Thread 714471857 - /v/ [Archived: 584 hours ago]

Anonymous
7/4/2025, 11:36:51 AM No.714471857
1731943923719707
1731943923719707
md5: 4d3ba36579ac4700e9dde6b4e19cfb6e🔍
how do i make my own game?
Replies: >>714471886 >>714472039 >>714472247 >>714472429 >>714472806 >>714473337
Anonymous
7/4/2025, 11:37:22 AM No.714471886
>>714471857 (OP)
you just like make it
Anonymous
7/4/2025, 11:37:49 AM No.714471908
try gamemaker it's fun
Anonymous
7/4/2025, 11:40:47 AM No.714472039
>>714471857 (OP)
There are two ways:
1. Learn coding, then learn 3D modelling, animating, graphics, music, game design, writing and spend many hundreds of hours to make your game to thensell it on Steam Market Place.
2. Wait for GAME AI to be released to prompt your own AI GENERATED GAME of your dreams, no skills or time required. But you will need to buy a very high quality GPU and it might take days to generate a game, but it will be worth it.
Replies: >>714472540 >>714473078
Anonymous
7/4/2025, 11:45:07 AM No.714472247
>>714471857 (OP)
Mod an existing game. Total conversions are for those that can't program.
Anonymous
7/4/2025, 11:48:23 AM No.714472429
>>714471857 (OP)
first of all you have to be the idea guy
Anonymous
7/4/2025, 11:50:17 AM No.714472540
>>714472039
>Wait for GAME AI to be released to prompt your own AI GENERATED GAME of your dreams
you can already do this without coding much. It will code the bits and pieces for you and you just need to glue them together.

Learn a game engine OP, any game engine. Use AI to code the parts you dont understand and try and learn what it's doing. Or dont, as long as it works. Nobody is gonna see under the hood of your game, or if they do it doesnt matter so long as it works, ya dig?

you have to work hard. that's the hardest part. everyone wants to make a game until they actually try making one. it's hard. takes lots of time, lots of problem solving. Lots of hard work.
Anonymous
7/4/2025, 11:55:26 AM No.714472806
>>714471857 (OP)
Just keep waiting until AI can do it for you you'll be a rockstar with those ideas of yours.
Anonymous
7/4/2025, 12:00:32 PM No.714473078
>>714472039
>1. Learn coding, then learn 3D modelling, animating, graphics, music, game design, writing and spend many hundreds of hours to make your game
This is pretty easy and fun
>to thensell it on Steam Market Place.
This is impossible
Anonymous
7/4/2025, 12:04:43 PM No.714473285
i really want to make a isekai style anime open world game where you can build your own house/ farm and chill, and theres a dungeon
id want it to be anime art style and you get a horse
Anonymous
7/4/2025, 12:05:47 PM No.714473337
>>714471857 (OP)
1. Concept & Scope

Brainstorm: Define theme, setting, core mechanic (the repeatable action).

Limit Scope: Start with a single level or one mechanic.

Tip: A vertical slice (one polished feature) beats an unfinished epic.

2. Pick an Engine

No/Low Code: Scratch (blocks), Construct 3 (drag-and-drop).

Code: Godot (GDScript), Unity (C#), Unreal (Blueprints/C++).

Tip: Godot is beginner-friendly without licensing hassle.

3. Learn Basics

Fundamentals: Variables, loops, functions, events.

Tutorials: “Make Your First Game” walkthrough in your engine.

Mini-tasks: Move a sprite, spawn objects, handle collisions.

4. Prototype

MVP: Build core loop with placeholder art.

Feedback: Play it yourself, then share for quick critique.

Track Issues: Use a simple list or Trello for bugs/features.

5. Expand

Mechanics: Add power-ups, enemies, simple AI.

Level Design: Sketch flow and challenge on paper first.

Assets: Use free art/sound (OpenGameArt) or create basic pixel/SFX.

6. Polish

Controls: Fine-tune speed, jump, responsiveness.

Balance: Adjust difficulty via short playtests.

Performance: Check FPS, reduce heavy assets, compress audio.

7. Release & Share

Platforms: Web (itch.io), PC (itch.io, Steam), Mobile (App Store/Play).

Promotion: Write a clear description, share a trailer/GIF, post in communities.

Tip: itch.io offers instant uploads and feedback with no fees.

8. Keep Growing
Finish small projects, then add complexity. Join dev communities (Discord, r/gamedev) for support. Every game teaches you something new—build, finish, repeat!
Replies: >>714473912
Anonymous
7/4/2025, 12:09:32 PM No.714473551
its just bizarre to me that theres like an entire industry churning out isekai anime and fantasy anime being highly acclaimed but not one single fantasy anime game
Anonymous
7/4/2025, 12:14:45 PM No.714473825
>you have to learn how to code AND how to draw/model AND how to make music AND how to write AND
It's a miracle anyone finishes their games at all.
Anonymous
7/4/2025, 12:16:18 PM No.714473912
>>714473337
post your games