Thread 714532273 - /v/ [Archived: 669 hours ago]

Anonymous
7/5/2025, 1:22:26 AM No.714532273
1618325918269
1618325918269
md5: d80bedccac52941f660a39df06eb4aa0🔍
What the fuck is anti-soul gas?
Anonymous
7/5/2025, 1:29:08 AM No.714532806
*farts*
Well THAT is regular gas.
Anonymous
7/5/2025, 1:33:39 AM No.714533143
A general catch all term to explain when devs add a layer of fog to faraway objects in order to mask lower res textures or to render less polygons to improve performance, usually as a lazier way of handling things. While this was a common practice back in N64/PS1 times due to system limitations, it slowly faded away in the next gen, and has now since returned since it's a good example of developers not being able to optimize very well. Sometimes it's added to add "realism", but I wouldn't say fog is a natural phenomenon everywhere in the world, so it's more of a blanket excuse.
Anonymous
7/5/2025, 1:34:40 AM No.714533215
erm well BRAP
Anonymous
7/5/2025, 1:44:33 AM No.714533973
1200px-TotK_Spool_Bight
1200px-TotK_Spool_Bight
md5: 928a9368cd05e7dd6c0ed7a3b2a881f0🔍
You know how modern games look really washed out like you are constantly looking through fogged up glasses?

yeah...