Thread 714280298 - /v/ [Archived: 641 hours ago]

Anonymous
7/2/2025, 5:31:46 PM No.714280298
fsr
fsr
md5: 5db351fdba5e0ebf2fb30e069da2223a🔍
Remember when half of /v/ tried to convince you this is good because it's open-source, and will kill off DLSS forever?
Replies: >>714280454 >>714280578 >>714283090
Anonymous
7/2/2025, 5:33:00 PM No.714280403
FSR4 is the first model that's actually anything close to competing with DLSS because they went all in with machine learning
Replies: >>714280908
Anonymous
7/2/2025, 5:33:38 PM No.714280454
>>714280298 (OP)
No. Any examples?
Replies: >>714280871
Anonymous
7/2/2025, 5:33:40 PM No.714280459
Both are shit and cause imput lag. I get 200+ FPS on modern triple A games anyway(stellar blade MHW Expedition33) without any fake frames or frame drops. The technology isn't there yet for frame gen you might aswell just play another game if you're under 60fps
Replies: >>714281260
Anonymous
7/2/2025, 5:35:04 PM No.714280578
>>714280298 (OP)
Its squeezed another solid 2 years outta my 1650 . Before i upgraded.
Anonymous
7/2/2025, 5:38:30 PM No.714280871
v chimes in about dlss and fsr
v chimes in about dlss and fsr
md5: a0f614d7882aaa1452a026724e95005c🔍
>>714280454
>No. Any examples?
Sure.
Anonymous
7/2/2025, 5:38:52 PM No.714280908
>>714280403
And the DLSS transformer model came out and BTFO that too. There is no more full screen blur with DLSS preset J and K. It solved the problem that upscalers and TAA had. There's still ghosting on moving objects and some artifcating around hair and such, but one step at a time.
We're never getting the clarity of old games ever again, but the fact that games ship looking like shit out of the box as they expect a temporal solution to fix it, eliminating that full screen blur is a huge step, so now the problem is just down to hair and other transparent textures that look shitty instead of soaking your screen in cum.
Replies: >>714281103
Anonymous
7/2/2025, 5:41:20 PM No.714281103
>>714280908
It's too sharp man they added a sharpening filter but they pretend they didn't.

Preset e has more errors but it's more pleasing to look at than j and k
Anonymous
7/2/2025, 5:43:10 PM No.714281260
>>714280459
Upscaling does not cause input lag.
>I get 200+ FPS on modern triple A games anyway(stellar blade
Stellar Blade is graphically a PS4 game. Saying you can 200+fps on it is like saying you're twice as fast as all the other competitors in a 100m race because you're racing against toddlers.
Replies: >>714287363
Anonymous
7/2/2025, 6:04:49 PM No.714283090
>>714280298 (OP)
>200+ FPS
>Expedition33
Lying on the internet.
Anonymous
7/2/2025, 6:42:06 PM No.714286274
bumps
Anonymous
7/2/2025, 6:54:30 PM No.714287363
>>714281260
Not him, but Stellar Blade looks better than plenty of "current gen" games. Maybe they should make more "graphically PS4 games" instead of garbage like Indiana Jones.