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Thread 714831832

187 posts 44 images /v/
Anonymous No.714831832 [Report] >>714832024 >>714832715 >>714835178 >>714835575 >>714836017 >>714836089 >>714836234 >>714836657 >>714838146 >>714839968 >>714842075 >>714842114 >>714843390 >>714843741 >>714844621 >>714847670 >>714849764 >>714849785 >>714849792 >>714850419
*filters 95% of /v/*
Anonymous No.714832024 [Report] >>714832225 >>714836192 >>714841597 >>714842580 >>714843678 >>714843678 >>714849451
>>714831832 (OP)
Z inputs have never added anything the the game that another, easier, input could do just fine
>inb4 its hard to pull of becauae the best moves have it! Its balanced!!
At high level play, inouts are guarwnteed. Those autists practice all day. The true mind game are the fake outs to get to the confirmed combos.
Anonymous No.714832225 [Report] >>714832480 >>714833249
>>714832024
The whole point of Z point is that you have to press forward, thus dropping your guard and punishing you if you fuck up the input. How are you this stupid?
Anonymous No.714832480 [Report] >>714832568 >>714842778
>>714832225
Whatever you fucking nerd. I dare you to eat a salad you fucking fatass.
Anonymous No.714832568 [Report]
>>714832480
I just did. Not my fault you are a retard who can't do the tiniest bit of critical thinking.
Anonymous No.714832715 [Report] >>714836276
>>714831832 (OP)
/v/ doesn't play video games so yeah no shit
Anonymous No.714833249 [Report] >>714833547 >>714835439 >>714836528 >>714842778 >>714843525 >>714853456
>>714832225
The fuck does that have to do with anything, a basic forward punch also does the same shit
Fuck you, retard.
You thought you had something, but you didnt
Anonymous No.714833547 [Report] >>714834738
>>714833249
Forward punch takes less time to perform and is reserved for "command normals" which are just regular attacks performed with a single directional input.
Anonymous No.714834252 [Report]
For a subreddit that claims to be for hardcore gamers it's fascinating how bad at games everyone is.
Anonymous No.714834514 [Report] >>714834668 >>714834748 >>714844819 >>714845051 >>714853503
>boomers think this is good game design
Anonymous No.714834656 [Report] >>714834885 >>714840402 >>714842945
Literally knowing the input is supposed to be a Z makes it 10x easier. I literally almost never drop it anymore. Seeing it as directional inputs first is completely incoherent. The motion almost fixes the game, its why i switched to using my joystick instead of dpad, among other things like friction
Anonymous No.714834668 [Report]
>>714834514
Correct it is.
Anonymous No.714834738 [Report] >>714834834 >>714835079
>>714833547
Double forward then
Hell make it a tripple forward
Z movements are just finicky as hell for little payoff.
Anonymous No.714834748 [Report] >>714843073
>>714834514
it is stupid smashgroomer. I can do that motion in my sleep.
Anonymous No.714834834 [Report] >>714834954
>>714834738
>finicky as hell for little payoff
you can just say you don't play
Anonymous No.714834885 [Report] >>714835030
>>714834656
Seeing it as a Z ruined it for me, i was going top left, quarter circle roll to top right, then zag to bottom left quarter circle to bottom right

The fact that its just forward, neutral, quarter forward is far easier than picturing it as a Z imo
Anonymous No.714834954 [Report] >>714835009
>>714834834
Its the whole reason why you made this thread you dumb poptart
Anonymous No.714835009 [Report] >>714835302
>>714834954
So then why are you so confidently posting opinions?
Anonymous No.714835030 [Report] >>714835234
>>714834885
nigga are you retarded? to be fair, i almost understand, because its the opposite for me, whenever i picture it as the directions, i always end with a forward right input instead of diagnonal down right
Anonymous No.714835079 [Report] >>714835375
>>714834738
>Double forward then
That's for dashes. I think it'll please you to know that there are plenty of games out there that use "down, down" as their 'dp' motion, though I find that pretty awkward. Part of the point of a DP motion is that it's a series of separate directions that you have to activate DELIBERATELY so you don't just get them by accident. It's also a stop gap against being able to just walk up/dash up and throw fireballs.
Anonymous No.714835178 [Report]
>>714831832 (OP)
never managed to regularly get Z sequences right on my thumbsticks as a kid.
I could do it with the arcade controls though
Anonymous No.714835234 [Report] >>714835968
>>714835030
First fighting game i ever played was mvc3 and yesbi was retarded. The game just shows Z stick moves with no explanation on what it means so i was absolutely dumb founded.
I was also retarded because i would push the buttons as i was moving the stick, and could never figure out why my moves were dropping so much, because the game never tells you to gove a slight delay before pushing the buttons after doing stick flicks.
Games just kinda expect players to have some knowledge, but i was a findamental retard with respect to fighters
Anonymous No.714835302 [Report] >>714835418
>>714835009
Why are you posting a thread and getting upset when people tell you why they dont like what "filters" them
Anonymous No.714835375 [Report] >>714842520
>>714835079
I like holding 2 of any punch button like skull girls does for dashes
Anonymous No.714835418 [Report] >>714835824
>>714835302
You're the one upset and claiming they have little reward.
Anonymous No.714835439 [Report]
>>714833249
A punch is a lot faster and doesn't require you to hit forward, just neutral.
Anonymous No.714835575 [Report]
>>714831832 (OP)
323 ain't gonna filter me. now timing it to get it on demand in the middle of a match is another question
Anonymous No.714835606 [Report] >>714836163
DEMON CRADLE!!
Anonymous No.714835679 [Report]
Reminder that dogs are better at video games than /v/.
Anonymous No.714835824 [Report] >>714835914
>>714835418
Anon, what do you even want from a thread like this if you are going to be so dismissive
Anonymous No.714835832 [Report]
I feel like the time people spend on /v/ crying about how hard fighting game inputs are is more than the time it would've taken to learn them.
Anonymous No.714835914 [Report]
>>714835824
I didn't make it. Just asking you why you so confidently talk on a topic you don't know.
Anonymous No.714835968 [Report]
>>714835234
I kinda understand it if you were using pad, i still can't quite get it right on pad
Anonymous No.714836017 [Report] >>714836097
>>714831832 (OP)
i sont understand why people that like FG complain about companies not making good ones but at the same time only want pure autism games that no one wants.
Anonymous No.714836089 [Report]
>>714831832 (OP)
it's bullshit and you know it
Anonymous No.714836097 [Report] >>714836424
>>714836017
How can no one want it if you in your own post acknowledge people do?
Anonymous No.714836163 [Report]
>>714835606
RISING TACKLE
Anonymous No.714836192 [Report]
>>714832024
What you're saying just isn't true. Misinputs happen constantly at top levels of play. That's why it is so important that it is possible to misinput.
Anonymous No.714836215 [Report] >>714836346 >>714838204
how hot do you want your flaming dragon kick OP..fucking faggot
Anonymous No.714836234 [Report]
>>714831832 (OP)
you just do hadoken twice. Do people not know about this?
Anonymous No.714836276 [Report]
>>714832715
If fighting games were culture war bullshit, /v/ would be unbeatable
Anonymous No.714836346 [Report] >>714836425
>>714836215
Wrong move, dumbass.
Anonymous No.714836424 [Report] >>714836529 >>714841751
>>714836097
if an expression retard, see theres that autism i was talking about. Get help weirdo.
Anonymous No.714836425 [Report]
>>714836346
exactly that's why I'm asking how hot he wants it when kill him you fucking dope
Anonymous No.714836528 [Report]
>>714833249
if you want to walk forward and punch you get the wrong input then because of the buffer
Anonymous No.714836529 [Report] >>714846119
>>714836424
>ummm I didn't actually mean that
Here's my question for you faggot. Why do you cry whenever games are dumbed down to appeal to a wide audience until it's fighting games then it's good?
Anonymous No.714836657 [Report] >>714836703 >>714839329
>>714831832 (OP)
>*filters 95% of /v/*
95% of /v/ is white?
Anonymous No.714836703 [Report]
>>714836657
that's racist
Anonymous No.714838146 [Report] >>714839484
>>714831832 (OP)
The problem with this isn't the motion, you can practice it just fine and if you're not a buttfuck retard then you WILL get it every time. The issue comes from piece of shit garbage online where some laggy ass match or some delay/rollback frames will just make it so it doesn't come out. And depending on the game, you can get a dp by accident and then fucking die for it. Granblue did it right by allowing both simple and traditional inputs at the same time.
Anonymous No.714838204 [Report]
>>714836215
THIS IS FWAMING DWAGON!
Anonymous No.714839329 [Report]
>>714836657
It wishes
Anonymous No.714839484 [Report]
>>714838146
>grub shill
Lmao
Anonymous No.714839968 [Report] >>714840178 >>714840373 >>714840580 >>714841197 >>714843930 >>714844094
>>714831832 (OP)
>P
My controller has X, Square, Circle, and Triangle, so yeah I guess it does "filter" me. Talk to me when your genre shows me real button prompts that correspond to my input device of choice.
Anonymous No.714840178 [Report] >>714840283
>>714839968
You can do that already toutranny
Anonymous No.714840283 [Report] >>714840312 >>714840373 >>714840470 >>714840580
>>714840178
Most of the fighting games in my library show inputs as "A, B, and C", and I don't know about you, but I'm not playing on a 30 year old Sega Genesis controller. The only fighting game I've ever played that actually shows me real button prompts is DBFZ and it's funny because it's also the only one I've ever played that's newfag friendly. Crazy how that works.
Anonymous No.714840312 [Report] >>714840385
>>714840283
Maybe try setting them to use button inputs.
Anonymous No.714840373 [Report] >>714840580
>>714839968
>>714840283
Agreed but you'll just get seethed at by people who can't figure out why 99% of fighting games turn into discord fighters
Anonymous No.714840385 [Report] >>714840457 >>714840580
>>714840312
You'd think the dipshit boomers making games in this genre would make the shown inputs automatically change to align with what you're using. Course they don't because this genre is made by retards for retards.
Anonymous No.714840402 [Report]
>>714834656
>Literally knowing the input is supposed to be a Z makes it 10x easier.

genuinely the way it is presented it is so fucking bad, the same with double quarter circles, if you see the icon you'd think you would have to go back to neutral and do the input again but you don't, you just move it back and fort

There's also the fact with charge characters, nowhere in the game it says that releasing the button has the same effect as pressing it
Anonymous No.714840457 [Report] >>714840569
>>714840385
>too dumb to use settings
Anonymous No.714840470 [Report] >>714840569
>>714840283
>autocombo kuso is good
kys
Anonymous No.714840569 [Report] >>714840661
>>714840470
Didn't say it was good, just that it was newfag friendly because it actually shows you inputs that correspond to what you're using.
>>714840457
More obscure/niche games don't give you the option.
>inb4 just don't play them then
Kill yourself.
Anonymous No.714840580 [Report]
>>714839968
>>714840283
>>714840373
>>714840385
these niggas cant touch type
Anonymous No.714840661 [Report] >>714840698
>>714840569
You already don't play them.
Anonymous No.714840698 [Report] >>714840851
>>714840661
I wonder why, it's almost like it's because they're impossible to learn because the genre is expecting me to use a controller from 30 years ago.
Anonymous No.714840851 [Report] >>714840993
>>714840698
>I would totes heckin play them but remembering what button punch is, is too complex
>refuses to use settings which displays buttons
Anonymous No.714840993 [Report] >>714841475 >>714841572
>>714840851
Once again, not every game gives you the option to change the inputs to match what you're using. It's the one reason I praised DBFZ because it's the one game I've played thus far that actually does this and thus is possible to learn without a massive headache. I want to get into fighting games, I think they're cool, but it doesn't change the fact that they're bogged down by a retarded design decision keeping them trapped in the age of the arcade where the buttons were labeled as A, B, and C.
Anonymous No.714841197 [Report] >>714841349
>>714839968
Just…look at your button bindings?
Anonymous No.714841349 [Report] >>714841475 >>714841716 >>714841939
>>714841197
Wow how did I never think of that!? I'm glad to see A is bound to X, B is bound to Triangle, and C is bound to Square, that's not a headache at all when trying to remember what button does what when learning the moves/combos.
Anonymous No.714841392 [Report]
>crtl + f
>dragon punch
>0 results
no one on this board is over 18. just merge /v/ with /b/ at this point
Anonymous No.714841475 [Report]
>>714840993
>>714841349
How did you type all of this?
Anonymous No.714841572 [Report]
>>714840993
Anon if you can’t internalize 3-4 buttons and what they’re bound to (something that you can change) you were never going to be able to learn them to begin with. People do not have to think about how the Square/X button = Punch. They just hit their Punch button.
Anonymous No.714841597 [Report]
>>714832024
The number of buttons in arcade systems was limited because cabinet space concerns + dumb Japanese "standard" known as JAMMA that only has connections for a couple of buttons. QCFs and Z-motions were a way to add additional moves into the game without adding buttons. There's no easier input you can do with a stick than those two when the basic direction + attack combinations are already all taken.
Anonymous No.714841716 [Report]
>>714841349
It’s…not? Anon it’s three buttons. The only thing I’ll agree with you on is that I hate how Blazblue names them ABCD. They do that because they all mean different things for different characters but I vastly prefer something more tangible like Guilty Gear’s Punch/Kick/Slash/Heavy Slash.
Anonymous No.714841751 [Report]
>>714836424
Literal retard
Anonymous No.714841758 [Report] >>714841917 >>714842076 >>714842179
Is sc6 active at all online for steam? Kinda interested since it's dirt cheap
Anonymous No.714841790 [Report] >>714841916
>/v/ has reached a point where pressing buttons is too complicated
Anonymous No.714841853 [Report] >>714842641 >>714842915
I genuinely do not understand why people here pretend that motion inputs are hard.
Anonymous No.714841916 [Report] >>714842649
>>714841790
Anonymous No.714841917 [Report]
>>714841758
lmao no
Anonymous No.714841939 [Report] >>714842001
>>714841349
I understand the issue you have with it, but the thing is, if you do it your way you end up with a much larger issue when you look at information regarding your character outside the game. No one writes it as quarter-circle Triangle or something because you can bind the inputs to whatever button. ABCD, LPMPHP, PKSHS, 1234 etc. are controller-agnostic ways to portray the information that are widely used in their circles. If you learn it the way the game tells you, then when you talk to people, you won't try something and come back and call them a liar when the input doesn't work.
This is all reliant on you giving a shit about learning anything beyond what the game tells you I suppose, but if you end up getting into the game then you have to unlearn what you've been looking at.
Anonymous No.714842001 [Report] >>714842395 >>714843359
>>714841939
What a retarded genre
Anonymous No.714842075 [Report] >>714842865
>>714831832 (OP)
>doesn know what green text is
go back
Anonymous No.714842076 [Report] >>714842984
>>714841758
A little on weekends, but it's pretty quiet for the most part. We get lobbies here once or twice a week but not many people typically join, though there's been a bit of a slight untick in SC interest of late thanks to SC2 being on the Switch 2's online service so maybe that'll change with a bit of luck.

As of about a year ago there was still a decent amount of Japs on the PS4 version but I don't know if that's changed since.
Anonymous No.714842114 [Report]
>>714831832 (OP)
I can do them, but I swear i'll quarter circle half of them.
I like akatsuki because instead of DP motion you just do 22 and input. Prefer that honestly.
Anonymous No.714842179 [Report] >>714842984
>>714841758
I still play it, I post lobbies here from time to time.
Anonymous No.714842306 [Report] >>714842794
I was annoyed with the fighting game combo shit that was in some of the Castlevania games and Bloodstained RoTN. It's especially egregious with Bloodstained because the B button literally goes unused.
Anonymous No.714842395 [Report]
>>714842001
Name a genre which doesn't allow you to change keybinds.
Anonymous No.714842520 [Report]
>>714835375
using the dash macro for skullgirls is retarded cause the input reader in that game will get you killed, 99 percent of the time doing 66 is better
Anonymous No.714842580 [Report]
>>714832024
>At high level play, inouts are guarwnteed
this is literally just not true what the actual fuck are you talking about, people constantly fuck up even quater circles all the fucking time at high level, you are speaking as someone that has no idea what high level even plays like.
Anonymous No.714842641 [Report] >>714842718
>>714841853
It's a skill you have to learn, especially when someone wants to do them quickly and reliably. They take time getting used to, and that's already too much for people nowadays. A lot of D-pads on a lot of controllers also make them way harder than they have to be.
Anonymous No.714842649 [Report]
>>714841916
>Tyler
This meme aged like wine.
Anonymous No.714842718 [Report]
>>714842641
>They take time getting used to
So then why do they spend so much time complaining instead of learning?
Anonymous No.714842778 [Report]
>>714832480
>>714833249
Kek, look at the cope from these scrubs.
Anonymous No.714842794 [Report] >>714842909
>there are still people shidding and pissing themselves over motion inputs
befuddling tbqdesu
like it's understandable with >>714842306, sotn motions were finicky and the moves themselves not too interesting and the aesthetic is different unlike guacamelee
but who the fuck plays fighting games while bitching about motions in the first place?
Anonymous No.714842815 [Report]
>99P
Wow so hard
Anonymous No.714842853 [Report]
pad is so much worse, you need a stick or a hitbox unless you're an insane nigga like punk, I popped a vein under my nail playing pad, that shit is terrible.
Anonymous No.714842865 [Report]
>>714842075
who are you quoting?
Anonymous No.714842886 [Report] >>714843006
Motion inputs should be removed due to leverless controllers making them pointless.
Anonymous No.714842909 [Report]
>>714842794
>who the fuck plays fighting games while bitching
>plays fighting games
>plays
Well there's your answer.
Anonymous No.714842915 [Report] >>714843049
>>714841853
motion puts aren't hard, but they are a barrier for new players and an execution check for high level players.
Anonymous No.714842945 [Report]
>>714834656
>Literally knowing the input is supposed to be a Z makes it 10x easier.
Seeing that Z graphic all the time is the reason I could never do it properly when I was playing SF2 as a kid.
Anonymous No.714842984 [Report] >>714845193
>>714842076
>>714842179
I may end up grabbing it then. I need something new to play. I know it's delay based but how is the netcode these days?
Anonymous No.714843006 [Report] >>714843190
>>714842886
some motion inputs are harder on leverless like half circles and backwards dps, realistically they aren't any harder or easier, and if that was the case we should ban pad cause EVERY input is easier on pad.
Anonymous No.714843049 [Report]
>>714842915
>a barrier
you can play without them you know, it's only mandatory if your opponent knows them
Anonymous No.714843073 [Report] >>714843186 >>714843207 >>714843481
>>714834748
in what way does the game benefit from requiring the player to have a seizure on their control stick in order to do a move? It isn't actually difficult to do with a little bit of practice, it's just annoying. It also looks stupid to have the character freak out for half a second because the player is flailing around trying to do a fireball or something. In what way is the game better for having this? I admit that some games have massive, bloated movelists to the point where it's basically impossible to reduce the control scheme to anything less retarded. Most don't, however. There are games where each character has like, 8 total moves and they still require input autism for some reason.
Anonymous No.714843186 [Report]
>>714843073
you sound like you make a vtuber smash-clone
Anonymous No.714843190 [Report] >>714843269
>>714843006
Not charge.
Anonymous No.714843207 [Report]
>>714843073
do you play granblue
Anonymous No.714843269 [Report]
>>714843190
i kinda forgot charging exists but yeah youre right
Anonymous No.714843359 [Report] >>714844158
>>714842001
Anon the genre is so simple nogs can play it. You’re basically admitting you’re dumber than nogs
Anonymous No.714843390 [Report] >>714843735 >>714843818
>>714831832 (OP)
the real filter of fighting games is the onslaught of shitters on wifi or playing on toasters. waiting like 3 minutes to queue into that is infuriating.
Anonymous No.714843481 [Report]
>>714843073
>seizure
Anonymous No.714843525 [Report]
>>714833249
You can do a forward punch with a back input cunt
Anonymous No.714843624 [Report] >>714843680 >>714843885
>try to play fighting game
>do tutorial
>input combo exactly as it says to on the screen
>combo drops
>stop playing and request a refund
yeah im not playing your shit if you can't even code it correctly.
Anonymous No.714843678 [Report]
>>714832024
>>714832024
This board is incredible.

>At high level play, inouts are guarwnteed.
I take it you're not a high-level English user. They're not, also. You can see misinputs happen all the time during tournaments.
>Those autists practice all day.
People who want to play these games for money? Of course they do. You will not be competing with them.
>The true mind game are the fake outs to get to the confirmed combos.
Taking motion inputs out of the equation only serves to make the mindgames shallower, and the dragon punch input isn't even hard to do.
Anonymous No.714843680 [Report]
>>714843624
>he has no rhthym
Anonymous No.714843735 [Report] >>714843818 >>714844025
>>714843390
fighting games don't play online worth a shit in the first place mostly because they were meant to push the limits of reaction times and what is possible with irl play.
just take it easy and have fun bro, the actual filter is finding people to play with in person
Anonymous No.714843741 [Report] >>714843956
>>714831832 (OP)
no, you want to know what filters me? qcf
i can't somehow NOT dp when trying to qcf, at least half the time
Anonymous No.714843818 [Report] >>714844025 >>714844105
>>714843390
>>714843735
>just take it easy and have fun bro, the actual filter is finding people to play with in person
For sure. That's where the real fun is.
Anonymous No.714843885 [Report] >>714844021 >>714844030 >>714844128
>>714843624
Anonymous No.714843930 [Report]
>>714839968
>snoygger tranny
Anonymous No.714843956 [Report] >>714844178
>>714843741
it's INTENTIONAL
those devs KNOW and REFUSE to have STRICT inputs
they prefer you use WORKAROUNDS (like 2369) when they could just not trigger DP if you press FORWARD
I will always be MAD about that
Anonymous No.714844021 [Report]
>>714843885
lel
Anonymous No.714844025 [Report] >>714844196 >>714844279 >>714844523
>>714843735
>>714843818
idk bro. the last thing I want to do is associate with the fgc in person given how fucking mental people act online.
Anonymous No.714844030 [Report]
>>714843885
Anonymous No.714844094 [Report]
>>714839968
damn it must suck to play soku without dp input, it even has reverse dp specials you know
Anonymous No.714844105 [Report]
>>714843818
yeah, online play is convenient but it don't provide any excitement after a while compared to playing anything anywhere irl.

>people have probably forgotten they used to get adrenaline moments where time slows down, thoughts are crystal clear, and they can focus at the high speed a fighting game plays at.
I guess this applies to any game really, online faceless multiplayer is kinda shit.
Anonymous No.714844128 [Report]
>>714843885
reminder there's no way to know L1 is a macro without turning show inputs commands on
Anonymous No.714844158 [Report]
>>714843359
They are naturally better at fighting
Anonymous No.714844178 [Report]
>>714843956
it sure fucking seems that way, kinda ruins the game for me
Anonymous No.714844196 [Report] >>714844330
>>714844025
There are plenty of people out there that would be down to play fighting games with you that don't pretend like they're "the FGC"
Anonymous No.714844279 [Report] >>714844330
>>714844025
its just life, the fgc hasn't actually been schizophrenic/ghetto in probably nearly 20 years at this point outside of catty tranny shit which you can ignore and has no threat of physical violence involved.
also it doesn't have to be the fgc, even like little local videogame/comic/anime conventions sometimes have street fighter tournaments can enter
Anonymous No.714844330 [Report]
>>714844196
>>714844279
honestly the more you guys try to push it the worse it sounds. like you're trying to recruit for a cult lol
Anonymous No.714844352 [Report]
Imagine being so deep into the Age of Realization that keyboards were actually the ideal controller all along and not understanding how to dragon punch. It's just two keys, how can you possibly mess this up? Keyboards even offer the option for right handed movement keys, which should make it even easier for right handers.
Anonymous No.714844445 [Report] >>714844529
>sidestep, y,y,y, sidestep
I think this can get me through the fight pass.
Anonymous No.714844523 [Report] >>714844830 >>714845115
>>714844025
>idk bro. the last thing I want to do is associate with the fgc in person given how fucking mental people act online.
>posted on 4chan
Anonymous No.714844529 [Report] >>714846358
>>714844445
tekken has always been meme shit, theres a reason tekken players only play tekken
Anonymous No.714844621 [Report]
>>714831832 (OP)
>FGChimps coping about why their genre is unpopular
>while ignoring the gay nigger kike elephant in the room
Will never not be funny
Anonymous No.714844819 [Report]
>>714834514
Its just forward, back, DP, back, the input is easy and the buffer is so lenient you can just rotate the tick 2-3 times and it will come out.

It has a long input because its an incredibly powerful move.
Anonymous No.714844830 [Report] >>714845115
>>714844523
that is just a tourist, you can tell because they flop to aggression which doesn't warrant any further replies
Anonymous No.714844979 [Report]
>63236p
ez
Anonymous No.714845051 [Report]
>>714834514
That input can actually be reduced to a 270:
https://www.youtube.com/watch?v=mwDnNR--FI4
SC's input buffer is very forgiving and they've only made it more so in 6.
Anonymous No.714845115 [Report]
>>714844523
bro idk about you but I don't wanna associate with anyone on 4chan irl either lmao.

>>714844830
>flop to aggression
bro what part of that was even aggressive lmao
Anonymous No.714845178 [Report]
>clicks 6 then 2 then 6 on numpad
wow so hard
Anonymous No.714845193 [Report]
>>714842984
It's fine if you play with people from the same region.
Anonymous No.714845669 [Report] >>714845767 >>714845930
Reminder that DSP and LTG can do QC and Z-motions just fine.
By asking to get rid of them, you're admitting that you're dumber, worse at videogames and less willing to learn than they are.
Anonymous No.714845767 [Report]
>>714845669
Then go play games with people like DSP and LTG instead of trying to lure unsuspecting people into your kusogame cult
Anonymous No.714845930 [Report]
>>714845669
DSP Chad looks down on motionlet scrubs.
Anonymous No.714846119 [Report]
>>714836529
You have mental problems, typical for an autist obessed with fgs
Anonymous No.714846358 [Report]
>>714844529
I was just kidding. I got possibly hundreds of blocks playing 3ddy in the last fight pass.
Anonymous No.714847670 [Report] >>714847763 >>714847769
>>714831832 (OP)
This filters people because its inaccurate. It's not a literal Z, its forward and then a fireball.
Anonymous No.714847763 [Report] >>714847971
>>714847670
it's the motion an arcade stick would make to do those inputs
Anonymous No.714847769 [Report] >>714847971
>>714847670
>its forward and then a fireball.
you are a faggot retard, it's not, it's literally a z, IT'S FORWARD, DOWN, DOWNFORWARD, THE MOTION IS A Z
Anonymous No.714847971 [Report] >>714848023
>>714847763
My arcade stick goes forward then neutral, down, down forward like its supposed to.
>>714847769
You sound brown
Anonymous No.714848023 [Report] >>714848284
>>714847971
>My arcade stick goes forward then neutral
you are retarded, you go diagonal to down, why the fuck are you returning to neutral for a dp are you fucking stupid
Anonymous No.714848284 [Report] >>714848346
>>714848023
Diagonal down would be down back and fuck up the input you gorilla nigger
Anonymous No.714848346 [Report] >>714849016
>>714848284
going from foward to down is a diagonal motion anon, again why are you returning to neutral to then hit down after forward, the input is 623, not 6523.
Anonymous No.714848432 [Report]
Anonymous No.714848565 [Report] >>714849183
>heres your fighting game with easy inputs, bro
https://www.youtube.com/watch?v=5eNtgEOOEgo

btw in case youre retarded and are wondering, the game is dogshit and nobody plays it
people who like fgs are fine with the inputs, and the shitters like (You) who cry about them were never gonna play anyway
Anonymous No.714849016 [Report] >>714849230 >>714849232
>>714848346
5 isn't a motion its just going back to neutral. The only things you're hitting are 6, 2 and 3, you're not physically moving the stick back to 5. Are you retarded?
Anonymous No.714849183 [Report] >>714849283
>>714848565
fighting games already tried to offer easy inputs in the form of charge characters, and then the buffer becoming more lenient with shortcuts.
now we are on alt control schemes which is okay.
I think sf6 did a good job with modern in giving plebs a way into that entry, but it becomes real funny when they want to play a charge character with modern.
Anonymous No.714849230 [Report]
>>714849016
RETURNING to neutral is a motion you have to consciously let the stick reset back to 5 to do this, you do not need to return to 5 to hit 2. again, why the fuck are you returning to neutral to hit 2? you just go diagonal from 6. what you are doing is the ewgf input with an added 2, which is not a dp motion.
Anonymous No.714849232 [Report] >>714849293
>>714849016
It is if you're doing EWGF in Tekken.
Anonymous No.714849283 [Report] >>714849446
>>714849183
kinda retarded playing modern with a charge character because you have to do the charge anyways and at that point why not just play classic lmao
Anonymous No.714849293 [Report] >>714849381 >>714849409 >>714849743
>>714849232
I dont play tekken, I'm white.
Anonymous No.714849381 [Report]
>>714849293
Sure you are goblina
Anonymous No.714849409 [Report] >>714849915
>>714849293
>doesn't know how inputs works
>spergs out when people correct him
idk man you could just admit you have no idea what the fuck youre talking about and move on.
Anonymous No.714849446 [Report]
>>714849283
who knows, charge characters were already meant to be simple and cut out special inputs via just holding a direction anyways, its baked into their balancing.
imagine if guile could do instant flashkicks or sonic booms with no charge delay.
Anonymous No.714849451 [Report]
>>714832024
The winner of EVO last year literally won because the other guy missed his Z input and allowed him to come back. This was in grand finals, last game, last round.
Anonymous No.714849609 [Report] >>714849646 >>714849653 >>714849716 >>714849806
z-inputs are completely fair and reasonable on an arcade machine or fightstick
they are much, much harder to do on a controller with a smaller surface area and only your thumb instead of your entire hand
i can do them on both but the majority of people trying to get into fightan are not just going to drop a hundred (or way more) on a fightstick, so they're up against the harder to use controller
Anonymous No.714849646 [Report]
>>714849609
They're piss easy to do on a dpad.
Anonymous No.714849653 [Report]
>>714849609
they are completely fine on any controller with a good keypad, the problem is that most people use a dual sense which is the worst dpad ever created
Anonymous No.714849716 [Report]
>>714849609
It's basically a quick tap of forward before a quarter circle, it's not really hard on a D-Pad unless it's an awful one like the Dreamcast or OG Xbox
Anonymous No.714849743 [Report]
>>714849293
holy based & whitecoded
Anonymous No.714849764 [Report]
>>714831832 (OP)
not my problem
Anonymous No.714849785 [Report]
>>714831832 (OP)
fighting games invented filters
Anonymous No.714849792 [Report] >>714849820
>>714831832 (OP)
>Filters 99.999% of fighting game players
Anonymous No.714849806 [Report]
>>714849609
i can only do them on a pad, same for qcf and half circle and 360s, sticks are retarded nigger shit
Anonymous No.714849820 [Report]
>>714849792
Anonymous No.714849915 [Report] >>714850050
>>714849409
I know I can do a dp exactly the way I said I do it over and over consistently
Anonymous No.714850050 [Report]
>>714849915
thats because games let you do that with the insane level of leniency shit has nowadays, but that is objectively slower than just doing the input like how youre suppose to
Anonymous No.714850419 [Report]
>>714831832 (OP)
True, I'll drop my character with such inputs. Besides, even If I probably can do it fine but when you are on the left part of the screen, but on the right part of the screen I'll fail most of my tries.
Anonymous No.714850642 [Report] >>714850837
ASSFAGGOTS bros....
We just got exposed as boosted low iq bronzies....
How we cope now..?
Anonymous No.714850837 [Report]
>>714850642
i just think his problem is that modern guile is way too restrictive
Anonymous No.714853456 [Report]
>>714833249
DPs normally give you iframes, forward punch doesn't also normally they can't be cancelled because they are reserved for overheads
Anonymous No.714853503 [Report]
>>714834514
Reverse tiger knee? that's easy as fuck