>>714308054 (OP)
Looks like a mix of Minesweeper and Picross. Personally, I'm not interested, but it does look conceptually interesting, so I'm certain that there will be buyers. I wish that Anon luck.
>>714308054 (OP)
I'll buy it if it's $20 or less yeah, and only because I want to support his work. I assume most people won't touch such a simple-looking game unless it's under $10.
>>714309012
Are you saying that he hired people to shill his game? I find it unlikely that someone would do this. The the potential revenue from the extra sales probably wouldn't cover the shill salary.
So it's pretty much Dungeons & Diagrams and Minesweeper? That's kinda neat, I like both of those.
Maybe I am a massive brainlet, but is D&D always solvable without any guessing? I feel like sometimes I just have to make assumptions in order to place some walls down early on.
I know Minesweeper will sometimes boil down to 50/50s with absolutely no way of knowing if the final move will win or lose the game.
My understanding is that this game seeks to avoid those situations completely?
>>714310484
Yes, it seems more like Picross than minesweeper. The description seems to imply there is zero guessing involved, though that's always expected in these sorts of games
>>714310484
The three rules I've worked out from the trailer is that the numbers on the sides tell you how many walls are in each row, the numbers on the bombs tell you how many monsters they need to kill, and the blue guys need to be unharmed