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Thread 714448357

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Anonymous No.714448357 [Report] >>714448463 >>714448483 >>714448570 >>714450262
What skills am I supposed to pick
Anonymous No.714448427 [Report]
Swimming
Anonymous No.714448463 [Report] >>714448727
>>714448357 (OP)
None. You didn't seriously think jabbing lost & found space goop into your brain was a good idea, did you?
Anonymous No.714448483 [Report]
>>714448357 (OP)
Throwing
Anonymous No.714448570 [Report]
>>714448357 (OP)
anything except for slowmo because it trivializes the game.
Anonymous No.714448596 [Report]
In my current playthrough I've eschewed all mimic powers and have had a frustrating experience as a result. It's probably better to take all the mimic powers you can get, even if it means the turrets shoot at you. Just become a superpowered mutie.
Anonymous No.714448727 [Report]
>>714448463
my reaction when a women yells at me
Anonymous No.714449563 [Report]
I don't like the part where action RPGs have you pick between combat and "key" abilities, as if you aren't going to clown on the AI if the push comes to shove. So you get all the navigation abilities 1/3 of the way through, and all the clever progress opportunities don't matter, because the first one you see is wide open.
Deus Ex nailed it off the bat, with skills drastically changing your efficiency with related weapon/tool, and augs being mutually exclusive (although the balance was trash).
Anonymous No.714450262 [Report]
>>714448357 (OP)
just get all the human stuff in the order that interests you. there's enough for all of it and there's literally nowhere in the game where alien skills are more effective than a shotgun to the face.