Thread 714378584 - /v/ [Archived: 666 hours ago]

Anonymous
7/3/2025, 3:27:06 PM No.714378584
Sakura
Sakura
md5: ad308a4baff139636f1ac7711eff83d9🔍
Fuck you, there's not a single good online TCG, why is every digital card game shit
Replies: >>714379167 >>714379608 >>714382773 >>714382941 >>714383418 >>714386209 >>714386340 >>714388813 >>714389052 >>714395026 >>714399398 >>714401343
Anonymous
7/3/2025, 3:30:02 PM No.714378840
nakadashi 10yo Sakura
Replies: >>714382297
Anonymous
7/3/2025, 3:31:22 PM No.714378979
stupid dumb kaiju posting scum
Replies: >>714404242
Anonymous
7/3/2025, 3:33:32 PM No.714379167
>>714378584 (OP)
TWO YEAR CURSE
Anonymous
7/3/2025, 3:34:08 PM No.714379239
go back tranime tourist >>>/a/
Replies: >>714379805
Anonymous
7/3/2025, 3:38:03 PM No.714379608
culdcept3ds_1920x1080
culdcept3ds_1920x1080
md5: 0f832c01452e94f2f73d409a85e44ca2🔍
>>714378584 (OP)
>online
there's your problem
play Culdcept dude
Anonymous
7/3/2025, 3:40:19 PM No.714379805
>>714379239
Anime website.
Anonymous
7/3/2025, 4:06:11 PM No.714382297
>>714378840
Sakura is in her 40's now
Replies: >>714404013
Anonymous
7/3/2025, 4:11:10 PM No.714382773
1736924165452614
1736924165452614
md5: 3d6ce07fecc9649d49959f7f8e0ad79e🔍
>>714378584 (OP)
There are a few good ones thougheverbeit.
Replies: >>714394820 >>714396261 >>714403542
Anonymous
7/3/2025, 4:12:48 PM No.714382941
Lum!
Lum!
md5: c91beb15a87b667f51cd6f8cf8e90287🔍
>>714378584 (OP)
Because there is no TRADING in any of them

It's in the name FFS
Replies: >>714388626
Anonymous
7/3/2025, 4:15:00 PM No.714383173
>everyone focuses on the anime
>no one has a suggestion except for a garbage offline game which is clearly not what the op wants
i blame blizzard and hearthstone
Replies: >>714403682
Anonymous
7/3/2025, 4:17:34 PM No.714383418
1751330614242531_thumb.jpg
1751330614242531_thumb.jpg
md5: fbd0dc2ead28d14e379bd55a6835d292🔍
>>714378584 (OP)
The unavoidable existence of a meta and the method of obtaining the cards ruins them for me.
You can have card games with interesting mechanics but it wont stop some players from searching for an optimal anti-fun deck that either kills you in a single turn or make you want to kill yourself after dragging it out for 30 turns.
And then you have players that whale for every single card the day new cards come out so there's no time of experimenting where people have cobbled together decks, it's any (community agreed) good card from the start.
Both of these are near impossible to prevent without severely limiting how players get new cards. and having near daily alterations of numbers or effects to make a meta impossible.
Replies: >>714383689 >>714387321 >>714398849 >>714403737
Anonymous
7/3/2025, 4:20:06 PM No.714383689
>>714383418
>The unavoidable existence of a meta
you are such a retarded faggot that it's not even funny
literally every single pvp game will have a meta because winning is fun, and not every meta is the two extremes that you just pointed to because you don't actually enjoy card games
please kill yourself
Replies: >>714384775
Anonymous
7/3/2025, 4:30:22 PM No.714384775
1728096398465965_thumb.jpg
1728096398465965_thumb.jpg
md5: 39e43256d9c5228d075782d06510cd7f🔍
>>714383689
I simply hate that people will look up on a website the deck they should make instead of putting one together themselves.
They follow a step by step guide of how to play the deck because they don't know what they've assembled.
Hell, some players will collapse if presented with any other deck because they barely know how to play the game, they can only follow whatever their precious meta site tells them.
Winning is one thing, outsmarting those dumb cunts that need to follow a meta to win is another.
Actual fun is from two unique decks that both players made and you don't quite know what their game plan is.
Replies: >>714385285 >>714389091
Anonymous
7/3/2025, 4:34:38 PM No.714385285
>>714384775
You're clearly not very good yourself if you're consistently running into these people. Nobody ever makes higher ranks without having good fundamentals. Netdecking is completely fine, because deckbuilding and actually playing are two entirely different skills, and some people excel in one while completely failing in the other.
You've created some ideal version of what card games should be like based on fantasies in your head, it's entirely your fault that you think they're bad.
Anonymous
7/3/2025, 4:40:11 PM No.714385892
I really liked Marvel Snap but the devs decided to go maximum overjew with it
Anonymous
7/3/2025, 4:43:05 PM No.714386209
>>714378584 (OP)
Because they're designed to be unbalanced by nature and wring as much money from you as possible to introducing new cards all the time that probably fuck up the game's rules so you're just fighting broken with broken.
Replies: >>714388770
Anonymous
7/3/2025, 4:44:16 PM No.714386340
>>714378584 (OP)
Digital tcg by definition is shit because you don't own the cards and they hold no resale value
Anonymous
7/3/2025, 4:52:41 PM No.714387321
>>714383418
Play LCGs instead of TCGs.
Millenium Blades (is a tabletop game) is pretty entertaining to simulate the jank bullshit that is the exploratory cycle of a new TCG without the actual purchasing of boosters and dealing with a cancerous secondhand market.
I just want the entire experience in a box, rather than be reminded of how jewy the mainstays of card games are.
Anonymous
7/3/2025, 5:04:25 PM No.714388626
>>714382941
As much as I want to agree with you that this is a huge issue, that simply isn't how TCGs are actually played beyond the schoolyard. Everyone either plays sealed/draft formats, which are a non-issue to implement, or they just buy singles online, which every online TCG has to some degree with whatever recycling/point mechanic they implement. Besides, how would you even implement trading in an online TCG? fuckin NFTs?

To answer OP's question, every online TCG is shit because of a few big factors
>skill based matchmaking
I know it's especially bad in MTGA but I'm pretty sure every game has this to some degree, either your decks have some internal ranking they're compared to before being placed against a similarly leveled deck or you have a personal ranking, stuff like that. it kills every online game and TCGs are no exception.
>no suboptimal building
In real life you sometimes just can't find a card or can't afford to buy it online, but that's not really a factor in these simulators. Every deck is running the tier 0 version of itself, nobody's forced to swap in a "good enough" and try and make do
>extremely impersonal
I know nobody wants to deal with the smelly grognard at their FLGS but card games really lose a lot when your only form of interaction with the other player is spamming a "good game" emote and them roping you out of salt.

Honestly I don't even want an online client, I just want more proper TCG video games. Stuff like the pokemon games on GBC, those are full-fledged RPGs using the card game. Maybe even something more out-there like Yugioh Duelists of the Roses, even if it isn't a proper TCG simulator in and of itself.
Replies: >>714394665 >>714398873
Anonymous
7/3/2025, 5:05:51 PM No.714388770
>>714386209
Power creep is inevitable but theres way to make it more interesting and fun. New cards that make older cards more viable for example
Anonymous
7/3/2025, 5:06:23 PM No.714388813
>>714378584 (OP)
>answer is in the pic
Sakura Card Captor was a single-player game with occasional co-op.
Anonymous
7/3/2025, 5:08:41 PM No.714389052
>>714378584 (OP)
god I want sakura to use the big card and get all embarrassed about it, cute dumb kaiju.
Anonymous
7/3/2025, 5:09:05 PM No.714389091
>>714384775
>I simply hate that people will look up on a website the deck they should make instead of putting one together themselves.
This really isn't helped by the way online clients make building a deck without doing homework first into a huge headache. I know in one game I wanted to build a new deck cause I just wanted something new, and it took forever to grind enough materials to craft the key pieces. By the time I put together even a rough outline of the deck I realized I didn't really care for its playlines but that basically means I wasted a month of my time. Guess next time I should just fork over my wallet, right? I actually dropped it for a year or two because of how bad the experience burned me. Thankfully building a new deck the second time around wasn't as miserable (mostly because it was made up of a ton of commons) but by that point the meta was such cancer that I didn't want to play it for much longer in general.
Anonymous
7/3/2025, 5:46:43 PM No.714392932
bump
Anonymous
7/3/2025, 6:02:14 PM No.714394665
>>714388626
>duhhhh skill-based matchmaking kills every online game
retard alert
Anonymous
7/3/2025, 6:03:30 PM No.714394820
690623108
690623108
md5: fc637d319484f0e87c3367a7942285ff🔍
>>714382773
>pic
based
Anonymous
7/3/2025, 6:05:19 PM No.714395026
>>714378584 (OP)
>Thought this image was shooped
>Its real and she flips you off in the opening for most of season 1.
She really is a monster.
Replies: >>714396007
Anonymous
7/3/2025, 6:15:55 PM No.714396007
>>714395026
Thats the same finger positioning used for holding a piece in Go. Its not that uncommon to see
Anonymous
7/3/2025, 6:18:38 PM No.714396261
>>714382773
such as?
Anonymous
7/3/2025, 6:45:05 PM No.714398849
>>714383418
>severely limiting how players get new cards
You're thinking of it in the wrong way
All cards must be available for all upon release, paid stuff must be limited to cosmetics unaffecting gameplay.
Replies: >>714399049
Anonymous
7/3/2025, 6:45:20 PM No.714398873
>>714388626
>Besides, how would you even implement trading in an online TCG? fuckin NFTs?
An item server is exactly what Valve was using when Artifact was a thing. No gay NFTs needed.
Their only sins were attaching it to an IP that did not care for a card game and aggressively monetizing the game as a pay-per-play experience on top of the cards being paid for and tradable/marketable. They really wanted to triple dip on the money train.
Anonymous
7/3/2025, 6:47:16 PM No.714399049
>>714398849
You either give players everything and let them run wild or give them cards slowly and at the same pace but everyone gets something different so each player has to work with what they get.
The latter works best if you enable trading and some means to stop a guy from starting 20 accounts to trade with himself.
Anonymous
7/3/2025, 6:50:54 PM No.714399398
Culdcept_Revolt_North_American_Boxart
Culdcept_Revolt_North_American_Boxart
md5: bd53a02eea74e102c9630316a64863d8🔍
>>714378584 (OP)
Play culdcept revolt
Anonymous
7/3/2025, 7:10:39 PM No.714401343
>>714378584 (OP)
shadowverse is good
Replies: >>714402745
Anonymous
7/3/2025, 7:12:55 PM No.714401598
saku
saku
md5: 1f246e5d87575aa4642a681000ddba16🔍
I love seeing the exact same pictures and webms being posted in these threads.
Anonymous
7/3/2025, 7:25:46 PM No.714402745
>>714401343
Isn't the community pissing and shitting itself right now because they decided to release a "new game" that's basically just the same shit but now everyone has to start over again
Anonymous
7/3/2025, 7:34:39 PM No.714403542
>>714382773
post em
Anonymous
7/3/2025, 7:36:09 PM No.714403682
>>714383173
stfu faggot, offline games are the best.
Anonymous
7/3/2025, 7:36:43 PM No.714403737
>>714383418
Why did they show her underwear?
Anonymous
7/3/2025, 7:39:02 PM No.714404013
>>714382297
that's why I specified
Anonymous
7/3/2025, 7:41:21 PM No.714404242
vlcsnap-2025-05-17-20h01m16s471
vlcsnap-2025-05-17-20h01m16s471
md5: 9082d827b00074099444395d84f47a66🔍
>>714378979