemies room that takes forever, plants that spawn under you and make any playstyle besides juggling impossible level lost woods maze with the same solution every time so its just a walking simulator, that one boss where nero throws swords at a window for 5 minutes, fighting every boss except credo, the best one by far, multiple times and like a third of the game being walking down empty hallways you've already been in.
theres a reason why dmc4 videos have been modded bloody palace for the last decade, at least V is still playing the actual core gameplay of devil may cry for like 3 levels instead of putting a bunch of minigame bullshit in the middle of it
>>714200848>>714200476it doesn't matter how many visually flashy combos you can string together, the game has a FUCKing stamina bar which is the exact antithesis of what made dmc1 so cool, having access to all your moves at once and having the freedom to decide whats best in that current situation
>>714202997you mean these areas where enemies are constantly spawning outside of your camera? that take like 5 stinger 2's to go down and are like 6 dantes wide?
you're not confusing the camera not showing the whole level due to technical limitations with the levels themselves I hope
>>714202997>>714204197my bad I'm a retard you're talking about the room with the flashlight. I did say you don't fight anything more complicated then puppets in the narrow hallways though =)
>>714183712 (OP)Those games are depressing. It's the end times for those characters and some of them turn wicked.
>>714202027/v/ loves Bayonetta because it's a series for casuals
>>714204637Yup, same as ninja gaiden.
>>714203942lol DMC1 locks moves behind a magic bar
all video games are for casuals, real life is true hardcore
Mork
md5: 60b65808cca78943d748a31b850521f2
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>mork commented on wokebladers video
real recognizes real.
>>714204823dmc1 magic meter is gained by
>attacking>shooting>taunting>dodging>itemsand you use it it for
>5 moves out of 22soulslike stamina meter is gained by
>waiting around doing nothing>ki pulse, which is doing nothing but you don't have to wait as long because you timed a button input while waitingand you use it for
>literally everything your character can do including run and jumpone is a reward for actively playing the game, the other is a speed limit that stops you from actively playing the game.
>>714203762>mod V outLOL everytime
>mod gyro blades, dice minigamesBased
>disappearing floor with respawning enemies room that takes forever, plants that spawn under you and make any playstyle besides juggling impossibleLeave it up to DMC5hitter to complain about level design. Pottery.
>lost woods mazeDMC1 kino back on the menu
>nero throws swords at a window for 5 minutesExaggerated length so must be skill issue.
>except credoOverrated fight
>third of the game being walking down empty hallways you've already been in.But enough about DMC1/3
I wanna see mork and matthew debate bayo1 and the loser has to delete their channel
>>714205427>can do literally any attack while stamina is full (which is most of the time if you can ki pulse)vs
>can't use 1/4 of your moveset until you magic recharges enough then you can temporarily use it just for nowok bud
>>714205624What are their stances? Mork hates and Mat loves?
>>714183712 (OP)These games are shallow as fuck fighting game training wheels for retards.
>OH MY DEVIL DID YOU SEE ME JUGGLE AN ALREADY DEAD NPC FOR THAT SWEET SSS RANKING THIS IS JUST LIKE SCHOOL EXCEPT IMNOT SHIT AT IT
>>714190465Heโs right. Play a fighting game vs a real person and stop le bullet juggling retarded NPC
>>714205504>blud defends faults unironically skull
>DMC: 3 good games / 5 (60%)
>NG: 2 good games / 6 (33%)
>Bayonetta: 1 good game / 3 (33%)
I think that settles it
>>714207045You're forgetting a few games zoomie.
>>714207045>MGR: 1/1 (100%)
>>714204425There are plenty of times.
>Death Scissors in the sewers>Sin Scissors in the rotating hallway with spikes underneath the waterfall>fighting multiple Blades or Shadows in the lower path underneath the Coliseum to get a Blue Orb Fragment>the underground area filled with Blades before the 2nd Nelo Angelo fight>Frosts near the end of the game in the room with the Divinity Statue>Blades/Frosts inside the Ghost ShipEven if you disregard how much of the traversal IS fighting Marionettes in narrow hallways there are still rather cramped rooms where you fight other enemies spread throughout the game, and many of the arenas are arranged so that you don't have areas you can stand safely in, like the final Nightmare fight.
The game does have large arenas but a large part of the atmosphere is how it does have those spaces where you don't have much room to navigate which most action games don't really focus on now.
>>714207307I counted those ;)
>>714205881the devs realized it was a little lame which is why they massively increased the amount of moves you can use outside of DT in every game
>which is most of the time if you can ki pulse)key word here is "most" isn't it? also why make me do a minigame to do what I can do in a non soulslike all the time. stamina meters are retarded outside of the context of 2 armoured knights slugging it out and team ninja slowly creeping ninja gaiden complexity into it is kind of corny when they could've just made a new ninja gaiden
>>714193642Learn demon slave offset at some point. I wasnโt vibing with the entire mechanic until I learned it and it felt like a third eye opened. Also, despite Luka being a werewolf is retarded af, itโs up there for best designed rival fights in the genre. The game is very overhated. I do wanna replay it again on switch 2 so it can run smoothly, but Iโm waiting for Kirby air riders to come out before I get one.
>>714185807>Ng2 is my favorite game, I have cleared Master Ninja multiple times, and play No-UT, No-Heal, No-Ninpo when I'm not rusty (which unfortunately at the time of recording the footage I was)lmao
>>714205260Blud thinks he's apart of the team
>>714209110>warrior footageMork 2.0 in the making
>>714209339It's very obviously not Warrior.
>>714185807I think UT's are fine as they are, just let the player cancel out of them if he so chooses, that way tryhards like this guy could end it early if he thinks its too long and overpowered.
>>714209457>somehow plays worse than mork despite multiple MN clearsmust've downloaded a save too.
Gentle remind DMC5 is one of the worst games ever made.
>>714210267Thank you. I almost forget.
>>714210123He also has the unfocused thoughts like Mork.
>>714183712 (OP)Good thing godfall has no ecelebs attached to it
most fun i've had in a long time especially since stellar blade was such a terrible game in every aspect
only flaw with dmc5 is that dante isn't the only playable character so they didn't have enough time to playtest shit like KC being overpowered
>>714210267this is true if you interpret DMC5 as DmC, since once upon a time some people did call it that
>ranks your performance on every battle with better rewards for high marks
>you can play in a very slow and boring way and still finish the game instead of digging into advanced tech like ATB cancels to finish fights faster at the cost of higher APM
>style/paradigm switching
>can juggle enemies
>protag uses both a gun and a sword
>every cutscene is just a flashy action scene or underwritten melodrama to justify the next boss fight
>linear as fuck and obviously ran out of budget in the end so all the bonus content is just more fights without context
this shit honestly feels more dmc then ff16 does. the same people who say dmc is just spamming stinger/guns/holy water are the people who say this game is just watching auto battle play out
>>714211351>people saying FF13 is a stylish action gameWe're going to eventually get one of those "purist alignment" charts
The genre would be in a better place today if you bought his game.
I like playing these games on the 2nd hardest difficulty because they always go too far on the hardest
I like these games they're very fun!
>>714214786Depends on the game. Bayo 1 difficulty progression is the best in the genre, very hard is where the game really opens up.
Favorite stoic-like? For me it's Demon's Souls.
>>714215887>best difficulty progression is when a gimmick difficulty forcibly pigeonholes the player into its equivalent of UT Spam, except ten times more mindnumbing and billion times less coolAbsolute midwit take.
>>714183712 (OP)>the og you didnt beat the game commno wonder that you guys are all a bunch of histrionic shit flinging faggots
>sssniperwolf faked all her mgr footage
I FUCKING KNEW IT
>>714216574Dodge offset is nothing like UT spam. If you want to complain about getting locked into a cutscene, you should mention torture attacks instead. Dodge offset allows the player to combine offense and defense into a single stream of constant action. It's great, bayo 1 is one of the best action games I've played.
>Assault Spy died for this
So fucking disappointing this jab decided to make some capeshit dogshit game with no combat depth. this shit is so bad and it's going to kill his indie studio
>>714217136>combine offense and defense into a single stream of constant actionYou can argue UTs are the same thing.
>>714217542While also being a cutscene, yes.
>>714217136They're the same in function. Torture attacks have more in common with OTs except OTs are fully integrated into the game unlike TAs which are actually shitty cutscenes.
>>714217748>OTs are fully integrated into the gameI have to wonder what does this even mean. You seem to have no problems with ng locking you into a cutscene. Also I don't know where you got the DO was a late addition, care to provide source? Even if it's true, it worked out great.
dodge offset is cool because it means the "hold button to shoot/the other cool thing after punching" mechanic isn't completely worthless on harder difficulties, with it you would either have to ignore the hold for more damage mechanic or ignore wicked weaves unless the enemies were musou tier braindead
Imagine Bayonetta without the QTEs, shitty mega bosses, or button mashing segments but without keeping witch time on the highest difficulty. Why does Platinum not just make a good Bayonetta game when it's this simple????
>>714201101Literally just dont do it? You don't play NG2 on MN without UT/Ninpo? What are you even doing then
>>714218692Also add no forced 2nd character and no UC, now that I think about it
>>714218802>What are you even doing thenprobably the next best iframe move because ng2 spams offscreen shooting enemies at you under the assumption you use the mechanics of the game instead of making up rules for fun.
>>714219386>shit mechanic + shit mechanic = game designitagakoid moment
>>714219386Yes ultimately you have to use moves that give you iframes but certain moves are cooler to do it with
>UT>WP>Direction Dodge>Guard Reset>counters>wall attacks>shuriken techs
Out of all Miyazaki games Bloodborne is the best action game. It has the fromsoft rpg stuff tacked on but it distinguishes itself. Similar to Wanted Dead, rally encourages you to attack aggressively when hit, and not sit back and overly rely on strategizing like in earlier souls. The parry pistol prevents it from being a rollslop like 3. Itโs not parryslop QTE or open world with a horse adventure. Fast and skittish enemies highlight the importance of timing and position really well, and harshly punishes you when you get it wrong. These things combined made a very good action game
>>714217748Nice webm, did you pull it out of your ass?
>>714220642which subreddit is this from
>>714220642I hesitate to call bb a souls game because it was a step away from souls into action. Sekiro on the other hand is a fully realized action game which makes it the best fromsoftware game.
>>714220642>rallySurprised no one mentions this more often.
>>714220642BB is the first true rollslop game, the previous Souls games at least tried to encourage engaging with the RPG mechanics instead of pretending to be action games
>>714221098DS3 is the real rollslop. You could parry sometimes but the window was a lot tighter, rolling was the ultimate solution game provided. You were literally leaping and leaping pretty far with load adjustments, flying away from big boss damages. Bloodborneโs pistol parry you just level up and it works, far more reliable working on huge beasts and bosses too. It gives you a good viable alternative to rolling
>>714222047Everything from BB onwards is rollslop except for Sekiro (parryslop). Please play a real video game.
>>714222352>a real video gameSuch as?
>>714222595DMC3, NGB, Bayo 1, Nioh 2, there are plenty of options
>>714222595Ninja Gaiden 2
>>714222753>DMCSandbagslop
>NGiframeslop
>bayoqteslop
>niohsoulsshit
>>714222753Maybe if you like watching cutscenes instead of actually playing the game.
>>714222967Aww, are doze gaems a wittle too hawd for babby :'(
>>714223194Surely you jest, single player games can never pose any challenge.
>>714222883is it worth it?
>>714223454I enjoyed the combat system for what it is but I still dropped the game on the second boss. I really can't say that it's worth it but you can get some enjoyment out of the combat system, it does a pretty good job at combining melee with ranged.
Are there any other character action+RPG hybrids outside of Nioh? I'm tired of ARPGs with dogshit combat.
>>714218628The fact that all OTs come with their own hitboxes that need to connect to the right part of the enemy's hurtbox to begin the obliteration already puts it lightyears ahead of torture attacks. Whiffing is a possibility and so is hitting the wrong target/hurtbox. Furthermore, the actual OTs have their own hitboxes with their own properties that can hit nearby enemies in the process. It's as integrated into the game as it gets.
None of this applies to Torture Attacks, everything just freezes in one place, including the fucking score meter.
> where you got the DO was a late additionFrom the interview with Kamiya and other PG staff.
https://lparchive.org/Bayonetta/Update%2050/
>Dodge Offset was also created through playing>We could finish the non-stop style in that way. The result of 'trial and error'. In reality, this was done at the late production phase. This system didn't exist at the beginning. The way DO was implemented in Bayo is just gross. Metaphor ReFantazio somehow did it better despite being primarily a turn-based game. Even Doom Dark Ages has a much better take on offsetting and it's a shooter.
>>714220681Just facts.
>>714223891Wo Long
Stranger of Paradise
Rise of the Ronin
>>714224041Your problem with bayonetta is that it allows attacking enemies from a distance. I don't see any problem with this so we will have to agree to disagree.
>Dodge Offset was also created through playingThat's cool.
>>714224041>itagaki schizo is a Metaphor fanlmao now I really can't take you seriously
>>714223891astlibra is an actual rpg instead of an action game with level ups
Does Mork approve of Nioh 2? This is important.
>>714185807No, because Razor's Edge Bloody Rage is infinitely better than essence in every way except arguably aesthetically and every single solution people have had to the core problems with essence are either making it worse or repeating Bloody Rage. Trying to say essence distance matters is frankly hilarious and just another example of NG2 fanboy delusion where they confuse what they wish was true with what is actually true, dude thinks he's playing Onimusha. Actually, maybe enemies that play tug of war on essence with you or seal it is the closest thing to a solution there could be. I'll be shocked if the video mentions that though if it opens up with 3RE seething.
>>714188617Big if true. It's about as ignorant and lacking any actual substance at least.
>>714223454I paid way more than that for a collectorโs edition with a faulty zombie unit magnet. At that price you canโt go wrong on steam where you can get a refund if you hate it
>>714223571>second bossIronically, you are invincible while rolling from Augustโs attacks. He can be very tough. Combo stun and headshot with gun mods work well. Your next two bosses are way easier and the combat scenarios open up in the later levels imo
>>714224860He's played them but never cleared a single one.
>>714185807Bloody Rage is shit because you lose access to charge attacks until you burn it. Being locked out of the central mechanic of your combat system is really obnoxious.
>>714225137Okay but did he like it at all? I'm having anxiety about this and really need to know...
>>714225248Christ anon. He enjoys from what I've seen.
>>714225315Oh thank heavens, that's such great news! :-)
>>714225210Charge attacks in 3re are really nothing special. You act like you're missing out on them as you are forced to use the UT, but I'm willing to bet that the only reason the charge attacks were implemented was in order to allow going into UT mid combo.
>>714185807>No idea why they have decided to walk back on their decision in RE>I mean, im very happy to see essence come back, since fuck meters, but i know damn well they wont implement the UTs well, they look to be Razors Edges braindead UTsHe sure is. I very rarely disagree with WokeBlader, though, so this is just yet another one of his many valid takes in my eyes.
>>714220642I'll let you in on a secret about Bloodborne
The best parts of the game are because of Studio Japan, who codeveloped it the director of Nioh is also buddies with one of the producers who worked on bloodborne and iirc that guy now has a job at team ninja since the studio shut down.
Food for thought
>>714225210>>714226034Anyone with half a brain would realize that the entire purpose of comboing into charge attacks is LITERALLY so you can combo into UT seamlessly.
That being said it's still a nice addition because some of the charge attacks are pretty cool but they're not defining enough where UT getting in the way ruins them
>>714224861Oh by the way, bonus points if anyone can tell me what the potential issue would be with that system where enemies trap essence, because there is at least one. Lets see how much people think about these things.
>>714225210Hold attacks are one of several mechanics in the game, a small part of your overall moveset of which you have full access to, and not only are you are rewarded for going without them and saving your Bloody Rage UT with an extended Karma multiplier, you are given the extra utility of being able to chain into UT from them which is as good if not better than hold attacks. And if you're really going to try and complain about it rarely getting in the way of attacks after so many kills when you can spend the UT immediately any time you want, you have to shine the spotlight on past games getting in the way of your onlanding attacks with essence which is almost permanently onscreen. Yet again, it's something the system handles better than before.
>>714226470but the best parts of the game are the atmosphere and level design, things that TN kinda sucks at
Nobody ever talks about it, but I think that's okay
look at this jobbear
>>714185807>talks about how the solution might be Ex moves and green essence>Ex moves not only necessitate playing off a metered resource but exist in Razor's Edge via Falcon's Eye, Cicada Surge, Meditation and Autumn Flame>green essence is essentially "we know you can do a UT, but don't use it and you get higher Karma", which is just Bloody Rage but worseEVERY SINGLE FUCKING TIME
Also, while UTs can work reasonably well on their own without essence as shown in every game as openers, positioning and in setups, essence cannot be separated from UTs because they are the only reason essence exists to begin with. The entire point and strategy behind essence is if you use it for a UT and when.
>>714227585I didn't say team ninja worked on it retard and you're wrong about that anyways, deeply wrong
>>714228051>Have an intricate combat system>Make you fight a bear that does nothing but basic swipesengaging
>>714228140Expecting any sense from NG2 fans is asking to be disappointed.
>>714228346don't tell me you think the rollslop is what makes the game good, please, it's bad for my blood pressure
>>714228140>because they are the only reason essence exists to begin with.Not true because essence can refill health and ninpo. Other anon already pointed it out but essence is very similar to onimusha's soul asborb mechanic other than UT
>>714228595when I said deeply wrong I was referring to you saying TN is bad at atmosphere and level design, RETARD.
And besides, Bloodborne is good because it has fun mechanics that work perfectly with the enemy design, something later souls game fail at hard.
>>714228431what else is a bear gonna do
what's a bear to do
>>714228719it's the same fucking rollslop as DS3 just with nicer animations, you are delusional dude
also TN level design is ok at best, mostly it's very bland (NG2 and Nioh 2 are still some of my favorite games tho)
>>714226436Thanks for your input bro. And why does WokeBlader think UTs are braindead in 3RE?
NGfags not beating the allegations.
>>714228431>intricate combat system?
NGoids can only survive by consuming their own, sad!
>>714217259There's no reason to play Assault Spy over DMC4. At least this game looks like something different.
>>714222883Wanted:Dead becoming /v/'s new absolute darling is the funniest shit.
>>714230392Mork shilling at its finest.
>>714230392It's literally just Mork posting it, no one else has fallen for it.
>>714230392>ImplyingIt's just mork samefagging, Wanted dead is shit
>>714228614Anon. If you couldn't choose to spend that essence on UTs then what decision-making is there regarding the different types of essence? Without UTs it is just a basic reward system for killing enemies with nothing else to it except skewed RNG. I brought up Onimusha for a reason because that game goes out of its way to give souls actual travel time particularly with the purple ones for Oni mode, while making you entirely defenseless when you absorb them. The devil is in the details and that is where essence breaks down because the mechanical relationship that defines it falls apart by design.
>>714230392Should've played their better game.
>>714230656I'm so glad that game got delisted forever; its fans are insufferable.
>Same mediocre shit as the rest of Soleil's catalog but people pretends it's good because they watched Samurai Jack as children.
>>714230771>You like this game? HOW DARE YOU!
>>714230878You new to these threads?
>>714217259I liked Assault Spy a lot so Mightreya was one of the games I was looking forward the most this year.
The demo was literally "press L1 to awesome". Reminded me of Senran Kagura / Valkyrie Drive where you only press one button and the character automatically launches herself towards the next enemy and makes a "so cool" autocombo.
>>714230897No. But I will always call out schizophrenia.
>>714228872You're letting people live in your head rent free. I did not praise the combat as some masterful art form. All I said was that player combat meshes better with the enemy design. You have a stick up your ass thinking I am praising it as if it's the best thing ever.
you're the delusional one, making a mountain out of an anthill
>>714230656There is no way this game is even remotely decent given how
>Licensed games are inherently shit >Its developer's other projects are shovelware like like Valkyrie Elysium or Wanted Dead
>>714230928This so much. It's such a failure to what those guys made before. I hope everyone gives them hell for it
>>714230771How can judge without having played yourself? You're opinion is based all on assumptions anon.
>>714231152Someone called him free mason and I'm still waiting on qrd.
>>714230771Never watched the Samurai Jack cartoon. The game is great and easily the best Soleil has to offer.
>>714230928japs dont know how to copy good games unless it's team ninja
>>714231089To be fair Assault Spy is like Fight N' Rage or the first Nioh: everyone claimed to have played it to win internet arguments against similar games but no one actually touched it.
So I can understand why Wazen decided to do something different this time. Who knows? maybe people will actually buy Mightreya rather than using it as poser fuel.
>>714231243low bar to clear
>>714230771It's good because it plays like a modern ninja gaiden game.
>people who disagree with me are insufferableThat's your problem.
>>714231086There is no way for you to know without giving it a try.
character art design for Devil's Third and Wanted dead are utter shite. All the best artist from Team Ninja stayed.
>>714231359Yet it's a great game. They should have reused the combat system in their other games.
>best hack n slash combat ever made
>game goes unnoticed
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>>714231150NTA but I played Wanted:Dead (I got it as a gift so didn't spend money on it so no purchase regret this time) and found it mediocre so I wrote off the developer altogether.
>>714228872You just don't like TN aesthetic. Luoyang is kino.
>pic unrelated is a random screenshot from steam community
>>714230928I'm still remaining fairly hopeful, Assault Spy took a while of building on itself before it got fully realized and didn't really get difficult until late into Extreme Mode. Plus a lot of people do think Amelia is more fun than Asaru and she had the charge kick that auto sticks you to an enemy, Assault Spy did work with really sticky auto-tracking attacks as an intentional part of the design.
Mightreya is trying to do something rather experimental in the space of action games. My big concern is that Wazen directly tweeted about Zenless Zone Zero as an inspiration and it might be including in terms of braindead gameplay instead of just being an aesthetic influence.
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>>714231729I just removed it from my wishlist without a second thought. Both of us know very, very well that "it's just an alpha!" "it's just a beta!", "'ts just a playtest!" "they will fix it" are lies that will never be true. In fact games with promising betas ALWAYS get worse.
If Wazen is taking inspiration from a gacha then Mightreya's "PRESS BUTTON TO AWESOME" design makes perfect sense.
Being willing to drink sea water because you're marooned in the middle of the ocean without fresh water isn't a good thing; it just brings suffering and death.
>>714231152No clue. Looks like Adam22 though.
>>714231520>damage numbersImmediately disqualified.
>>714232496For me is the messages at the right
>"Do this, then do this"
>play action game with unlockable difficulties
>highest available difficulty at the start is still baby mode
>uninstall
>>714232728Khazan is the funniest shit I've seen in a while
>>714232839Is it actual difficulty i.e. AI changes and enemy distribution or artificial difficulty i.e. more hp more damage?
>>714233528Why are you asking a question you're smart enough to already know the answer?
>>714233528>artificial difficulty i.e. more hp more damagetired of this meme, if the hard mode was designed first then that's literally not a problem since it's the easier modes that are artificial. this is largely cope anyway
>>714233662Artificial accessibility is also real. If enemy still spams 20 AoE nukes in easy mode just with less damage, it's not actually easier. Just less suffering to be endured.
These types of games are simply niche and should be treated as such. You can't expect them all to be multi million sellers. The fact that DMC5, probably the most famous non-GoW action game, struggled to sell 10 million copies in nearly a decade just goes to show how small the audience is compared to RPGs, Shooters and other casual genres.
Companies like Capcom are retarded for thinking it will be the next monhun.
>>714234807who tf asked, respectfully
>>714234916People arguing why DMC5 might have killed the franchise so much so that Itsuno didn't even think about its future when he left the company.
>>714234972it's one guy arguing with the voices in his head
>see fun looking gameplay of DMC 3/5
>DMC 1 is incredibly slow and boring
should I skip 1 or just keep going
>>714235036DMC1 was a resident evil prototype. It was a very different game.
>>714235036if that's not what you're looking for then yes, but it's a good game and you should go back to it eventually with proper expectations
>>714235036DMC1 is functionally a completely different game, don't approach it in the same way that you would the games that DMC would turn into. Engage with it as it is and it's still good.
A big part of DMC's design is learning secret tricks to fight enemies so experiment on that end rather than trying to do things like juggle them.
>>714235036Skip if you're a brainlet. DMC1 is filter and only for true fans.
>>714236376This but for DMC2
>>714231336People played nioh 1 so much they greenlit the sequel
>>714236762Literally no one played it
>>714236909I literally beat it
>>714237084You are no one
>>714237193I am literally someone
im not clicking but think it's funny to see this pop up in my recommended
DMC2
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>>714237302I got that too. Didn't watch.
I am so cooked.
Might replay MGR or something.
>>714183712 (OP)>thread immediately devolved into eceleb faggotry and fanbase shitflinging two replies inWhen you're right you're right. Self awareness is dead.
dmc3 is literally the only good one wtf
>>714237662That's every thread thougheverbeit
>>714237801>no style switchingit's shit
>>714237302Did watch but there's no "fanbase" 20 years ago. Every single one of doomposters I've seen is a poser.
the must style mode where enemies only take damage if your style is S or higher in DmC is actually a good idea and should've been in DMC5 too
dmc dmc was so much more fun to play through than literally every other dmc
>>714239368It's literally the worst thing.
Dynasty Warrior is a legit CAG trust
>>714240623As in, you'd need to be crazy to play it!
>>714240623What's unironically the most fun musou to play if I just want cool movesets?
>>714241073Does it have to be an actual Musou? If not then Sengoku Basara 4 Sumeragi.
>>714241173ng2 is much closer to a musou than any of the other NG2s and certainly more musou in comparison to other pure action games unironically
>>714241173and then the entire gameplay is just spamming UT's
>>714241448how well does it emulate
>>714241527Decently enough, it's only in Japanese though if that's a deal breaker.
>>714241073Sengoku Basara because Itsuno was involved in it.Lady's dmc 4 moveset for example was just a 1:1 port of Magoichi Saika's moveset from sb3.
https://youtu.be/xK2f7-qgCrw?si=OXNImHX4dk3Ea1SU
Matthew has made a game now, when will Mork?
>>714241948Honestly looks 10x cooler than DMC lady's moveset. I definitely see the similarities but lady doesn't have as much swag when she does her stuff
>some psycho beat god hand on hard new game with the kick me sign using the Wii rock band drums
>>714241073For me, it's Kamen Rider Battride War Genesis.
I love toku so I definitely am biased but the gimmick of each Rider having unique mechanics and form changes based on their series was actually what got me to click on what makes musou games alluring. It's a polished game but it gives you dozens of Riders to play with all their forms, all their iconic finishing moves and mechanics to sell the immersion. One of the most satisfying toku games for how well it implements the ridiculous amount of abilities that these characters have. I lament that toku games don't exist any more.
What action game are you currently playing and gitting gud(der) at? You ARE working on something, right?
>>714185807>after 200-300h younger sick of it I think I found this guys break problem.
He is grinding an 8h game for.30x Its core essence
I played double dragon 1 recently and the walls raped me.
>>714193642Seen trannies boil over the game bcs it "kills" Bayonetta.
Then I watch this shit and she just gets dragged to hell with Luka. Literal sequel bait 101 strat.
I was expecting that she gets disintegrated on a molecular level with how much these freaks were screeching.
>>714243882Someone post the Mork comment.
>>714197148What am I seeing here ?
Do you have a throw option that is good or is this a parry ?
>>714244602tenshin rishin style (which is available on 1kat and odachi) have this grab that will interrupt panicked (health bar red) enemies. if you do your combos enemies shouldn't be panicked in neutral but enemies like webm related can do double red attacks which you can choose to ignore if you react with this.
I dont remember if there are any other moves with similar properties specifically against panicked enemies.
>>714244862A Rabi speedrunner left a comment on his video correcting him on multiple mistakes. He never replied.
>>714205427And this is why souls is selling 500x the copies
It keeps the turn order simple, slow and understandable to even the lowest retard
Even Sekiroh that doesn't have the stamina to dictate turn order made sure to lock you and the enemy into states bcs Miyazaki understands what's frustrating about action games for the average consumer base
I wish this fker would make Sekiroh 2 already
But put some effort into all the stuff outside of core combat and bosses
>>714245014sounds funny, but is it nitpicky and kinda irrelevant or actually damaging to the video's quality?
>>714245026Sometimes it just depends on marketing. while I agree that souls combat is popular because of its simplicity while also being visceral you also have games like Stellar Blade selling more than most action games because it was marketed more. Ditto for shit like God of War.
>>714215887I like Bayo but man. On the highest difficulty where witch time is turned off the game just becomes such a button mashing visual mess
Actually broke my Xbox pad and wasn't able to complete the nilfheim challenge
Its always went super smooth until there is no more witch time allowed and in have to spazz out like a retard. The double Jeanne comes and you have to cheese the shit out of it.
I'm thinking of buying a mix box and checking how the gameplay is there but its to expensive.
This genre as a whole has such high pace input demands that it shits on controllers. And I like playing defense way more anyway. Fuck busting out 50 inputs in 15sec
>>714245373>just becomes such a button mashing visual messopposite because the safety of witch time lets you mash on opponents without having to worry about anything
>>714231520Looks like some unreal engine tech demo
Of the soulless kind
>>7142316941.5 shades of color and unreal engine ai generated environments that look like plastic and then get filled with assets
Its just lame and gay
None of these studio design levels anymore outside of the traversal function
>>714234807Dmc 5 also sucked dick
That game brings zero satisfaction to casual players. Without the YouTube and Twitter clips of combo mad autists it would have sold even less. And deservedly so.
>>714245120I think it's the second, don't remember for sure, he sucked at the game as usual
>>714244890Sick
I love me my throw game
>>714245606Maybe but I don't play like that
I'm primarily parrying for witch time and if I use it with a dodge its to reposition
>>714245342This is just social construction. The reason why they get more marketing money is bcs they proved themselves first.
And stellar blade is an investment of a gacha Corp
More marketing for ninja gaiden, god hand or DMC is never going to increase the IQ of the average gamer
>>714245990It sold primarily of the music. This was the first action game where most of the marketing went to Devil Trigger and Subhuman. Hell I think more people argued whether Dante's new theme was good or not than the actual game. Likewise how people mostly remember dmc5 for Vergil's theme and memes.
>>714244890So how parryslop is this game? Can I mostly ignore parrying and still have good combat options, or is it the core mechanic the game is built around, or something in between?
>>714246472It really is cursed that ninja gaiden has all the hallmarks of a truly hardcore game for hardcore gamers but wont get any cred from normies because it isnt a meme game like whatever fromsoft makes. Same with how Nioh is also largely ignored by normies.
>>714246632parrying is fun and a focus but you can still get away with blocks and dodges. Not every attack has super good tracking and there are skills that are good to use after a dodge.
>>714246675If IGN is making reports on how hardcore it is then it's known by normies. The games are unironically too hard and filters millions unlike souls.
>>714247147>filters millionsit's not gonna crack 1 mil buddy lol
I believe NG was regarded as hardcore for many years because the games don't explain core mechanics to you so most people playing didn't understand how good blocking was, how to stop essence from flying away, what on-landing attacks are, how good wind path and GT are, etc.
>>714247337YouTube exists now. Can't be too oblivious these days. Unless the hours of technology is overwhelming.
>>714247497im talking about back then, when those games were fresh. I also think people say NG2 is better because it was unironically easier thanks to delimbs, enemies having less health, and UTs being stronger when players did know how to use them.
Then when the games got no releases on newer consoles and no one owned an xbox anymore people were going off of memory or hyping it up way more than it was because nobody had a way to play it without going out of their way to buy an xbox so they were able to gatekeep knowledge about the series until emulators got better and master collection came out.
Basically NGs reputation is pure bullshit. They're still fun games tho and still unique but not as hard as people made them out to be for many many many years
>>714247691>back then, when those games were freshThe games are still fresh to many albeit. People still lack knowledge.
>NG2 is better because it was unironically easierTrue
>people were going off of memory or hyping it up way more than it was because nobody had a way to play itYes. It's why NG2 has many secondaries.
>gatekeep knowledgeResources are out there.
>NGs reputation is pure bullshitDisagree. It's reputation as main three series is well deserved. Shame many haven't played it themselves.
>They're still fun games tho and still uniqueCorrect
>but not as hard as people made them out to beFalse. Their relentless enemies are known for a reason.
>>714201426I like him but "!00% correct" is insane, especially with wormtongue zoghog's ADHD retardation influencing his takes more recently.
>>714201794Matthewmatosis is a literal retard.
>>714248287>more recentlyOh boy. Who's going to tell him?
>>714245843AI is younger than the game. Do post your rainbow game level though. I would like to see what's good according to anon.
Kings of Hell is my favorite Stylish Jay Character Action fighter genre game
>>714248287MM understands Demon's Souls while Mork just makes shit up and embarrasses himself... it's rather sad.
>>714248534They're called JAV or HAG. Both are the only acceptable choices.
>DMC4 doesn't have borderless fullscreen
>everyone recommends Borderless Gaming
>dev removed all free builds and made it available only commercially on Steam
okay what now
>>714248604Why does MM get a pass while Mork has such vitriolic replies? What is he missing?
>>714249956Coherent points that don't waste your time.
>>714249956He get that DeS was about a lot more than the combat. Mork doesn't have to feel so bad though, From forgot this too and have continued to lean into their mediocre combat design above all else.
presented without context
Who here can Judgement Cut Loop and summarize an input list for me to memorize, because despite all the tutorials I've watched I still don't get it.
>>714251474>DMC 5No thanks
>>714251752Now this is badass.
>>714251752Behold..... the deepest combat system ever made.................
>>714251474one of the ugliest games, FUCK
why do dante and vergil look different
i thought they were identical twins
>>714252765they had the same face in 3 and 4
for 5 who fuckin knows
>>714251474I thought you can't get stylish points with spamming 1 move
>>714252809Stubble and hair aside, they still look similar.
>>714253212I could buy that they're brothers but not twins anymore
In NG1 I like how different level of UTs actually matter, especially with a fully upgraded dragon sword since it's lvl 3 UT is a lot longer and doesn't always work.
>>714242196Is Matt's game out?
>>714253459missed the 5 threads about it today?
>>714253459https://store.steampowered.com/app/3816700/Logic_Bombs/
>>714253526what is this fukcing picross shit
>>714253283Even Zach and Cody look different now.
>>714253702No they don't?
>>714253875>That's "alike"That is about as 'alike' as Dante and Vergil in 5.
>>714253526I wanted bug game
Stranger of Paradise's main story was way better than I expected.
Is the DLC worth it?
>>714254702If you enjoyed the game for its combat and mechanics then absolutely. There's not very many entirely new levels but it adds new weapons, abilities, jobs, enemy variants and bosses as well as changing existing boss movesets twice throughout its difficulty modes. It revamps everything and adds some real challenge to the game along with significantly opening up the build potential with new options and systems like gear fusing to easily set up your own Job Affinities.
>>714253920Not really. At first glance they don't look alike but the only real difference is their weight. One dude's face is thicker but their eyes, nose, mouth and brows look about the same. The only real differences are their moles.
>>714253283Not me. There is nothing about the 2 that is the same in 5. Hair, eyes, chins. Dante and Vergil look nothing alike in 5. They don't even look like family. If you didn't know their family history you'd never think they were even related much less identical twins.
Just look at them.
https://img.goodfon.com/wallpaper/big/5/eb/dmc-5-devil-may-cry-5-dante-fokus.webp
https://w0.peakpx.com/wallpaper/663/245/HD-wallpaper-devil-may-cry-5-vergil-white-hair-character-games.jpg
What about these faces is the same? Vergil looks like his DMC3 model while Dante his DMC4's but they don't look alike.
>>714241073Orochi 3 easily but I admit I have not played many games of this genre.
>>714254930I think I do but I'm really bad at the game. Most bosses I only got through by spamming that caveman looking axe from overhead into ground thing on r1 > r2. I don't really understand how the jobs interact with each other desu
>>714231520>0:35kek wtf was that slowdown, did the PC have a stroke or is it just a badly optimized UE5 sloppa
>>714245373If you know how to play, bayo 1 on infinite climax actually becomes a button holding game. The absence of WT is a non issue. You can use the accessory that places a bomb on the floor on a successful dodge instead of WT to get accustomed to NSIC.
>>714245373Should have learned dodge offset. You don't mash buttons in bayo, you hold them.
>>714245373I think the reason they turn off the WT is to force to use the items you've bought. Bracelets, weapons, and so on. Each accessory drastically changes how the game is played and this way you can use things that are WT replacements without sacrificing it, as it were.
>>714231520Are those tutorial things on the right forced on you?
>>714257225The reason they turn off WT is that you don't need it if you use dodge offset. Dodge offset allows you to continues the combo after dodging if you dodge with the attack button held, so you are dishing out wicked weaves left and right while dodging at the same time.
>>714256269Then learn how the game works and get better. The DLC will give you more motivation and rewards for doing so. Focus on Chain Cancelling abilities to stay safe and continue combos, switching jobs to maintain both Break gauges and parrying along with Soul Shield to also keep Break high and punish. Job synergy is as simple as picking two jobs that sound like they would be fun to use together and exploring how you can apply what they offer. Samurai and Knight as one example gives you heavy rewards on parrying in terms of offense, defense and resources as well as more outlets for doing so. It's all in how you want to use them.
>>714245373do you just play without dodge offsets?
>>714257225yeah, like the other guy said, if you know how strong the dodge by itself is and dodge offsets are you don't need items and witch tie
crazy how the action genre peaked with W101 and God Hand huh?
>>714247691>Blockingwas only good in NG1, which is the cheesiest game in the series. Also Flying Swallow melts the game
>>714257372during campaign
>>714260804You have to be shitting me. You will be holding block pretty much at all times on harder difficulties in any 3d ninja gaiden.
>>714260804>Also Flying Swallow melts the gamethey dodge (and sometimes parry) it on higher difficulties, plus it's slow recovery can be punished with a grab
>>714253008he's getting chunks of style for breaking the spines on the lizards + holding round trips is a different move technically from actually throwing it
>>714261096In NGB they fixed it, but in vanilla it was free. I was playing the three games back to back and then I remembered that flying swallow melts NG04. Raped everyone
>>714261785I enjoyed Demon Slave, especially after you get the accessory that allows you to act alongside the demons. Visually though, I miss bayo 1's designs. You could really see enemies falling apart in b1, starting with their feathers and armor, and then being beaten into a bloody pulp with blood flying all around you.
>>714261643It's what bayonetta combat should be. Problem is they have too many sandbag-y enemies in the game or breakpacing flying enemies. Devastation also seems to be quicker to shift actions than Bayonetta, or maybe it's my skill issue
>>714261785>I think it would be cool if every move caused 50 explosion effects>wait what do you mean we're making this for the switch and its being output at 480p
>>714262018Are you talking about the fact that enemies didn't punish blocking with throws in the original ng04?
>>714262103Sure, looking forward to playing it.
>>714262198Yes, not only that, they don't block or evade flying swallow. It's fucking hilarious
>>714262665Yeah, that's fair then. Never played the original myself.
>>714262824I highly recommend downloading xemu + hurricane pack. Intercept is brainded OP. However, Hurricane Pack 2 is playable on 360. Just download Hurricane Pack 2 from Archive and install it on your RGH xbox
>actually that wasn't the final boss time to fight the demiurge
Never gets old
>>714262103Yeah. I'm just treating it as a potentially fun action game that may not have much to do with the NG I like. Already accepted the idea that Ryu will be in it for like 2 hours. Yakumo looks lame as hell in terms of his design but his gameplay seems nice.
Newfag here, I recently got into Sigma 2 and did a first time clear on Mentor for Chapter 1.
>https://litter.catbox.moe/uswtbgzi3mua1siw.mp4
Any suggestions to git gud? All criticism welcome.
modlist includes NM mod and Dabilahro skinstick till the end for boob jiggle
such a shame there isn't a single ninja gaiden clone
>>714263651I would suggest using the black mod to bring the blood back, it adds a lot to the experience. As for the tips.
In a game with no lock on, X+A is a targeted jump that sends you flying in the direction of the nearest enemy. All of its options are very good. Double tap X+A for the guillotine throw that works against human enemies. Bonus damage if they hit a wall, but most importantly you're immune to damage during the whole animation. Very useful to avoid explosions. X+A > A - jumping on enemy heads, staggers and opens up enemies for combos, also includes i-frames.
Learn to use the on land state. Whenever you land after a jump you can immediately go into running without the wind up animation, makes while running* moves easy to use. More importantly, when you charge the UT (hold Y) in onland state, you skip the wind up animation of the charge. Provided there is essence on screen it will be consumed and UT will be charged instantly. Note that essence won't be consumed in combat as long as you are holding block or attacking.
Whenever your guard gets broken, you can cancel it into a dash which the game teaches you to do. It doesn't tell you that if you let go of the block button and hold it down again you will go back into blocking immediately.
>>714263672Try the delisted Samurai Jack game from Soleil.
if you love ninja gaiden try beat em ups, like sor2 or fight n rage
>>714263906So to clarify, there are 2 parts of the UT charge animation. 1st is when Ryu gets ready to charge - this part is skipped from onland. 2nd is when Ryu is actually charging - this part is skipped if you consume essence. UT from onland + essence on screen = instant UT
>>714264306I love action games and beat em ups are a solid pass for me. I don't know why, I suspect it's the lack of defensive options that turns me off the most.
>>714231520This might be the worst looking game ever made
>>714263651learn on-land ut's and good ways to keep essence on the ground, video below
https://youtu.be/k4qWcuyyIL4
also be careful with slow recovery moves, on higher difficulties throws deal insane damage, over 50%
wallcling X is pretty good, dont ignore it
>>714263651Since I'm someone who's actually watching your gameplay (the other posts are fine for basics but you clearly already know them so it's pretty embarrassing), the two things that jump out to me in the first encounters are imprecise inputs and movement. That just comes with time but try to think a few steps ahead in terms of keeping the enemy's relative positions in mind; just dodge jumping haphazardly and swinging at air is how you got caught by the grab and similarly not reacting to the other enemy taking your OT cost you both a combo opportunity and life from the suicide grab.
Opening fights with UTs is all well and good but you seem to not have the strings and shuriken cancelling down yet so why not practice them while it's easy, I appreciate that you took a moment to hit buttons when swapping to Enma's Fang for seemingly that reason. Swapping weapons too much is going to make that process take a bit longer particularly if you're doing Chapter Challenge or some kind of mod that gives you everything at max level, but it's not meant to be like that so just play it normally. Anyway, you very rarely if ever want to mash shuriken, throw them one at a time especially on attack cancels. Don't feel like you have to use them after Wind Paths either, you can just land and attack if you want. You can keep swinging or shuriken cancel if you whiff attacks though, just pay attention to if an enemy will catch you or is getting too close.
I'll watch the rest and if I notice anything specific then I'll bring it up but you're doing alright, keep it up and have more confidence. You definitely don't need to be running back to the save points already, but you do need to be practicing if you want to improve and build that muscle memory.
>>714183712 (OP)>Adore Shinobi, which is character action + flow killing (think Hotline Miami) on PS2>Love it because I don't have to have fighting game framedata combo autism to play well and get above d rank or what have you>Could never get into Devil May Cry, Bayonetta, Assault Spy, etc since they demand fighting game levels of dedication for the basics once enemies start running away and blocking.>Got pivoted into Monster Hunter this way and never looked back. (Started with P3rd then backtracked into Freedom Unite)Any genre with combo videos is flawed. Plus the good character action games already exist so the genre is stagnant. The new ones suck and have retard difficulty.
>SpiritXStrikeEw. Garbage.
>>714236762No they didn't. The sequel was just Koei Tecmo recycling the assets so they could savage some of the money wasted on the project.
It's pretty telling that the most attention Nioh 1 got ever was when Assassins' Creed Shadow was released and culture warriors used that game's depiction of Yazuke to shit on Ubisoft's.
>>714266202>Since I'mYou're a narcissist, that's what you are. He's neither using the onland charge nor reblocking and not even the guillotine throw.
>>714266407Onlanding UT is quite literally one of the first things he does about 23 seconds in, after jumping towards a TAC ninja throwing shurikens, delimbing and OTing him to put essence on the screen. It is not narcissistic to notice a funny discrepancy in what a post says and what it's replying to and draw attention to it with your own point of view. But it's pretty narcissistic to get so butthurt by it that you reply only to double down on it and hence display some really juicy projection.
>>714266202if you actually watch the video you can see he doesnt do them all the time and sometimes just charges standing, which he shouldn't
>>714266207you literally do combos on topples in monhun
>>714267057That might have been a fluke since he's not doing it in other fights and he also doesn't stack essence.
you spend like 90% of your time in the air in DMC4
why do people prefer this over 3
>>714267614How is 3 any different in that regard?
>>714267172>>714267561I just hit play at where I am and he did it again at around 13:50, which is not the only time. This is an extremely weird thing to get hung up over instead of just aiming to give more specific advice relevant to the gameplay/improving and it says a lot.
>>714267653https://youtu.be/cfD0TnZWWD8
>>714260804t. never beaten master ninja
and you're a retard. Block literally makes you safe during the recovery of moves, only grabs can fuck you up
>>714268004>This is an extremely weird thing to get hung up overI agree.
He's not doing it consistently. There is no use arguing over it when anon can just come back and clarify whether he'd doing it by accident or not.
>>714262103No.
1. It doesn't look like Ninja Gaiden
2. Ryu will playable for like at MOST 20% of the main campaign, rest of the game focused on a new character with new mechanics that I don't give a shit about
3. Platinum has gone to shit, so it's hard to trust them to make good combat and good enemy design
4. It visually looks terrible. Character and enemy designs look like shit, there's been like one area that looks cool but aesthetically it looks like some generic cyberpunk setting and not NG.
that guy had something going for him when he said "don't spam these threads everyday, niggers", all that's left is posting your gameplay, just like another anon said NGL
DMC5 is one of the worst games ever made.
>>714268713Agreed, It's worse than 2
>>714268587Fuck that, we can just post the same shit everyday on repeat. Everybody is anonymous so we can all pretend the same arguments haven't been reposted for years.
The funniest part about all that really is that he has the blood mod on. Anyway on that note
>>714263651I want to emphasize much more that you're jumping around far too much, Air Y gets you down to the ground but can still be risky and doesn't do much by itself, even with dual swords. Ground strings like XXY and XX>XX are fast and reliable for most weapons if you find yourself not sure what to use. Prioritize ranged enemies whenever possible. You also want to be guarding much more as well, it's your lifeline and you can block during attack recovery. You tend to play like you're scared of making a mistake like when you took advantage of falling back in the hole to just UT everything, but it's the only way you can learn. That and doing a real Mentor playthrough without starting with maxed weapons.
>>714267653Jump cancelling is a lot harder in DMC3 and if you do end up doing it you're just going to be spamming the same move over and over again. There are cool air juggles but they're just obscenely hard and not exactly worth the effort. Plus like half the levels exclusively have enemies that can't be juggled.
These faggot spiders are a more famous example just because they have so much god damn health
>>714193642Bayonetta Origins was the superior game but no one played it.
>>714268980I intended to delete that part when I noticed he had it on but forgot to do it. No need to be an asshole about it.
>>714268980>Air Y gets you down to the ground but can still be riskyI disagree. With the dual swords specifically cancelling the flying swallow at the end of the air combo to go into Air YY is one of the best options you can do.
>>714268894hm... you might be right... btw I think your favorite game is SHIT and mine is GOOD
>>714269251*cancelling the flying swallow
with shurikens, of course.
>>714269348Interesting, I happen to share the exact same opinion.
>>714226758Well no one even tried stepping up, so the answer was: having specific enemies that seal essence may lead to encounter design feeling samey, because there would be a heavy incentive to always target that enemy first and then UT the rest as normal. Something the humble Bloody Rage gets around elegantly by having variable fill rates.
>>714183712 (OP)Blame zoomers who are literally incapable of playing games for themselves and instead watch their favorite streamers react to other people playing them.
ninja gaiden 1... ah yes... the game where enemies and moves actually matter... and not the shitty musou clone that ng2 is...
I never read what OP said but I want to point out that when I was getting into DMC, back when 5 was at it's peak, there was rarely ever any actual gameplay discussion going on. Unironically most of the talk was about story, lore, and shipping mixed in with arguing over which game was better or people coming in to argue about which action series is better, of course.
Daily threads about DMC and no one wanted to talk about gameplay, even when I or someone else tried to initiate a convo about one. Really showed the true colors of the fanbase
>>714269752In NG1, you actually get a lot of use out of the dragon swords full moveset. Whenever you watch anyone play NG2, even tho weapon movesets are bigger they ignore over half the moves on the weapon because they're either bad or "too risky" to use. Seriously the forward+x dodge slash was like one of my favorite moves in NG1 since it was a great way to get in on the ground but nobody uses that shit in NG2
>>714269149See now I don't believe you because if that were the case you would have said that to begin with. Instead the fact you started seething so hard at such a light-hearted jab that still said your posts were fine betrays your intentions. You were in fact always the one being the asshole.
>>714269251During the air combo sure. Not so much when you're just jumping around freely, and it didn't look too much like FS misinputs either seeing as those happened elsewhere and are pretty natural.
>>714269906Forward+X is still very good in ng2 since it includes i-frames, it just gets overshadowed by other moves. To be fair, most weapons were really underbaked in the first 3d NG.
>>714263906>>714265767>>714266202>>714268980>>714268345Thank you for all your suggestions anons, with regards to the inconsistent on landing UT, I was messing around but I was also trying not to rely on UT too much like webm related but I ended up playing sloppy and not guarding properly or stacking essence as a result while still over relying on UT to get out of sticky situations.
>>714269989I don't care if you believe me or not, just saying how it is. Even if you're just jumping around landing with air YY remains a very good option because it shreds everybody around you.
>>714270151Since you're playing with tonfas, you should use the custom tonfa dash - I don't remember the name. Whatever string you do, most tonfa attacks can be cancelled into a special dash. First of all, the dash puts you into onland, tonfas are the only weapon that allow you to instantly charge UTs out of dashing this way. But also, the best moveo n tonfas is hidden behind that dash. Try it, just press Y out of the custom dash, it's one of my favorite moves in the game.
>>714270151That's fine, it wasn't really inconsistent at all, using it normally to open a fight is perfectly fine for example, but doing so in all the fights left most of them dead and ended up having the same result as relying on it. Story mode enemies also aren't balanced around early max weapons like Chapter Challenge is. Take it one step at a time.
>>714270482As cool and powerful as Heavenly Justice may be I would again tell that anon to not swap around weapons as much as he is. In that gameplay video so far there hasn't been very much tonfa usage but changing every fight makes it take longer to fully internalize everything. A normal S2 playthrough spreads out new weapons and upgrades quite nicely to adapt to each new set of moves in turn.
DMC RULES
NINJA GAIDEN DROOLS
>>714272579he literally never said that
TN are such faggots for not porting every possible costume to NG2B
LVL1 DS UT was the best one and TN are fags for making them into epic cutscenes even more than ngb btw
>>714273236The most underwhelming UT in the game.