>>714573579>Well, it's been probably slightly under a decade since I played DD1, but I remember losing heroes there and then having to level them up all the way through low tier dungeons to get them to the high tier dungeons.Correct, that is what I just described. You lost heroes (your mistake). You didn't manage your hamlet well so that it was cheap and easy to get new ones through stage coach upgrades or cost reduction upgrades (your fault). You fucked up in multiple ways so you lost progress. FYI anon, this is literally what every game ever does. If you die on a level, you have to replay the level. Game penalize failure by wasting your time. It's a fundamental concept behind almost all video games because they can't truly take anything from you but time.
>There's no such worry in DD2.You're just too dumb and short sighted to realize you did a bunch of runs in DD2 that were basically guaranteed failures because you hadn't unlocked all the items, heroes and skills yet. You have no agency on your early DD2 runs which means success and failure is out of your hands. So this means DD2 essentially forces you to grind up front no matter what. DD forces you to grind when you fuck up and fail at both the dungeon crawling and hamlet management. It's baffling to me that you think the former is better.