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Thread 714277029

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Anonymous No.714277029 [Report] >>714277097 >>714277206 >>714277948
why are teenage and child protagonists with a mature storyline so uncommon in western games?
Anonymous No.714277097 [Report] >>714277206 >>714277216
>>714277029 (OP)
What gaem?
Anonymous No.714277206 [Report]
>>714277097
brown dust 2
>>714277029 (OP)
>make game where crit is necessary
>make protagonist the only character in the game that can't crit
what were they thinking?
Anonymous No.714277216 [Report]
>>714277097
fecal particles 2
Anonymous No.714277948 [Report]
>>714277029 (OP)
In the past, it was because teens who play western games wanted to self-insert as older adults, while in Japan, they wanted to self-insert as a teen.

Nowadays, it’s because the Anglosphere is really iffy around depicting teenagers because they’re unreasonably terrified of sexualising them. Unlike in Japan, where sexualising teens is par for the course.
Anonymous No.714278464 [Report] >>714279189 >>714279246
My theory about Japan idealizing youth is that the linear and rigid school>work>grave pipeline is so engraved in their brains that an adult having time to go on adventures breaks their suspension of disbelief.
Anonymous No.714279189 [Report]
>>714278464
My theory is that it's not your theory because I heard this parroted about 50 times now
Anonymous No.714279246 [Report]
>>714278464
Or the fact that japanese women heighten their voices to sound like little kids because culture.