>Shiren >roguelike Meta progression (unlocking town services, character questlines etc) and persistence between games (being able to smuggle items out of the dungeon for use in a different run via the courier and storehouse) say no. It's a turnbased adventure game with permadeath, not a roguelike.
>>714415354 All of these are optional and every game in the franchise is balanced around being able to beat the game on a fresh save file. Shiren very much fits the bill.
>>714415952 >All of these are optional and every game in the franchise is balanced around being able to beat the ga-ACK https://www.youtube.com/watch?v=RwNXe4QT-CM
>>714408446 (OP) In Shiren's case each dungeon takes like two hours, it's no different from trying to 1cc an arcade game, probably easier in most cases. It's not some 80-hour epic where you have to start over every time.
>>714420310 The torneko ones for snes/ps1 are a bit easier. The pokemon ones are more like dungeon crawlers since they don't have permadeath but they do still have a bit of roguelikiness in them.
>>714415354 only the main story has meta progression. It's practically a tutorial. In most of the post game dungeons there isn't any and you have to start from nothing. And those post game dungeons are the real meat of the game and take significantly longer to clear.
>>714415354 It has these things but you can ignore them and several dungeons don't allow them. Shiren is as close as you can get to a real roguelike while technically falling just slightly short of the mark. It's certainly much closer to Rogue than any roguelite is.
>>714420310 This one is the middle point between shiren and pokemon, not saying that it is good tho, in fact it fucking sucks until you unlock the final story dungeon and the postgame dungeon with 999 floors which is where the game can be played correctly.
>>714419718 Developers make the game, retard. They know better than (you)
Anonymous
7/3/2025, 10:59:33 PM No.714421403
>>714419973 LITERALLY the best graphics they've put to a Shiren game. Better than the half measure on N64, better than the realism on Wii, way and far above better than sprites.