>>714881934 The game would look about 50x better if it just used the cel-shaded style of the UI and cutscenes for gameplay instead of this pixel vomit.
>>714881520 (OP) Looks fine to me. Guess Iām retarded and/or blind and/or have low standards.
Anonymous
7/8/2025, 5:38:44 PM No.714883029
>>714882805 Explain how. ... and no, I believe that 100% of people who shitpost about "modern pixel art" being lazy or automatically bad are retarded. I haven't played this game.
Anonymous
7/8/2025, 5:39:21 PM No.714883071
>>714882379 CRT eliminates the jaggies, color contrast and gives it a 3d effect dumb newgen
>>714882805 >No idea why are you defending Wayforward so vehemently. nta, dont know what game that is, and never heard of wayforward. using pixel art doesnt mean you are mimicking retro pixel art. it just means youre using pixel art.
Anonymous
7/8/2025, 5:41:10 PM No.714883210
There's a certain type of autist here who gets real angry when a game using pixelart doesn't look exactly like the one NES or SNES game he played when he was 8.
>>714883071 And yet, despite having a CRT, I still prefer to play my retro games on my 4k OLED with raw pixels. Personal preference is a thing.
But some games do benefit more from CRT. ALTTP is a game that looks really good on modern displays because they went for a very sharp and clean look.
Anonymous
7/8/2025, 5:43:01 PM No.714883358
>>714883210 Yeah that's kinda what it boils down to, isn't it? "This is how you're supposed to use pixels. Why aren't you using pixels like that? God you're bad at this."
>>714882407 If someone uses oil paint over acrylics does that mean they are trying to be like a Renaissance painter? Or is it just a medium to paint something with?
Anonymous
7/8/2025, 5:44:02 PM No.714883430
>>714883358 No, it just looks like shit. It's one of the ugliest possible implementations of pixel-art