10/10 retro overworlds - /v/ (#714776250) [Archived: 501 hours ago]

Anonymous
7/7/2025, 4:30:39 PM No.714776250
1751868510146523
1751868510146523
md5: c5ed930eb765d8f7dd06d4fd0c04b84a🔍
anything made 2005 or earlier
Replies: >>714777329 >>714777828
Anonymous
7/7/2025, 4:32:24 PM No.714776385
looks empty
Anonymous
7/7/2025, 4:41:16 PM No.714777051
SavedFromSephiroth
SavedFromSephiroth
md5: ea21e66a511f97cbe8dc1458137e6fa9🔍
I JUST SAVED YOU FROM SEPHIROTH
Anonymous
7/7/2025, 4:43:38 PM No.714777218
dragons dogma map
dragons dogma map
md5: 561432283fc6bf5151e0b0fd6bed97e3🔍
dogma map goes back to ps2 era and 360 hardware is 2005 based
Anonymous
7/7/2025, 4:45:03 PM No.714777329
>>714776250 (OP)
might as well just post n64 games and the terranigma world bcz the ps1 looks like shit
Anonymous
7/7/2025, 4:51:24 PM No.714777828
FF7 Map
FF7 Map
md5: 457f00869354e4e2876e6dd13e01048f🔍
>>714776250 (OP)
and yet it lacks something.
We all know still birth did a fuckgin dosgshit job with it
-Open world slop
-Ubisoft towers
-Garbage sidequests
-Chadly in your ear 24/7 telling you where to go

if I were to remake it it would need
>visible enemies so you can manually initiate battles.
>more little environment land marks
>little boxes of Gil or items to be found

what else could we add to make the overworld less bland?