>>714501657NTA but:
>Contraeh, the latter ones showed how much room the series had to grow. I dont think the first one is the shining example personally.
>FF 1,2nah
>FF 3maybe
>DQ 1maybe
>DQ 2nah, the remakes made the high encounter rates more bearable
>DQ 3Ya
>Zelda 2nah
>Megaman 1LOL, hell no. Janky as fuck compared to SMB3
>Megaman 2possibly
But none of these games matched the gamefeel of SMB3.
Not a single one.
Itd be like saying Wolfenstein 3D felt better to control than DOOM (1993)
Arguably they havent gotten Mario to feel like he did in SMB3 since. (SMBW was more about precision and abandoned the momentum of SMB3)