>>714473556Facial expressions are literally top of the line, trumping pretty much any other game by far. FF16 probably was the number one before this, which cost square so many millions more to make.
Voice acting is incredible, andy serkis is objectively excellent and doesn't stand out compared to the rest, they're all that good. Attention was paid heavily to this, such that characters talk over each other at times like they would in real life, rather than alternate lines. Further, they know how to pull off both appropriate pauses and entire scenes without dialogue, in combination with the facial expressions being excellent. They don't overdo it and know restraint.
Art direction is both incredible and unique. It is distinctly european, and even then distinctly french. It's also highly varied, highly colourful without being anime overbearing, and just joyous to be in except when it wants not to be, which is the perfect balance.
Music is very similar. It knows when to vary, when to amp up the volume appropriately. 30 minutes in the game is capable of making people cry, largely in part to the music going on with the scene.
The story is brilliant. It's both initially very gripping right from the off, and complex and interesting as it adapts throughout. I do have my complaints about these story adaptations, but certainly many loved them.
Gameplay is fun, varied and rewarding. It's turn based so you can take a breather, but you must react to enemy turns which is both a fun challenge, and sets the mood of "after I do this attack, I'll have to deal with three enemy attacks before I can take a breather", which is unique for turn based and non turn based games. Again, there are some problems with the balance, but every character is very distinct and there's lots to enjoy.
It's difficult to see why people wouldn't praise it, regardless whether they thought it was 10/10 or not. Anyone saying it's 5/10 or awful just, are objectively incorrect, honestly.