Anonymous
7/3/2025, 6:40:46 PM No.714398427
Not every game should be preserved for eternity. Sometimes there is an experience that you can only have once, and that is perfectly fine.
I am fine knowing that Ragnarok was a once in a lifetime experience. There are many private servers trying to chase the original feeling, but they have never succeeded at it and will never succeed. I am fine knowing that WoW, FFXIV, Genshin Impact, most gasha shit, or shit like The Crew, are all once in a lifetime experiences offered as temporary live services. Knowing that they will end is part of what makes them unique.
You know how special meteor showers are to watch, right? Imagine if meteor showers happened every day, at every hour. They wouldn't be quite to spectacular to watch. This is essentially what SKG is trying to do.
I am all for forcing live service games to include a warning about their model of operation. But forcing every game to remain playable forever is not something I can behind, and I think it will devalue the experience of these games.
I am fine knowing that Ragnarok was a once in a lifetime experience. There are many private servers trying to chase the original feeling, but they have never succeeded at it and will never succeed. I am fine knowing that WoW, FFXIV, Genshin Impact, most gasha shit, or shit like The Crew, are all once in a lifetime experiences offered as temporary live services. Knowing that they will end is part of what makes them unique.
You know how special meteor showers are to watch, right? Imagine if meteor showers happened every day, at every hour. They wouldn't be quite to spectacular to watch. This is essentially what SKG is trying to do.
I am all for forcing live service games to include a warning about their model of operation. But forcing every game to remain playable forever is not something I can behind, and I think it will devalue the experience of these games.
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