>>714627729What in the fuck are you talking about dude? Did you have a stroke after typing your first sentence then come back to finish it with an unrelated tangent? What does having a 1080p monitor have anything to do with your assessment of Hyrule Warriors running in portable mode? The fuck is wrong your brain?
>3D games on Switch 2 are closer to 540p and sometimes lower,The fuck does this mean??? Do you mean Switch 2 native games like Mario Kart World run at sub 1080p native then get DLSS, is that what you meant to say before you had a stroke? Some games like Cyberpunk run at 720p before being upscaled back up with DLSS.
You know. Like. The. RTX. 4090. And a bunch of RTX graphic cards, do you know that's what DLSS does on PC too? Same with AMD FSR. This feature set that video card cards companies won't stop advertising, they all render below 1080p at times depending on how aggressive the user sets it. The RTX 3060-4060-5060 all rely very hard on DLSS just to play games which are all rendering at your 540p resolution you so pointed out at Switch 2.
>>714626591 (OP)Since you're talking about portable mode, I don't know because I've never used it. I can tell you that Switch games with an unlocked framerate that haven't gotten patched will run at 30 or 60FPS. There are some bizzare cases like the Ubisoft first Rayman Rabbids Mario game, it had a Double V-Sync and always ran at 30 on Switch 1. But on Switch 2, without any patches, this double V-Sync enables it to run at 60FPS which is an unexpected surprise.
So performance wise all Switch 1 games do just run better, patch or not patched. Smash Bros Ultimate loads all the costumes on the character select right right away. There are tons of little changes like that because the CPU and GPU are stronger. The load times for now are faster due to decompression being a CPU task, digital games load faster and so do cartridges. In terms of load speed is Switch 2 digital > Switch 1 or 2 cartridges > Switch 1 digital or carts.