>>714724174 (OP)Did it really? General consensus today seems to be that Half-Life 2 had:
Terrible enemy AI
Mediocre level design
Annoying unskippable cutscenes
Over long vehicle sections
an uninteresting narrative
Forgettable music
Painfully obvious scripting
Gimmicks that outlast their welcome such as antlions/bug bait
Dull turret sequences
Awful friendly AI that blocks the player way too often
Dead and uninteresting tacked on multiplayer
Literally the exact opposite of Halo 2 in every regard.