2 is really really good. The bosses all feel much more unique and don't just spam ads at you the whole game. Weapon variety is great and the world design in the Fey Kingdom/Yarnham is awesome and most of the non-overworld parts of the Space land and the Aztec Jungle world are good too (but the overworld for both is kind of lame).
Classes feel nice to mix and match and the grind isn't that bad.
The woke/dei garbage is gone after the first hour of the game. It starts off looking that way and then completely ignores everything that it sets up in the first tutorial area. I genuinely don't understand how
>>714812170 can sink almost 100 hours into the game and believe that anything after the tutorial is woke.
It's minor but I really like the exploration and how it rewards that. It's rare to have good secrets in something that is procedurally generated but it almost always felt organic and satisfying to find.
My only major complaints is that the upgrade system is annoying and requires a lot of grinding to build a new weapon up to what you were probably already using; and especially the abnormal red-glowing enemies or whatever that only show up rarely and you need to farm to get modified/unique weapons.
Also, as I mentioned, the overworld sections in 2 of the 3 biomes are kind of lame.