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Why does this game feel so much more haunting over the others? the world and areas all have something to tell. It is the Dark Souls of Dark Souls. Makes secondaries seethe and people question themselves. But still remains as a great game. Seems so divisive, but it's just a great eerie adventure from all angles. I think ER resembles it more than all the others.
Why is it like this? Is this the "soul" of something?
>>714992038 (OP)keyed
zoomer secondaries will seethe doe
After AC6 i cant take any of the other juvenile titles serious anymore. FROM peaked wit a rag tag C-team
>>714992038 (OP)This is one of the most faggy pretentious posts I've ever seen
>we'll never get a complete dark souls 2
i'll never not be mad, that game would be bigger than anything memezaki created
>>714992038 (OP)What I like about Dark Souls 2 is that it's got the most stunning areas by far. It's like the feeling you get when you enter Anor Londo or Irithyll for the first time, but you get that feeling every other level. It may not be my favorite game in the series, but it's certainly up there.
>>714992301>complete dark souls 2That's what Elden Ring's supposed to be, anon. I say "supposed to" because it personally doesn't blow me away the same way Dark Souls 2 does. It's good, don't get me wrong, but I honestly couldn't bring myself to play past Morgott.
>>714992301It is the most complete game of them all actually anyways. At least it has an actual conclusion that makes sense with the True Crown.
>>714992038 (OP)I believe it's Majula. It's such a good zone to set the scene and atmosphere. Also, how it feels like a sprawling adventure through many lands. All fucked and miserable.
Dark Souls 2 is a spiritual successor to King's Field IV. The KF IV art director worked heavily on DS2, and many ideas from the game are ported directly into DS2 like statue giants and a well you can fall down.
DS2 is my favorite Souls game but I believe it's still very far from the actual vision they had in mind. If they somehow executed the vision 100%, I think it would be one of the greatest games of all time. DS2 is only so flawed because what it's trying to do is totally different from every other game.
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I like all the areas of the game. Even the annoying ones are memorable like Iron Keep. Its not just swamps and poison shit.
>>714992038 (OP)It somewhat feels more like a third person King's Field than a Souls game, if that makes any sense
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>>714992038 (OP)>Seems so divisive, but it's just a great eerie adventureOver the years, I've accepted that that's just not what 90% of people playing Souls games are interested in. The design philosophy that was present in Demon's Souls made you feel like an explorer in a foreign world that is logically put together. Bosses in those games weren't meant to be some sort of huge epic capstone to the level, but rather something that'd logically complement it within the world that more often than not acted like a puzzle fight over a test of skill. The emphasis was never on going up against your average shonen antagonist, but on exploring Boletaria and getting immersed in this kingdom and its history. DS1 and DS2 followed suit mostly, with DS2 adding traces of King's Field due to sharing some devs. Basically, the emphasis was on the world and your journey through it first and foremost, with bosses acting as checkpoints more than anything else. But for years people kept hyping up the bosses themselves and creaming their pants over Ornstein and Smough. With Bloodborne/DS3, From made the shift and nowadays their games trade the focused exploration of the past for EPIC HARDCORE BOSSES WITH TWO PHASE CUTSCENES AND LATIN CHORUS WITH DELAYED ATTACKS AND HUGE SPECTACLE ARENAS. We went from Black Swordman to Millennium Falcon. From is no longer making games for the original audience of these games.
>>714997764Everything from Demon's to Elden Ring is great. You just have autism and thus are resistant to change
>>714998203Sounds like projection to me
The world of DS2 is so haunting because it feels like you're walking through a world that's had countless wars, countless kings, and countless civilizations fall from glory. It perfectly encapsulates the whole "endless cycle" thing that Miyazaki loves to do, but in a much better way.
>>714998867DS2 feels like literally playing one of those old fantasy novel covers from the 80s
>>714993393Even unfinished the areas in DS2 feel more like a place of adventure.
>>714992415The more time passes the more I realize I outright hate the world of Elden Ring. It is so obviously undercooked and slapped together that it feels deeply insulting.
>>714998867>>714999287>>714999337This
Finding the old giants in a super obscure dark cave stuck with me. Getting to the Ancient Dragon climb was awesome. And finding the lore connections to the old Lords was mind blowing.
>>714999630I personally hate Elden Ring more for keeping up with the shitty DS3 mechanics.
>>714992038 (OP)>Why does this game feel so much more haunting over the others?Because you're depressed, a contrarian, and SEVERELY autistic.
Basically, you're the ideal FromDrone.
>>714999949But the ideal FromDrone dislikes DS2 because YouTube videos told him so?
>>714997764>Ornstein and Smoughthat boss fight was way too difficult compared to the next fights. Which bosses are the toughest to beat in the ds-like series?
>>714992038 (OP)ER feels nothing like DS2, ER feels like open world DS3
>>714992415elden ring sucks. nightreign kinda saves it by just being a fun with friends game where you just fight a bunch of creatures without giving a shit about lore or story.
>>714992038 (OP)>but it's just a great eerie adventureLol
>>715000150and that's a good thing
>>715000372>elden ring sucksGit gud
>>714992038 (OP)>the world and areas all have something to tell.And that something is "shit".
>>714992038 (OP)I don't know what you mean by haunting exactly but I do think that in DS2 the atmosphere is oddly ominous and oppresive in most zones in a way that's been lost in the later games.
Even though it doesn't have a timer, the closest analogue is probably majora's mask. There's no creepy fucking moon looking down on you for half the game, but the vibe in DS2 is similarly heavy. Whenever I was in Majula i got a weird uneasy feeling of "this is wrong, I'm bot even sure what I'm doing, but I need to finish the job ASAP"
The closest other fromsoft game to this feeling was DS1, but the atmosphere there i'd describe more as melancholic-suicidal. Like a bug slowly flting towards a flame.
DeS is a fever dream
DS3 and onwards is just anime fightan
>>714997764>The emphasis was never on going up against your average shonen antagonist, but on exploring Boletaria and getting immersed in this kingdom and its history.Demon's souls has the same level structure as Super Mario Bros.
>>714992038 (OP)I have found it to be complete shit
Waiting for that one guy with all the DS2 gameplay webms to talk about how much he hates DS2
Because the story is actually told through in game events, dialogue, and locations; than an exposition dump and item descriptions like all the others. Retrieving the Ashen Mist Heart to go and talk to Vendrick. Who sends you out on this epic quest is the stuff of adventure legends.
>>714992453>At least it has an actual conclusion that makes sense with the True Crown.In what way does that make sense with the worldbuilding established in DS1? (this is a rethorical question, it doesn't)
>>714992038 (OP)>Why does this game feel so much more haunting over the others?I think it's the sluggish controls anon
"But these were events of long ago, and today, no one even remembers the King's name."
kino
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>>715002009Drangleic has no identity, it's just a messy collection of locations in a vacuum merged by fake bridges and elevators and tunnels.
Everything look cartoonish and bland
The enemies are straight out of a B tier MMO
The story is complete shit and nonsensical
>>715002428>sluggish controlsget your controller checked?
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It has the best armor sets ever
>>715002662why did you compare DeS to DS2 specifically?
legit curious
>>715002180>Who sends you out on this epic quest is the stuff of adventure legends.Hey random undead, i don't even know who you are, but you can go kill these three random foreign kings and take their crowns, which contain their "kingly might", then bring them to me so i can fuse them and make you immune to hollowing.
Why does that work? No idea!
Why do they have crowns and not souls? NO IDEA!
Why didn't the avaricious king that you killed already in the game bring his crown with himself when he fell in the lava? NO IDEA!
>--goes hollow--
>>715002652It has different biomes, yes, but it has an ambience of its own
The story is completely told ingame, a rare thing in FromSoft games
Thinking about playing ds2 is infinitely better than playing ds2
>>715002662You can compare it to any of them. DS2 has faster and more responsive controls. ER is virtually unplayable because of input lag.
>>714992038 (OP)Dark Souls 2 has oldschool difficulty where the devs were like "Here's a bunch of BULLSHIT. We dont' know how to deal with it, YOU figure it out LOL."
The other games stink of Miyazacucki's handholding. "Oh, welcome player, this room was designed to be solved in one way, can you guess how? NO YOU CAN'T GO THAT WAY INSTANT DEATH!!!!"
>>715002180>when you realize The Last Giant is an aged up Giant Lord and he gets mad upon seeing you because he remembers you beating him in the past
>>715002180There's nothing epic about Dark Souls 2
You arrive in Majula out of nowhere and go on to kill 4 random dudes for no reason at all
>>715002907>The story is completely told ingameYeah, because it's lore is nonsensical so the one hour of relevant story has to be spelled out.
All souls games feel like empty and derpessing worlds. I have no idea how people can play these games for more than 1 playthrough. Running around and desperately looking for signs is just so fucking boring and depressing in these games. They have zero replay value to me (not that modern developers would give any shit about that).
DaS2 is just the Souls equivalent of what Twinsanity is to Crash series
>>714992737>>714996159>>714997764based KF bros
https://youtu.be/5T8nb45F-v8
>>715003375How is that any different from all the other FromSoft games?
I just got DS2 a few days ago and after hearing what a piece of shit it is for years, I'm actually enjoying it
Maybe I'm just a natural contrarian but DS1 and DS3 also had things that annoyed the hell out of me so DS2 feels manageable so far
>>715003757Quality tanks hard after 5 hours, be ready
>>714992038 (OP)>Why does this game feel so much more haunting over the others?because of the shitty soul memory mechanic that makes multiplayer cumbersome
>>714992038 (OP)>hy does this game feel so much more haunting over the others?Because you've made being contrarian a part of your personality.
>>715002907>It has different biomes, yes, but it has an ambience of its own It doesn't have different biomes. It has different locations connected with spit and prayers
>The story is completely told ingame, a rare thing in FromSoft gamesThe absolute dogwater trash story and whoever wrote it being unable to convey with subtlety and exploration narrative elements go hand in hand.
Dark Souls 2 story is awful, absolute trash. Drangleic has no story before Vendrick, who kills the 4 Great Ones and creates his kingdom except those are somehow still alive and on top of that they have 2 souls each. That alone tells how generic and poor the writing has got.s
The player is completely detatched and his involvement with this joke of a "plot" which literally consists of a static setting where the singular guy goes like a murderhobo, whereas real Souls games have deeper conspiracies and prophecies involving Covenats and factions, and acknowledge many players co-exist in the same world. This is why they have to dedicate the intro, which used to be epic introductions to the actual setting and events that led to the game, to make up some fictional family for the player to pretend to care.
If you like Dark Souls 2 "story" you are a legitimate retard.
>>715003515Because in the other games when you confront the item descriptions, npc dialogues, cutscene expotition and world details, you get a clear picture that shows how the world was shaped into its current state by the chain of events that happened in the past. That doesn't happen in DS2. Though the central conceit of its story is cool (what if a lowborn that made a kingdom with his strength tried to gleam the truth of the world, and escape it), the backgrounds it gives you create branches that are impossible to connect, on top of contradicting and ignoring the worldbuilding established by its predecessor.
>>715004141>That doesn't happen in DS2.How come?
> the backgrounds it gives you create branches that are impossible to connect, on top of contradicting and ignoring the worldbuilding established by its predecessor.Why doesn't it connect cohesively?
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>thread's fine and with discussion and image posting until 715000683 (You)
>suddenly 10+ posts back to back shitting on the game
Pretty organic. Really gets the nogging jogging.
>>715004056All of that is a (you) problem
All Dark Souls are the same plot nonsense, and the only one that has a semblance of sense its the one that makes you silly mad
>>715004413>All Dark Souls are the same plot nonsenseNo, you just dismiss it because you can't conveniently cherrypick for Shart Souls 2 to come up on top.
>>715003037There's nothing hard or oldschool about Dark Souls 2. They didn't put an Ogre smashinc through a wall with zero signs to give mandatory damage to any player going through it because they were bold.
They did it because they are incompetent. This is the game with hundreds of lifegems to set up free heal
imagine if this guy lied to everyone and it turns out he's just a massive weeb ahah
still the single best OST put out by fromsoft
https://www.youtube.com/watch?v=kFo01GRhUvY
>>715004551>Posts an image of another who opinion about (you)s and "I thinks">Vendrick isn't as good as Gwyn because... because it isn't ok?!Get some better material anon. Come on. You can express yourself without youtubers telling you what to think.
>>714992515Majula's OST and the main theme of the game perfectly encapsulate the DS2 feeling of the world slowly withering and decaying, and the average doesnt know why.
When people say Souls games are like King's Field games they don't know what they are talking about. The only Souls game that is actually close to KF is DS2.
>>714992038 (OP)DS2 has a more 'dreamy' atmosphere carried over from the original version of the game which was meant to be more connected to those. Even in the final version you've got the memories of the Giants. Also, Drangleic as a setting just feels more 'tangible', like the plot's delivered in a more straightforward manner with more active players like Shanalotte or Chancellor Wellager or Nashandra. Hell, you get to go back in time and talk with the King himself. The reveal, after all the build-up after seeking him, that he was a poor Hollor dragging around his sword while naked deep underground was also kino. Then you've got the whole added plot with Aldia and transcending the curse. The overall vibe's pretty neat.
>>715005045>>715005140https://www.youtube.com/watch?v=aUzZAg6vyqM
For me, it's https://soundcloud.com/mikolai-stroinski/of-masks-and-dragons-dark-souls2-trailer
https://www.youtube.com/watch?v=6Q7s-bY-PPE&list=RD6Q7s-bY-PPE
For me it's the main menu theme(which isn't on any OST for DS2). Reminds me of the King's Field 4 ending theme.
https://www.youtube.com/watch?v=lJ6mZ7JlmG0&list=RDlJ6mZ7JlmG0
>>714992038 (OP)>Why does this game feel so much more haunting over the othersThat quality of being unfinished. It's kind of like no clipping into unused areas of a source game.
>>714992038 (OP)it's simply kino.
>>714997764>We went from Black Swordman to Millennium Falcon.what a great way to put it anon
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>>715005584https://youtu.be/DqiSBr2W6Os
https://youtu.be/duURSCktuJY
>>715004551Gwyn isn't a character. He's a plot device.
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>>714992038 (OP)It has the best NPCs and dialogues
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It's the only one that i've replayed
Not that I didn't like the others, but it's the only one with actual secrets and tidbits
>>715005223>Also, Drangleic as a setting just feels more 'tangible', like the plot's delivered in a more straightforward manner with more active players like Shanalotte or Chancellor Wellager or Nashandra.This is of course complete headcanon
Neother Nashandra nor Shanalotte or Wellager do anything. You can't even shoot Nashandra like you could kill Gwyneviere and get hunted down by the Blades
Instead arrows will phase through her completely, because there was no passion or care in making it
>>715004241>Why doesn't it connect cohesively?How to even start? Let's say the giants. >They apparently have special souls.
It is never said un what way. They can't be the ones from Anor Londo since they look and act completly different.
>Nashandra tells this to Vendrick and Aldiathat kidnap some and bring them to Drangleic for experiments.
How did Nashandra know?
>At some point, the giants come to Drangleic and start razing it.How did they figure it out? How did they get here since there are no giant boats in the past or present? How is this a kindgom-ending war when they are just on the fatherst fringe fortress of the kingdom?
>The kingdom is only saved because a timetraveler kills the king of giants.WHY ISN'T HIS SOUL A GIANT SOUL IN EITHER OF HIS FORMS?
And this was just ONE narrative branch. I had a section about the Ancient Dragon but it was too long and getting off point due to how retarded that thing is.
>>715005845>Vendrick isn't a characterFTFY
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Fashion Souls
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>>715006247>ds2 chad has young pussy begging him in DMs>meanwhile you're afraid of the word nigger and feel the need to censore it because of your hecking Discorderino mindset
>>714992415>That's what Elden Ring's supposed to beIt could've been if they didn't make a pointless open world that effectively punishes you for exploration by subjecting you to the same copied bosses and areas over and over again.
Somewhere in that slop is an amazing game though, shame they had to fuck it up.
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It's kino
>actually we ds2chads are le based lonely incel pedophiles trying to groom kids
Epic
>Play DAS2 for the first time
>Most areas are okay except for No Man's Wharf, which is a stand out in design for me (Shulva was also good too but it's DLC so I don't count it)
>Find out later that the bridge shortcut was added to Scholar
This game SUCKS
I never returned to DS2 and missed out on the DLC content. Might have to play that.
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Mostly remember it for this bridge which for some reason made it easier to connect with my friend and we dueled on it and cheesed other dudes for hours.
>>714992038 (OP)>But still remains as a great game. Seems so divisiveIt's a matter of gameplay/story/presentation. DS2 has great gameplay and a lot of options in build variety, it had half-decent covenants that could encourage pvp, and healing methods that forced standing and fighting. It also had the arena without a dlc, but because it was patched together last minute a lot of its areas are tonally and geographically different despite not being that far from one another, and a lot of people really didnt like fighting human-like bosses a lot. So it gets shit on. DS2 is like a litmus test for who prefers gameplay or who prefers graphics/presentation.
>>715008129I think the presentation is fine with SotFS
And yeah, its gameplay is fine. I do like the ambience of the whole story.
I think Dark Souls 2 might have overtaken Silent Hill 2 for the most insufferable group of fans that didn't play the game.
>>>/lgbt/
Stay in your discord.
>>714992038 (OP)It's probably the title screen music, that shit's pretty spooky.
>>715006125iirc the only one that also has a lot of different shit in ng+.
>>715006125>>715010115Dark Souls is the only one I've replayed in NG+ because it's good unlike DAS2 and I don't need little shiny "oooo da new enemy here!" trinkets.
>>715008078murder bridge. Place was prime invasion spot.
>>715008758I like the ambience and areas myself, but they often don't make sense logically like having a lava land under the main area and then a nice forest under it, but it's not really that important, especially if you're into it for the gameplay and the experience. But a lot of people can't let go of the lands all being consistent in one big map, or having to fight another knight, because they're all normalfags who can't play a game for the actual gameplay. Like people not appreciating the amount of shit you can do to enemies in mgs2 and iirc mgs3 in comparison to mgsV.
>>715010813>Forgetting you need to take an elevator UP to iron keep
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>>715009107I'm sorry you don't play videogames, anon
>>715011014>>715010813Not to mention that all games do this, even some that do not even bother to have an ingame lore or explanation, (DaS reality is broken) but DaS2 does it and it becomes unforgiveable to a single autist. DaS1 has subterranean forests and the Great Hollow goes straight into Izalith and you come out to a beach and no one says anything. DaS3 is a Mario Kart track but no one mentions that when pointing the other games faults. Everything people say about DaS2 can apply to DaS1, DaS3, BB, and even ER. They attempted the same game 5 times already so at this point it's pretty much the same.
The only one that gets the "geography" right is ER and then they need a mount to traverse the whole land.
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>>715013107DaS3 has Wolnir room copypasted into the map like a buffer room, you come out of it and now it's Batman's Cave, drop down the suspended bridge and instantly there's a giant lava pit. You go back, walk few meters, and then there's the icy Boreal Valley. It is just a few steps and a very tiny buffer corridor. The hypocrisy of people mentioning
>>715011014is incredible sometimes.
>>715013107>Bro doesn't know about hollow earth theoryWhy are DAS2 fans the biggest clowns? Your shit game wouldn't exist if not for DAS1 which is a classic and your game isn't, simple as.
Kek I also remembered how DaS3 was designed room by room then stitched together, and that's why there are bonfires in continuous rooms. IIRC there's a place where there's one before the boss, when you kill the boss, and one exactly after that boss room.
>>715011014It's been a minute since I last played DS2 so you'll have to forgive me on that one, I only remember it being nonsensical to geography.
>>715013107ironically the other games don't come to mind because DS2 is the only one that gets reamed for it online. Like I said previously, I don't actually care about the geography bit because it didn't matter much to me, I just liked the zones for the zones themselves and liked DS2s gameplay above anything else. Only thing I didn't like was its covenants, and that was mostly in comparison to DS1 which had gwyndolins coven which let you invade red invaders and sinners easily and dark anor londo. But its practically a moot point after DS3 and Elden Ring fell off on the pvp aspect covenant wise for DS3 and pvp entirely for elden ring.
>>714992038 (OP)The most eerie aspect of DS2 is that there are people who can tolerate it for anything other than the pvp.
>>715010813>lava bridge in 2k25get new material. Like how in ds3 several zones overlap with eachother
>>714997764I think that's well put together. I had come to the same conclusion some time ago as well.
Shit threads like these should get 404ed.
Why was the "level" of level interaction so much higher in 2 than the others? Enemies can break through walls and open doors. They just didn't think to do that in future games, because why..?
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>>715000372>elden ring sucks. nightreign kinda saves itEasily one of the worst takes I have seen in /v/ in months and A LOT of stupid shit is posted here.
>>715010813Yeah for some reason they had a mountain behind the windmill earlier on but they deleted it in the final game. You can still see it in pic related, and its invisible geometry if you open the level in a level editor. The distance would've still been wonky, but at least the idea that Iron Keep's meant to be on top of it would've come across better
>>715003357>You arrive in Majula out of nowhere and go on to kill 4 random dudes for no reason at alldamn, just like dark souls 1 and 3...
>>715008129>and a lot of people really didnt like fighting human-like bosses a lot>ot of its areas are tonally and geographically different despite not being that far from one another,>DS2 is like a litmus test for who prefers gameplay or who prefers graphics/presentation.thats really not a very accurate reason why people hate ds2
reality is that most of them are either just
1. retards who got filtered by actually having to dodge attacks, being encouraged to have a vast arsenal and actually approach normal enemies well etc and started coming up with every excuse ever to shit on it
>people who havent even played it and just bitched and moaned by parroting stuff of the internet>>715008758SOTFS is overall better but the lighting seems sorta ruined
>>714992038 (OP)>Why does this game feel so much more haunting over the others?The DS2 world really captured the feeling that many kingdoms have risen and fallen over and over again on the same spot. A cycle that's gone on so long no one even remembers the names of the earlier kingdoms. DS3 tried to continue that feeling but failed since they wanted to have their cake and eat it too with Anor Londo memberberries.
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>>715014348Not enough off-topic porn, Twitter screenshots or mutt politics for your taste?
>>714998203That's not autism retard. That's his taste and he's right cause that's what I liked about DeS DS1 and DS2.
>>715014538when you think about it, most other areas have you go through a 'nothing' level just to get to the real area. i imagine that 'nothing' is missing from EP to Iron Keep because they ran out of time like a lot of things in the game
kinda like in DS1 where you climb down the ladder to get to lower undead burg or new londa ruins
>>715014956>kinda like in DS1 where you climb down the ladder to get to lower undead burg or new londa ruinsThat's From's favorite way of patching up wonky level geometry. Like the castles in Cainhurst having long ass conspicuous ladders by their side so you can get to the roof almost as if the buildings were all moved around like they were playing musical chairs that's exactly what happened, and why Cainhurst is so weird, short and optional even if it feels it shouldn't be
>>714992038 (OP)>Game implies the the cycle will repeat indefinitely>Even if you become the new lord you will eventually dilapidate away like Vendrick>Only few hints at the original dark souls like the daughters of Manus>True ending is to walk away from the throne to seek a permanent solution to the curse>Game overall has a darker outlook on the souls universe while not killing off every NPC you come acrossMeanwhile Darksouls 3 undoes most of this with rememberberries moments through out the entire game.
2 is looking more and more like the best souls game
>>715015287I always thought that. Especially if you replay any of them.
>>715015287It's always been the best
>>714999807disingenuous image full of bullshots
essays such as
>>714997764 are the verbal equivalent of your image. Notice how he tries to conflate DS2 with Demon's Souls (an actual good game)
>>715015165>CainhurstI dont remember anything about the level design in bloodborne. but I do see where youre coming from. its weird to think of Siofra in ER with the long elevator, when at a certain point, another entrance is made and that one is so much more impactful if you ask me.
>>715015287its becoming a cult classic now I suppose
>>715015831Did miyazaki even play this piece of shit
>>715015831>>715016167I feel like Elden Ring's world design was the most polished aspect of the game specifically because they dropped the ball so hard here.
>>715015693I meant moments like this
https://youtu.be/twO8PUKe550?t=2503
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>ds1 and ds3 lgbtROONS still seething about STRAIGHT SOULS 2
>>715015831DS3 has the worst world and level design of any souls game by far, it literally only got a pass because of next gen graphics and a bunch of bandwaggoning normalfags played it as their first souls game.
>>714992038 (OP)Because you're mentally ill?
>>715017141I love DS2 but ignoring the gender changing coffin is just disingenuous. Falseflag?