>>714288768 (OP)Mega Man X required a specific kind of mechanics in order to feel good. They maintained these mechanics for 3 games. Then they moved to Playstation, and with the new platform, they decided to revise the mechanics. The revised mechanics didn't feel as good. It was more clunky somehow. But they rolled with those clunkier mechanics for 3 more games.
Then, when MMZ came out, another company took a shot at revising the X mechanics. They made everything feel smoother. Better. So even though the GBA had worse graphical capabilities than the PS2, it had the better mechanics, making the better game.
Capcom was never able to recapture the magic for X.