>>714889717 (OP) >can render a 100 square kilometer map with hundreds of NPCs and vehicles >can't render the same enclosed room twice to make mirrors work What did they mean by this?
>>714889717 (OP) Disingenious post. The mirror in Cyberpunk is a digital screen, it activates when you interact with it. It's essentially on "sleep mode" in the OP image.
>>714892619 It's because they didn't bother with proper character animations outside of the viewmodel. Remember on day one how your character's shadow was all fucked up when you were swimming?
Anonymous
7/8/2025, 7:45:05 PM No.714893567
>>714889717 (OP) >cp spent 20 gorillion dollars on DLAA ray traced teflections and shit >can't see your own character in the reflections Lmao gaming is literally regressing
>>714893567 >>cp spent 20 gorillion dollars on DLAA ray traced teflections and shit >>can't see your own character in the reflections But you can. That's the whole point of raytracing. >>714890961 is literally DLAA and ray traced reflections.
>>714897919 you can, though only while looking at a normal ass mirror, which is not RT based, normal RT reflections ignore your player character because of retardedly ugly third person animations
>>714893672 fuck me I remember that HUD from a HL2 mod that starts you in your house before having to go to work to respond to a terrorist attack but I can't remember what it's called
>>714902490 cheers was thinking about it not too long ago so it was driving me nuts
Anonymous
7/8/2025, 10:03:38 PM No.714904728
>>714890961 It bugged the fuck out of me that you couldn't see your reflection at all outside in The Dark Ages. There is a tiny bit of it on the iron maidens you can find, but even glass windows won't let you see your dude at all.