>Game takes place in Europe
>Comfy setpiece with gorgeous buildings
>Game takes place in US
>Boring empty suburbs with Walmart sometimes
Has there videogame that broke this norm?
>ESL
>obsessed
>retarded
Yep, it's third world hours.
I moved in with my gf and her mom, yes I know that was my first mistake I'm leaving soon, but suburbs are so fucking soulless and boring. Everything is comically far apart and the simple act of getting groceries requires me to drive 20 mins for a GALLON OF MILK.
>>714343162You have a gf and her mom at home but you choose to buy milk at the store instead. ngmi
European cities look inconvenient.
>>714342687 (OP)Name 5 US games that does this and 5 EU games that does this
>>714343352>You have a gf and her mom at homeDid you miss the part they are american?
>>714343493I live in a latin american colonial era city and they are very convenient, I'd assume a city in the same style but european managed is much easier to live in
Top is better
t. Euro moving to the rural side because the city is a den of disgusting people.
>>714342687 (OP)Sunbelt cities fucking suck, but northern US cities have more of an industrial charm to them.
This thread and the posts inside of it are not about video games
Liminal space kino>>>cluttered maximalist eye sore slop
I'll take the abandoned mall over a tourist fly trap any day.
>>714342687 (OP)red dead redemption
red dead redemption 2
far cry 5
asscreed 3
fallout new vegas
alan wake
alan wake 2
No One Lives Forever
I got bored of listing them, but basically all of them ever made.
>Eurofags will literally never stand on a ridge and see not a single sign of human life clear to the horizonmust suck to live on a continent that was largely deforested in the stone age lmao
Games are ugly and boring if you try to make realistic American cities
>Geoff Manaugh: While you were making those measurements of different real-world cities, did you discover any surprising patterns or spatial relationships
>Librande: Yes, definitely. I think the biggest one was the parking lots. When I started measuring out our local grocery store, which I donโt think of as being that big, I was blown away by how much more space was parking lot rather than actual store. That was kind of a problem, because we were originally just going to model real cities, but we quickly realized there were way too many parking lots in the real world and that our game was going to be really boring if it was proportional in terms of parking lots.
>Manaugh: You would be making SimParkingLot, rather than SimCity.
>>714343493The housing is inconvenient. It's very small and usually doesn't have A/C (do not tell me they don't need it. Temperatures in Germany reached almost 40 C this week). But the walkability can be nice if you value that.
>>714344013Chicago doesn't have an industrial charm anymore, it just has god tier urban design.
>shame about grant park
>>714342765Based on the image, I guess op's talking about nu hitman.
>>714342687 (OP)What's the perfect population size for a small town? 2k?
>>714342687 (OP)>setpiecethat is just a normal city.
>>714346124You don't need AC, you can plug in a fan and it's waaay cheaper