>>714511504It is a cool idea for video games though. MMOs and Steam and shit have shown that people like to dabble in virtual economies, in some cases
"investing" their own money into them and others making their own money as a result. In the far future when we're all UBI slaves or maybe in a post-scarcity world, those kinds of virtual economies will be how a lot of people find value in their efforts because again, it already exists in current games.
Chinese gold farmers, NEETs selling gold, people gambling on vidya match outcomes, etc. I kinda liked how Tera monetized itself initially, it was buy-to-play and the subscription was something you could buy and then sell to other players. Meaning if you wanted to play for free you just had to grind some reasonable amount of time and then give your gold to someone who had a job irl(couldn't be me). I think that worked well but then they went f2p because it makes more money.