Thread 714500160 - /v/ [Archived: 617 hours ago]

Anonymous
7/4/2025, 6:49:38 PM No.714500160
1728648253981602
1728648253981602
md5: f9da6f3bf6cd3d0ab5110c885b430320🔍
Why do all games do this now? Why am I not allowed to think for myself? Some games even solve shit for you if you take too long.

Just let the player play the game devs.
Replies: >>714500672 >>714501362 >>714502228 >>714502615 >>714503046 >>714503103 >>714503153 >>714503460 >>714503563 >>714503918 >>714503950 >>714504029 >>714504429 >>714504960 >>714507182
Anonymous
7/4/2025, 6:56:08 PM No.714500672
>>714500160 (OP)
Play testers are whiny and devs has no bones.
Anyway I hate puzzles in games.
Replies: >>714502261
Anonymous
7/4/2025, 7:04:52 PM No.714501362
>>714500160 (OP)
>Why do all games do this now
because you played and supported nintentoddler shit like OoT
Replies: >>714501927
Anonymous
7/4/2025, 7:12:19 PM No.714501927
>>714501362
Navi was mostly useless in terms of hints though. Fi was way worse.
Replies: >>714502157
Anonymous
7/4/2025, 7:14:40 PM No.714502157
>>714501927
lets just ignore the 5 second unskippable cutscene every "puzzle" room spelling out exactly what to do
Replies: >>714502454
Anonymous
7/4/2025, 7:15:21 PM No.714502228
1729638067412
1729638067412
md5: 64d11d4b3e98b1f88c1ee2bb337d0c7d🔍
>>714500160 (OP)
Zoomers and playtesters (zoomers). Sony's Horizon series main character Aloy has constant speaking because of playtesters. Arguagbly the point of no return was Bethesda and their quest pointers in Fallout 3 onward to TES5 Skyrim. 50% zoomers, 50% Bethesda.
Anonymous
7/4/2025, 7:15:48 PM No.714502261
>>714500672
cope
Anonymous
7/4/2025, 7:17:49 PM No.714502454
>>714502157
You're thinking of windwaker not OoT
Replies: >>714502628
Anonymous
7/4/2025, 7:18:14 PM No.714502497
1716587143756
1716587143756
md5: 51625676a9f32b629f9306cd463cf848🔍
Remember the gaming journalism Cuphead tutorial video? What about the new "Story" difficulty mode that started appearing in the early 2010s and is still here? The coup de grace was the "Accessibility" menu option. All related to zoomers dropping attention span, ADHD, severe illiteracy, and mathematics drops in grades. Gen Alpha is worse, as they now have Pay-To-Skip options for video games.
Anonymous
7/4/2025, 7:19:32 PM No.714502615
>>714500160 (OP)
Thank you Basedfly you are my greatest ally
Anonymous
7/4/2025, 7:19:40 PM No.714502628
>>714502454
That stupid fucking torch room
Anonymous
7/4/2025, 7:24:53 PM No.714503046
>>714500160 (OP)
this is actually the biggest redpill in the world
you'd think this usage of hint would detract of the experience but the majority of players actually prefer being spoonfed that way
those people are out there and influencing society
Anonymous
7/4/2025, 7:25:29 PM No.714503103
>>714500160 (OP)
you can shit on AAA game design puzzles all you want but I can't think of a single indie game with good puzzle mechanics unless it's purely a puzzle game. All the Zelda like clones have the most brain numbing puzzles.
Even shit like Genshin makes Botw look like a Sherlock Holmes. Either puzzle designers lack skill or are only allowed to make shit for drooling retards. But in this day and age I wouldn't bother either, because everyone just googles solution if they don't get it first try
Anonymous
7/4/2025, 7:26:07 PM No.714503153
1707684066496
1707684066496
md5: 30e3252beeda240aa327260a3327908f🔍
>>714500160 (OP)
Replies: >>714503563
Anonymous
7/4/2025, 7:29:22 PM No.714503460
Green Lex Luthor
Green Lex Luthor
md5: 1c8124ddd68c75b8b815b533bdcbeffd🔍
>>714500160 (OP)
Navi was a mistake.
Anonymous
7/4/2025, 7:30:23 PM No.714503563
>>714500160 (OP)
women, see
>>714503153
Anonymous
7/4/2025, 7:34:27 PM No.714503918
1741371925297582
1741371925297582
md5: 7d71c083b9b52222acd8be56f93924b1🔍
>>714500160 (OP)
>Why do all games do this now?
Lots of newer games have options to turn this off, some even have options to literally remove the splattered yellow/white paint from items in order to force you to look for yourself.
Shitty games? Maybe. But Star Wars: Outlaws and STALKER 2 are two recent games I can think of that actually allow you to turn off those assists. The recent Mafia: Definitive Edition also had an option to turn off "in world" objective markers and make you have to actually think for yourself and look for objectives like the original game did.
On the other side of the coin, you've got the shit like what Death Stranding 2 has been pulling with their "babby journalist" mode.
Replies: >>714507375
Anonymous
7/4/2025, 7:34:45 PM No.714503950
Yellow paint
Yellow paint
md5: 49bc82c68bd4c3ae9b07ec095aa7a980🔍
>>714500160 (OP)
Anonymous
7/4/2025, 7:35:46 PM No.714504029
1722473864442056
1722473864442056
md5: 58c2cb82b63f0bf9c53eccc5b5553ab3🔍
>>714500160 (OP)
>Why do all games do this now?
Elden ring doesn't do this
Replies: >>714504190
Anonymous
7/4/2025, 7:37:51 PM No.714504190
>>714504029
>Rollslop
Anonymous
7/4/2025, 7:40:54 PM No.714504429
>>714500160 (OP)
I blame DSP
Anonymous
7/4/2025, 7:47:18 PM No.714504960
Yellow paint road_thumb.jpg
Yellow paint road_thumb.jpg
md5: 92c844fd775697eebaff4a28389194fa🔍
>>714500160 (OP)
Zoomers and Playtesters (Zoomers). If people get mildly frustrated, they tend to quit and refund. Also most current devs suck at intuitive design.
Anonymous
7/4/2025, 7:53:12 PM No.714505457
just make people actively choose to talk to their companions to get hints, no longer make it automatic
that alone would improve things dramatically
Anonymous
7/4/2025, 7:55:54 PM No.714505684
I fucking hate the designated NPC companion who contributes nothing and insists on telling you how to play the game.
Anonymous
7/4/2025, 7:56:36 PM No.714505741
One of the worst parts of the pixel remaster versions of final fantasy games. I don't need doorways to be glowing
Anonymous
7/4/2025, 8:13:11 PM No.714507182
>>714500160 (OP)
>Why do all games do this now?
It's very simple, actually.
It's because EXTENSIVE playtesting is now the industry's norm, and because visual fidelity of most mainstream games today is so high that developing a clear visual language is now a necessity.

Older games either did not target as big and wide markets to run into issues with readability, or they were visually simplistic enough to avoid readability issues by simply lacking detail that would muddle the distinction between active elements and backgrounds.

In Tomb Rider 1 you don't need ledgepaint because the whole game is literally build on a grid covered with flat textures. Identifying what is or isn't a ledge isn't a problem, it's not like the walls are hyper-plastic and covered with endless mash of modeled greebles with skyboxes and actual level layout being INTENTIONALLY virtually inseparable.

Is this shit tiresome and boring?
Yes.
Are there better ways to do this?
Yes.
But is SOME kind of solution to readability issues needed?
Yes. Yes it is. And ledgepaint is just the most easy and cheap way to solve it.
Anonymous
7/4/2025, 8:15:10 PM No.714507375
>>714503918
>imagine you won
I'm surprised people aren't offended by this