>>714615471I haven't played Earthbound or Mother 3 yet, but I still find that hard to believe.
Mother 1 was just such a boring, shallow, obtuse slog. I was originally going to play vanilla, but the encounter rate is even more ridiculous than I could have ever imagined, so I changed to 25th Anniversary a couple of hours in.
The sprites are ugly in this version, and for some reason your party members start with more exp than you, but lower stats and lower level? I never really got it. Lloyd was a useless piece of shit who had half the exp of my other members and kept dying. Aside from the adjusted encounters/exp/$, the only other positive change was the new map, which is much nicer and more detailed. The translation has that typical stilted engrish style that all the "authentic to le original Japanese!!!" translations have, so even without playing with the original english translation, I already know it would be better.
This game really had nothing going for it though:
>awkward delay to movement where you have to hold direction briefly to start moving >bad translation>must talk to every Tom, Dick, and Harry in town to advance the plot>ridiculously high encounter rate>excessive text with slow scroll in combat>repetitive and mindless combat that gives you little incentive to use most PSI abilities beyond healing>dungeons/interiors are excessively large full of copy-pasted rooms>excessive menu'ing>doesn't really explain any items or mechanics beyond a vague few words description>miniscule inventory limit before you get party members>obtuse progression where you can be stuck for missing a single tiny detailI'd be interested to see how Earthbound attempts to remedy these issues, because this was a total dumpster fire.