Anonymous
7/10/2025, 6:14:58 AM
No.715032454
[Report]
>>715033037
>>715033372
>>715033745
>>715034384
>>715034389
>>715034770
>>715035626
>>715035817
>>715036326
>>715038309
>>715038660
>>715040583
>>715042181
>>715043335
>>715043374
>>715045308
>>715045657
>>715045790
>>715046017
>>715047270
>>715048597
>>715052548
>>715053627
>>715053789
>>715054115
>>715055448
>>715055635
>>715055780
>>715057304
>>715058525
>>715059910
>>715062203
>>715067559
>>715067946
>>715068145
>>715069187
>>715070648
>>715079114
>>715079428
>>715080993
>>715084273
>>715084639
>>715085121
>>715086793
>>715089551
>>715090517
>>715090559
>>715093909
The Expanse Osiris Reborn aka Owlcat new RPG
>Owlcat Games was very inspired by Mass Effect, many of the team members played it in their youth
>"It would be impossible to deny that Mass Effect has [had] a lot of impact on us as game developers", but not trying to replicate it
>“Other systems were introduced [since Mass Effect], players [are] now accustomed to a lot more convenient user interfaces, convenient approaches to the gameplay, and we are doing that and not, like, modernizing Mass Effect, but just making a game in the same genre but with all the modern trappings"
>The Expanse will have many choices and consequences and room for "a lot of agency"
>Nuance is important in the story, players won't be forced to be completely good or total sociopath, choices will have varying effects especially on companions
>Your background choice as an Earther, Martian or Belter affects the way you're treated by companions and NPCs
>You will not be very welcomed as an Earther or Martian on Ceres for example (reference to the destruction of the Canterbury)
>You would be much more welcomed there playing as a Belter, more opportunities, more places to visit, new side quests, etc
>"On the other hand, if you [are] of another origin, there will be other opportunities and other places for you to explore"
>Your twin sibling will also be on board, and they may or may not agree with the choices made by you as the player
>There are multiple romanceable companion among the ships’ crew
Thoughts?
>"It would be impossible to deny that Mass Effect has [had] a lot of impact on us as game developers", but not trying to replicate it
>“Other systems were introduced [since Mass Effect], players [are] now accustomed to a lot more convenient user interfaces, convenient approaches to the gameplay, and we are doing that and not, like, modernizing Mass Effect, but just making a game in the same genre but with all the modern trappings"
>The Expanse will have many choices and consequences and room for "a lot of agency"
>Nuance is important in the story, players won't be forced to be completely good or total sociopath, choices will have varying effects especially on companions
>Your background choice as an Earther, Martian or Belter affects the way you're treated by companions and NPCs
>You will not be very welcomed as an Earther or Martian on Ceres for example (reference to the destruction of the Canterbury)
>You would be much more welcomed there playing as a Belter, more opportunities, more places to visit, new side quests, etc
>"On the other hand, if you [are] of another origin, there will be other opportunities and other places for you to explore"
>Your twin sibling will also be on board, and they may or may not agree with the choices made by you as the player
>There are multiple romanceable companion among the ships’ crew
Thoughts?