>>714909851It's more about how they had to backtrack not just the way Cerberus was portrayed in ME1 by handwaving some bullshit excuse about independent cells, but they also knew that players wouldn't want to work for Cerberus, so not only did they a) kill Shepard, a fact that is actually kind of immaterial to the story outside of providing the rails along which to road the player into having to repay Cerberus, and b) backtrack a huge chunk of ME1's story development in order to make the story of ME2 happen.
Broadest strokes, ME1 unfolds like this:
>the Council doesn't believe you about the Reapers>humanity is on its own!>collect allies to combat the threat only you know about>big Reaper battle>"Gee Shepard, those Reapers sure are a legitimate threat, we better be prepared for them"In order for ME2's dumbass story to happen, they had to undo half of ME1, dumb down the Council to cartoonish levels, and kill Shepard, only for ME2 to unfold like this:
>the Council doesn't believe you about the Reapers>humanity is on its own!>collect allies to combat the threat only you know about>big Reaper battle>"Gee Shepard, those Reapers sure are a legitimate threat, we better be prepared for them"It's fucking infuriating. It's so transparent that some faggy half-wit writer had the bright idea of "Whoa, what if Shepard had to like... work for the bad guys? To fight the Reapers?" Except the story didn't support this bullshit twist in its second act at all, so they just fucking ignored most of ME1, only for the overarching story to end exactly where ME1's did. I hope whoever wrote this game got crotch rot.