>>715015713It's good.
But I wouldn't consider it a pure platformer as that might give the wrong impression.
Its more of a knowledge-based game (a lot of blocks are with 'hidden' capabilities of mechanics) with a platformer focus
My only real criticism is that the line between when the post game ARG starts is real blurry for someone not looking up stuff all the time.
As once you hit that stage there's a clear change in design requiring players to scan the map several times trying different things often without a clear reason as to what to look for.
But at the same time some of the steps are obvious enough you can perform them as a single player.
Which will obviously waste a lot of a single players time when its clearly designed for a community of players to be looking around and communicating.