>>715002068To elaborate on the region:
It's FUCKOFF HUGE compared to modestly sized vanilla regions (although Downpour's gigantism makes it pretty averagely sized).
It lacks any kind of visual identity and looks like pallete-swapped mishmash of 3 other regions. Some rooms are so similar that it's easy to confuse them.
Centipede hell. Vanilla game usually puts centipedes in labyrinthine, confined rooms, here though, have fun jumping over long ass centipedes on flat floors. And there are a lot of them, probably more than in any other vanilla region.
Very poor shelter placement. Some shelters are 3-4 rooms away from eachother, while some subregions have 1(!) for the entire thing. Sump tunnel is a travesty against mapmaking.
It's just plainly unfun. Its like they've copied other regions, but actually forgot to include their fun geometry gimmicks and creature placement.
It's just useless. There's no reason to ever go there. There's a single cool room (large underground lake) and otherwise there's literally nothing of value. It was supposed to become a shortcut between distanced regions (i.e. sky islands to shoreline), but ended up being so fucking huge and annoying that taking it is actually slower than going the old way.