Unironically what went wrong?
I enjoyed it enough to warrant the one month of game pass to burn through it.
>2016 starts off with doom guy pushing boring story shit aside
>still go all in on it
>gets even worse with each sequel
What did they mean by this?
>>714551609the difficulty slider shit mainly
just "pozzed" the whole game
>>714551609It's Doom in name only. It's not Doom in spirit. It's not Doom in gameplay. It's not Doom in story. It's not Doom in art style. It's not Doom in pacing. It's not Doom in movement. It's not Doom.
>>714551726It's always the little things that let you know a game is fucked going forward; like pre-sequal changing midgets to lil'.
>>714551446 (OP)Lmao
But for real, did all the attention stellar blade got somehow siphoned any interest away from this game?
I felt like it came out and people like it well enough, just not enough to get media attention.
>>714551446 (OP)>Denuvo>parry>terrible OST>not including the full game in physical copies>80 EURIt's great news that it flopped hard.
>>714551882All of these things can be said about 3, 2016 and Eternal
>>714552398No, not all of those things. And whether you like it or not, 2016 is still closer to the original Doom entries than any others from 3 onward.
>>714551609Sales-wise? I liked it to the point where I did everything in the game except the permadeath mode in a weekend but it was obvious where they slipped up.
>completely different style than Eternal>debuted on Gamepass>Denuvo>forced ray tracing, meaning you need a modern console or good GPU to run it - this basically gates off huge chunks of markets like Eastern Europe and South America
>>714551609trend chasing, mandatory ray tracing, doubling down on the worst aspects of the previous game (again)
>>714551882this applies to all the nudoom games
>>714551446 (OP)I'm not rich enough to be dropping $60-$80 for every new game release. I will wait till it drops to under twenty in the next few years. I haven't paid full price for triple-a game since the GameCube release of twilight princess.
>>714551609first nudoom with full MS influence
>>714555562What the actual fuck is this leapfrog puzzle shit LOL
>>714551446 (OP)I got this on game pass, played it once, then spent the rest of my sub playing E33 instead. It's just fucking boring.
it's a good game just not a good doom game
>>714552398The trick is the 2016 was trying to emulate the spirit of Doom in a modern shooter with Eternal was trying to build off of 2016s spirit by adding back the speed and "Game-Like" design.
However both of those were trying to recapture the spirit of Doom in various ways.
Dark Ages instead is trying to build off of Eternals DLC in particular which is a one more step removed from Doom than the base game. So DA is basically three steps removed from capturing the spirit Doom instead.
If people weren't so willing to suck Eternals Dick purely based off its speed while ignoring how un-doom the game was getting by the DLC, the path that led us here would of been stopped early.
>>714551609>bloated lore and story that I just do not care about at all>kinda boring setting >combat is eternal but gutted and railroaded with everything fun taken out in favor of listening to your idiot friend who refuses to play a shooter if they ask him to switch weapons once The key thing IMO is this:
It's a combat shooter. Exploration is an afterthought. Everything else is an afterthought. The combat has to stand out and be memorable in a genre that has been thoroughly explored, and it just doesn't. Games like 2016, Eternal and Ultrakill made combat fun by introducing high mobility, reactive enemies and freeform weapon combos, Dark Ages almost every enemy feels like you deal with in the same way every time and they extremely deliberately stopped you from mixing and matching all of your tools to make it fun for yourself.
The target audience of Eternal was the person who wanted 2016 taken to an extreme. The audience for Dark Ages is your friend that thinks God of War is the pinnacle of the action genre and doesn't have strong opinions about anything.
>>714555562which metroid prime boss is this?
>>714551609Devs having played too much Crash Bandicoot while deving the game for starters
Besides the story and the stupid last boss that you repeat a billion times, the game was pretty good. I liked that it tried to do what the first game did (original, not 2016) where it let you explore a huge area and find keys to unlock various aspects of it. Though the map was quite a lot more revealing than it should be.
>>714557434What I don't like about it is that in 2016 when you went off the beaten path and explored, you could find some seriously valuable shit. In the first half of the game you can find pretty much all of your weapons a level early, which captures that feeling from the OG doom of "oh thank god a plasma gun."
in dark ages you have more exploration but like all you get from it of note is gold, which gives you upgrades but with the way the combat in the game is, gold can easily be something you're just not using for large chunks of the game because you're just not bothering with other weapons
>>714551609Parryslop like E33 but without the WEG women.
Doom 2016 really was the best of all 3
>>714557226I mean, you could technically skip the entirety of the story and it wouldn't impact the gameplay at all. I personally was just paying attention to see if they would do anything remotely cool, but after a while I was just zoning out or skipped some of it. Whatever. Exploration was fine. Definitely a step-up from Eternal in a huge way. As for the gunplay, I think it was also improved, tho I am a bit skeptical towards the "parry the green stuff" mechanic. Not that bad, but not that great either. Could at least be a bit more organic instead of just parrying green projectiles.
I agree that on one hand most enemies could be dealt with in similar ways, tho you can technically say that everything can be killed with everything. Mostly.
>>714557593Yeah, that would be great if you could have it here. Most rewards you were getting were codex shit (don't care), figurines (don't care), or gold (eh, whatever). It had a much better implementation of exploratin than 2016 (where you didn't have much to begin with), but lackluster rewards. At least the exploration at it's core was fun.
>>714557703A lot of people had issues with Eternal's gunplay, but in my opinion the combat suffers for the gunplay being "better" if that makes any sense.
What defines nudoom combat to me is being fluid and high impact with you constantly being able to switch gears to do what you need to do. you shoot an enemy with a rocket, you can instantly swap to a shotgun to deal with an enemy up close.
Dark Ages the super shotgun feels way stronger per-shot than Eternal but as a tradeoff you don't have that fluidity. If you want to stop using the shotgun you have to slowly swap over and make yourself vulnerable. The shotgun feels better, doomguy feels worse.
>>714557226>Eternal and Ultrakill made combat fun by introducing high mobility, reactive enemies and freeform weapon combos,the thing here though is that this is completely compatible with the 'concept' behind dark ages, it was just an abysmally bad execution
Being fast, having high mobility and etc is not really the requirement or the dealbreaker, but maybe there could be more than 1 FPS where bosses arent abysmally bad, maybe the shooting can be interesting and not the most canned derivative shit ever, maybe the enemy encounters/arenas could be uniquely fun etc
If they didnt put 80% their budget on graphix and fancy animations and tech, spent all that effort coming up with actually good gameplay on an infinitely cheaper game to produce, DA could have been fantastic but they had to waste it by going all-in on greenslop
>>714551882The original Doom games are completely antiquated. Making complaints like these just shows that you are a retard.
>>714555562I was actually astounded when I first fought the Vagary demon and knew it would get posted here.
They really did take the Marauder green-eye flash mechanic from Eternal and base parry mechanics around it in TDA.
>>7145523982016 is set on mars and has no long cutscenes, they are no human npcs at all unless you count robo hayden. its closer to doom 1 and 2 than doom 3 for example
>>714557675It definitely had the better atmosphere.
>>714552874>2016 is still closer to the original Doom entriesBecause it is more primitive and lacking in features?
>>714558027because is has no ugly nigs like you
>>714558009I mean in terms of a pure fps doom eternal is incredible, but presentation, atmosphere and gameplay doom 2016 is just better
>>714551609the game has a story with cutscences starring debra wilson in a heckin girlboss role
>>714551446 (OP)>>714551609>>714552398It's what happens when you pander to '"hardcore" retards that will never be satisfied with anything.
>>714559129But Dork Ages is way less hardcore than Eternal
>>714559129The pandering wasn't to the Eternal hardcore audience who wanted more of Eternal, it's the opposite
difficulty sliders, game's easier, dragons and turretrts
>>714558107>terms of a pure fps doom eternal is incredibleeternal is a gimmick ridden pile of shit
>>714559621in an fps anything that isn't pointing at something and shooting while strafing around is a gimmick
>>714559621I wouldn't say that, best example I can give to describe a gimmick is the mech and dragon sections in the dark ages
>>714557982The thing is the marauder was more menacing because of how rare it was.
>>714551609as a Eternal and 2016 fan it was just a step or two back and frankly just boring
>>714557675Doom eternal improves upon Doom 2016's game flow but it feels unpolished. Quick switching as a tip, seriously? Spoiling the enemy that's about to appear next as a tutorial? A "hub" level that isn't really a hub. So many unpolished game design.
>>714559129This can be interpreted in multiple ways. Doom eternal set expectations from fans. You'll still see people whining and crying that it's not doom eternal despite explicitly showing it isn't.
>>714551446 (OP)I wonder what's next for Doom. It seems that the devs have already exhausted the whole "RIP and TEAR" schtick now after Dark Ages.
it's funny how if you look around at doom stuff on social media there's still more talk about eternal than dark ages. it really is eternal
>>714560376Polishing doom eternal mechanics and level designs and maybe apply what worked well from dark ages. The story is more worrying unless the dlc does something.
>>714557434It was a fun game but the story really bothered me too. Like what was the point in making the story a prequel based on eternal? We already know what happens and doesn't expand on anything. Also the stakes are weird because we're fighting lovecraft shit in Dark Ages when it feels like it should be something come after eternal? It's all back to front
>>714551609Gameplay-wise, they tried to appeal to two different groups that are diametrically opposed. On one hand, you have people who didn't like Eternal's fast-paced, puzzle-like shooter gameplay that was decently punishing (at least by modern standards). This group fundamentally disliked the core of Eternal, and only a true redesign of the gameplay could have satisfied them. But instead of doing that, the developers opted for a toned-down version of Eternal, which while perhaps more palatable to the first group, would never truly be accepted because it retained the same core mechanics.
Of course, this toning down upset the second group: the people who actually liked Eternal. They were given a worse game that walked back the very things they enjoyed about NuDoom. Not to mention, the added gimmicks were completely antithetical to Eternal's design. They werenโt intrusive enough to meaningfully change the core for the first group, and only served to annoy the second group. And that's just the gameplay. Plenty of other things went wrong, from the story, art, and music to the engine itself.
1) 80$ no
2) ray trace no
3) debra wilson no
4) like a bad eternal no
5) waiting to pirate thanks
>>714562557Probably additional setup for a sequel and gameplay experimentation to lessen the fandom backlash when something don't go the way they want for a "true" sequel.
>>714562987>musicLosing Mick Gordon probably had a profound effect on dark ages and will be if a sequel ever comes out.
>>714563581>Losing Mick Gordon probably had a profound effect on dark ages and will be if a sequel ever comes out.When that controversy happened I didn't imagine it would have much of an effect but I was watching someone do a video on TDA and they only used music from the previous games so even without acknowledging what happened you can tell that something got lost in the new one. BFG Division edits probably gave the reboot more marketing than actual paid marketing.
>>714551446 (OP)UnderTheMayo and Hugo Martin trying mega hard to keep the game relevant despite zero replay value besides a game speed slider.
Cool blockbuster rental, 6/10. Whoever paid full AAAA price for this is a retard.
>>714557675I agree. Looking back the only real issue I have is that the weapon mods and runes aren't well balanced which turns the end game into a joke. More of a problem they created for themselves since they weren't a thing before but easily fixed. My other complain is more of a nitpick in that there's like 2 times the game locks you in a room to dump lore but again, something easily fixed in a sequel after they saw how much people loved the intro where Doomguy just throws the monitor to the side rather than sit there listening to the plot dump.
Somehow they interpreted this as "we need more story and more factions and more characters".
>>714551446 (OP)just like how everyone forgot mick gordon being fucked in the ass for no reason after giving his all towards the soundtrack
Return to techbases
Return to wall humping
Return to trudging through nukage
>>714565272All the tech the uac has and they just let nuclear waste spill anywhere
>>714565468Nuclear waste still a problem in the future confirmed .
>>714565468The green glow is very aesthetic
>>714551446 (OP)Sony has big flops like Concord, but I think Microsoft is dying a slow death due to the accumulation of low profile flops like this. It's a brutal industry.
>>714558027because it's fun, fast, the shooting is satisfying, and the damage you make to enemies is very gory
>>714565843I feel like the Microsoft problem is more general and less about vidya. Gaming division is probably low priority and underfunded for a while now.
>>714551609Shiternal happened, DOOM was overtaken by casuals and predditors.
Are you finally ready to apologise to Eternal /v/?
>>7145676232016 was better
eternal was only a prelude to the current shitshow, it introduced all the worst aspects of dark ages
>>714551609Turret section in fucking 2025 for starters
Who the fuck is responsible for gaslighting the developers into thinking that ANYONE ON THE FUCKING PLANET gives a single iota of a shit about story and lore in fucking Doom?
>>714568342Probably the writers themshelves. Chances are they wanted to make another game similar to TDA but they were forced to work on Doom so the writer(s) forced their fanfiction tier story in Doom
>>714568342The developpers themselves are secondaries
You could say it was doomed from the start
>>714551721Can't you skip story segments in Dark Ages? You can skip everything in Eternal, which I did. 2016 you are still forced to listen to things play out.
>>714568342You can always skip the cutscenes and not read the codex
>>714568618>>714568645Anon is an autist npc and needs to consume everything that is presented to them.
I feel like I dodged a bullet on skipping this
>>714568645>yeah we flooded the game with literal diarrhea dogshit but you can just pretend it's not there
>>714568342I don't know if it was true but they probably saw those compilation cutscene videos with millions of views and figured people actually gave a shit about it. One of the biggest praises 2016 had was how little the story got in the way for the most part and somehow that never got back to the developers. Also I'm 100% sure that whatever they were building up to in 2016 was thrown aside for someone's WH40K fanfiction.
At some point doom needs to add a tutorial tip just to let people know that they can skip cutscenes.
>>714551609>Difficulty slider>Even at max the game is pathetically easy
>>714551446 (OP)I got to the pre cthulu segments, and they start putting things like the gladiator + revenant in fights, which is kind of fun. Komodo guy is alot more fun to kill than the tyrant. Around this point it's like an 8/10 game, 2/10 story. Dragon segments are barely okay as a platforming substitute, but whoever suggested the robot segments should be fired.
Also, I don't understand why people hate the music so much.
Since when is Doom considered a "hardcore" franchise?
The first two games aren't even that hard
>>714568972i think they entirely focused on upper level controller players in terms of tuning and speed. Which is why they give you a shield throw that immediately clears the screen of otherwise very damaging fodder enemies. It's actually fun on controller I must admit.
i can't believe how much i miss the "just shoot it" bossfights
first they put in blinking enemies and qte to have stupid kill animations no one needs. now they have you pushing buttons depending on what color comes up on screen green or purple. i mean wtf i don't want to play ping pong with a mancubus fuck off
>>714569138>whenChallenge wads already existed long before. Doom community is a fucking rabbit hole just by checking the doom forums.
2016 and Eternal just opened the flood gates for a new generation of normie "hardcore" mentally ill elitists.
>>714569339>qte>one consistent buttonI think you're retarded anon
>>714569138I don't know, go play Sunlust and tell me
1
md5: 848e255c3cadbbf59b0e8e9085b6f2eb
๐
>>714569992>Yeah, Super Mario World is HARDCORE dude! Just look at that kaizo romhack
>>714570140You asked stupid question and got stupid answer
>>714570140"Hardcore" is more of a community thing and less of the vanilla game itself.
>basically removed glory kills
>melee which seemed like a big deal is just reskinned blood punches with different damage/loot modifiers
>>714570356>Kill animations in my doom game? Unacceptable!>What do you mean glory kills are now replaced with just generic hit animations? Doom is dead!Doom "fans" are fascinating creatures. I think dark ages is just Hugo giving the middle finger to those fans and is just proven right. Pretty based.
>>714568765not even good fanfiction
This is the average Eternal hater's favourite game btw.
>>714569254>boss fight>low on ammo>"Hold up, let me rape a demon by sodomizing it with my chainsaw".
>>714551446 (OP)Doom Eternal successor being a catastrophic fail was not on my bingo card for 2025
>>714551609>Unironically what went wrong?Fun became a buzzword again.
>>714570734No. Hugo is fully convinced that Dark Ages is just as fast and deep as Eternal.
He is wrong and delusional though because there's nowhere the amount of depth in weakpoint targeting and arena rotations here, not much of an arena at times even.
Maps are flat, and melee is less varied than the actual melee options you get in Eternal with the Axe, Blood Punch and Crucible Sword
I noticed this trend of game directors that play Sekiro and instantly become worse at their job (see Team Ninja)
>>714572032I doubt it. When I was watching him talk about the removal of glory kills it felt just some sales talk.
>>714572508He said the idea behind that is that you would strategically combo enemies on the fly, selecting the strongest combo finisher for the worst enemies
The issue with that is that TDA is limpdick and lacks the intensity and design that Eternal arenas had where demons would be on your ass constantly trying to cut you off, not form shield walls for you to explode
That and Eternal had already a more interesting multi-combo system
>>714551609>Unironically what went wrong?literally everything
>worse gameplay>worse level design>2x smaller enemy variety>0 weapon balance>story makes 0 fucking sense, and retcons half the shit from previous games>2 hours of cinemtics>turret sections>on rail mech sections>laughably bad dragon sections>parry slow motion feels awful>secret hunting required to progress, why?>nightmare is too easy and feels like normal>runs like shit, on my 4070ti super i had to use DLSS to get stable 60fps>worse art direction>worse soundtrack>awful sound design and audio mixing>static low resolution "prebaked" lighting makes everything muddy, the ray tracing is so low sample they are afraid to move a single light source so it wont breakand so on
hard to believe its from the same studio
>>714569138thank the millenial essayfags
>>714564642>UnderTheMayo and Hugo Martin trying mega hard to keep the game relevant despite zero replay value besides a game speed slider.man its insane how much better packages previous games were
2016 had both multiplayer ( it was pretty good, ruined by no cheat detection ), map editor and custom maps
Doom Eternal had, some weird multiplayed minigame that seems like a leftover from the arena, but also special harder maps ( too few)
Dark ages has .... nothing
not even New Game + which is a standard in console games those days
its basically play once and that it, unless you want secret hunt, if not then you can beat it in 10 hours, i was bumping up game speed every few hours and my playtime ended up under 10h ... guess should have left it at max 110% would last longer, and 3 hours of this was cinemtics and on rail mech sections
>>714552889>chunks of markets like Eastern EuropeLol
>>714573434>Dark ages has .... nothingMaster levels in Eternal were introduced throughout the updates you imbecile
>Anti glory kills faggots destroyed nu-Doom instantly
Lol have fun doing weird floating slow motion kicks against every enemy now
>>714573807It's crazy how the Dark Ages was so shit we don't even get anti-Eternal shitposting anymore
It literally killed discussion entirely
>>714573434I feel like they put too much effort developing the asymmetrical multiplayer in Doom Eternal instead of making the single player more feature complete. The ripatorium is ass that doesn't allow you more practice options and if they added puzzle combat challenges, it would've helped acclimate normies to the game mechanics more.
>>714573679Huh, that makes sense. I'm almost done with the eternal campaign so it explains why the double marauder in the toxic sludge is a different kind of cbt compared to the dlc.
>>714574167I hope the shitters will get it in their thick skulls now. whether you like it or not, eternal was impactful enough to sustain 5 years of threads. TDA went out like a wet fart.
>>714552398Maybe by retards, but this time it's true.
>>714573679there was one at release, they release 2 half a year later and then didnt release more for ever
still, at lest it had something
>>714575206>I feel like they put too much effort developing the asymmetrical multiplayer in Doom Eternal instead of making the single player more feature completeif anything it feels like they didnt put almost any effort in, its barely a game mode, seems like something threw together in an internal game jam by 5 people over the weekend
i doubt single polayer would have any more ocntent if they didnt make it
If TDA was such a flop according to /v/, how come none of the recent layoffs affected id?
Obviously 2016 and Eternal are better, but it wasn't that bad. It just lacked enemy variety for the second half of the game, and the flying sucked ass. It just got stale by the end.
>>714576560Because they still make out slop regularly to support battlepass, like Obsidian
>>714557971This. gameplay focused games are a thing of the past
>>714578421>they still make out slop regularly to support battlep>the only recent game is tda What did he mean by this
>we removed glory kills so that you can execute melee faster more enemies, we can't compromise our vision
>changing every single aspect of the game with tranny sliders? That's totally ok!
>>714578983>muh slidersEmbarrassing
>>714579651>No argumentThis tranny game flopped, UndertheMayo
>>714578421>2016 Doom>2020 Eternal>2025 TDAokay lil bro
>>714580004Now look at the 15 years of Zenimax Online doing nothing and 7 years of The Initiative doing nothing
>>714576560>This is totally a victory
>>714580420you mean the two studios that did get the axe? whatever point you're trying to make here, you're only making yourself look even more retarded
>>714580674Oh cool, she posted it again while dodging the question. An epic win for us Eternalchads
>>714580852A game each 5 years is standard, but Tda is their first flop
>>714580960Cope about it
>Eternal got damn near daily threads on /v/ for 5 years
>TDA is forgotten a month later
Grim. I can't imagine how bad the numbers look on gamepass, I figure very few people finished the game and way less than that actually played a minute beyond finishing it.
Doom is not
>Fantasy with dragons
>Melee with shields
>Parry
>>714551609Accessability is killing games and design in general. Corporations are afraid to leave money on the table if they make a hard game so they make shit even retards can play. Turns out that strategy is a bad one.
>>714551446 (OP)I heard it's pretty playable when you turn off the RTX through gpu settings.
>>714573509Laugh as mindlessly as you want, but these days Eastern Europe is far better off than the wokies in the western side. Hell, Spain is practically a commie dictatorship in all but name. They learned NOTHING from Russia's mistakes and if not for the US, they'd long been turned into part of Germany and/or Commie vassals/slaves to Russia.
>>714551609They lost my interest with Eternal DLC2 that was way easier than DLC1 while also making DLC1 easier with patch
The way their next game was going down became painfully obvious after that
>>714576560That was just the first wave. We know more are coming.
>>714580674Not even sales. Players. No wonder it flopped. Gamepass was Spencer's biggest mistake, and it's nothing but a bleeding wound for M$xs finances.
>>714582047>Be Spencer>"Gamepass is a great idea!">Only later on realize people only subscribe for a month to play some hyped game and then unsubscribe
>>714581143Check the achievements. That's how we know less than 10% of Shadows' players finished the first mission.
>>714581143The game was played by millions, that's not the issue. It's just that unremarkable.
>>714582910Played =/= Bought, kiddo. And to them, the latter is miles more important. They need sales or heads start rolling.
>>714568618Development time wasted on storyshitting and mooning over a girl boss could have instead been spent on making the game fun, or getting a soundtrack that doesn't sound like it was free use.
>>714551609They caved in with TDA and then this casual slop
>>714582910>30M cod kiddies have the pass>3 million playersIt's absymal.
>>714551446 (OP)TDA isn't even bad. It's just generic and forgettable. It's like the video game equivalent of Furiosa.
>>714551446 (OP)I saw this
>>714555562 and instantly lost all interest. No, I don't care about context, this shit is simply retarded.
>>714583032I was explaining why the game isn't discussed.
D44M >>>>>>>> Eternal
Didnt bother with the last one
>>714585204I'm so glad i didin't even pirate this trash pile, not worth the space it occupies on your PC
>>714583501What other games can be used as an analogy though? Like "TDA is Id's Dead Space 3" or something.
I'm glad this trash flopped especially for the sliders faggotry
Alright I got to the BFC, im on the 17th level, it really is too easy even on a controller. Between the crossbow, life sigils they throw at you, and your super hammer hits, it kinda looks like you gotta lower your damage to like 50 percent for it to be a challenge. It's really strange they always make most of their games bossless.
>>714557226Basically, Dark Ages is for the average /v/tard that got filtered/mindbroken by Eternal.
>>714551609the game is fundamentally ruined due to being the successor of and reactionary to eternal
response to the pushback against eternal's explicit "press this button/use this weapon against this enemy because its the only thing we really designed to interact with that mechanic" designs was making it so there's no pressure to use any of your tools against anything
people bitched about having no ammo so now ammo drops from enemies in droves and you have to actively try to run out for all but the most exclusive weapons so weapon selection becomes a matter of mood and taste rather than utility
in order to retain the veneer of having a similarly flavored but different complexity the game was designed around the shield and the parry
in principle this isn't an issue but the problem is that the parry is both too easy to use when the game tells you you can use it and its mandatory when the game wants you to be using it
even when the game is put on max sliders the margin of error for spacing and timing a parry is enormous and the slowdown you couldn't turn off until they patched it in later robs the moment of any tension
the green glowing PARRY THIS indicators aren't engaging and makes the mechanic incredibly inorganic but because you need to be able to parry a bunch of times in a row during boss segments and the like the meter for how much you can parry has to be generous so you end up just sprinting at every green orb you see during normal gameplay for the free damage and stagger
if you could imagine that you could parry practically any projectile or attack but it had the tight timing and spacing requirements of an real video game and a shield meter that meant you had to watch what you were doing instead of parrying every green thing in reach you could see where there was a interesting video game in there at some point
this isn't even mentioning the awful fucking dragon and mech segments that have absolutely no weight and are completely brainless
>>714586576But the shills told me the slidershit would give us insane customization of the experience...
>>714586612>filtered/mindbroken by Eternal.>it was real in my mind
>>714555562I think they tuned this guy for high projectile and game speed, and mainly for the later levels, when you get multiple mobs doing this kind of thing at you. But still, you have so many upgrades later on you are basically unstoppable.
The developers slowly moved away from making a proper Doom game into making whatever dumbassed idea they had for a game
Doom is a simple game. Big maps, shitloads of demons, (You) are a spacemarine too hardcore to die, THIS IS MY BOOMSTICK (you'll find it in the sporting goods department)
>>714551446 (OP)Is 2016 worth a try? For reference I thought TNO was okay at best and old blood or whatever the fuck the second nu Wolfenstein is was absolute dogshit.
It's kind of wild they made the shield an instant fodder cleaner, it makes the new skull grinder guns completely pointless.
>>714567623/v/ is still crying their tortanic attempt failed with it, so probably no.
>>714586650Boss fights were embarassingly shit in TDA.
In Eternal they were out there to hunt your ass and you had to manage and incapacitate them
TDA ballet of parries is fucking comical
>>714567623more like transient
Does anyone else just hate all the retarded story shit they're injecting? Like just fucking mate it a marine who fights demons and goes to hell. Like it doesn't need all this weird shit about gods and energy and more gods and cilivsations and OH MY GOD JUST FUCKING STOP OVERCOMPLICATING THINGS.
Enshittification to the max
>>714587370everyone but Hugo hates it
>>714587123whoever was responsible for this travesty against boss design needs to be strung up on light poles in the middle of town
>>714551446 (OP)Without even knowing or caring about Doom as a franchise, having not played a single one of them, I knew this game was gonna be shit when they started advertising sections where you control a dragon and a giant mech. I know basically nothing about Doom and I knew that neither of those things sounded like Doom.
>>714558009I like Doom 2016 because the game lifted a bunch of stuff from Doom 3 in terms of vibe, mixed in with fast-paced gameplay.
>>714586674>there was no tortanic attempt with doom eternal>please ignore the archives
>>714558008>they are no human npcs at all unless you count robo haydenAnd Olivia Pierce
>>714551446 (OP)Im playing it right now, its fun. The grenade launcher is amazingly satisfying
>>714551609>what went wrongDoom eternal burnt everyone out on the franchise.
There is nothing really wrong with the dark ages. Its a solid game all the way through and the people obsessively complaining about it are doing so just to complain about something.
>>714552889I dont have rt (6700k gtx 1070) and played it thanks to cloud goympass.
>>714588489Forgot to add I'm from South Murica** :p
>>714588141No, Doom Eternal burnt out YOU
Enjoy Tranny Ages
>>714551446 (OP)It's over
>>714551609>abysmal marketting campaign>difficulty sliders>slow-motion on parry>mech sections>dragon sections>turret sections>revinenting the wheel to please the trannies that cried about eternal>lackluster weapons>some enemies don't look like doom enemies (komodo mainly)it's just too flawed, game is still fun tho
>>714588381>There is nothing really wrong with the dark ages.Hypocritical director
Tranny sliders
Shit bosses
Too easy
Redundant arsenal
>>714551609The difficulty slider shit
The parrying shit
>>714588586Eternal was a 50+ hour game with both dlcs and even longer if you try and do everything. On top of that its the definitive conclusion to the story from 2016 for better or for worse. So yeah most normal fags are probably done with doom for a while. You can bitch and moan all you like the dark ages is a fine game.
>>714587564>grimdark eggman
>>714588817I don't care about any of that and the bosses so far have been fine.
>>714587580>talks shit about a game despite not knowing anything about itThe perfect /v/ specimen
>>714588776>komodoWhat were they thinking when they named it?
>"it's a lizard, kinda looks like a komodo">"uuuuh, call it a komodo champion, whatever idc"Zero fuckin effort
>>714551446 (OP)I'm playing it right now and don't understand why the reception to this game was so overwhelmingly negative. It's no masterpiece but it's a solid 8/10 like the previous two nuDooms. Probably the only annoying thing is the ever-increasing emphasis on story which was never the appeal of nuDoom.
>>714589880People like to complain about shit. No one whining about it has actually played it.
>>714589682I didn't actually say anything about the game in that post other than knowing it was gonna be shit based on the advertising. If I'm wrong that's great, but from the overall reception the game got I didn't get the impression I was wrong.
>>714589880The excitement doesn't last. I'd like to hear your impressions after the second playthrough. Game runs out of fuel fast.
>>714551446 (OP)>first nudoom that doesn't run on poorfag hardware and actually needs a somewhat recent gpu (rtx 2060)>masses of people hate the game even though nobody plays ithmmm
>>714589880No anon, the game is either shit or good, there's nothing in between. I will not allow any positivity to threaten my vindication of my preferred reality.
>>714590398Im on mission 15 and still having a good time
>>714557971since we are making up rules here, i say anyone whose posts number end in 557971 must let me fuck their mum
how do you adjust the brightness in Doom 2016? I set it on startup and I cant see fucking shit and I keep dying to demons walking right up to me while blending in with the environment and punching me to death. I already went through the settings and there is no brightness setting
>>714590917should be gamma in the video settings
>>714591063lol Im retarded I thought gamma and brightness were seperate
>>714589880Im almost half way through it and Ive yet to have a major complaint. I like the shield, I really like the new melee system, and I even liked the mech and dragon levels The only thing I would change so far would be to have auto sprint on by default.
>>714590547I had fun all the way to the end. Just saying that between my 2nd and 4th playthrough I went from "meh" to "no reason to play this ever again". Game is fine for one playthrough and that's not a bad thing in itself, just tragic when I compare it to my 700+ hours in Eternal.
>>714591194should've studied your ancient greek, baka
>>7145516092016 was a fairly solid game, Eternal took the formula and made it faster, then Dark Ages scrapped everything and started over. The winning formula would've been to use what worked and add to it, instead they gambled on starting from scratch and lost.
>>714585204What a retarded quote
No shit that stories in games werenโt as important 1993 as they are now
Games looked horrendous back then, being immersed by their world only worked in RPGs at most
i was about to drop dark ages after the 1st hour, but ended up loving it. i tried going back to eternal after beating dark ages and can't do it. doom guy runs so much faster and the shield charge adds so much distance closing that the previous games are too slow for me now
the story shit is better than in eternal but still lame though
>>714591491Should've marketed it as an entirely different doom game and avoided making statements on gameplay features that are "better". I still think it's the smartest move in order to experiment features to see what sticks or not. Nu Doom fandom is filled with vocal elitist faggots where anything that steers away from their expectations will be the worst thing ever.
>>714551446 (OP)Personally, I thought it was fun for a while in a turn your brain off kind of way. For as much as people shat on eternal for making you switch weapons all the time, you have to give it credit for how much it added to the moment to moment decisions you had to make during combat. In Doom TDA, you pretty much just use whatever weapon has ammo, punch shit when you run out and press right click when you see green until everything explodes. Not to mention the other issues of the game running like ass for most people because of forced ray tracing, in a fast paced shooter no less, and the short campaign with no other content for the 70 bucks they want for it. I wouldn't have picked it up at all if i didn't get it for free in a newegg bundle.
>>714585204I'm not saying the story in TDA is good, but taking advice from Carmack on story telling is like asking Stephen Hawking for help with prepping for a marathon.
>>714551446 (OP)Stay forgotten until slaya goes fuck himself and we get rid of the marvelshit capeslop
>>714587564>shooting non energy weapon at a enemy shieldThis webm was made by a retard
Serious question, how the fuck are people complaining about the boss fights when literally every boss in eternal was dogshit?
I got 2016 for 4$ on sale and its bretty gud. Why do anons consider it weaker than eternal?
>>7146003522016 is probably the best of the new trilogy or at the very least the most consistent. Eternal is a mixed bag with high jigjs and low lows, and TDA is way more experimental. The worst thing you can say about 2016 is that it can feel repetitive by the end.
>>714600159Haven't finished part two dlc but part one is mostly ass. Doom hunter and marauder are fine, and icon of sin is pretty cool I think.
>>7146003522016 is actually more polished but is pretty easy once you get the hang of it. Despite the difficulty in eternal, you experience a different kind of high once you get used to the new mechanics.
you know what kinda bothers me
the game touts having speed settings but I've never been able to find a video of someone demonstrating a level with the speed turned down.
only normal and up.
>>714602096Doom hunter is a joke even on UV and the first marauder is only hard on your first go around. Gladiator is an obnoxious pain, KM is a visual cluster fuck, and icon is a nothing burger
>>714560376They need to give it a rest. Move to another legacy IP or make a new IP.
This game devolved into pure parryslop at the end there just mash the parry button on this string of shitty boss fights.
>>714602495I'm specifically talking about first time experience encountering the boss. By your parameters, there will never be a boss in doom that you'll consider good.
>>714603282Doom 2016 had the best in the series
>>714569138Since Doom levels had Par times for completing them. Its like you didn't know Doom invented speedrunning.
>>714603282A good boss shouldn't only be challenging on the first play through
>>714605776Literally 90% of bosses in games are easier on the first play through. Nice try trying to flex your gamer cred, if only it wasn't so pathetic.
>>714606530Correction, after the first. Anon was too much of a retard to handle
>>714606530There's a difference between knowing what to expect and knowing the specific thing that let's you effortlessly beat a boss after the first go around
>>714606692Give examples then.
>>714568342This was one of the biggest red flags from Eternal, the story wasn't interesting in the slightest. Not a /v/ contrarian to say 2016 > Eternal gameplay-wise but in 2016 you punch the plot until it gets out of your way which was the perfect approach to Doom.
>>714606779The first marauder fight obviously, or the Dark Lord and the auto shotgun if you want another example.
>>7146072162016 looks boring gameplay wise a bit
>>714607394>can't give a good example of a "good" boss fightThanks for confirming that you're a genuine retard. Now you've lost my attention.
I liked the glory kills honestly
This shit came out already?
>>714569138>The first two games aren't even that hardPeople back in the day bitched that Doom was too easy, so id created Nightmare difficulty for that reason funny enough
>>714586612>filtered>simon says monkey bars with the worst story in the seriesEternal was shit.
>>714608897who gives a shit about story and there was barely any "monkey bars" from the first place
>>714591795The game has to be a game first. Only nerds care about the story and lore
>>714609110So true, I'm sure the girl boss cutscenes in shart ages didn't bother the redditors either.
>>714609220Dark ages sucked yeah
>>714609283So did shiternal.
>>714607680I prefer Eternal's gameplay, but their approach to the story in 2016 was far superior. That is, it didn't care for the story.
>>714609474Kek yes.
>Mario platforming>Simon says enemies>terrible story, Samuel Hayden becomes a joke, angles are aliens, God is an ai, and YOU are le Devil>fucking swamp levelsShiternal was marginally better than shart ages, but that's not saying a lot.
>>714609903>not abundant>not really, you can kill em however you want>who gives a shit about story in Doom, skip the crappy story>barely there
>>714551446 (OP)>>714551609combat is parryslop, removing glory kills was a mistake
>>714609903>Samuel Hayden becomes a jokeThey did him dirty by making him a Maykr I agree.
>angles are aliensSpoilers: That's what they are in Abrahamic religions too.
>God is an aiNo, you kill and replace Lucifer with an AI.
>and YOU are le DevilMore like YOU are the Demiurg in a war with itself.
>>714551446 (OP)It's better than Eternal but still very average.
>>714607928The hell guardians from 2016 are a pretty good example of how to do doom bosses right
>>714566050it's so fucking mid, idk how you find it fun