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Thread 714768172

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Anonymous No.714768172 [Report] >>714768634 >>714768883 >>714768989 >>714769282 >>714773091 >>714773897 >>714774587 >>714775751 >>714777227 >>714777282
>great games
>great multiplayer
xbox 360 was so good how did Microsoft fuck it up so badly ever since?
Anonymous No.714768313 [Report]
>stopped making great games
>stopped making games in general really
I think that about sums it up
Anonymous No.714768634 [Report]
>>714768172 (OP)
They fucked it up because their direction for their IPs was shit and reactive rather than innovative.

Their formula was to take first party trilogies, produce comics, fight against robots to lower the age rating, create new games that are open ended so that they can make a new one and then open worlds. Now their goal is rebranding and going back to "their roots."

The 2 most obvious ones are Halo and Gears of War. Both follow that exact formula.
The problem is that instead of having a platform that was the best for creative studios to simply create, they moved to controlling the IPs with a reactionary formula to try and maximise profits.
Anonymous No.714768883 [Report] >>714774839 >>714776741
>>714768172 (OP)
MS figured that since they now had the Call of Duty dudebro audience on their consoles that they should pivot towards expanding and gaining a whole new audience as well, so they went all-in on casual gaming and the Kinect while completely ignoring the hardcore gamers. After all, what are they gonna do, buy a PlayStation? As if!
Anonymous No.714768989 [Report] >>714774839
>>714768172 (OP)
It's a great shmup machine and has some JRPGs, but apart from that it was shit.
Anonymous No.714769282 [Report]
>>714768172 (OP)
The controller is a Dreamcast controller that was modified with Sony's reactionary "OH YOU HAVE ON ANALOG STICK? WELL WE HAVE TWO ANALOG STICKS!" bullshit. It is essentially still a 6th gen controller and as such it is only capable of playing early 3D games.
The problem there is that most of the market was moving on to more complicated 3D games, which meant that every game needed to shoot itself in the foot to be playable on Xbox, due to the fundamental inability of dual analog to control a dynamic camera with any kind of speed or accuracy. Even now the most popular genres on console mostly play themselves and waste a lot of effort and potential complexity on making that assistance more smooth and unnoticeable for the average normalfag.

Microsoft fucked up badly ever since because everything they did with the Xbox killed the industry.
Anonymous No.714769289 [Report] >>714773831 >>714774839
ps3 was so bad and wii was so weak that it made 360 good. that was it really.

it was the generation ati/radeon was king btw. they were doing full hd while nvidia was struggling.
Anonymous No.714772465 [Report] >>714773728
Made Peter Moore commit sudoku for RROD (wasnt his fault). Let absolute retards like Mattrick and Spencer destroy the company.
Anonymous No.714773091 [Report] >>714773152 >>714774839
>>714768172 (OP)
it ruined gaming
saucy No.714773152 [Report]
>>714773091
2013 was the loneliest year of my life lmao
Anonymous No.714773629 [Report] >>714773992
X360 "succeeded" because Sony became too arrogant after PS2's success.
>how did Microsoft fuck it up so badly
It's not about Xbox. Microsoft is run by retards. See: Microsoft Kin
Anonymous No.714773728 [Report]
>>714772465
peter moore xbox era was the best. he really took the "fuck you sega" energy to the max.
Anonymous No.714773831 [Report] >>714774229
>>714769289
why does this look better than every UE5 game?
Anonymous No.714773897 [Report]
>>714768172 (OP)
Greed
Anonymous No.714773992 [Report]
>>714773629
They weren't arrogant, they were just always retarded.
The spite-filled move of getting the PS1 to market earlier worked and bundling a DVD player with the PS2 also worked, but they had literally nothing in the tank after that other than trying to bundle in a bluray player.
Anonymous No.714774229 [Report]
>>714773831
radeon back then could do msaa 4x cheap. 360 had cache ram to handle it and pc had dx10 stuff for it that got ripped out with dx11 and beyond.
Anonymous No.714774587 [Report] >>714774910
>>714768172 (OP)
Do you remember the disastrous Xbone reveal? That's when it started going down-hill for MS.
Anonymous No.714774749 [Report]
It was mostly a fluke. They got lucky Sony went batshit insane with the PS3 price and architecture so that allowed the 360 to have the best third-party support

Truthfully, Microsoft has always been terrible at managing it's own studios. Xbox's two biggest franchises (Halo and Gears) were both made by third-party studios. The second those two franchises became internally developed at Microsoft they went to shit.

Turn10 is the only studio Microsoft directly created and controlled that has managed to build and maintain a franchise for a significant period of time.
Anonymous No.714774839 [Report] >>714775256 >>714778501
>>714768883
>>714773091
>>714768989

Kinect was great and it's games were fun. The major issue Kinect had was you needed alot of space unlike the Wii. I think that is what really hurt Kinect. You could also save when playing Skyrim by using voice commands or head tracking on Forza. The Star Wars game was the worse game and it hurt the Kinect as well.

>>714769289
The Wii was great it just wasn't HD and had gamecube graphics which hurt it. But games and the console itself were cheap and everyone can play it. The PS3 had a few good games but multiplats ran like crap and the console itself felt cheap. Playing the 360 now I see why it won since it looked and felt like a million dollars.
Anonymous No.714774910 [Report] >>714775098
>>714774587

It was before that. The second half of the 360's life was all Kinect and avatars. Not to mention the rotation of "Halo, Gears, Forza" was already getting stale
Anonymous No.714775098 [Report] >>714776081
>>714774910
>Kinect and avatars

These were great and kino. Especially Avatars since they were better than Miis.

>Not to mention the rotation of "Halo, Gears, Forza" was already getting stale

Horizon and 3 and 4 were great though.
Anonymous No.714775256 [Report] >>714775684
>>714774839
PS3 really got screwed on multiplats. The bethesda games are a great example. They all run worse than 360 and have ps3 specific bugs like corrupting your save overtime or straight up freezing the console.
Anonymous No.714775684 [Report] >>714777043
>>714775256
ps3's memory was so low it couldn't load the items you dropped in the game
Anonymous No.714775751 [Report]
>>714768172 (OP)
Peter Moore stepped down and no one else stepped up.
Anonymous No.714776081 [Report] >>714776721
>>714775098
They were successful but they abandoned their core fanbase out of hubris. The first half of the gen went so right for them that they not only felt like they could stop trying, but bu 2013 felt like they could force anything they wanted onto them and they'd just slurp it up. Kudos to any Xbots that actually had standards at the time of Xbone's launch but I also kinda feel sorry for them as well.
Anonymous No.714776721 [Report] >>714777052
>>714776081
>They were successful but they abandoned their core fanbase out of hubris.


They were still releasing games to their core audience. 7th gen started ending around 2010 and 2011 and so they started focusing on the next gen around that time. Kinect was a great concept that should have had major improvements by the time Xbox One came out. The 360 was great even until the end.
Anonymous No.714776741 [Report]
>>714768883
>they went all-in on casual gaming and the Kinect while completely ignoring the hardcore gamers
Then they went all in on xbox being a multiplat machine while raping their exclusive IPs then later decided to have no exclusives at all. Also, backwards compatibility & gamepass.
They turned the xbox division into welfare for retards.
>hey phil we'll pay you 10 million a year to make hardware with no new games people want, a subscription service thats doomed to fail & we're giving you a blank check to overpay for developers that are way past their prime so we can shut them down in a few years.
Anonymous No.714777018 [Report] >>714777146
I'm not going to tolerate the revisionist history going on in this thread regarding the Kinect not being a piece of shit.

What's next? Are you going to claim Milo was a real boy?
Anonymous No.714777043 [Report]
>>714775684
thats also why unreal engine 3 took so long to arrive on ps3 too. they couldnt fit it on the tiny ram.
Anonymous No.714777052 [Report] >>714777519
>>714776721
>they started focusing on the next gen
With all those classic Xbone games to show for it.

>Kinect was a great concept
It was a good one, and should have remained an optional one. It was too late for Microsoft by the time they walked back that one.
Anonymous No.714777146 [Report] >>714777519
>>714777018
Reportedly, Kinect was a godsend for stuff like hospitals. It's solid tech, it just had little business being used for video games.
Anonymous No.714777227 [Report] >>714777605
>>714768172 (OP)
>Pivoted focus towards Kinect gimmickry in the second half of the generation, squandering all momentum its library was building up
>PS3 caught its lead by having several advantages like free online multiplayer, free access to streaming services, and better exclusives that aren't all motionslop among other things
>RRoD and Left 4 Dead DLC scandal hurt its reputation among passionate fans
>Don Mattrick told Jap devs to fuck off after he took over which is how and why you never got follow-ups to exclusive kino like Lost Odyssey or Blue Dragon
>poor handling of classic Rare IP's like Conker, Perfect Dark, and Banjo-Kazooie, Rare sent to Kinect coal mines for almost a whole console generation
>Subpar handling of Halo and Gears of War IP following Bungie and Epic Games' departure
>Other popular IP's like Crackdown and Fable fizzled-out and became irrelevant after releasing mediocre games

And the whole Xbox One launch debacle speaks for itself. Microsoft was too arrogant to make it in the console business long-term, just like Sega before them.
Anonymous No.714777282 [Report]
>>714768172 (OP)
I haven't bought a single microsoft gaming product since my 360 got the rrod.
Anonymous No.714777519 [Report]
>>714777052
>With all those classic Xbone games to show for it.

I'm saying consoles usually lasted five years on average so that's exactly what they did. They made great games for five years and the Kinect was a beta test for the Xbox One.

>It was a good one, and should have remained an optional one. It was too late for Microsoft by the time they walked back that one.

It was optional and Microsoft was still making games for their fans. The hate the 360 got was from journalists who shilled for the PS4 later on.

>>714777146
It's only crux was space and thats it. Otherwise Kinect games were fun if you weren't obese.
Anonymous No.714777538 [Report]
It's a severe lack of talent combined with idiots that will buy games with no single player campaign.
Anonymous No.714777605 [Report] >>714777705 >>714777757
>>714777227
>better exclusives that aren't all motionslop among other things

PS Move
Anonymous No.714777705 [Report]
>>714777605

>You are now remembering Wonderbook
Anonymous No.714777757 [Report] >>714778226
>>714777605
PS Move was optional more often than not, and generally worked okay for games since it had buttons like the Wii remote unlike the Kinect which isn't viable for anything but minigame collections, rail shooters, and rhythm games.
Anonymous No.714777926 [Report]
>RROD
>Kinect
>Paid online
>Horse armor
>Peak dudebro
>Jap games pandering to said dudebros
>"You will own nothing" XBLA abandonware

360 was the start of the end
Anonymous No.714778226 [Report]
>>714777757
>PS Move was optional

And so was the Kinect. What part of that are you not getting? Remember when the PS3 released a PS Move exclusive game and they had to remove that option? Kinect games were fun and it was better than the Wii controls imo.
Anonymous No.714778501 [Report] >>714779356
>>714774839
>Kinect was great and it's games were fun. The major issue Kinect had was you needed alot of space unlike the Wii. I think that is what really hurt Kinect
Naaaaaah m8. It really is bad.
A controller that doesnt work 30% of the time is a broken controller. AndI'm pretty sure it was much higher with kinect.
Zero haptic feedback is why it sucked as well
Anonymous No.714779356 [Report]
>>714778501
>Naaaaaah m8. It really is bad.

Have you actually used it or your just taking lardasses opinions on it?