Thread 714706792 - /v/ [Archived: 473 hours ago]

Anonymous
7/6/2025, 10:35:07 PM No.714706792
metal-gear-solid-v-the-phantom-pain-pc-game-steam-cover
metal-gear-solid-v-the-phantom-pain-pc-game-steam-cover
md5: 882ef341a2487d28fd108498ac7b4d02🔍
Only Kojumbo game that's actual video game and pretty good one at that.
Replies: >>714710123 >>714710196 >>714710689 >>714710772 >>714710987 >>714711371 >>714711695 >>714711845 >>714712230 >>714712510 >>714713381 >>714713894 >>714717761
Anonymous
7/6/2025, 10:35:49 PM No.714706867
lol
Anonymous
7/6/2025, 10:40:11 PM No.714707293
its an amazing game but you can't seriously say its more of an actual video game than MG1/2 and MGS1.
Most people dislike it because instead of a "Movie Game" it's more of a "Audiobook".
Replies: >>714711045
Anonymous
7/6/2025, 11:00:22 PM No.714709089
Wrong on both accounts.
All of his past games were proper video games, ground breaking masterpieces in fact.
MGSV on the other hand is an unfinished husk, a poorman's Peace Walker. Completely ruined by Jewnami's tampering.
Replies: >>714709561 >>714712693 >>714715298 >>714715464
Anonymous
7/6/2025, 11:05:09 PM No.714709561
1747831801500695
1747831801500695
md5: 0597611759b5abdbd7c8df559d4833d7🔍
>>714709089
>ruined by Jewnami's tampering.
you guys really still believe this, its pathetic. Kojima flew too fucking close to the sun dude. He was on vacations using MGSV funding while secretly working on P.T./DS concepts (if you think that's far-fetched, look at how much of Survive was literally just a prototype for DS concepts, down to the fucking flying sea-creatures)

He fucked up and was wasting time on other projects, while getting gassed up by his newer Hollywood exposure from people like Guillermo, Refn, Keifer, JJ Abrams etc. He stopped working on the game and switched to networking. Its HIS fucking fault dumbass.
Replies: >>714709981 >>714710834 >>714712873
Anonymous
7/6/2025, 11:07:26 PM No.714709773
How is Boktai 1 not a video game
Anonymous
7/6/2025, 11:09:57 PM No.714709981
>>714709561
The real reason he was risking his career in the industry was going on dates with his celebrity crushes using up the game budget, yeah
Anonymous
7/6/2025, 11:11:30 PM No.714710123
>>714706792 (OP)
It's an unfinished empty mess with horrible enemy AI and mechanics that outright don't work. The only people that fall for it and unironically say it has the "best gameplay" are the kind of retards that do nothing but crouch headshot guards for 95% of their playtime, never see how utterly broken the entire game is but "it has the best gameplay because Snake's crouching animation is smooth :)"
Replies: >>714710286 >>714710442 >>714710691
Anonymous
7/6/2025, 11:12:19 PM No.714710196
>>714706792 (OP)
Your faggot remark about it being the only "actual video game" aside, it's a 10/10.
>But it COULD have been better
Every game in existance could've been better, it's all imperfect. The world is hell.
Anonymous
7/6/2025, 11:13:20 PM No.714710286
>>714710123
>retards that do nothing but crouch headshot guards for 95%
That's the people who think gameplay sucks because it's "repetitive".
Replies: >>714710598
Anonymous
7/6/2025, 11:15:15 PM No.714710442
>>714710123
Like 90% of the people that say mgsv is their favourite mgs game only played 5. They don't know better.
Anonymous
7/6/2025, 11:17:01 PM No.714710598
>>714710286
But it's a repetitiveness that at least works. It's when you try to engage with the game that it falls apart and it reveals how it's an Early Access mess. Like how enemies teleport through walls or fall through the ground, or how their weapons constantly respawn in their hands, or how Huey time travels back into a tape he wasn't there for, or how enemy wolves literally have no AI if you're on D-Horse so they just stand still, or how there's one truck in the entire map, or how if there's more than 15 guards on screen some disappear in a cloud of smoke, or so many other things. The game's unfinished, mechanically.
Replies: >>714711259 >>714711551
Anonymous
7/6/2025, 11:18:10 PM No.714710689
1751289816220433
1751289816220433
md5: b2d074e09ee184fbeac15bee85714f14🔍
>>714706792 (OP)
>Only Kojumbo game that's actual video game and pretty good one at that.
It's like you fags never played any of the other MGS games because despite his games being called movies, the gameplay is still very "video gamey" and never losts it's DNA.
Replies: >>714712275
Anonymous
7/6/2025, 11:18:11 PM No.714710691
>>714710123
The gameplay is fine, Ground Zeroes showed us that
The problem is that it's completely wasted on one of the most pointless and shitty open worlds ever conceived
Mgs is known for great linear level design with backtracking. Why the fuck they would ever go to open world is beyond me
If it was 10-15 GZ sized levels then it could've potentially been one of the greateat games of all time
Replies: >>714711886 >>714713706
Anonymous
7/6/2025, 11:19:04 PM No.714710772
>>714706792 (OP)
drk29 and his consequences have been a disaster for MGSV
Anonymous
7/6/2025, 11:19:43 PM No.714710834
Gm8yUFLWEAAZNrY
Gm8yUFLWEAAZNrY
md5: 255baafa788d1d3a39200d7539c39bb5🔍
>>714709561
You're fucking retarded. You want a real movie game? Go fucking play TLoU. None of the MGS games never held your hand or had QTE's.
Anonymous
7/6/2025, 11:21:37 PM No.714710987
>>714706792 (OP)
That's Konami's game though, not Kojima
Replies: >>714711097
Anonymous
7/6/2025, 11:22:17 PM No.714711045
>>714707293
at least the "audiobook" is optional unlike the endless cutscenes MGS3 and 4
Replies: >>714711182
Anonymous
7/6/2025, 11:22:50 PM No.714711097
>>714710987
That doesn't change the fact that all of his games were directed and written by Kojima.
Replies: >>714711368
Anonymous
7/6/2025, 11:23:10 PM No.714711129
People praising MGSV in 2015 is no different than them sucking BioShock Infinite's cock in 2013 as "art". Goddamn what an awful experience, what was Kojima thinking?
Anonymous
7/6/2025, 11:23:50 PM No.714711182
>>714711045
>at least the "audiobook" is optional unlike the endless cutscenes MGS3 and 4
You can skip them
Replies: >>714712060
Anonymous
7/6/2025, 11:24:44 PM No.714711259
790653780920
790653780920
md5: 23b88e01fcbbaa4fdbd56b51a2e01cdc🔍
>>714710598
>enemies teleport through walls or fall through the ground or fall through the ground
Works on my machine.
>or how their weapons constantly respawn in their hands
Enemies get unlimited handguns so that you can't completely disarm them as that would necessitate creating an entire new AI model.
>Huey time travels back into a tape he wasn't there for
Nanomachines.
>how enemy wolves literally have no AI if you're on D-Horse so they just stand still
What would you do if you were a wolf against a big ass armored horse? It's scary.
>there's one truck in the entire map
What's the biblically accurate amount of trucks per map?
>if there's more than 15 guards on screen some disappear in a cloud of smoke
Are you the guy whose wife divorced him because he kept seething about MGSV too much?
>The game's unfinished, mechanically
It's finished mechanically imotbhdesu
Replies: >>714711817
Anonymous
7/6/2025, 11:26:01 PM No.714711368
>>714711097
>Written
Kojima has never wrote a script in his whole life
And all the good from the MGS series comes from the people who worked under him being talented
Replies: >>714711490 >>714711887
Anonymous
7/6/2025, 11:26:05 PM No.714711371
>>714706792 (OP)
MGSSE3 has been and will always be the best Metal Gear game to ever come out of Kokombo’s bright mind.

MASTERPIECE.
Replies: >>714711813
Anonymous
7/6/2025, 11:27:50 PM No.714711490
>>714711368
>Kojima has never wrote a script in his whole life
>And all the good from the MGS series comes from the people who worked under him being talented
Post proof nigga. Don't make shit up.
Replies: >>714712216
Anonymous
7/6/2025, 11:28:40 PM No.714711551
>>714710598
>what? memory saving graphic despawning?
>I'M GOING INSANEEEEEEE
V is the most nitpicked game of all time. these few tiny details pale in comparison to all of the mechanics that work perfectly fine and come together to make a game that's still better than 99.9% of the slop made since it came out. wow, they didnt give you horsefighting mechanics to engage with the animals. the game is soooo unfinished
Replies: >>714711716 >>714712209
Anonymous
7/6/2025, 11:29:15 PM No.714711594
1725582611884
1725582611884
md5: ef557b870e2c4871d3ac7cf983ff7145🔍
Anonymous
7/6/2025, 11:30:28 PM No.714711695
>>714706792 (OP)
How did he go from making one of the most fluid and best combat systems ever to a postman simulator? Seriously. And then theres the writing which is just abysmal cringe slop.
Replies: >>714711961 >>714712282
Anonymous
7/6/2025, 11:30:39 PM No.714711716
>>714711551
Fucking this. S0 MUCH TH1S.
Anonymous
7/6/2025, 11:31:54 PM No.714711813
>>714711371
>MGSSE3
Do you mean MGS3 SE?
Because theres no such game as MGSSE3 (or MGSSE2 for that matter)
Zoom zoom.
Replies: >>714712306
Anonymous
7/6/2025, 11:31:56 PM No.714711817
>>714711259
>Works on my machine
It literally does not though, there's no difference between versions of MGSV
>Enemies get unlimited handguns because it would require effort to fix it
Yeah that's what I said
>Nanomachines
So no explanation, got it
>What would you do if you were a wolf against a big ass armored horse?
Probably run away instead of standing completely still 0.3 metres away from the "scary horse" as he's running circles around me, only for me to start hunting again the second the schizo medic gets off the horse
>What's the biblically accurate amount of trucks per map?
For a supposedly active battlefield with a shitloads of enemy camps? Probably more than one
>Are you the guy whose wife divorced him because he kept seething about MGSV
I'd expect to know ahead of time whenever I end up married, so no
>It's finished mechanically
Go scan more feet, Kojima
Replies: >>714712273
Anonymous
7/6/2025, 11:32:22 PM No.714711845
>>714706792 (OP)
>reused missions are...le good!
Replies: >>714711958
Anonymous
7/6/2025, 11:33:00 PM No.714711886
>>714710691
i still think they could've used the maps they made to give a comparable experience to GZ. i think they just made the mission areas too open and they didn't give you enough dynamic objectives. all the previous MGS games sans PW have mission objectives changing on the fly because of unforeseen circumstances. PP lacked that
Anonymous
7/6/2025, 11:33:00 PM No.714711887
>>714711368
Is that why they begged him to come back after both MGS3 and 4 started development without him and were a mess in dev hell?
Anonymous
7/6/2025, 11:33:58 PM No.714711958
1587036037164
1587036037164
md5: 62a8ad179974e47ed08b092269d36346🔍
>>714711845
>reuses the whole game 4 times to get the true ending
>/v/ loves it
>MGSV has optional repeats of missions with higher difficulty
>shat on forever
Anonymous
7/6/2025, 11:34:03 PM No.714711961
>>714711695
>How did he go from making one of the most fluid and best combat systems ever to a postman simulator?
You guys keep shitting on the Postman simulator but it's actually extremely fucking fun.
Anonymous
7/6/2025, 11:35:17 PM No.714712060
>>714711182
and miss the entire story. PP also has skippable cutscenes. the difference being that they left all of the superfluous scenes in the audio tapes, so you can still enjoy all of the cutscenes in PP without sitting there watching a bad Kojima movie for eight hours
Replies: >>714712119
Anonymous
7/6/2025, 11:36:10 PM No.714712119
>>714712060
>and miss the entire story.
Not my problem that you can't sit still and watch a cutscene. I can't even imagine you reading a book.
Replies: >>714712291
Anonymous
7/6/2025, 11:36:15 PM No.714712129
Mission 51 would have been sick. As a side note, a Liquid Snake game would be cool. Too risky though, from a financial standpoint
Anonymous
7/6/2025, 11:37:07 PM No.714712209
>>714711551
>all of the mechanics that work perfectly fine and come together
What mechanics? The open world you're never given a reason to explore given there's no lore tapes or gear you can obtain in them, the animals are jpgs and teleporting to the ACC will always be faster? The hundreds of fake guns you're never given a reason to use? The nonexistent big bases ala Camp Omega to make way for shitty tents and portable bathrooms in the middle of nowhere? The downgraded bullet drop coming from GZ?
Replies: >>714712384
Anonymous
7/6/2025, 11:37:13 PM No.714712216
>>714711490
Other way around buddy, it's you that need to prove that he did
Because so far he has only shown the world how much of a pretentious faggot he always was
Replies: >>714712321
Anonymous
7/6/2025, 11:37:24 PM No.714712230
>>714706792 (OP)
>Extremely frontloaded game that ends up being empty and repetitive most of the time.
Anonymous
7/6/2025, 11:37:57 PM No.714712273
>>714711817
>It literally does not though, there's no difference between versions of MGSV
Well maybe then it's your 3rd world PC
>Yeah that's what I said
Other MGS games didn't have disarming at all so they were even lower effort I gues check mate
>So no explanation, got it
Nanomachines can do anything Though. It also has nothing to do with "mechanics"
>Probably run away instead of standing completely still 0.3 metres away from the "scary horse" as he's running circles around me, only for me to start hunting again the second the schizo medic gets off the horse
They try to not make sudden moves so that the horse doesn't attack them, it's a reasonable tacitc.
>For a supposedly active battlefield with a shitloads of enemy camps?
It's not an active battlefield, have you played the game? Places you go to are all firmly under merc/soviet control.
>Probably more than one
I am convinced one would suffice.
>I'd expect to know ahead of time whenever I end up married, so no
You mean remarried?
>Go scan more feet, Kojima
Okay.
Replies: >>714713093
Anonymous
7/6/2025, 11:37:59 PM No.714712275
>>714710689
His games didn't widely get called movies until MGS4, and with good reason. While the gameplay was great, it took actual effort to get more than 2 hours of that gameplay, meanwhile there were more than 8 hours of cutscenes with 1 cutscene taking more than 70 minutes. At that point people understandably lost a lot of goodwill and started to call his older games movies despite the much better gameplay to cutscene ratio.
Anonymous
7/6/2025, 11:38:07 PM No.714712282
>>714711695
Easy, he never did the former
Anonymous
7/6/2025, 11:38:11 PM No.714712291
>>714712119
i'm fine with watching a cutscene, but im here to play a game, faggot. the audiotapes were the perfect solution to filter retards like you
Replies: >>714712554 >>714713248
Anonymous
7/6/2025, 11:38:19 PM No.714712306
>>714711813
>mUh nOmEnCLaTuRe
lol, shut yo hoe ass up nerd
Anonymous
7/6/2025, 11:38:30 PM No.714712321
>>714712216
>Other way around buddy, it's you that need to prove that he did
Oh, right because I had to be there.. lmao He was surrounded by hundreds if not thousands of people someone would have already said he didn't write it. Don't be a retard.
Replies: >>714712717
Anonymous
7/6/2025, 11:39:22 PM No.714712384
>>714712209
>The hundreds of fake guns you're never given a reason to use
ohhh, i get it. you're shit at the game. go infiltrate some FOBs and then come talk to me about the mechanics being unfinished
Replies: >>714712686
Anonymous
7/6/2025, 11:40:37 PM No.714712489
Liking Openworld is a mental disorder.
>noooo I don't want to play a game with carefully crafted, large, and balanced experiences
>I want to sprint into a little hovel fulton 30 people and then sprint back out
>I want to do that 300 copy pasted times
>this is my idea of gameplay
>this is fun
Anonymous
7/6/2025, 11:40:54 PM No.714712510
235234243
235234243
md5: a442a189197fb010886b052fa1f2c472🔍
>>714706792 (OP)
PW is better than V if you contextualize it was made for a fucking portable console. It has more content and variety, better written, superior in execution. In fact its pretty obvious V was intended to be a expanded PW videogame before Konami cut the budget and forced a release before it was finished.
Replies: >>714713094 >>714713368
Anonymous
7/6/2025, 11:41:28 PM No.714712554
>>714712291
>i'm fine with watching a cutscene, but im here to play a game, faggot.
Yeah sure buddy now a game with lots of text, are you going to say go read a book? What's the grey area through all of this? How the fuck do you tell a story in video games? No text or no cutscenes at this point?
the audiotapes were the perfect solution to filter retards like you
You're the one telling me I got filtered when you can't even sit down and watch a cutscene you fucking nigger.
Replies: >>714712767
Anonymous
7/6/2025, 11:43:07 PM No.714712686
>>714712384
>90% of the game's unfinished but that's alright because I can use the top of the line guns in the 10% repetitive multiplayer with hackers
>the weapons in-between? Never happened
Replies: >>714712907
Anonymous
7/6/2025, 11:43:13 PM No.714712693
>>714709089
No, the game is a critique of both the open world genre in general and a critique of the idea of 'endless Metal Gear Solid content'
Anonymous
7/6/2025, 11:43:32 PM No.714712717
>>714712321
Well why are you sure then considering DS (both 1 and 2) are nothing but forgettable slop that's relevamt only because they carry his name
Replies: >>714712773 >>714713804
Anonymous
7/6/2025, 11:44:15 PM No.714712767
>>714712554
not reading all that gay shit. you got filtered by the game with the best gameplay in the series cause you wanted to watch a movie instead. lol
Replies: >>714712864
Anonymous
7/6/2025, 11:44:19 PM No.714712773
>>714712717
Don't move the goalpost.
Replies: >>714712812
Anonymous
7/6/2025, 11:44:51 PM No.714712812
>>714712773
Idiot
Replies: >>714713014
Anonymous
7/6/2025, 11:45:31 PM No.714712864
>>714712767
Maybe I like watching movies and playing video games? Dumb nigger.
Replies: >>714712986
Anonymous
7/6/2025, 11:45:36 PM No.714712873
>>714709561
It was clearly a 2fold problem
1. Kojima was burning money making the fox engine and going on dinner dates with Keifer Sutherland
2. Kojima kept missing deadlines
3. Konami was fucking done with vidya and wanted to get into pachinko and pachislot
Funny enough juuuuuust as Konami started getting into pachinko and pachislot the Japanese government started fucking hammering new pachinko/pachislot machines, making the barrier for entry retardedly high while a bunch of old ripoff machines were grandfathered in
Replies: >>714715298
Anonymous
7/6/2025, 11:46:01 PM No.714712907
>>714712686
>open world aspect isn't as engaging as i'd like
>open world is like 2% of the game
k, whatever fag. go play pokemon snap if you wanna look at animals
Replies: >>714713368
Anonymous
7/6/2025, 11:47:02 PM No.714712986
>>714712864
lol that's the gayest shit i've ever heard.
Replies: >>714713097
Anonymous
7/6/2025, 11:47:20 PM No.714713014
>>714712812
You fucking did you fucking idiot.
Replies: >>714713672
Anonymous
7/6/2025, 11:48:17 PM No.714713093
>>714712273
>maybe it's your PC
A PC playing on Very High magically shows different parameters than other PCs playing on Very High?
>Other MGS games didn't have disarming at all
You could've just said you didn't play MGS4, it's alright anon. I guess MGSV is worse because it doesn't have 3's survival mechanics eh?
>Nanomachines can do anything
But they cannot. You're arguing for LOTR to feature a BMW
>They try to not make sudden moves so that the horse doesn't attack them
But I just told you how they do do all the sudden moves in the world the second one of Venom's feet is on the ground regardless of D-Horse being there or not
>It's not an active battlefield, have you played the game?
That's the best part, it's meant to be but the game couldn't showcase it the way they did 7 years earlier so everywhere is just... fucking deserted
>I am convinced one would suffice
Go scan more feet, Kojima
>You mean remarried?
No, I mean married. Do you know what words mean?
>Okay
Concession accepted
Anonymous
7/6/2025, 11:48:17 PM No.714713094
>>714712510
but V is endlessly replayable compared to PW
Anonymous
7/6/2025, 11:48:20 PM No.714713097
>>714712986
Right? You HAVE to LIKE one thing. You cannot like both!
Replies: >>714713335
Anonymous
7/6/2025, 11:50:12 PM No.714713248
>>714712291
>the audiotapes were th-
*SCREECH* SNAKE WATCH OUT, THAT'S THE ENEMY SNIPER *SCREECH*
>-e perfect solution to fil-
*SCREECH* BOSS BE CAREFUL, THAT'S THE ENEMY CHOPPER *SCREECH*
>-er retards like yo-
*SCREECH* YOU'RE GONNA EXTRACT HIM? *SCREECH*
Replies: >>714713425
Anonymous
7/6/2025, 11:51:12 PM No.714713335
>>714713097
if you absolutely need one thing to enjoy a completely different thing you're a fucking retard. sorry that Kojima figured out that he can make the best game of his career and pare back the shitty movies he doesn't know how to make at the same time. have fun with MGS4
Replies: >>714713526
Anonymous
7/6/2025, 11:51:34 PM No.714713368
MGS5
MGS5
md5: 66747e88dc84ad1d64675ba0edfddb1e🔍
>>714712907
>open world is like 2% of the game
I fucking wish, the game revolves entirely around the open world slop

>>714712510
Peace Walker is the real MGS5, everybody knows that
Anonymous
7/6/2025, 11:51:41 PM No.714713381
>>714706792 (OP)
>pretty good one at that.
>worse openworld than far cry 2
>dogshit base management which was only fine for a psp mgs game
Lmao
Replies: >>714713750
Anonymous
7/6/2025, 11:52:12 PM No.714713425
>>714713248
lol did you even play the game?
Replies: >>714713487
Anonymous
7/6/2025, 11:52:55 PM No.714713487
>>714713425
Have you? It's impossible to play tapes in the open world
Replies: >>714714132
Anonymous
7/6/2025, 11:53:26 PM No.714713526
>>714713335
>if you absolutely need one thing to enjoy a completely different thing you're a fucking retard.
Lets remove music who the fuck needs that? I could go listen to music on my own. It's not like music and cinematics enhance a video game. You absolute retarded gorilla nigger.
Replies: >>714714049
Anonymous
7/6/2025, 11:54:45 PM No.714713632
finished game_thumb.jpg
finished game_thumb.jpg
md5: ab7b83f4951ac3d1b06d2716bef02f73🔍
>anons believe this to be a finished videogame
Replies: >>714717634
Anonymous
7/6/2025, 11:55:16 PM No.714713672
>>714713014
I proved evidence to support my statement you didn't, idiot
Replies: >>714713804
Anonymous
7/6/2025, 11:55:48 PM No.714713706
>>714710691
This is a common argument and I don't really understand it. It seems like Kojima was more interested in providing a variety of scenarios, rather than ten Camp Omegas. Even then, if you gathered up the locations in the game (in addition to a well fleshed out Mother Base) and put invisible walls around them, you would probably actually have something close to what you're demanding. The open world is also fairly obviously not intended for anything more than to give room for chase/ambush sequences, and I like those in this game a hell of a lot more than the on rails ones in MGS4. I never hear what people wanted to see filling it up, hubs and NPC's?
Replies: >>714713857 >>714713884 >>714714059 >>714714565 >>714714801
Anonymous
7/6/2025, 11:56:23 PM No.714713750
>>714713381
>building up MB doesn't matter at all and doesn't affect the plot in any way, by the end they'll suck your cock while still only possessing one platform under construction
>you can only ever go inside the place in cutscenes and Huey's lab
>place feels less lively than it did in text on the fucking PSP
Anonymous
7/6/2025, 11:57:02 PM No.714713804
>>714713672
Your claim is that Hideo Kojima didn't write anything of his work. I asked for proof. You moved the goalpost about >>714712717

Irrelevant and you're retarded.
Replies: >>714714054
Anonymous
7/6/2025, 11:57:42 PM No.714713857
>>714713706
>The open world is also fairly obviously not intended for anything more than to give room for chase/ambush sequences
Fucking nobody chases you in this game outside of missions lmao
Replies: >>714713915 >>714714586
Anonymous
7/6/2025, 11:58:07 PM No.714713884
>>714713706
>well fleshed out Mother Base
LOL
Anonymous
7/6/2025, 11:58:16 PM No.714713894
>>714706792 (OP)
The Battle Gear tank thing should have been playable
Anonymous
7/6/2025, 11:58:44 PM No.714713915
>>714713857
Whatever you fucking faggot.
Replies: >>714714112
Anonymous
7/7/2025, 12:00:30 AM No.714714049
>>714713526
yes, a film/video game score is the same thing as one type of media interrupting another type of media without any overlap between the two. genius take
Anonymous
7/7/2025, 12:00:34 AM No.714714054
>>714713804
DS 2 is just flashy cutscenes with little to no plot, if that's what he's capable of when given full creative freedom then it's safe to say Kojima has only been a hinderance to Konami throughout the years
Anonymous
7/7/2025, 12:00:38 AM No.714714059
>>714713706
Its far too easy to infiltrate and exfiltrate in TPP because the map is far too open for how fucking retarded and sparse the AI is. You'll break into some high level outpost and it's like 8 guys all looking away, and even if you somehow alert them you have so many tools in your belt to trivialize it that theres no stake in any of it
GZ was tough and an actual video game because the guards patrolled near eachother in ways that made sense and you had heavy defense systems and AI that was hyper aware of your actions in a zone with extremely limited exfiltration options and limited infiltration options due to lighting and level geometry.
TPP needed to be 5-6 Omegas, not 2 litter boxes
Anonymous
7/7/2025, 12:01:15 AM No.714714112
>>714713915
WHEN was the last time you saw soldiers getting on a car and following you across the map, inbred? If the game's incapable of that, don't fucking say the map is designed for it holy shit
Replies: >>714714193 >>714714229
Anonymous
7/7/2025, 12:01:31 AM No.714714132
>>714713487
those weren't even tapes you were describing, dip shit. those were radio calls. stop talking about shit you don't know about
Replies: >>714714251 >>714714252
Anonymous
7/7/2025, 12:02:15 AM No.714714193
>>714714112
You don't know shit about MGSV you fucking fag. I'm done talking to you.
Replies: >>714714404
Anonymous
7/7/2025, 12:02:38 AM No.714714229
>>714714112
they can call in armored vehicle support, but it should happen much more often
Anonymous
7/7/2025, 12:02:59 AM No.714714251
>>714714132
I WAS SHOWCASING HOW THE TAPES ARE INTERRUPTED BY YOUR TEAM ON THE RADIO, USING YOUR GREENTEXTED QUOTE AS A STAND-IN FOR THE TAPE YOU ABSOLUTE FUCKING SPATULA OF A PERSON
Replies: >>714714687
Anonymous
7/7/2025, 12:02:59 AM No.714714252
>>714714132
>radio calls
They're definitely tapes...
The radio calls are the problem, which is what anon is trying to say. You can't even enjoy music with how much the game has to tutorialize every single aspect of play
Anonymous
7/7/2025, 12:04:37 AM No.714714404
great open world guys
great open world guys
md5: 549532c81a7e7312832be49fa51db826🔍
>>714714193
It's alright, I'll accept the concession all the same
Replies: >>714714597 >>714714661
Anonymous
7/7/2025, 12:06:47 AM No.714714565
>>714713706
the game would've definitely benefitted from having the Area Of Operations be shrunk down to basically whatever base you're infiltrating at the time. also, if there is meant to be travel between bases in a mission have much heavier guard patrol on the roads and much more obstacles like mines offroad. some friendly NPCs would've been nice too
Anonymous
7/7/2025, 12:07:00 AM No.714714586
>>714713857
And? The missions are the point of the game. The open world is there to allow missions that interact with multiple bases, including ambushing targets moving between them, or getting chased out of one, or segueing into that parasite unit or a metal gear chasing you. People who drop this game as soon as the credits role never spend enough time on any of the missions to realize the scheduling is basically on the same level as any single mission in GZ.
Replies: >>714714683
Anonymous
7/7/2025, 12:07:05 AM No.714714597
>>714714404
>a good handful of the animals you collect simply don't exist, you have to lay a trap and a piece of code determines you caught [thing] with no model
I hate this game so fucking much
Replies: >>714714830
Anonymous
7/7/2025, 12:07:56 AM No.714714661
>>714714404
Fuc koff. Literally just went to a youtube channel with the lowest settings possible. There's shit to do in that game.
Anonymous
7/7/2025, 12:08:20 AM No.714714683
>>714714586
The problem is despite the map being considerably larger, the AIs visibility is much lower, you can evade a jeep by going 20 feet off the road
Replies: >>714714761 >>714715342
Anonymous
7/7/2025, 12:08:27 AM No.714714687
>>714714251
just listen in the ACC you fucking twat. lol you thought the intended way to listen to tapes was while you were running around doing a mission?
Anonymous
7/7/2025, 12:09:14 AM No.714714761
>>714714683
Play it on harder difficulty.
Anonymous
7/7/2025, 12:09:52 AM No.714714801
>>714713706
GZ does exactly what you are talking about though, just have extra side ops on the level
There is no justification for open world in a metal gear game
Anonymous
7/7/2025, 12:10:19 AM No.714714830
>>714714597
wow, the gay uninteresting completionist bullshit is gay and uninteresting. good thing there's an entire game for you to play instead
Replies: >>714714910
Anonymous
7/7/2025, 12:11:10 AM No.714714910
>>714714830
>spend months developing a system that's gay and uninteresting
>haha you noticed my hard work was gay and uninteresting, egg on your face!!
Replies: >>714715421
Anonymous
7/7/2025, 12:15:38 AM No.714715298
>>714709089
>Konami's tampering
You kidding? Did you read the leaked script? Chapter 3 is nowhere to be seen. Kingdom of the Flies was always going to be post-launch DLC and Punished Chico literally is a footnote with no lines of dialogue (no wonder he was cut). The game is literally finished and the only cut content was cut due to retarded reasons or Kojima's lack of imagination.
>Battle Gear removed due to the fact Kojima said it was "too overpowered" even though there were several ways it could've easily been balanced as a glass cannon had Kojima figured it out.
>Kingdom of the Flies removed to be made post-game DLC.
>Skull Face's weapons were only going to be a thing because Kojima toyed around with the idea of making Skull Face an optional buddy for some absolute insane reason. I assume this was cut early on before GZ was even finished.
>Phantom Chico was cut because Kojimbo had zero concrete ideas for him other than him being a proto-Cyborg Ninja or whatever the fuck. I assume this was cut after GZ's development but before all voice lines were completed.

>>714712873
This is correct. Despite Kojima's retardation and mishandling of development, there's no excuse for Konami not really supporting the game post-launch and for them to abandon ship over Pachislot which ended up fucking them over.
It also doesn't excuse Konami's other retarded moves in the past like how they treated Iga with regards to Castlevania.
Replies: >>714715464 >>714715552
Anonymous
7/7/2025, 12:16:12 AM No.714715342
>>714714683
the AI was recalculated with FOB missions in mind. go play those and tell me if the AI is too easy for you
Replies: >>714715406
Anonymous
7/7/2025, 12:17:03 AM No.714715406
>>714715342
>go play the shitty multiplayer! That's where the real game is
No thanks
Replies: >>714715640
Anonymous
7/7/2025, 12:17:12 AM No.714715421
>>714714910
yes, the entire system was built around some small fetch quest bullshit. also, holy shit you're gay
Anonymous
7/7/2025, 12:17:49 AM No.714715464
>>714709089
>>714715298
Oh and one more thing.
>A huge chunk of the more interesting dynamic gameplay elements like active helicopter patrols in free-roam and some dynamic enemies from early trailers were all cut because Kojima found them too difficult to balance
Thankfully at least that can be restored with Infinite Heaven. IH is pretty much the only good reason to play MGSV in current year considering how much it makes the game closer to how it was in the Red Band trailer and pre-2015 era development.
Replies: >>714716481
Anonymous
7/7/2025, 12:18:53 AM No.714715552
>>714715298
this. everyone loves imagining this game that never existed. V is exactly what you were gonna get regardless. and it's way bigger than any MGS before it. some people are just endlessly entitled
Replies: >>714715805 >>714716481
Anonymous
7/7/2025, 12:19:54 AM No.714715640
>>714715406
it's where the real difficulty is, for better or worse
Replies: >>714715698
Anonymous
7/7/2025, 12:20:42 AM No.714715698
>>714715640
I get that, but the structuring of FOBs is lame, as all asynchronous multiplayer is.
Replies: >>714716071
Anonymous
7/7/2025, 12:21:43 AM No.714715805
>>714715552
fucking this.
Anonymous
7/7/2025, 12:25:17 AM No.714716071
>>714715698
i wish there was more variety in it. it could be cooler if there were longer missions that spanned multiple struts. i couldn't care less about the online aspect, although it is cool to see high level players at it
Replies: >>714716201
Anonymous
7/7/2025, 12:26:50 AM No.714716201
>>714716071
They should have had more flavors
>desert base
>frozen base
>Oil Rig
>jungle base
1000 "different" bases all being copycat of MGS2s strutdesign is boring
Replies: >>714716320
Anonymous
7/7/2025, 12:28:17 AM No.714716320
>>714716201
yeah, having an actual land base would've been dope. even it basically followed the same layout
Replies: >>714716515
Anonymous
7/7/2025, 12:28:23 AM No.714716332
>leavea konami, makes own company, and gets absolute freedom to make anything he wants
>makes metal gear again
I think we can put to rest the idea that he was tired of making metal gear
Replies: >>714716618
Anonymous
7/7/2025, 12:30:24 AM No.714716481
>>714715552
>some people are just endlessly entitled
To be fair, I can understand the sentiment. Kojima did a ridiculous amount of false-advertising. The game is still quite huge, but he nerfed a lot of the gameplay shown in trailers for his own personal preferences (like I said in >>714715464 ), he made the story out to be something it wasn't, and explicitly advertised it as the missing link of the Metal Gear franchise (it wasn't).
The way he framed the trailers, it definitely got people's imaginations riling. Even I fell for it, but reading the leaked script made me realize the truth, although it sucks to realize that.
I wouldn't call that being entitled, and not helping matters is that the game is a fanservice romp when it didn't need to be and fails to actually answer questions that it would've needed to answer as a prequel (notably regarding the MSX games, which it avoids like the plague and just ends up raising more questions about the canonicity of those games, almost soft-retconning them)
Although, I will at least say that Infinite Heaven + MGSV + a few other mods is probably the closest I can get to the MGSV I wanted in terms of gameplay though.
Replies: >>714716824
Anonymous
7/7/2025, 12:30:52 AM No.714716515
>>714716320
You could copy paste all the way down to every "cell" being connected by catwalks, just aesthetically not always being on an oil rig would have done wonders. And before anyone says that doesn't make sense, neither does 10000 splinter factions all hoarding nukes on very similar hexagonal bases in the ocean.
Anonymous
7/7/2025, 12:32:19 AM No.714716618
>>714716332
Yeah this was the biggest dick move for me. The fact that he kept saying how fans were basically forcing him to make more Metal Gear. Then he finally has the freedom to make anything from something like Snatcher or Policenauts to something completely new and unique, and he just makes something Metal Gear-esque and even adds outright fanservice-bait regarding Solid Snake in the sequel (which is hilarious considering he always said in interviews that he disliked Solid Snake as a weaker character who was just a mere imitation clone to Big Boss)
Replies: >>714717319 >>714717827
Anonymous
7/7/2025, 12:35:03 AM No.714716824
>>714716481
sure i get that, but a lot of the criticism these days, and most of what i've seen in this thread, is just "more, more more, i want more content. this game owes me more content, even more nuanced mechanics, more cutscenes" and less of the disappointment based on the reasons you gave, which are totally understandable.
Replies: >>714717149
Anonymous
7/7/2025, 12:38:39 AM No.714717149
>>714716824
That's fair. I know there's definitely limits to what could've been done and even back then I am sure some stuff would've outright been DLC, but I think a core aspect of game design is understanding your limitations and building around them and I think Kojima really dropped the ball in that regard.
But regardless, you're still right that some people absolutely do have unrealistic expectations about what the game should've had.
Replies: >>714717896
Anonymous
7/7/2025, 12:40:46 AM No.714717319
>>714716618
>deviate juuuuuust slightly away from MGS for one game
>people like it
>make Death Stranding 2: quite literally just MGS again edition, adding all the combat and stealth shit as an act of rebellion and to SUBVERT people who liked DS1
Replies: >>714717521
Anonymous
7/7/2025, 12:43:06 AM No.714717521
23425234
23425234
md5: 9ca706e9d12a21dffd3c72a09b772074🔍
>>714717319
I am a pc-chad, did they really changed MULE gameplay to be closer to MGS?
Replies: >>714717693
Anonymous
7/7/2025, 12:44:43 AM No.714717634
>>714713632
I literally never even thought to put Kaz into a trashcan after getting caught there lol
Anonymous
7/7/2025, 12:45:36 AM No.714717693
>>714717521
They made combat and sneaking far more viable and less shitty. On its face that sounds good, but I kinda preferred Sam not having 1000 tools for every engagement, I liked that Sam wasn't really the kind of guy built to take down a bunch of dudes(granted you could but it wasn't as easy as head clicking) personally I think DS1 directors cut was already a bridge too far in giving Sam too much power, but that problem is exacerbated 10fold in DS2. There is no oppression in the environments, or from enemies, it's just more shit to easily deal with
Replies: >>714717957
Anonymous
7/7/2025, 12:46:35 AM No.714717761
>>714706792 (OP)
>literally unfinished
>$30 2h intro
Kojifags deserve a bullet in the head
Replies: >>714717873
Anonymous
7/7/2025, 12:47:23 AM No.714717827
mgs solid vs big boss vs venom
mgs solid vs big boss vs venom
md5: 12370064d8c7d20d5733daaa0a68e4fe🔍
>>714716618
>Solid Snake as a weaker character who was just a mere imitation clone to Big Boss
If Kojima said this, he really doesn't understand his own character. A clone having to come to terms with his artificial ungodly nature and eventual planned obsolescence but still remaining hopeful and fighting for his ideals is more interesting than edgy pirate mercenary with mommy issues.
Replies: >>714717969
Anonymous
7/7/2025, 12:47:53 AM No.714717873
>>714717761
Calm down.
Anonymous
7/7/2025, 12:48:16 AM No.714717896
>>714717149
i definitely want more from it but that's just because i enjoy what's there so much. i didn't go into it with any expectations so everything in it was a surprise. i do agree though that certain things seem like no brainers that should've been included like higher difficulty modes at least.
Anonymous
7/7/2025, 12:48:51 AM No.714717957
>>714717693
Anon I 100% LoLoL DS1 and the power level was pretty high desu, as soon as you unlocked the bola gun all you had to do is head click. That's kinda Kojimbo style, he loves giving too much power to the player, MGSV was silly easy if you used the meta tools, to the point you needed to get creative and nerf yourself to make it fun.
Replies: >>714718278
Anonymous
7/7/2025, 12:48:54 AM No.714717969
>>714717827
Solid is a self-loathing slave.
Anonymous
7/7/2025, 12:52:23 AM No.714718278
>>714717957
I don't necessarily disagree, but you aren't fighting being overpowered quite as much in DS1. Sure you can take the bola gun, but you could also opt for more simultaneous delivers and that's a balance choice the player has to make. My play through was me carrying as many fucking deliveries as possible, in such a way that carrying ropes/ladders/guns weren't really logistically beneficial and the game perfectly let's you play that way without stepping on your toes of kitting Sam out with all his gadgets and doodads, and the landscape isn't immediately overpopulated with all kinds of gimmick shit that avoids all adversity
Anonymous
7/7/2025, 1:03:42 AM No.714719249
Kojima needed a video game guy, ironically, to tune his ideas into gameplay elements. What is the point of having the massive army? You have bare basic customization options, a couple of them are randomly placed when you visit bases. Clearly they wanted to give players customization options since you can change your bases paintjob, and they promised in the preview videos that "every base has a customized layout you can design". So why not collect outfits when you kidnap guards and give each soldier their own designs? Why not place them where you want? Those special characters you fulton, why do they never show up again? They could have special functions, Malak and Viscount and all those fuckin jobbers that appear in missions but they don't really matter at all. Remember those guys you follow around for an objective at that airport, where they're talking about nukes or some shit? How about post mission files prepared by Kaz on the speciality characters you collect? How about visiting Kaz on the base to get more side missions with variety, that you can deploy your soldiers to and switch to them in real(ish) time(excluding loading)? Or taking some of those soldiers you train on missions, hell you can't actually train the soldiers, what if you find a d-rank soldier you like a lot? Why can't you have Ocelot train his abilities and make him or her actually useful?

Kojima made an army simulator game where the army is mostly meaningless
Anonymous
7/7/2025, 1:12:21 AM No.714719967
that's it niggers, i'm firing it up again. see you in hell.... BOSS