Thread 714677482 - /v/ [Archived: 550 hours ago]

Anonymous
7/6/2025, 4:46:35 PM No.714677482
Divos
Divos
md5: 40391a0c13aea756c48d6dbecf914f98🔍
Is it the greatest RPG of all time?

I genuinely can't think of a single one that has better combat and encounters, or is a better overall package
Replies: >>714677997 >>714678143 >>714678718 >>714678809 >>714680021 >>714680831 >>714680921 >>714681631 >>714681830 >>714682096 >>714682121 >>714682486 >>714682734 >>714684281 >>714689813 >>714690297 >>714692217 >>714692928 >>714692950
Anonymous
7/6/2025, 4:48:09 PM No.714677578
Diablo 3 is better
Replies: >>714677698
Anonymous
7/6/2025, 4:50:23 PM No.714677698
>>714677578
>mindless grinding looter game better than greatest CRPG of all time
Fuck off
Replies: >>714677852
Anonymous
7/6/2025, 4:53:00 PM No.714677852
>>714677698
The greatest CRPG of all time has been always been Baldur's Gate 3
Replies: >>714681101
Anonymous
7/6/2025, 4:55:30 PM No.714677997
>>714677482 (OP)
doesn't hold a candle against BG3
Replies: >>714678238 >>714679025 >>714680635
Anonymous
7/6/2025, 4:57:32 PM No.714678143
>>714677482 (OP)
no the combat is dogshit, if you want to play optimally you have to pigeonhole yourself into one playstyle for all characters
hopefully whoever thought this was a good idea got fired
Replies: >>714678883 >>714684276 >>714692281
Anonymous
7/6/2025, 4:58:51 PM No.714678238
>>714677997
It has better gameplay, writing and characters while being an experimental haha funny game. The only thing it lacks compered to bg3 is production values and soft porn scenes.
Replies: >>714680123 >>714680253 >>714680718 >>714682181
Anonymous
7/6/2025, 5:01:31 PM No.714678434
It's better than Kouryuu Densetsu Villgust Gaiden, but not as good as Radiation's Halloween Hack. I'd give it a 5/10.
0/10 based on the armor system.
Anonymous
7/6/2025, 5:05:08 PM No.714678718
>>714677482 (OP)
The fact that you have 2 shields for 2 different damage types is retarded. You are forced to either go full magic damage or full physical damage. The shields protecting the target from cc is even more retarded. By the time you can cc the enemy, it will become more efficient to just kill them.
But other than that, it's a great game.
Replies: >>714679045 >>714683413
Anonymous
7/6/2025, 5:06:29 PM No.714678809
>>714677482 (OP)
Yes because it's one of the few good CRPGs where you can play as undead
Anonymous
7/6/2025, 5:07:42 PM No.714678883
>>714678143
>no the combat is dogshit
What the fuck are you talking about? It's not only the best CRPG combat of all time, it's often regarded as the single best strategy/turn-based combat of all time.

>you have to pigeonhole yourself into one playstyle for all characters
No the fuck you don't! LMAO

Even on fucking SOLO HONOUR, which is like 50x harder than classic, there are still dozens of viable builds and playstyles including phys, magic, and hybrid.

You have NO fucking clue what you're talking about and clearly got filtered hard.
Replies: >>714679379 >>714681920 >>714688554
Anonymous
7/6/2025, 5:09:49 PM No.714679025
>>714677997
BG3 is DOS2 data disc with more $$$ thrown at it
Anonymous
7/6/2025, 5:10:15 PM No.714679045
>>714678718
There are loads of viable hybrid builds for 4 man, 2 man, and even solo builds, even on honour mode.

The main advantage of mono phys is just that it's just a lower skill ceiling playstyle

I really don't know why people keep regurgitating this when it's never been true.
Replies: >>714679602
Anonymous
7/6/2025, 5:15:25 PM No.714679379
>>714678883
It's worse than the predecessor in every way

>Even on fucking SOLO HONOUR
Read the post retard
Replies: >>714680183
Anonymous
7/6/2025, 5:19:01 PM No.714679602
>>714679045
Characters have 3 health bars - physical, magic, and health. Magic damage ignores physical health and physical damage ignores magic health. If your party does single type of damage, you can ignore one of the 3 health bars. How is that not more effective?
>but doing both types of damage is viable!
It's also viable to play with your hands tied behind your back, but that's just making things harder for yourself for no reason.
Replies: >>714680368 >>714680662
Anonymous
7/6/2025, 5:25:24 PM No.714680021
>>714677482 (OP)
>Is it the greatest RPG of all time?
No but its in my top 10
>I genuinely can't think of a single one that has better combat and encounters
Baldur's Gate 3 beats it in those two
>better overall package
Baldur's Gate 3 also beats it here, also Might and Magic 6 and Fallout beat it in this

Its a great game, but you are overselling it hard right now.
Anonymous
7/6/2025, 5:27:03 PM No.714680123
>>714678238
Did you download this opinion from Reddit? be honest this is exactly a Reddit tier opinion.
Anonymous
7/6/2025, 5:28:00 PM No.714680183
>>714679379
Both are great games, but 2 has better writing, characters, pacing, combat, encounters, worldbuilding, and less obtuse progression/puzzles.
Anonymous
7/6/2025, 5:29:05 PM No.714680253
>>714678238
>It has better gameplay
lol
Anonymous
7/6/2025, 5:30:41 PM No.714680368
>>714679602
>How is that not more effective?
Because then you are always just bruteforcing through bloated HP levels instead of targeting enemies specific weakensses for quicker CC chains. Granted, the game isn't hard enough fpr that to matter, but on the flipside the game isn't hard enough for the slight advantage of a full single damage party to matter either.
Anonymous
7/6/2025, 5:34:34 PM No.714680635
>>714677997
BG3 has better writing specifically when it comes to plot events (as opposed to characterization), but D&D's spellslots and static attack /movement allowances fucking suck compared to DOS's spell cooldown and action points system.
It's just not as fun because it's beholden to a clunkier, older system developed for tabletop gaming.
Replies: >>714680983
Anonymous
7/6/2025, 5:35:01 PM No.714680662
>>714679602
Because certain enemies have huge amounts of just armor or just magic-armor and vice versa, and many spells offer utility and CC outside of just damage. You don't always have to just target the same enemy, different characters can burst down or CC different enemies depending on their armor/magic armor levels.

Again, you want to just play it the most simple, low skill ceiling way possible, which is fine, so just stick with phys only. But you can find tons of solo honour playthroughs with all number of magic or hybrid builds that are just as viable.
Anonymous
7/6/2025, 5:35:42 PM No.714680718
>>714678238
It definitely doesn't have better gameplay, Baldur's Gate 3 is way more interactive and the immersive-sim elements are x10 that in DOS2.
It also has better puzzles, better itemization, more variety in playstyle, stealth is actually a thing, you can even play as a cat. Combat is more intricate and better designed, its more strategic while keeping the same tactical depth, encounter design is much improved with more enemy variety and legendary actions that add fun to the challenge, dungeons are way more varied and contain fun trails, the only fun trail in DOS2 was the clockwork one, other dungeons in DOS2 were lame and too small nothing like Goblin camp, Moonrise, Gauntlet of Shar or House of Hope.

As for the writing its also not better because BG3 has actual reactive writing, whereas DOS2 writing was very linear and you rarely had any choice or reactivity to reflect your class or stats, in BG3 you miss out on a lot of lines by doing different things, in DOS2 you only miss out on something if the character is dead.
Quest design is much better as well.
DOS2 has two good characters Fane and Red Prince, but BG3 has Astarion, Shadowheart, Laezel and Dark Urge, also the villain is a lot better Raphael is better than Braccus Rex or Bishop Alexander, by a lot.
Replies: >>714683371
Anonymous
7/6/2025, 5:37:18 PM No.714680831
>>714677482 (OP)
>better combat
The first Divinity: Original Sin is better just by virtue of not having the dogshit armour system that makes every combat take 3 times as long for no reason other than to pad the runtime
Replies: >>714681139
Anonymous
7/6/2025, 5:38:30 PM No.714680921
>>714677482 (OP)
Skyrim mogs this shit any day of the week
Replies: >>714689906
Anonymous
7/6/2025, 5:39:22 PM No.714680983
>>714680635
>Crouch for stealth
>Failed. Lose all AP
>Cant do a single thing anymore

>Start round has 6AP
>Move a bit to adjust postional advantage
>Lost 3 AP
>Use only 1 attack
>Enemy turn
>Enemy uses yet another teleport attack and now enemy is on top of you again


Movement tied to AP in a non-grid based game is a bad mechanics, im glad 5e had the decency to separate that.
Replies: >>714681343 >>714681594
Anonymous
7/6/2025, 5:39:24 PM No.714680984
didn't we literally have this exact thread last night?
anyway, the armor system isn't well thought-out and encourages you to invest entirely in one damage type to cc all the enemies. I did so and ended up putting all the warfare abilities onto my assassin character because, well, It was really effective to have him stomp and charge at enemies to cc them instead of doing assassin stuff. so my two martial characters ended up nearlly identical at the end of the game despite being a two-handed heavy armor warrior (with a little bit of polymorph, just for fun) and a sneaky dagger assassin (who had the sneaky abilities for DPR but otherwise invested in warfare super heavily). felt pretty lame but was far and away the most effective way to clear out the enemies.
personally, I like BG3 more, but that may be because I have already played a lot of 5th edition D&D irl and always knew that its combat would be better as a videogame than as a TTRPG. still, the setting was less bland as shit (and it was still plenty bland in some areas), the itemization is far better, and I prefer the mechanics. having jumps and shoves be part of the base mechanics just makes sense, for example. however, it must suck for a new player to try to learn the ins and outs of D&D5e through BG3, because there are a lot of minutae a lot to learn but no one to teach you.
overall I think Larian is a studio with high production value (for CRPGs), decent (but not great) game designers, mediocre writers, and terrible management with their games all coming out frontloaded and underbaked. maybe I just haven't played enough CRPGs to compare them to? what's recommended?
Replies: >>714681887
Anonymous
7/6/2025, 5:41:03 PM No.714681101
>>714677852
Can we at least agree that both are better than Pillars of Eternity and Owlcat slop?
Replies: >>714683575
Anonymous
7/6/2025, 5:41:33 PM No.714681139
>>714680831
Another dimwit smoothbrain decides to throw his hat in the ring.

Shut the fuck up already

DOS1 had one meta that was clearly stronger than all the others, which was just perma-spamming CC. DOS2 remedied this and has much better balanced the combat with the armor system and the round-robin system. You can still apply CC, but CC are in armor or magic-armor class, and you must deplete that armor type if they have it. There are also some that can go through armor, such as with talents.

All this does is stop braindead universally OP CC spam strats

You may not personally like the system, that's fine, not everyone will. But it's not a flawed or bad system, it's just a new and unique approach that shakes up combat, requires consideration in combat and teambuilding, and rebalances the hyperfocus on CC spam from the previous game, while making more builds viable. Nor does it force monotype teams, phys mono, magic mono, and hybrid are absolutely all viable, even on honour, and have pros and cons and different playstyles.
Replies: >>714681537 >>714681873
Anonymous
7/6/2025, 5:44:39 PM No.714681343
>>714680983
>he doesn't know how to manipulate action points to squeeze out juuust the right amount of distance without sacrificing too much AP
If you're coming from BG3 to DOS2, you'll get the hang of it eventually and see why it's better than allotted movement distances.
Anonymous
7/6/2025, 5:47:18 PM No.714681537
>>714681139
>All this does is stop braindead universally OP CC spam strats
To make damage spam the only viable strategy for most the game.
By the late game, enemies regen armour so fast you have to spent most of your time breaking their armour so you need to focus on damage and by that point, once the armour is broken, you may as well just kill them.
Replies: >>714682026
Anonymous
7/6/2025, 5:48:11 PM No.714681594
>>714680983
if you have this tactics game in which positioning matters, you can't just let everyone have teleports. but man, there were a lot of fucking teleports and jumping around. might as well just go melee.
Replies: >>714682058
Anonymous
7/6/2025, 5:48:43 PM No.714681631
>>714677482 (OP)
Too much fights turn into Inferno and magic/physical armor system sucks ass. Otherwise yea I agree it's a pretty cool game. Really wish baldur gate 3 had same writing but alas woke mind virus has taken root.
Anonymous
7/6/2025, 5:51:21 PM No.714681830
>>714677482 (OP)
Are people still hard filtered by the armor system? Those have always been my favorite group of retards.
Anonymous
7/6/2025, 5:52:03 PM No.714681873
>>714681139
Gee, it really is always you who makes this shitty thread over and over again, how pathetic
Anonymous
7/6/2025, 5:52:19 PM No.714681887
>>714680984
>maybe I just haven't played enough CRPGs to compare them to? what's recommended?
Then why are you even sharing your retarded fucking opinion zoomer shitstain? Kys

>I played x build on the easy difficulty setting
>so that's really the only viable playstyle
Always this same smoothbrain bullshit with midwits thinking that because they used x build that nothing else is viable. No, dumbfuck, there are dozens of viable builds even on honour
Replies: >>714682545
Anonymous
7/6/2025, 5:52:44 PM No.714681920
>>714678883
Solo is easier than 4 man party is dos2 due to lone wolf pperk. Game flaws become really apparent when you have to play 4 man party in tactician mode.
Replies: >>714682061 >>714682374
Anonymous
7/6/2025, 5:54:22 PM No.714682026
>>714681537
CC is still extremely viable, it's just not perma spam CC starting from turn 1 where the enemies never even get to act.
Replies: >>714682843
Anonymous
7/6/2025, 5:54:49 PM No.714682058
>>714681594
>there were a lot of fucking teleports and jumping around
That's why you needed that shit for yourself. I enjoyed the hell out of the later game fights when my party and enemies were teleporting all over the place.
Anonymous
7/6/2025, 5:54:51 PM No.714682061
>>714681920
>Solo is easier than 4 man party in dos2 due to lone wolf perk
A 2 man party with the Lone Wolf perk is easier. Solo itself is not
Anonymous
7/6/2025, 5:55:23 PM No.714682096
>>714677482 (OP)
i just started replaying it and it annoyed me that you can't reach fort joy without hitting level 2, making party members level 2 when you recruit them, making them use up a talent and civil skill level.
Replies: >>714682604 >>714683804
Anonymous
7/6/2025, 5:55:35 PM No.714682121
>>714677482 (OP)
>larian game
>good
Profoundly retarded.
Anonymous
7/6/2025, 5:56:21 PM No.714682181
>>714678238
>writing and characters
Why do people think this? bg3, wotr, dos2 have neither good writing nor characters or story.
They have good gameplay, combat and reactivity, yes. But people need to read more, seriously. They have lol random marvel dialogue, you can't seriously say they have good writing.
Replies: >>714682774
Anonymous
7/6/2025, 5:59:08 PM No.714682374
>>714681920
No the fuck it isn't retard. Duo Lone Wolf is easier in some parts than 4-man, harder in others. It's mostly easier overall just because it's half as much equipment you need, and half as much to micromanage so it makes it a lot easier to maintain, and the Lone Wolf bonus is pretty massive, so in many cases it's better than having twice the manpower.

Lone Wolf grants the same bonus whether solo or duo, so solo is much harder as you essentially have half the resources.

Again, you don't play the game, you just blindly regurgitate bullshit you read online. Except here you fail to actually understand what makes Lone Wolf strong and how it works.
Replies: >>714683018
Anonymous
7/6/2025, 6:00:30 PM No.714682486
1638457427800
1638457427800
md5: 4338626aac6c41e1655e362ae6805425🔍
>>714677482 (OP)
It has its ups and downs.
Replies: >>714682597 >>714683214 >>714684975
Anonymous
7/6/2025, 6:01:17 PM No.714682545
>>714681887
I played on tactician. if the game can be made trivial on everything except honor mode by taking the obvious logical build path, then it's only fair to comment on it.
>Then why are you even sharing your retarded fucking opinion zoomer shitstain?
because I played the game and had an opinion on it. I didn't ask for your impotent raging, but you sure shared that anyway, retard. regardless, go ahead and tell me which other games you think I ought to try out if you think I need more experience in the genre.
Replies: >>714682891
Anonymous
7/6/2025, 6:02:05 PM No.714682597
>>714682486
I still don't remember how I was able to save the apprentice dude, I couldn't do it on the second playthrough.
Fuck that fight.
Anonymous
7/6/2025, 6:02:13 PM No.714682604
>>714682096
There's a magic mirror in Fort Joy that you can use to respec your party. Once you get your ship, the mirror is moved into the hold.
Replies: >>714683804
Anonymous
7/6/2025, 6:03:44 PM No.714682734
>>714677482 (OP)
Horrible, awful writing, from the dialogue to the setting itself, just incredibly dumb
Anonymous
7/6/2025, 6:04:03 PM No.714682774
>>714682181
>you need to read more
>can only express himself in memes and buzzwords
Right..

And honestly, DOS2's writing is pretty similar to your average fantasy series. It's meant to be lighthearted, but is still serious when it needs to be, and the companion arcs are surprisingly well-written. Mostly it exists to propel the plot forward and invoke a sense of adventure, but it's a satisfying power fantasy, I quite enjoyed playing as an essentially godking.
Replies: >>714683023 >>714683149
Anonymous
7/6/2025, 6:05:16 PM No.714682843
>>714682026
>it's just not perma spam CC starting from turn 1 where the enemies never even get to act.
It still is, enemies are jokes even on Tactician/Honor because the game is still hyperfocused on alphastrike, so their shitty forced round robin system means nothing because the moment you get your turn the battle ends due to the immense amount of milling you can do and how the whole game is designed around milling your MMOs cooldowns and resets as hard as possible.
You can also kill things before the fight even starts due to Larian's dogshit rules that enables mass buff/debuff stacking on NPCs locked in conversation on top of free teleporting, any boss dies before the fight can even start from Reaper's coast onwards because you can just put infinite flaming crescendo stacks on them while they're talking, then you watch them explodes in giblets after a turn passes as you have access to infinite damage timebombs, the game is just poorly designed all around and you have to go out of your way to make it look like it has a semblance of depth.
And before you even start with your usual schizo breakdowns: just because there's wholly unplayable dogshit like Owltrash' games doesn't mean your trash is good.
Replies: >>714683220 >>714683537
Anonymous
7/6/2025, 6:05:55 PM No.714682891
>>714682545
>I don't play CRPGs except the much easier BG3
>but I just happened to play through on Tactician my first run
Shut the fuck, stop lying, and fucking kys. You probably looked up OP streamer builds online too like all you retarded fucking zoomers do.
Replies: >>714683215 >>714683589
Anonymous
7/6/2025, 6:07:24 PM No.714683018
>>714682374
+2 ap point and more stats so you can use more spells alone blows 4man out of water. Game become much easier and fun to play to behonest. Movement wasting so much ap points is also such shit mechanic in this game. As 4man you have to min max shit so much to have fun while with lone wolf you have much more leeway.
Anonymous
7/6/2025, 6:07:30 PM No.714683023
>>714682774
>can only express himself in memes and buzzwords
I'm pretty sure people who say DOS has """marvel tier writing""" are just anons parroting what someone else said and haven't actually played it for themselves.
Anonymous
7/6/2025, 6:09:06 PM No.714683149
>>714682774
i think you know there is no logical connection, anon. i am no author.

no, the writing is bad like a bad fantasy series (or contemporary ya). average would be some of the infinity engine games.
Anonymous
7/6/2025, 6:10:00 PM No.714683214
Clipboard01
Clipboard01
md5: 599a2f67c31f0d063f521d79c43094b1🔍
>>714682486
Anonymous
7/6/2025, 6:10:02 PM No.714683215
>>714682891
>>but I just happened to play through on Tactician my first run
I know the norm is to assume that /v/ users don't play video games; but you do realize people can choose to start on harder difficulties first with the intention of lowering if it happens to actually be hard? You aren't obligated to play on a starting difficulty just because it says it's reccomended for first time players.
Replies: >>714683692
Anonymous
7/6/2025, 6:10:05 PM No.714683220
>>714682843
The free teleporting was obscene
Lvl 1 turtle with instant transmission, barely even started the prison proper and you have 4 pieces of teleport gear already
Anonymous
7/6/2025, 6:11:54 PM No.714683371
>>714680718
Dogshit opinion. I haven't played DOS2 but you describe BG3 like it's some masterpiece when it's the exact opposite.
>Puzzles
If you have an IQ of 10 or less you'll probably like the puzzles

>Itemization
You mean "gloves of doing 2 more damage" and "helmet of doing 2 more damage"?

>Variety in playstyle
Fucking LOL. Mage shoots fireball. Archer shoots arrow. Warrior swings sword. Such variety amirite?

>Combat is strategic
You're trolling. The AI is so braindead and also cheats it's rolls.

>Enemy variety
I'll give you this one. A goblin with a bow, a goblin with a sword, a goblin with a stick. Very variety.

>Good writing
Maybe if you're a Marvel-loving redditor. BG3's writing literally pales in comparison to great writing like Moby Dick or Dostoevsky. But you're probably 12 years old so how would you know.
Replies: >>714683728 >>714683767
Anonymous
7/6/2025, 6:12:21 PM No.714683413
>>714678718
This. I mean it's not a terrible system, but instinctually it does feel fundamentally kinda broken.

Still loved the game to death. The only CRPG I have strong memories of other than BG3 and BG2 and I played them all. I should do a kitty run.
Anonymous
7/6/2025, 6:14:03 PM No.714683537
>>714682843
>DOS2 bad because alphastrike
>but DOS1 with way more focus on alphastrike to the point the enemies never even fucking move actually good
Fuck off you goddamn retard.

Something in your autistic brain causes you to blindly hate DOS2.

>if I abuse exploits, the game is easy
No shit dumbass. Now next you'll tell me how barrelmancy is so strong and trivializes the game. The game offers incredible sandbox freedom and interaction, and the enemies and bosses can be cheap bastards, and you are expected to be a cheap bastard right back. The game is balanced around that, and it's what makes combat so satisfying. It's fun to try to break games, especially when they are so challenging.

Within reason obviously, shit like barrelmancy is clearly just an oversight that they left in because it's fucking hilarious the notion of an infinitely heavy bag just one-shotting the most powerful bosses in the game.

Also characters will exit out of dialogue if you attack them, so whatever interaction you are describing was fixed almost a decade ago.
Replies: >>714684034
Anonymous
7/6/2025, 6:14:32 PM No.714683575
>>714681101
Pillars was such a disappoint to me. So was rogue trader actually. So was pathfinder..
Anonymous
7/6/2025, 6:14:43 PM No.714683589
>>714682891
I have a lot of experience in powergaming tabletop RPGs with friends (and I gave up on powergaming when I GMed myself and realized that the game is only as challenging or as easy as the GM wants it to be, and you as a player should really just focus on the strengths of tabletop, like improvisation).
CRPGs, which were created as computer adaptations of TTRPGs, are even easier to powergame because there's no GM to tell you no, you can loot everything and everyone with little consequence, and you can even respec your characters if you have a bad build or reload the game when you fail. furthermore, it's not like I haven't been playing other videogames for the last 20 years either. I can use the mechanics I'm given. now are there really no other decent games in this genre, or have you not played them either?
Anonymous
7/6/2025, 6:16:08 PM No.714683692
>>714683215
I'm not saying it's inconceivable, Tactician IS easy when you know what you're doing.

The point is that you ARE lying and we both know it. Either post handwritten timestamped proof or fuck right off. Not entertaining lying shitstain zoomers desperate for attention.
Replies: >>714683918
Anonymous
7/6/2025, 6:16:29 PM No.714683728
>>714683371
>BG3's writing literally pales in comparison to great writing like Moby Dick or Dostoevsky.
99% of all vidya pales to those works of literature so I'm not sure of how fair of a comparison that is even though I do agree that BG3's writing is boring.
Anonymous
7/6/2025, 6:16:57 PM No.714683767
>>714683371
Everything you said applies to DOS2
Anonymous
7/6/2025, 6:17:31 PM No.714683804
>>714682096
>>714682604
This, but it's a gift bag feature, meaning if you add it, you disable achievements. Depends on how much you care about that.
Anonymous
7/6/2025, 6:19:06 PM No.714683918
>>714683692
>Either post handwritten timestamped proof
Of what? You already made the claim that he'd already looked up a guide on OP builds. How do you expect to retroactively disprove that?
Anonymous
7/6/2025, 6:20:43 PM No.714684034
>>714683537
What exploits lol? Swen says that dogshit is totally legit (until he changes his mind and it isn't, like crafting in the beta), Larian games are designed for the iPhone audience.
>The game offers incredible sandbox freedom and interaction
Where?
The game is awfully linear and its nonsensical interactions are limited to barrels/boxes and elemental mats you can plaster everywhere despite making zero fucking sense, and cooking pots which completely break reality I guess.
Imagine teleporting a patch of lava inside a wooden inn and look at how it just stands there without destroying anything but NPCs that are coded to instantly die the moment they step on it, imagine saying this dogshit is good game design in any way or shape.
You want games with actual sandbox mechanics and interactions, you go play something like CDDA or Caves of Qud where the environments and physics are actually wholly simulated, not this mattel toy dogshit, lol
Replies: >>714684897 >>714689694
Anonymous
7/6/2025, 6:24:09 PM No.714684276
>>714678143
>if you want to play optimally
why would you do that for an RPG though? i thojght they were all about immersion, exploration, and roleplay?
i always assumed optimization was for PvP games and speedrunning
Replies: >>714684748
Anonymous
7/6/2025, 6:24:13 PM No.714684281
>>714677482 (OP)
It's legitimately up there. I really dislike the armor system and prefer the action points system in 1 though.
Anonymous
7/6/2025, 6:30:09 PM No.714684748
>>714684276
>i always assumed optimization was for PvP games and speedrunning
That's true, though in these types of games, part of the fun is to figure out how best to use the mechanics to overcome the game's combat challenges. This leads players to start optimizing their builds, enjoying the decision-making process that entails on the journey to system mastery.
Unfortunately, that can lead to people optimizing themselves out of their own fun when the most optimal way to beat the game's encounters is boring.
Replies: >>714685496
Anonymous
7/6/2025, 6:31:57 PM No.714684897
>>714684034
>Swen says that dogshit is totally legit
Legit as in a part of the game? Yes
Legit as in respecting yourself as a player and not abusing shit that is clearly braindead exploits, that isn't patched solely because it's a funny interaction?

DOS2 has incredible sandbox freedom and extremely deep and nuanced combat, and allows you to create your own level of challenge. A huge amount of playstyles and builds are viable even on honour, or even something like solo noLW honour.

But again, you have an autistic broken brain where if some exploitable strategy works, like barrelmancy or the (now patched) stacking of spells while an enemy is in chat, you literally can't see or use anything else. It's like activating all the cheat codes and then bitching the game is too easy and braindead.

>The game is awfully linear
Even just escaping from Fort Joy has like over a half dozen totally different methods. Most quests have multiple interweaving solutions. Act 3 in particular is extremely open with how you can approach it. And the game gives you incredible freedom to go anywhere, kill anyone, steal anything, enter any building, and the story will still adapt and react.

>Imagine teleporting a patch of lava inside a wooden inn and look at how it just stands there
It kills NPCs and creatures and destroys breakables. Or maybe it didn't for you because you sound like you haven't played it since early access.

What do you want exactly? A realistic physics fluid simulation where the lava flows all through town destroying everything and the characters all have unique dialogue reacting to it? Just fuck off, you're acting completely retarded right now.
Replies: >>714687323
Anonymous
7/6/2025, 6:32:39 PM No.714684975
>>714682486
This fight, the undead furfag lady yiff-fest, the act 1 court-room fight, the spirt tree fiesta, the gaynigger goblin pocket dimension, the armor dragon, that random level 20 dude by the start of act 4 surrounded by death fog, getting jumped crossing the bridge in Arx, there are so many fucked up encounters I look back on so fondly in this game.
Replies: >>714685132 >>714692859
Anonymous
7/6/2025, 6:34:35 PM No.714685132
>>714684975
This. The encounters were fun and memorable as fuck and it was like a little puzzle trying to figure out how to best approach each one.
Anonymous
7/6/2025, 6:38:36 PM No.714685496
>>714684748
>this build looks cool
>*play it*
>wait it actually kinda sucks
>*experiment with new builds*
>*end up discovering meta build*
it's kinda like the prevalence of stealth archery in skyrim
i get it now, thanks for clarifying
Replies: >>714685880 >>714686240
Anonymous
7/6/2025, 6:42:42 PM No.714685880
>>714685496
There is like 20 meta builds though. And even with "meta" builds, the combat encounters are so unique with different enemies, bosses, encounter designs, and environmental layouts, that you need to have individual tactics and strategy for each fight.

You don't just spam one ability the entire game, unless you're talking about like barrelmancy. Each fight has a huge game tree of different movement option, spells, items, and target prioritization you can do, as well as obviously the loadout/build prior to the fight.
Anonymous
7/6/2025, 6:44:11 PM No.714686007
I liked that BG3 didn't level scale enemies. The goblins you see in the final levels are just as strong as the goblins at the start but are mixed in with higher tier enemies
It does make you feel like you've grown stronger, as opposed to DOS2 Act2 having dogs with more health than the guards did in Act 1 and the guards themselves being even stronger.
Replies: >>714686290 >>714686753 >>714692609
Anonymous
7/6/2025, 6:46:34 PM No.714686240
>>714685496
Yeah, that's pretty much how it shakes down. Thankfully, like the other guy said, DOS2 is complex enough that it can't all be dominated by just one strategy despite the armor system still needing tweaking.
Anonymous
7/6/2025, 6:47:07 PM No.714686290
>>714686007
It doesn't scale the enemies within the acts, just between acts, otherwise you'd just oneshot everything.
Anonymous
7/6/2025, 6:51:50 PM No.714686753
>>714686007
There were high-level goblins with lots more HP than the others, but they were warriors who were mixed in with their weaker kin in some places, so it felt more organic than if you had just stumbled upon a group of goblins in an MMO. I really like BG3 goblins and wish that Larian would have let us recruit that one who we save multiple times throughout the first half of the game. Sadly, it looks like they're doomed to never release their games fully-cooked.
Anonymous
7/6/2025, 6:58:18 PM No.714687323
>>714684897
>Legit as in respecting yourself as a player
A player that respect himself would never stoop as low as playing dogshit like Larian games to begin with, if Larian can't respect themselves by designing, allowing and encouraging dogshit like MMO loops then you can't ask anything from the players.
>DOS2 has incredible sandbox freedom and extremely deep and nuanced combat
It has none of that lmao, you keep making these threads over and over and parrot this every damn time people point out how the game is just milling the same exact MMO rotations over and over in a brainded routine.
>And the game gives you incredible freedom to go anywhere, kill anyone, steal anything, enter any building, and the story will still adapt and react.
Uh right, except when the game conveniently teleports enemies you kill in gameplay terms, like Dallis in Fort Joy, or Alexander, or your own fucking teammates, lol
Nevermind being able to genocide entire settlements while the ending slides tell you that they're actually all doing fine, get the fuck out Lariankun, you're shitting and pissing yourself all over as usual and Swen is not giving you a single euro for this delusional shill crusade
Replies: >>714687529 >>714688195 >>714688495 >>714689694
Anonymous
7/6/2025, 7:00:44 PM No.714687529
>>714687323
>A player that respect himself would never stoop as low as playing dogshit like Larian games to begin with, if Larian can't respect themselves by designing, allowing and encouraging dogshit like MMO loops then you can't ask anything from the players.
Right from the start already sperging out and just posting word salad garbage. Not even going to bother to read the rest.

Larian won. You lost. They raped you and now live rent-free in your head 24/7
Replies: >>714687818
Anonymous
7/6/2025, 7:03:36 PM No.714687818
>>714687529
What did they win exactly? The normalfag dogshit awards? Such honor!
By the way, I'm not the one making these shill threads over and over, Lariankun, unlike you I have nothing to prove and I don't have melties the moment my claims are exposed as total lunacy, even your usual meltdowns are getting just as boring as Larian's gameplay.
Anonymous
7/6/2025, 7:07:17 PM No.714688195
>>714687323
There's only two characters in the whole game that come back and there is a plot reason if you actually paid attention
Anonymous
7/6/2025, 7:10:24 PM No.714688495
>>714687323
>every damn time people point out how the game is just milling the same exact MMO rotations over and over in a brainded routine.
Feel free to post solo honour runs, or even just a tactician run. Mindlessly spamming abilities won't get you very far at all
Anonymous
7/6/2025, 7:10:55 PM No.714688554
>>714678883
Is this a bot post?
Replies: >>714689882
Anonymous
7/6/2025, 7:22:41 PM No.714689694
kXQArsj8ghFK4oTtqj24o
kXQArsj8ghFK4oTtqj24o
md5: b17ac9e63deb4b37559a0e3ec478b350🔍
>>714684034
>>714687323
This is some premium seething.
Anonymous
7/6/2025, 7:23:55 PM No.714689813
>>714677482 (OP)
>No roleplaying
Not an RPG
Anonymous
7/6/2025, 7:24:39 PM No.714689882
>>714688554
It's Lariankun, he wakes up sometimes and makes this thread again, and again
Anonymous
7/6/2025, 7:25:01 PM No.714689906
>>714680921
TRVKE
Anonymous
7/6/2025, 7:29:42 PM No.714690297
>>714677482 (OP)
It's quite good overall, played it a ton. Gets a bunch of shit right:
>graphics/world detail are actually good, raised the standard for CRPG a ton
>combat has strategy, there's some cheese and optimal choices but that's always true everywhere
>music good
>encounter design is creative and memorable
>core story is reasonable too

that said there's things they couldve done way better
>Larian doesn't know how to keep consistent tone in their stories, they try to go from le randum comedy to deep tragedy every 5 s and it's jarring
>level/stat scaling is surprisingly extreme for a game like this
>compartmentalized nature of each chapter means most of the NPCs are inconsequential. Oh no! Lord Farquaad was evil! Wait who is Lord Farquaad again?
>all the romance and half the companion stories/dialogue are absolute edgelord cringe

if larian could get slightly better writers, I think they would by far be the best RPG maker on the market. Then again these days it's not like there's much western competition, every other studio is either dead or on its last legs
Anonymous
7/6/2025, 7:50:51 PM No.714692217
>>714677482 (OP)
I love it but the 3rd island is boring and the 4th end puzzle is dog shit and the place where you fight that eye boss in the time space bullshit is also boring as shit
still an amazing game better then bg3
Anonymous
7/6/2025, 7:51:52 PM No.714692281
>>714678143
I beat the game as a necromancer
Anonymous
7/6/2025, 7:55:19 PM No.714692609
>>714686007
I liked that BG3 didn't level scale enemies.
I like being overpowered cause I am not brain shitter
Anonymous
7/6/2025, 7:57:55 PM No.714692859
>>714684975
>the undead furfag lady yiff-fest
This one still fucks me up after all this time and I usually only win by clutch.
Anonymous
7/6/2025, 7:58:35 PM No.714692928
file
file
md5: 7446cce289a1a23c9ff2e60c68e55b82🔍
>>714677482 (OP)
It's impressive how bad the worldbuilding/story/characters are in this. The gameplay does make it worth checking out but it's quite possibly the least interesting world I have ever played in.
I can only name 1 character in that picture
Anonymous
7/6/2025, 7:58:48 PM No.714692950
>>714677482 (OP)
It's not even the best or 2nd best Divinity.